Beginning Xamarin Development For The Mac


Beginning Xamarin Development For The Mac
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Beginning Xamarin Development For The Mac


Beginning Xamarin Development For The Mac
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Author : Dawid Borycki
language : en
Publisher: Apress
Release Date : 2017-12-19

Beginning Xamarin Development For The Mac written by Dawid Borycki and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-19 with Computers categories.


Develop apps for the iPhone, iPad, and Apple wearables using Visual Studio for the Mac. Learn how to set up your development environment and emulators, and how to create adaptive user interfaces for various platforms. Expert Dawid Borycki guides you through the fundamentals of programming for Apple platforms (Model View Controller, Test Driven Development), navigation patterns, gesture handling, accessing user's location, and reading and consuming data from web services. After reading this book, you will be able to build native apps that look and feel like other apps built into iOS, watchOS, and tvOS, and have the skills that are in high demand in today’s market. If you are already programming C# apps for web or desktop, you will learn how to extend your skill set to Apple mobile, wearable, and smart TV platforms. What You'll Learn Build and implement native apps for Apple platforms Create adaptive, universal views and handle navigation between them Access user's location and handle touch input Consume data from web services Minimize app development time with C# Who This Book Is For Developers who are interested in mobile and device development, as well as experienced non-Apple developers who want to switch or extend their skill set to programming for Apple platforms



Beginning Visual Studio For Mac


Beginning Visual Studio For Mac
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Author : Alessandro Del Sole
language : en
Publisher: Apress
Release Date : 2017-10-24

Beginning Visual Studio For Mac written by Alessandro Del Sole and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-24 with Computers categories.


Quickly learn how to get the most out of the Visual Studio for Mac integrated development environment (IDE). Microsoft has invested heavily to deliver their very best development tools and platforms to other operating systems. Visual Studio for Mac is a powerful developer tool that reinforces Microsoft’s “mobile-first”, “cloud-first”, and “any developer, any platform, any device” strategy. With the author's guided expertise and extensive code samples, you will understand how to leverage the most useful tools in Visual Studio for Mac, the code editor, and the powerful debugger. You also will appreciate the author's guidance on collaborating with other team members using integrated tooling for the Git source control engine. Whether you are a Mac developer interested in cross-platform development or a Windows developer using a Mac, Beginning Visual Studio for Mac will quickly get you up to speed! What You'll Learn Prepare, configure, and debug in the Mac development environment Create cross-platform mobile apps for Android, iOS, and Windows with Xamarin and C# in Visual Studio for Mac Build cross-platform Web applications with .NET Core using Visual Studio for Mac Customize your productive and collaborative development environment Who This Book Is For Software developers using a Mac computer who want to build mobile or web applications that run on multiple operating systems



Xamarin Forms Essentials


Xamarin Forms Essentials
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Author : Gerald Versluis
language : en
Publisher: Apress
Release Date : 2017-12-01

Xamarin Forms Essentials written by Gerald Versluis and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-01 with Computers categories.


Learn the bare essentials needed to begin developing cross-platform, mobile apps using Xamarin.Forms. Apps can be easily deployed to Google Play or to the Apple App Store. You will gain insight on architecture and how to arrange your app's design, where to begin developing, what pitfalls exist, and how to avoid them. Also covered are expected new features in Xamarin.Forms 3.0, so you may be prepared ahead of time for what the next release brings. Xamarin.Forms Essentials provides a brief history of Xamarin as a company, including how their product has become one of the most-used, cross-platform technologies for enterprise applications and app development across the world. Examples in the book are built around a real-life example that is an actual app in Google Play and in the Apple App Store, and has thousands of downloads between iOS and Android. You will learn how an application is set up from scratch, and you will benefit from the author's hard-won experience and tips in addressing various development challenges. What You'll Learn Create cross-platform user interfaces from one code base for both iOS and Android See how a commercial application is built and then deployed for sale in the app stores Integrate your Xamarin.Forms applications with third-party, RESTful APIs Arrange application architecture to avoid pitfalls and optimize your design Get a heads-up on new features released as part of Xamarin.Forms 3.0 Choose appropriately between Xamarin.Forms and traditional Xamarin, depending upon your application needs and its goals Who This Book Is For Mobile app developers who are producing software for multiple platforms, including Google Android and Apple iOS. Readers should be familiar with Visual Studio either on Mac OS X or Windows, and have a working knowledge of C#.



