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Building And Deploying Webassembly Apps


Building And Deploying Webassembly Apps
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Building And Deploying Webassembly Apps


Building And Deploying Webassembly Apps
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Author : Peter Salomonsen
language : en
Publisher: BPB Publications
Release Date : 2025-01-29

Building And Deploying Webassembly Apps written by Peter Salomonsen and has been published by BPB Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-01-29 with Computers categories.


DESCRIPTION WebAssembly is a groundbreaking technology that has transformed the way we build and deploy web applications. It enables lightning-fast performance, portability across platforms, and seamless integration with existing web technologies. This comprehensive guide will lead you through the journey of mastering WebAssembly, from its fundamentals to advanced applications. This book introduces WebAssembly basics, its purpose, and real-world use cases in web, server, and desktop apps. Featuring examples in languages like AssemblyScript, C/C++, and Rust, it covers converting legacy codebases to WebAssembly for browser compatibility. It showcases advanced use cases like WebAssembly-based music tools, Git integration, and smart contracts. The book concludes with WebAssembly's role in cloud-native Kubernetes, signaling a new era in container orchestration. Many of the examples build on the author's experience with WebAssembly Music, git in WebAssembly, and NEAR protocol smart contracts. These examples serve as real-world use cases, more than just a basic introduction to the technology. By the end of this book, you will have gained the knowledge and skills to confidently build, deploy, and optimize high-performance WebAssembly applications across a wide range of platforms and use cases. KEY FEATURES ● WebAssembly fundamentals with its purpose, core concepts, and how it powers modern applications across browsers, cloud, blockchain, and desktop environments. ● Learn to compile C/C++, Rust, and AssemblyScript to WebAssembly, with tips on choosing the right language for your needs. ● Explore real-world examples, from sound and music apps to working with low-level WebAssembly code for optimized solutions. WHAT YOU WILL LEARN ● Understand the basics, purpose, and opportunities it unlocks. ● WebAssembly code fundamentals with low-level binary code through the WebAssembly Text Format. ● Discover how to compile languages like AssemblyScript, C/C++, and Rust into WebAssembly. ● Explore porting older C/C++ codebases into WebAssembly for modern applications. ● Learn about WebAssembly for sound, music, smart contracts, and Kubernetes container orchestration. WHO THIS BOOK IS FOR The target audience for this book is developers interested in learning about WebAssembly. The reader should have experience in programming, and knowing about programming languages such as C/C++ or Rust helps in understanding the content. TABLE OF CONTENTS 1. Exploring the Possibilities with WebAssembly 2. WebAssembly from Scratch 3. Fast WebAssembly and In-browser Compilation with AssemblyScript 4. Optimizing WebAssembly for Performance and Size 5. Emscripten: Bringing C and C++ to the Web 6. Porting libgit2 to WebAssembly 7. Writing Rust Code for WebAssembly 8. Creating a Secure JavaScript Runtime Inside WebAssembly 9. Compiling WebAssembly to C 10. Writing Asynchronous WebAssembly Code 11. WebAssembly Runtimes and WASI 12. WebAssembly Smart Contracts on NEAR Protocol Blockchain 13. WebAssembly on Kubernetes



The Art Of Webassembly


The Art Of Webassembly
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Author : Rick Battagline
language : en
Publisher: No Starch Press
Release Date : 2021-06-01

The Art Of Webassembly written by Rick Battagline and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-01 with Computers categories.


A a thorough, practice-based introduction to WebAssembly. Learn how to create high-performing, lightning-fast websites and applications. WebAssembly is the fast, compact, portable technology that optimizes the performance of resource-intensive web applications and programs. The Art of WebAssembly is designed to give web developers a solid understanding of how it works, when to use it (and when not to), and how to develop and deploy WebAssembly apps. First you’ll learn how to optimize and compile low-level code, debug and evaluate WebAssembly, and represent WebAssembly in the human-readable WebAssembly Text (WAT) format. Once you have the basics down, you’ll build a browser-based collision detection program, work with browser rendering technologies to create graphics and animations, and see how WebAssembly interacts with other web languages. You’ll also learn how to: Embed WebAssembly applications in web browsers and Node.js Use browser debuggers to evaluate your WebAssembly code Format variables, loops, functions, strings, data structures, and conditional logic in WAT Manipulate memory Build a program that generates graphical objects and detects when they collide Evaluate the output of a WebAssembly compiler The Art of WebAssembly will help you make sense of this powerful technology to boost the performance of your web applications.



