Bigdata Mit Javascript Visualisieren


Bigdata Mit Javascript Visualisieren
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Bigdata Mit Javascript Visualisieren


Bigdata Mit Javascript Visualisieren
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Author : Clemens Gull
language : de
Publisher: Franzis Verlag
Release Date : 2014-10-01

Bigdata Mit Javascript Visualisieren written by Clemens Gull and has been published by Franzis Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-01 with Computers categories.


Willkommen im Datenzeitalter. Ob Smartphone, DSL-Router oder auch beim Einkauf um die Ecke: Daten fallen überall in großer Menge an und werden gespeichert. Um diese großen Datenmengen effizient und nutzbringend einsetzen zu können, ist eine geeignete Darstellungsform notwendig. Mit D3.js steht eine JavaScript-Bibliothek bereit, um große Datenmengen in unterschiedlichsten Diagrammtypen darstellen zu können. Werden Sie damit Herr der Daten. Bevor Sie eigene Diagramme mit D3.js erstellen können, müssen Sie sich mit der entsprechenden Syntax auseinandersetzen. Gull erklärt Ihnen die wichtigsten Regeln im ersten Kapitel. Danach geht es direkt ans Eingemachte: Balkendiagramme, Kreisdiagramme und animierte Diagramme. Erleben Sie die großen Möglichkeiten von D3 anhand von eigenen Diagrammen. Nach einem theoretischen und praktischen Einstieg in den ersten beiden Kapiteln widmet sich das Kapitel 3 einer großen Anwendung, dem Métro Information Tracker. Hierbei nutzen Sie öffentlich zugängliche Daten (Open Data), um mit unterschiedlichen Diagrammen Informationen zur Métro in Paris darzustellen. Hierbei setzen Sie sich mit allen Themen auseinander, die die moderne Webentwicklung zu bieten hat: HTML, CSS, JSON und SVG. In einem Force-Directed-Graph stellen Sie die Daten dar und reichern diesen mit SVG-Grafiken an. Nachdem Sie dieses Projekt selbst umgesetzt haben, sind Sie gewappnet für eigene große D3-Anwendungen. Der Quellcode steht auch online zur Verfügung. So lernen Ihre Modelle das Laufen! Erfahren Sie, wie Sie eine Armatur - eine Art Skelett - für Ihre Charaktere erstellen und sie mit der 3-D-Grafik verknüpfen. Anschließend können Sie die Animationsphasen selbst erstellen und aufnehmen. Darüber hinaus sehen Sie, wie Sie Licht und Schatten für die Kameraaufnahme gekonnt einsetzen. Aus dem Inhalt: • Datendarstellung im Web mit D3 • Eigenheiten und Syntaxregeln • Plug-ins von D3.js • Document Object Model • Visualisierung von Daten



Ix Kompakt 2018 Programmieren Heute


Ix Kompakt 2018 Programmieren Heute
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Author : iX-Redaktion
language : de
Publisher: Heise Medien GmbH & Co. KG
Release Date : 2018-04-23

Ix Kompakt 2018 Programmieren Heute written by iX-Redaktion and has been published by Heise Medien GmbH & Co. KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-04-23 with Computers categories.


Wer programmiert, muss sich mit neuen Techniken, Standards und Trends auseinandersetzen. Mit maschinellem Lernen, JavaScript, Python und den Standards C++17 und C++20 greift dieses iX kompakt aktuelle Trends in der Softwareentwicklung auf. Machine Learning und die Verarbeitung riesiger Datenmengen mit Maschinenintelligenz ist dabei, die IT umzukrempeln. Leistungsfähige Bibliotheken wie Googles TensorFlow und Scikit-learn bringen komplexe ML-Algorithmen in eigene Python-Programme. JavaScript steht ganz oben in der Liste der meist genutzten Programmiersprachen. Dieses iX kompakt zeigt unter anderem, was der aktuelle Stand der Dinge ist und wie man heutzutage komplexe Web-Anwendungen programmiert. Python ist zum Schweizer Taschenmesser in der IT geworden. Obwohl die Sprache schnell und einfach zu erlernen ist, lohnt es sich, tiefer einzusteigen und sich mit Themen wie Multithreading, Asynchronität und Jupyter/IPython zu beschäftigen. Die Standards C++17 und C++20 bringen dem Programmiersprachen-Klassiker etliche Neuerungen, unter anderem beim Multithreading. Ein Schwerpunkt des Hefts liegt auf den neuen Concepts. Die Artikel stammen aus iX, dem Heise-Magazin für professionelle IT. Das auf dem Titel beworbene iX-Video-Tutorial zu C ist bis zum 31.12.2018 für einen vergünstigten Preis erhältlich.



Generative Design


Generative Design
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Author : Benedikt Gross
language : en
Publisher: Chronicle Books
Release Date : 2018-11-13

Generative Design written by Benedikt Gross and has been published by Chronicle Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-13 with Art categories.