Xamarin With Visual Studio


Xamarin With Visual Studio
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Author : Alessandro Del Sole
language : en
Publisher: BPB Publications
Release Date : 2022-06-14

Xamarin With Visual Studio written by Alessandro Del Sole and has been published by BPB Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-14 with Computers categories.


Learn how to build cross-platform mobile apps from a single shared codebase KEY FEATURES ● Covers fundamental and advanced aspects of multi-platform mobile development ● Revisit the fundamentals of.NET and C# to create modern native apps more quickly ● Check out tips and advice on getting started as a successful mobile developer DESCRIPTION For any mobile developer, it's clear that Xamarin knowledge is vital, thanks to the reintroduction of .NET MAUI. This book provides the reader with complete hands-on experience in designing cross-platform mobile applications with Xamarin, C#, and .NET. The book discusses the importance of cross-platform mobile app development and the benefits of learning Xamarin. The book delivers a quick lesson on C# and Visual Studio to implement all of the knowledge gained in this book into your first mobile application. In the second half of the book, you'll learn to start from scratch using Xamarin and create mobile apps in C#. It explains how to utilise Visual Studio as the development environment, design the user interface using the XAML markup language, organise common controls into layouts, and create multi-page applications with navigation and various pages. This includes creating reusable resources, such as styles and templates, and the use of local and remote databases for data manipulation. In addition, the book offers expert advice on the requirements of a standard mobile application, such as handling network connection, battery level, and safeguarding data in the device's secure storage. WHAT YOU WILL LEARN ● Learn every aspect of Xamarin to create cross-platform mobile applications. ● Refresh .NET, C#, and Visual Studio skills required for mobile development. ● Build UI with XAML, views, and layouts, including navigation. ● Use reusable resources, data-oriented coding, multimedia support, and debug code. ● Explore advanced programming patterns and ways to improve performance. ● Tips and answers to help you land a job as a mobile developer. WHO THIS BOOK IS FOR This book is intended for beginners, aspiring mobile developers, .NET users, Visual Studio users, and application developers eager to design and build mobile apps compatible with numerous platforms. This book will also refresh your knowledge of .NET and C# so you can begin Xamarin development rapidly. TABLE OF CONTENTS 1. The importance of mobile app development 2. Xamarin and Microsoft in the mobile app market 3. Introducing .NET and Visual Studio 4. The C# programming language 5. Building apps with Xamarin and Xamarin.Forms 6. Organizing the User Interface with layouts 7. Understanding common views 8. Pages and navigation 9. Resources and Data Binding 10. Brushes, Shapes, and Media 11. Managing the application lifecycle 12. Working with Web API 13. Working with Native API 14. Finding a job 15. Succeeding as a Mobile App Developer



Net Maui Cross Platform Application Development


 Net Maui Cross Platform Application Development
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Author : Roger Ye
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-03-25

Net Maui Cross Platform Application Development written by Roger Ye and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-03-25 with Computers categories.