Building End To End Apps With C 11 And Net 7


Building End To End Apps With C 11 And Net 7
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Author : Arun Gupta
language : en
Publisher: BPB Publications
Release Date : 2023-11-28

Building End To End Apps With C 11 And Net 7 written by Arun Gupta and has been published by BPB Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-28 with Computers categories.


Learn how to use C# 11 to build apps for any platform, from the ground up KEY FEATURES ● Discover the latest C# 11 features and improvements. ● Master C# application development in Visual Studio 2022 with engaging and relatable examples. ● Learn how to test and deploy C# applications with ease. DESCRIPTION C# 11 is the latest version of C#, a popular programming language for building cloud, web, and desktop applications. It is a powerful and versatile language that can create a wide range of applications, from simple command-line tools to complex enterprise systems. This book teaches you how to use C# 11, the latest version of C#, to build real-world applications. It introduces the new language features in C# 11, such as global using directives, file-scoped namespaces, and top-level statements. Then, it shows you how to use these features to write code that is more concise and expressive. Next, the book teaches you how to build various applications using C# 11, including web apps, mobile apps, desktop apps, and machine learning models. You'll learn to use ASP.NET Core, gRPC, Blazor, Angular, WPF, WinUI 3, .NET MAUI, and ML.NET. Throughout the book, you'll also learn the best practices for writing clean, efficient, and maintainable codes. By the end of the book, you will have a deep understanding of C# 11 and how to use it to build a wide range of cloud, web, and desktop applications. WHAT YOU WILL LEARN ● Get an overview of the new language enhancements in C# 11. ● Create simple applications from start to finish using a built-in project template step-by-step. ● Learn related concepts, and be aware of the nuances, pitfalls, and workarounds while creating each application. ● Reflect on the testing and deployment strategies for each application type. ● Challenge yourself to think deeper and learn more with end-of-chapter exercises. WHO THIS BOOK IS FOR This book is for experienced C# programmers who want to learn about the latest enhancements to the language, project types, tools, technologies, and design approaches. The book assumes readers are familiar with C# and can build applications using the .NET Platform in Visual Studio. TABLE OF CONTENTS 1. New Features in C# 11 2. ASP.NET Core Web App 3. ASP.NET Core Web API 4. gRPC Service 5. Blazor WebAssembly 6. SPA with Angular 7. WPF Application 8. WinUI 3 9. .NET MAUI 10. ML.NET



Building Modern Saas Applications With C And Net


Building Modern Saas Applications With C And Net
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Author : Andy Watt
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-06-23

Building Modern Saas Applications With C And Net written by Andy Watt and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-23 with Computers categories.


Embark on a tech-tastic adventure and build Software as a Service (SaaS) applications using the Microsoft tech stack Purchase of the print or Kindle book includes a free PDF eBook Key Features Understand the core concepts of Software as a Service and their importance in building modern applications Build a wide array of key elements for SaaS applications using practical examples Learn to test, deploy, upgrade, and maintain a SaaS application Book Description There are several concepts that must be mastered to deliver functional and efficient SaaS applications. This book is perfect for developers and teams with experience in traditional application development looking to switch to SaaS and deliver slick and modern applications. You'll start with a general overview of SaaS as a concept and learn with the help of an example throughout the book to bring life to the technical descriptions. You'll use the Microsoft .NET tech stack for development and C# as the programming language to develop your desired SaaS application. Delivering SaaS requires a deep understanding of all layers in the application stack. As you progress, you'll learn how to approach the database layer, the API, and the UI to confidently approach application development using the SaaS model. Additionally, you'll explore how to test, deploy, maintain, and upgrade each component of the application. By the end of this book, you will be well equipped to approach all aspects of delivering software using the SaaS paradigm. What you will learn Explore SaaS and understand its importance in modern application development Discover multi-tenancy and its impact on design decisions for SaaS Build, test, and deploy a database, API, and UI for a SaaS application Approach authentication and authorization like a pro Scale a SaaS application Employ C# and .NET to build SaaS applications Who this book is for If you are a software developer with an interest in developing apps using the 'SaaS' paradigm, or a tech lead, scrum master, or a director and founder - this book will help you understand how to build a SaaS application. If you are a Java developer looking to start fresh with distributed systems, this book is for you. A basic understanding of Java, Spring/Spring Boot, and Web services will help you get the most out of this book.



Hands On Mobile And Embedded Development With Qt 5


Hands On Mobile And Embedded Development With Qt 5
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Author : Lorn Potter
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-04-30

Hands On Mobile And Embedded Development With Qt 5 written by Lorn Potter and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-30 with Computers categories.