Generative design, once known only to insiders as a revolutionary method of creating artwork, models, and animations with programmed algorithms, has in recent years become a popular tool for designers. By using simple languages such as JavaScript in p5.js, artists and makers can create everything from interactive typography and textiles to 3D-printed furniture to complex and elegant infographics. This updated volume gives a jump-start on coding strategies, with step-by-step tutorials for creating visual experiments that explore the possibilities of color, form, typography, and images. Generative Design includes a gallery of all-new artwork from a range of international designers—fine art projects as well as commercial ones for Nike, Monotype, Dolby Laboratories, the musician Bjork, and others.



Generative Design


Generative Design
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Author : Hartmut Bohnacker
language : en
Publisher: Princeton Architectural Press
Release Date : 2012-08-22

Generative Design written by Hartmut Bohnacker and has been published by Princeton Architectural Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-22 with Computers categories.


Generative design is a revolutionary new method of creating artwork, models, and animations from sets of rules, or algorithms. By using accessible programming languages such as Processing, artists and designers are producing extravagant, crystalline structures that can form the basis of anything from patterned textiles and typography to lighting, scientific diagrams, sculptures, films, and even fantastical buildings. Opening with a gallery of thirty-five illustrated case studies, Generative Design takes users through specific, practical instructions on how to create their own visual experiments by combining simple-to-use programming codes with basic design principles. A detailed handbook of advanced strategies provides visual artists with all the tools to achieve proficiency. Both a how-to manual and a showcase for recent work in this exciting new field, Generative Design is the definitive study and reference book that designers have been waiting for.



Couchdb The Definitive Guide


Couchdb The Definitive Guide
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Author : J. Chris Anderson
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2010-01-19

Couchdb The Definitive Guide written by J. Chris Anderson and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-01-19 with Computers categories.


Three of CouchDB's creators show you how to use this document-oriented database as a standalone application framework or with high-volume, distributed applications. With its simple model for storing, processing, and accessing data, CouchDB is ideal for web applications that handle huge amounts of loosely structured data. That alone would stretch the limits of a relational database, yet CouchDB offers an open source solution that's reliable, scales easily, and responds quickly. CouchDB works with self-contained data that has loose or ad-hoc connections. It's a model that fits many real-world items, such as contacts, invoices, and receipts, but you'll discover that this database can easily handle data of any kind. With this book, you'll learn how to work with CouchDB through its RESTful web interface, and become familiar with key features such as simple document CRUD (create, read, update, delete), advanced MapReduce, deployment tuning, and more. Understand the basics of document-oriented storage and manipulation Interact with CouchDB entirely though HTTP using its RESTful interface Model data as self-contained JSON documents Handle evolving data schemas naturally Query and aggregate data in CouchDB using MapReduce views Replicate data between nodes Tune CouchDB for increased performance and reliability



Design User Experience And Usability Understanding Users And Contexts


Design User Experience And Usability Understanding Users And Contexts
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Author : Aaron Marcus
language : en
Publisher: Springer
Release Date : 2017-06-28

Design User Experience And Usability Understanding Users And Contexts written by Aaron Marcus and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-28 with Computers categories.


The three-volume set LNCS 10288, 10289, and 10290 constitutes the proceedings of the 6th International Conference on Design, User Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 168 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. LNCS 10288: The 56 papers included in this volume are organized in topical sections on design thinking and design philosophy; aesthetics and perception in design; user experience evaluation methods and tools; user centered design in the software development lifecycle; DUXU education and training. LNCS 10289: The 56 papers included in this volume are organized in topical sections on persuasive and emotional design; mobile DUXU; designing the playing experience; designing the virtual, augmented and tangible experience; wearables and fashion technology. LNCS 10290: The 56 papers included in this volume are organized in topical sections on information design; understanding the user; DUXU for children and young users; DUXU for art, culture, tourism and environment; DUXU practice and case studies.



Javascript Pocket Reference


Javascript Pocket Reference
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Author : David Flanagan
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2002-10-29

Javascript Pocket Reference written by David Flanagan and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-10-29 with Computers categories.


JavaScript--the powerful, object-based scripting language that can be embedded directly into HTML pages--has earned its place in the web developer's toolkit, to the extent that it's now considered required knowledge for web developers. You can use JavaScript to create dynamic, interactive applications that run completely within a web browser. JavaScript is also the language of choice for developing Dynamic HTML content. Because its syntax is based on the popular programming languages C, C++, and Java, JavaScript is familiar and easy to learn for experienced programmers. At the same time, it's an interpreted scripting language, providing a flexible, forgiving programming environment for new programmers. The JavaScript Pocket Reference, 2nd Edition, provides a complete overview of the core JavaScript language and client-side scripting environment, as well as quick-reference material on core and client-side objects, methods, and properties. The new edition has been revised to cover JavaScript 1.5, and is particularly useful for developers working with the standards-compliant web browsers, such as Internet Explorer 6, Netscape 7, and Mozilla. Ideal as an introduction for beginners and a quick reference for advanced developers, this pocket-sized book is easy to take anywhere and serves as the perfect companion volume to the bestselling JavaScript: The Definitive Guide, 4th Edition. O'Reilly's Pocket References have become a favorite among developers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point and need to get to the answer quickly, the new JavaScript Pocket Reference is the book you'll want close at hand.