Build apps using .NET MAUI and Blazor with this comprehensive, revised guide for .NET 8. Purchase of the print or Kindle book includes a free eBook in PDF format. Key Features Handle data effectively with expanded coverage on the MVVM model and data binding Integrate platform-specific code using plugins and custom controls Migrate from Xamarin.Forms to .NET MAUI for the latest hybrid app development capabilities Book DescriptionAn evolution of Xamarin.Forms, .NET MAUI is a cross-platform framework for creating native mobile and desktop apps with C# and XAML. Using .NET MAUI, you can develop apps that’ll run on Android, iOS, macOS, and Windows from a single shared codebase. In this revised edition of .NET MAUI Cross-Platform Application Development you will be introduced to .NET 8 and get up to speed with app development in no time. The book begins by showing you how to develop a cross-platform application using .NET MAUI, including guidance for migrating from Xamarin.Forms. You’ll gain all the knowledge needed to create a cross-platform application for Android, iOS, macOS, and Windows following an example project step by step. As you advance, you’ll integrate the latest frontend technology into your app using Blazor components, including the new Blazor Bindings feature. After this, you’ll learn how to test and deploy your apps. With new coverage on creating mock .NET MAUI components, you can develop unit tests for your application. You will additionally learn how to perform Razor component testing using bUnit. By the end of this book, you’ll have learned how to develop your own cross-platform applications using .NET MAUI.What you will learn Develop high-performance apps with logical user interfaces Improve the maintainability of apps using the MVVM design pattern Understand the progression from Xamarin.Forms and how to migrate to .NET Delve into templated components and Razor class libraries for crafting Blazor UI elements Publish your creations to major app stores with guidance on preparation and processes Extend your testing repertoire with bUnit for Razor components for reliable unit testing Who this book is for This book is for mobile developers interested in cross-platform application development with working experience of the .NET Core framework, as well as junior engineers who’ve just begun their career in mobile app development. Native app developers (desktop) or Xamarin developers who want to migrate to .NET MAUI will also benefit from this book. Basic knowledge of modern object-oriented programming languages, such as C#, Java or Kotlin, is assumed.



Learning Xamarin Studio


Learning Xamarin Studio
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Author : William Smith
language : en
Publisher:
Release Date : 2014

Learning Xamarin Studio written by William Smith and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with categories.


Learn how to build high-performance native applications using the power of Xamarin Studio In Detail Xamarin Studio is the premier cross-platform development tool for .NET. Using this Xamarin 3 IDE, you can create high-performance native applications for iOS, Android, and Mac using the same .NET features and tools you are already familiar and comfortable with. Often the most frustrating part of beginning to work with a new tool or workflow is the process of simply getting started. Whether you are brand new to .NET development, or a veteran of the framework, Learning Xamarin Studio will help you get your cross-platform development environment up and running smoothly and quickly. Starting with selecting the right Xamarin license for you and your organization, this book will cover how to install Xamarin Studio, integrate the necessary third-party tools, explain the features and tools provided by the IDE, and walk through developing, testing, and deploying applications. What You Will Learn Integrate Visual Studio, Xcode, and the Android SDK into your development environment Get to grips with all the new Xamarin Studio enhancements from Xamarin 3 Network your Windows box to a Mac build machine for iOS testing and deployment from a PC Install and customize your development environment to suit your workflow Set up Apple and Google developer accounts, and create provisioning profiles for your physical iOS devices Install iOS simulators, create Android device definitions, and link to your physical devices Test and debug your applications using NUnitLite, Instruments, simulators, emulators, and physical devices, all from within Xamarin Studio Deploy your creations to the appropriate app store Downloading the example code for this book. You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support and register to have the files e-mailed directly to you.



Beginning Hybrid Mobile Application Development


Beginning Hybrid Mobile Application Development
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Author : Mahesh Panhale
language : en
Publisher: Apress
Release Date : 2015-12-30

Beginning Hybrid Mobile Application Development written by Mahesh Panhale and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-30 with Computers categories.


Create HTML5, JQuery, and CSS3-based hybrid applications and deploy them on multiple mobile devices, including on Android, iOS and Windows Phone. This kind of application development has the edge over native application development. Beginning Hybrid Mobile Application Development shows you how you can convert existing web application into mobile applications with minimal effort. You’ll see how hybrid applications can give many web applications a larger audience by making them available as mobile applications. What You Will Learn Understand the basics of hybrid application development Discover the platforms and frameworks used for hybrid application development Master hybrid application development using the available APIs Access data in hybrid application See the role of JSON versus XML in hybrid applications Secure your code Who This Books Is For Mobile and web application developers.