Explore Qt framework and APIs for building cross-platform applications for mobile devices, embedded systems, and IoT Key FeaturesBuild cross-platform applications and deploy them across mobile and connected devicesDesign 2D and 3D UIs for embedded systems using Yocto and Qt CreatorBuild machine to machine automation solution using QtSensors, QtMQTT, and QtWebSocketsBook Description Qt is a world-class framework, helping you to develop rich graphical user interfaces (GUIs) and multi-platform applications that run on all major desktop platforms and most mobile or embedded platforms. The framework helps you connect the dots across platforms and between online and physical experience. This book will help you leverage the fully-featured Qt framework and its modular cross-platform library classes and intuitive APIs to develop applications for mobile, IoT, and industrial embedded systems. Considerations such as screen size, device orientation changes, and small memory will be discussed. We will focus on various core aspects of embedded and mobile systems, such as connectivity, networking, and sensors; there is no IoT without sensors. You will learn how to quickly design a flexible, fast, and responsive UI that looks great. Going further, you will implement different elements in a matter of minutes and synchronize the UI elements with the 3D assets with high precision. You will learn how to create high-performance embedded systems with 3D/2D user interfaces, and deploy and test on your target hardware. The book will explore several new features, including Qt for WebAssembly. At the end of this book, you will learn about creating a full software stack for embedded Linux systems using Yocto and Boot to Qt for Device Creation. What you will learnExplore the latest features of Qt, such as preview for Qt for Python and Qt for WebAssemblyCreate fluid UIs with a dynamic layout for different sized screensDeploy embedded applications on Linux systems using YoctoDesign Qt APIs for building applications for embedded and mobile devicesUtilize connectivity for networked and machine automated applicationsDiscover effective techniques to apply graphical effects using Qt Quick appsWho this book is for The book is ideal for mobile developers, embedded systems engineers and enthusiasts who are interested in building cross-platform applications with Qt. Prior knowledge of C++ is required.



Learn Winui 3


Learn Winui 3
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Author : Alvin Ashcraft
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-10-31

Learn Winui 3 written by Alvin Ashcraft and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-31 with Computers categories.


Unlock the power of WinUI and supercharge your Windows app development with .NET and C# using this beginner's guide Key Features Find out how to create modern Windows apps with native UI controls Get to grips with modernizing existing desktop apps with a modern UI Leverage WinUI code to build apps for iOS, Android, the web, and more Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionWinUI 3 takes a whole new approach to delivering Windows UI components and controls and has the ability to deliver the same features across multiple versions of Windows. Learn WinUI 3 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI and XAML applications. This updated second edition begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. The next set of chapters will help you set up a new Visual Studio environment, develop a new desktop project, incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project, and develop unit tests for ViewModel commands. Next, you’ll cover the basics of data access from WinUI projects with a step-by-step approach. As you advance, you’ll discover how to leverage the Fluent Design System to design beautiful WinUI applications. You’ll also explore the contents and capabilities of the Windows Community Toolkit and learn how to create cross-platform apps with markup and code from your project using Uno Platform. The concluding chapters will teach you how to build, debug, and deploy apps to the Microsoft Store. By the end of this book, you’ll have learned how to build WinUI applications from scratch and how to modernize existing desktop apps using WinUI 3 and the Windows App SDK.What you will learn Discover the latest features of WinUI 3 and learn how to provide product feedback Understand the WinUI project structure and the app lifecycle Use the MVVM pattern in WinUI and discover open source MVVM projects Find out how to create a simple data store to save app data between sessions Get to grips with incorporating the concepts of Fluent Design into a WinUI app Discover how to use push notifications and app notifications in WinUI Reuse WinUI views and view models in a cross-platform Uno Platform app Who this book is for This book is for anyone looking to develop applications for Windows with a modern UI. If you’re familiar with Windows desktop app development and want to enhance your knowledge of the latest Windows development techniques, this book is for you. Whether you're starting a new project or planning to modernize your existing Windows apps, this book will provide you with guidance. Hands-on experience with C# and .NET is expected, but no prior knowledge of WinUI or the Windows App SDK is required.



Modern Web Apps Using Rust


Modern Web Apps Using Rust
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Author : Nira Talvyn
language : en
Publisher: GitforGits
Release Date : 2025-01-25

Modern Web Apps Using Rust written by Nira Talvyn and has been published by GitforGits this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-01-25 with Computers categories.


