Beyond Fun


Beyond Fun
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Beyond Fun


Beyond Fun
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Author : Drew Davidson
language : en
Publisher: Lulu.com
Release Date : 2008

Beyond Fun written by Drew Davidson and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.


This book focuses on strategies for applying games, simulations and interactive experiences in learning contexts. A facet of this project is the interactive and collaborative method in which it was created. Instead of separated individual articles, the authors and editors have orchestrated the articles together, reading and writing as a whole so that the concepts across the articles resonate with each other. It is our intention that this text will serve as the basis of many more discussions across conference panels, online forums and interactive media that in turn will engender more special collaborative issues and texts.



Persuasive Technology


Persuasive Technology
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Author : Shlomo Berkovsky
language : en
Publisher: Springer
Release Date : 2013-03-15

Persuasive Technology written by Shlomo Berkovsky and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-15 with Medical categories.


This book constitutes the refereed proceedings of the 8th International Conference on Persuasive Technology, PERSUASIVE 2013, held in Sydney, NSW, Australia, in April 2013. The 16 revised full papers and 12 revised short papers presented were carefully reviewed and selected from 47 submissions. The papers address not only typical persuasive domains like health and environment, but also cover emerging research topics, such as data safety and evaluation of persuasive technologies.



Serious Games Development And Applications


Serious Games Development And Applications
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Author : Minhua Ma
language : en
Publisher: Springer
Release Date : 2012-09-18

Serious Games Development And Applications written by Minhua Ma and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-09-18 with Computers categories.


This book constitutes the refereed proceedings of the 3rd International Conference on Serious Games Development and Applications, SGDA 2012, held in Bremen, Germany in September 2012. The 22 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover various topics on serious games including engineering, education, health care, military applications, game design, game study, game theories, virtual reality, 3D visualisation and medical applications of games technology.



Beyond Fun


Beyond Fun
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Author : Lai Oso
language : en
Publisher:
Release Date : 2019

Beyond Fun written by Lai Oso and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Mass media categories.




Mathematics Of Program Construction


Mathematics Of Program Construction
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Author : Johan Jeuring
language : en
Publisher: Springer Science & Business Media
Release Date : 1998-05-27

Mathematics Of Program Construction written by Johan Jeuring and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-05-27 with Computers categories.


This book consitutes the refereed proceedings of the 4th International Conference on Mathematics of Program Construction, MPC'98, held in Marstrand, near Goteborg, Sweden, in June 1998. The 17 revised full papers presented were selected from 57 submissions; also included are three invited contributions. The volume is devoted to the use of crisp, clear mathematics in the discovery and design of algorithms and in the development of corresponding software and hardware; varoius approaches to formal methods for systems design and analysis are covered.



Unit Operations


Unit Operations
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Author : Ian Bogost
language : en
Publisher: MIT Press
Release Date : 2008-01-25

Unit Operations written by Ian Bogost and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-01-25 with Social Science categories.


In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze particular videogames. Moreover, this approach can be applied beyond videogames: Bogost suggests that any medium—from videogames to poetry, literature, cinema, or art—can be read as a configurative system of discrete, interlocking units of meaning, and he illustrates this method of analysis with examples from all these fields. The marriage of literary theory and information technology, he argues, will help humanists take technology more seriously and hep technologists better understand software and videogames as cultural artifacts. This approach is especially useful for the comparative analysis of digital and nondigital artifacts and allows scholars from other fields who are interested in studying videogames to avoid the esoteric isolation of "game studies." The richness of Bogost's comparative approach can be seen in his discussions of works by such philosophers and theorists as Plato, Badiou, Zizek, and McLuhan, and in his analysis of numerous videogames including Pong, Half-Life, and Star Wars Galaxies. Bogost draws on object technology and complex adaptive systems theory for his method of unit analysis, underscoring the configurative aspects of a wide variety of human processes. His extended analysis of freedom in large virtual spaces examines Grand Theft Auto 3, The Legend of Zelda, Flaubert's Madame Bovary, and Joyce's Ulysses. In Unit Operations, Bogost not only offers a new methodology for videogame criticism but argues for the possibility of real collaboration between the humanities and information technology.