Xamarin


Xamarin
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Author : John Bach
language : en
Publisher:
Release Date : 2020-03-19

Xamarin written by John Bach and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-03-19 with categories.


XamarinThe Ultimate Beginner's Guide to Learn Xamarin Step by Step The entire world is now surrounded by billions and trillions of mobile Tech which is inevitable. The major share of the development of mobile apps is taken by the Google's Android, Apple's iOS, and Microsoft's Windows. Every new learner or newbie in Mobile Development Domain finds himself in the dilemma of choosing the platform to start with. They are actually looking for a platform to execute or implement the test apps on something different from what it is intended for.Xamarin is one of the solutions to it which actually is meant for cross-platform mobile app development where you can build Android, iOS, and Windows native application using a single codebase. This single platform is C#. The apps developed using Xamarin performs almost similar to the native Platform applications.Working of XamarinXamarin has entirely converted the Android and iOS SDK to C# to make it more familiar to the developers. One can easily use the same codebase for both the platforms without the hassle of remembering the syntax of different languages all the time. Besides, the User Interface(UI) remains almost same. It has to be separately built for both the platforms and then has to be bound by the common codebase.There are actually two ways for building the User Interface. First one is using the original native methods to build the UI. Another one incorporates the use of Xamarin.Forms. These forms can be used to build UI for different platforms all at once and have almost 100% code sharing if these are chosen over Native UI Technology.After doing all the UI work comes the most challenging phase which is connecting the UI to the codebase. This connection can again be implemented using two code sharing approaches which are:1.Shared Project2.Portable Class Libraries(PCL)Xamarin.FormsXamarin provides developers two ways to build a mobile app. Either by using Xamarin.iOS and Xamarin.Android(main approach) or by using Xamarin.Forms which is a framework for simple apps and prototypes. Xamarin.Forms, the Visual Studio Library facilitates for rapid prototyping or building apps with few platform-specific functionalities. This makes Xamarin.Forms, the best fit, for apps considering code sharing more significant than custom UI. The developer need not design for each platform individually. With Xamarin.Forms, a single interface would be shared across platforms. Apps with some parts of the UI created using Xamarin.Forms and rest using native UI Toolkit can also be built using this approach.What Is Xamarin.Forms?Xamarin.Forms is a cross-platform natively backed UI toolkit abstraction that allows developers to easily create user interfaces that can be shared across Android, iOS, Windows, and Windows Phone.PerformanceXamarin apps are fully native so in xamarin you can enjoy fully native performance with shared code.Xamarin.iOS and Xamarin.Android (Separate UI)For Xamarin.iOS and Xamarin.Android, you have shared code base in C# .This business logic is shared across platforms and UI is separate for all platforms. This is separate UI approach. Xamarin.ios and Xamarin.Android give you 100% API coverage with benefits of .NET APIs. Anything you can do in Android or in iOS, you can do with Xamarin using C#.WindowsWindows already supports C# for development. So, it is also built in C# with native APIs.Xamarin.FormsXamarin.forms allow you more code sharing that you can also share application UI in all platforms.Included in Xamarin.FormsUI building blocks like pages, layouts, and controlsXAML-defined UIData bindingNavigationAnimation APIDependency ServiceMessaging CenterAdvantages of Xamarin.FormsNative appsShared Business LogicShared UIOne Xamarin development team require to develop apps for multiple platformsLess development time



Mastering Xamarin Ui Development


Mastering Xamarin Ui Development
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Author : Steven F. Daniel
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-08-31

Mastering Xamarin Ui Development written by Steven F. Daniel and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-31 with Computers categories.