This book introduces you to web development with Rust and Leptos. To begin with, you install a solid Rust toolchain and set up Leptos in VS Code, and then you see your first "Hello World" interface rendered via WebAssembly right away. So, first you'll design a microservice-inspired book-selling sample app, called LibroCommerce, into inventory, orders, and user accounts. Then, you'll connect each piece with Axum handlers, SQLx queries, and shared Serde models. By the time you get to Chapter 3, you'll have built a nonblocking, Tokio-driven server that handles dynamic routes, powers Leptos SSR pages, and secures endpoints with JWT and OAuth2. Then, you add real-time features: WebSockets send stock updates and order-status events to reactive Leptos signals, keeping the UI and backend in sync. As you go, you'll be writing end-to-end Playwright tests and setting up GitHub Actions so that every commit runs Rust tests, Playwright scenarios, Docker builds, and Kubernetes rollouts automatically. You'll learn how to connect to PostgreSQL with an async pool, model Books, Users, and Orders with Serde-annotated Rust structs, and implement CRUD, password hashing with Argon2, encrypted backups, and session stores in Redis. Performance tuning shows you how to optimize Tokio threads, tune SQLx pools, stream large result sets, debounce client inputs, and apply backpressure. At last, you put each microservice and frontend into Docker containers, deploy them with Kubernetes, and then use serverless. It's packed with over 100 bite-sized examples and ready-to-run solutions, and it'll walk you through building and operating a production-style web application in Rust, step-by-step. You won't become a Rust language expert, but you'll finish ready to design, code, test, and deploy modern web apps. Key Learnings Start using Rust and Leptos with VS Code to develop web applications using WebAssembly. Architect microservices with inventory, orders, and user modules for modular, scalable applications. Make servers that respond to user activity and are not blocked by other users. Use Tokio and Axum with dynamic routing and concurrency. Employ business logic with SQLX, transactions, and external API integration for real-world workflows. Protect your devices with JWT, OAuth2, Argon2 password hashing, HttpOnly cookies, and TLS encryption. Handle database state asynchronously, define Serde data models, and perform efficient CRUD operations. Utilize WebSockets, Leptos signals, and broadcast channels to enable real-time updates. Perform end-to-end testing with Playwright, integration tests, and automated CI pipelines for reliability. Put microservices and the frontend into containers using Docker, and use Kubernetes to orchestrate them so they can be deployed without any downtime. Table of Content Setting up Rust & Leptos Environment Designing Modern Architecture Building Application Server Database Integration and State Management Modern Interactions with REST, GraphQL, and OAuth Front-end Development with Leptos and WebAssembly Real-time Interactions using Websocket Modern Security, Performance, and Cloud Strategies Cloud-native Releases and Continuous Delivery



Introducing Net Maui


Introducing Net Maui
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Author : Shaun Lawrence
language : en
Publisher: Springer Nature
Release Date : 2025-03-28

Introducing Net Maui written by Shaun Lawrence and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-03-28 with Computers categories.


Interested in giving Microsoft’s new Multi-platform App UI (MAUI) a try? This book provides developers with a comprehensive set of tools and hands-on coding to build their own cross-platform applications. The book is a comprehensive end-to-end guide on creating, building, and distributing .NET MAUI applications. As you walk through each new concept, .NET MAUI expert and Microsoft MVP Shaun Lawrence will show the concept's value and uses, and then have you apply it in a build-along application. You will work with this build-along application right up until you are ready to ship it to the relevant stores (e.g., App Store, etc.). The underlying theme through the book is to explain a key concept, show how to implement it directly in order to reinforce your understanding, and then show potential simplifications (e.g., alternative libraries) that can help you reduce the complexities of an applications code base. What You Will Learn Create a .NET MAUI application Apply commonly required techniques Apply more advanced techniques to make applications stand out Know what to consider when distributing applications to the relevant stores Take an application from concept through to production Who This Book Is For Developers who are new to .NET MAUI and cross-platform development. A basic knowledge of C# is required, but no prior knowledge using .NET MAUI is required. Experienced developers also will find the book useful as it covers topics key to modern day development (such as accessibility, performance, and distribution). Xamarin Forms developers will find the book useful as key features new to .NET MAUI that will aid in the migration from Xamarin Forms to .NET MAUI are explained. New To This Edition Gain insights on the latest updates to .NET MAUI with the release of version 9.0. Learn about features like AOT, Polly, MauiReactor, Shell, and more.



Hallo Blazor Building Modern Full Stack Web Apps With Net 9


Hallo Blazor Building Modern Full Stack Web Apps With Net 9
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Author : Agus Kurniawan
language : en
Publisher: Ilmu Data Publisher
Release Date : 2025-01-22

Hallo Blazor Building Modern Full Stack Web Apps With Net 9 written by Agus Kurniawan and has been published by Ilmu Data Publisher this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-01-22 with Computers categories.