Video Games Have Always Been Queer


Video Games Have Always Been Queer
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Author : Bonnie Ruberg
language : en
Publisher: NYU Press
Release Date : 2019-03-19

Video Games Have Always Been Queer written by Bonnie Ruberg and has been published by NYU Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-19 with Social Science categories.


Argues for the queer potential of video games While popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness in games beyond a matter of representation, exploring how video games can be played, interpreted, and designed queerly, whether or not they include overtly LGBTQ content. Video Games Have Always Been Queer argues that the medium of video games itself can—and should—be read queerly. In the first book dedicated to bridging game studies and queer theory, Ruberg resists the common, reductive narrative that games are only now becoming more diverse. Revealing what reading D. A. Miller can bring to the popular 2007 video game Portal, or what Eve Sedgwick offers Pong, Ruberg models the ways game worlds offer players the opportunity to explore queer experience, affect, and desire. As players attempt to 'pass' in Octodad or explore the pleasure of failure in Burnout: Revenge, Ruberg asserts that, even within a dominant gaming culture that has proved to be openly hostile to those perceived as different, queer people have always belonged in video games—because video games have, in fact, always been queer.



Play Between Worlds


Play Between Worlds
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Author : T. L. Taylor
language : en
Publisher: MIT Press
Release Date : 2009-02-13

Play Between Worlds written by T. L. Taylor and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-02-13 with Computers categories.


A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers insights into broader issues of work and play, gender identity, technology, and commercial culture. In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps—as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular Everquest, she argues, are fundamentally social spaces. Taylor's detailed look at Everquest offers a snapshot of multiplayer culture. Drawing on her own experience as an Everquest player (as a female Gnome Necromancer)—including her attendance at an Everquest Fan Faire, with its blurring of online—and offline life—and extensive research, Taylor not only shows us something about games but raises broader cultural issues. She considers "power gamers," who play in ways that seem closer to work, and examines our underlying notions of what constitutes play—and why play sometimes feels like work and may even be painful, repetitive, and boring. She looks at the women who play Everquest and finds they don't fit the narrow stereotype of women gamers, which may cast into doubt our standardized and preconceived ideas of femininity. And she explores the questions of who owns game space—what happens when emergent player culture confronts the major corporation behind the game.



Beyond Audit


Beyond Audit
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Author : Robert L. Mainardi
language : en
Publisher: John Wiley & Sons
Release Date : 2021-04-06

Beyond Audit written by Robert L. Mainardi and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-06 with Business & Economics categories.


Your game plan for strategic success in today’s remote audit department Beyond Audit is your guide to taking advantage of this unique moment to review and enhance your audit methodology to improve execution, operations, and audit product. Change has been thrust upon the audit industry, and every company must adapt to business interruptions and remote work environments. Now is the perfect time for audit departments to step back and turn a critical eye on their own operations. We have an opportunity to identify new ways of increasing product offerings and building more effective and efficient operations, ultimately creating better results for our partners and clients. This book will take you from a foundational understanding of the business environment through to a reflective review of your own operational effectiveness and efficiency. You’ll gain access to the Audit Risk Barometer (ARB), an innovative self-assessment tool that scores audit department strengths and opportunities for improvement. This book also includes a detailed methodology for working with your business partner to ensure clear identification of business objectives. You’ll also learn how to identify “true process risks” to ensure that testing remains focused and adds value. Finally, you'll learn critical skills and team development ideas for every level. Gain a fundamental understanding of today's business environment and how traditional and remote auditing fits into the new business puzzle Use the exclusive Audit Risk Barometer to conduct a valuable self-assessment and uncover your team’s strengths and weaknesses Learn how to effectively and efficiently work with your business partner to identify objectives and value-add opportunities Access online resources, including video summaries and interactive tools to revamp your audit department Beyond Audit incorporates links to online video summaries, templates mentioned throughout the book, interviews with experienced professionals, and an audit tracking software tool. This book is an enormously valuable resource for audit teams of any size and shape.



Predictable Success


Predictable Success
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Author : Les McKeown
language : en
Publisher: Greenleaf Book Group
Release Date : 2010

Predictable Success written by Les McKeown and has been published by Greenleaf Book Group this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Business & Economics categories.


Presents advice on ways to inspire confidence in management and achieve lasting success in an organization.