Learn how to build stunning, maintainable, cross-platform mobile application user interfaces using C# 7 with the power of both the Xamarin and Xamarin.Forms frameworks. Key Features Build effective native and cross-platform user interfaces using the Xamarin frameworks for iOS and Android, as well as Xamarin.Forms. Maximize the testability, flexibility, and overall quality of your Xamarin mobile apps. Step-by-Steps guide that is packed with real-world scenarios and solutions, to build professional grade mobile apps and games for the iOS and Android platforms, using C# 7. Book Description This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin.Forms applications. You’ll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and creating customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages. You’ll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam.Plugin.Geolocator cross-platform library, that will be used to obtain the current device location. Next, you’ll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code. At the end of this book, you’ll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks. What you will learn Build native and cross-platform apps for both iOS and Android using the Xamarin and Xamarin.Forms platform using C# 7. Implement and customize different user-interface layouts and Animations within your application and use the PlatFormEffects API to change appearance of control elements. Understand the MVVM architectural pattern and how to implement this with your apps. Build a NavigationService class to enable. navigation between your ViewModels as well as Implementing Data-Binding to control elements within your XAML pages and ViewModels. Work with the Razor Templating Engine to create Models and Razor Pages that communicate with an SQLite database. Build a LocationService class to incorporate location-based features within your cross-platform apps to display the user’s current location by creating a custom cross-platform map control and handle location tracking updates. Work with the Microsoft Azure App Services Platform and Implement Social networking features within your app using the Twitter API. Unit Testing your Xamarin.Forms apps using the NUnit and UITest Frameworks Who this book is for This book is intended for readers who have experience using at least the C# 6.0 programming language and interested in learning how to create stunning native, and cross-platform user interfaces for the iOS and Android platforms using the Xamarin and Xamarin.Forms frameworks using C# 7.



Xamarin Cross Platform Mobile Application Development


Xamarin Cross Platform Mobile Application Development
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Author : Jonathan Peppers
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-08-31

Xamarin Cross Platform Mobile Application Development written by Jonathan Peppers and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-08-31 with Computers categories.


Master the skills required to develop cross-platform applications from drawing board to app store(s) using Xamarin About This Book Learn to deliver high-performance native apps that leverage platform specific acceleration, complied for native performance Learn development techniques that will allow you to use and create custom layouts for cross-platform UI Gain the knowledge needed to become more efficient in testing, deploying, and monitoring your applications Implement application life cycle management concepts to manage cross-platform projects Who This Book Is For Mobile application developers wanting to develop skills required to steer cross-platform applications using Xamarin. What You Will Learn Share C# code across platforms and call native Objective-C or Java libraries from C# Submit your app to the Apple App Store and Google Play Use the out-of-the-box services to support third-party libraries Find out how to get feedback while your application is used by your users Create shared data access using a local SQLite database and a REST service Test and monitor your applications Gain memory management skills to avoid memory leaks and premature code cycles while decreasing the memory print of your applications Integrate network resources with cross-platform applications Design and implement eye-catching and reusable UI components without compromising on nativity in mobile applications In Detail Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on iOS, Android and Windows Phone, while leveraging the best native features on all three platforms. Xamarin's tools help ease this problem by giving developers a single toolset to target all three platforms. The main goal of this course is to equip you with knowledge to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns. Module 1 is a step-by-step guide to building real-world applications for iOS and Android. The module walks you through building a chat application, complete with a backend web service and native features such as GPS location, camera, and push notifications. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms. Module 2 provide you recipes on how to create an architecture that will be maintainable, extendable, use Xamarin.Forms plugins to boost productivity. We start with a simple creation of a Xamarin.Forms solution, customize the style and behavior of views for each platform. Further on, we demonstrate the power of architecting a cross-platform solution. Next, you will utilize and access hardware features that vary from platform to platform with cross-platform techniques. You will master the steps of getting the app ready and publishing it in the app store. The last module starts with general topics such as memory management, asynchronous programming, local storage, networking, and platform-specific features. You will learn about key tools to leverage the pattern and advanced implementation strategies. Finally, we show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release. After the completion of this course, you will learn a path that will get you up and running with developing cross-platform mobile applications and help you become the go-to person when it comes to Xamarin. Style and approach This course will serve as comprehensive guide for developing cross-platform applications with Xamarin with a unique approach that will engage you like never before as you create real-world cross-platform apps on your own.