Unlock the power of modern web development with *Hallo Blazor: Building Modern Full-Stack Web Apps with .NET 9*. This definitive guide takes you on a journey through Microsoft’s innovative Blazor framework, enabling you to build dynamic, interactive, and high-performance web applications using the simplicity of C#. Whether you're an aspiring developer or an experienced professional, this book equips you with the skills to create cutting-edge, full-stack web applications with ease. Packed with hands-on labs, real-world examples, and step-by-step tutorials, this book covers everything you need to know about Blazor, from building reusable components and managing layouts to implementing Progressive Web Apps (PWAs) and working with databases. Learn how to fully leverage .NET 9 to craft responsive, scalable, and maintainable applications that stand out in today’s competitive market. Each chapter combines theory with practical exercises, making it the perfect resource for mastering Blazor’s server and WebAssembly hosting models. Whether you're transitioning from JavaScript frameworks like React or Angular, or you're exploring full-stack web development for the first time, *Hallo Blazor* provides a comprehensive roadmap to success. By the end of this book, you'll have the confidence and expertise to build modern, user-friendly applications that meet the demands of today’s web users. Step into the future of web development—grab your copy of *Hallo Blazor: Building Modern Full-Stack Web Apps with .NET 9* today! Here is a list of exercises that you will find in the book: * Exercise 1: Building Your First Blazor App * Exercise 2: Building a Razor Component for Time-Based Greetings * Exercise 3: Building a Razor Component for Personalized Greetings * Exercise 4: Building a Razor Component That Logs Lifecycle Events to the Console * Exercise 5: Creating a Reusable Component to Display a Table * Exercise 6: One-Way and Two-Way Data Binding in Blazor * Exercise 7: Handling Events in Blazor * Exercise 8: Navigation and Routing in Blazor * Exercise 9: Building a Registration Form in Blazor * Exercise 10: Building a Simple Form with Custom Validator in Blazor * Exercise 11: State Management in Blazor * Exercise 12: Using Bootstrap CSS in Blazor (Local and Global CSS Usage) * Exercise 13: Using Tailwind CSS in Blazor (Local and Global CSS Usage) * Exercise 14: Using Images and Videos in Blazor * Exercise 15: Working with Layouts in Blazor * Exercise 16: Working with Dependency Injection in Blazor Web App * Exercise 17: Building Full-Stack Blazor Applications * Exercise 18: Building Full-Stack Blazor App for ToDo Application * Exercise 19: Building a PWA with Blazor WebAssembly Standalone App * Exercise 20: Building a Registration Form in Blazor PWA * Exercise 21: A Full-Stack Blazor Progressive Web App (PWA) and ASP.NET Core Minimal API * Exercise 22: Calling JavaScript Functions from Blazor PWA * Exercise 23: Working with Local Storage in Blazor PWA * Exercise 24: Uploading an Image File in Blazor Web App with Server Rendering * Exercise 25: Uploading an Image File to the Server in Blazor PWA



Hands On Game Development With Webassembly


Hands On Game Development With Webassembly
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Author : Rick Battagline
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-05-31

Hands On Game Development With Webassembly written by Rick Battagline and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-31 with Computers categories.


Make your WebAssembly journey fun while making a game with it Key FeaturesCreate a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamentalsGet to grips with advanced game mechanics in WebAssemblyLearn to use WebAssembly and WebGL to render to the HTML5 canvas elementBook Description Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web. This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5. This book covers a lot of ground in both game development and web application development. When creating a game or application that targets WebAssembly, developers need to learn a plethora of skills and tools. This book is a sample platter of those tools and skills. It covers topics including Emscripten, C/C++, WebGL, OpenGL, JavaScript, HTML5, and CSS. The reader will also learn basic techniques for game development, including 2D sprite animation, particle systems, 2D camera design, sound effects, 2D game physics, user interface design, shaders, debugging, and optimization. By the end of the book, you will be able to create simple web games and web applications targeting WebAssembly. What you will learnBuild web applications with near-native performance using WebAssemblyBecome familiar with how web applications can be used to create games using HTML5 Canvas, WebGL, and SDLBecome well versed with game development concepts such as sprites, animation, particle systems, AI, physics, camera design, sound effects, and shadersDeploy C/C++ applications to the browser using WebAssembly and EmscriptenUnderstand how Emscripten HTML shell templates, JavaScript glue code, and a WebAssembly module interactDebug and performance tune your WebAssembly applicationWho this book is for Web developers and game developers interested in creating applications for the web using WebAssembly. Game developers interested in deploying their games to the web Web developers interested in creating applications that are potentially orders of magnitude faster than their existing JavaScript web apps C/C++ developers interested in using their existing skills to deploy applications to the web