Briggs


Briggs
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Author : Barry Briggs
language : en
Publisher: Microsoft Press
Release Date : 2016-01-07

Briggs written by Barry Briggs and has been published by Microsoft Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-07 with Computers categories.


How do you start? How should you build a plan for cloud migration for your entire portfolio? How will your organization be affected by these changes? This book, based on real-world cloud experiences by enterprise IT teams, seeks to provide the answers to these questions. Here, you’ll see what makes the cloud so compelling to enterprises; with which applications you should start your cloud journey; how your organization will change, and how skill sets will evolve; how to measure progress; how to think about security, compliance, and business buy-in; and how to exploit the ever-growing feature set that the cloud offers to gain strategic and competitive advantage.



Deep Learning With Javascript


Deep Learning With Javascript
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Author : Stanley Bileschi
language : en
Publisher: Simon and Schuster
Release Date : 2020-01-24

Deep Learning With Javascript written by Stanley Bileschi and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-24 with Computers categories.


Summary Deep learning has transformed the fields of computer vision, image processing, and natural language applications. Thanks to TensorFlow.js, now JavaScript developers can build deep learning apps without relying on Python or R. Deep Learning with JavaScript shows developers how they can bring DL technology to the web. Written by the main authors of the TensorFlow library, this new book provides fascinating use cases and in-depth instruction for deep learning apps in JavaScript in your browser or on Node. Foreword by Nikhil Thorat and Daniel Smilkov. About the technology Running deep learning applications in the browser or on Node-based backends opens up exciting possibilities for smart web applications. With the TensorFlow.js library, you build and train deep learning models with JavaScript. Offering uncompromising production-quality scalability, modularity, and responsiveness, TensorFlow.js really shines for its portability. Its models run anywhere JavaScript runs, pushing ML farther up the application stack. About the book In Deep Learning with JavaScript, you’ll learn to use TensorFlow.js to build deep learning models that run directly in the browser. This fast-paced book, written by Google engineers, is practical, engaging, and easy to follow. Through diverse examples featuring text analysis, speech processing, image recognition, and self-learning game AI, you’ll master all the basics of deep learning and explore advanced concepts, like retraining existing models for transfer learning and image generation. What's inside - Image and language processing in the browser - Tuning ML models with client-side data - Text and image creation with generative deep learning - Source code samples to test and modify About the reader For JavaScript programmers interested in deep learning. About the author Shanging Cai, Stanley Bileschi and Eric D. Nielsen are software engineers with experience on the Google Brain team, and were crucial to the development of the high-level API of TensorFlow.js. This book is based in part on the classic, Deep Learning with Python by François Chollet. TOC: PART 1 - MOTIVATION AND BASIC CONCEPTS 1 • Deep learning and JavaScript PART 2 - A GENTLE INTRODUCTION TO TENSORFLOW.JS 2 • Getting started: Simple linear regression in TensorFlow.js 3 • Adding nonlinearity: Beyond weighted sums 4 • Recognizing images and sounds using convnets 5 • Transfer learning: Reusing pretrained neural networks PART 3 - ADVANCED DEEP LEARNING WITH TENSORFLOW.JS 6 • Working with data 7 • Visualizing data and models 8 • Underfitting, overfitting, and the universal workflow of machine learning 9 • Deep learning for sequences and text 10 • Generative deep learning 11 • Basics of deep reinforcement learning PART 4 - SUMMARY AND CLOSING WORDS 12 • Testing, optimizing, and deploying models 13 • Summary, conclusions, and beyond



Engineering Education 4 0


Engineering Education 4 0
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Author : Sulamith Frerich
language : en
Publisher: Springer
Release Date : 2017-04-12

Engineering Education 4 0 written by Sulamith Frerich and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-12 with Computers categories.


This book presents a collection of results from the interdisciplinary research project “ELLI” published by researchers at RWTH Aachen University, the TU Dortmund and Ruhr-Universität Bochum between 2011 and 2016. All contributions showcase essential research results, concepts and innovative teaching methods to improve engineering education. Further, they focus on a variety of areas, including virtual and remote teaching and learning environments, student mobility, support throughout the student lifecycle, and the cultivation of interdisciplinary skills.