[PDF] Building Games With Flutter - eBooks Review

Building Games With Flutter


Building Games With Flutter
DOWNLOAD

Download Building Games With Flutter PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Building Games With Flutter book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page



Building Games With Flutter


Building Games With Flutter
DOWNLOAD
Author : Paul Teale
language : en
Publisher: Packt Publishing Ltd
Release Date : 2022-06-30

Building Games With Flutter written by Paul Teale and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-30 with Computers categories.


Build a complete game from start to finish using Flutter and Flame while getting acquainted with each building block in game design along the way Key FeaturesBegin your Flutter game development journey with step-by-step instructions and best practicesUnderstand the Flame game engine and its essential elements for making games, sprite animation, tilemaps, and audioBuild enjoyable games with Flutter that can be played across different platformsBook Description With its powerful tools and quick implementation capabilities, Flutter provides a new way to build scalable cross-platform apps. In this book, you'll learn how to build on your knowledge and use Flutter as the foundation for creating games. This game development book takes a hands-on approach to building a complete game from scratch. You'll see how to get started with the Flame library and build a simple animated example to test Flame. You'll then discover how to organize and load images and audio in your Flutter game. As you advance, you'll gain insights into the game loop and set it up for fast and efficient processing. The book also guides you in using Tiled to create maps, add sprites to the maps that the player can interact with, and see how to use tilemap collision to create paths for a player to walk on. Finally, you'll learn how to make enemies more intelligent with artificial intelligence (AI). By the end of the book, you'll have gained the confidence to build fun multiplatform games with Flutter. What you will learnDiscover the Flame engine and how to use it in game programming in FlutterOrganize the graphics and sounds used in your gameAnimate a sprite in your games and detect when the player collides with tilesRun the game as a web page and desktop appExpand our player control with key navigationBuild your first game and make your enemies more intelligent with AI for gamesWho this book is for If you are a Flutter developer looking to apply your Flutter programming skills to games development, this book is for you. Basic knowledge of Dart will assist with understanding the concepts covered.



Flutter Projects


Flutter Projects
DOWNLOAD
Author : Simone Alessandria
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-04-07

Flutter Projects written by Simone Alessandria and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-07 with Computers categories.


Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key FeaturesLearn cross-platform mobile development with Flutter and Dart by building 11 real-world appsCreate wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and morePractical projects demonstrating Flutter development techniques with tips, tricks, and best practicesBook Description Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. What you will learnDesign reusable mobile architectures that can be applied to apps at any scaleGet up to speed with error handling and debugging for mobile application developmentApply the principle of ‘composition over inheritance’ to break down complex problems into many simple problemsUpdate your code and see the results immediately using Flutter’s hot reloadIdentify and prevent bugs from reappearing with Flutter’s developer toolsManage an app's state with Streams and the BLoC patternBuild a simple web application using Flutter WebWho this book is for This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.



Flutter In Action


Flutter In Action
DOWNLOAD
Author : Eric Windmill
language : en
Publisher: Simon and Schuster
Release Date : 2020-01-07

Flutter In Action written by Eric Windmill and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-07 with Computers categories.


Summary In 2017, consumers downloaded 178 billion apps, and analysts predict growth to 258 billion by 2022. Mobile customers are demanding more—and better—apps, and it’s up to developers like you to write them! Flutter, a revolutionary new cross-platform software development kit created by Google, makes it easier than ever to write secure, high-performance native apps for iOS and Android. Flutter apps are blazingly fast because this open source solution compiles your Dart code to platform-specific programs with no JavaScript bridge! Flutter also supports hot reloading to update changes instantly. And thanks to its built-in widgets and rich motion APIs, Flutter’s apps are not just highly responsive, they’re stunning! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology With Flutter, you can build mobile applications using a single, feature-rich SDK that includes everything from a rendering engine to a testing environment. Flutter compiles programs written in Google’s intuitive Dart language to platform-specific code so your iOS and Android games, utilities, and shopping platforms all run like native Java or Swift apps. About the book Flutter in Action teaches you to build professional-quality mobile applications using the Flutter SDK and the Dart programming language. You’ll begin with a quick tour of Dart essentials and then dive into engaging, well-described techniques for building beautiful user interfaces using Flutter’s huge collection of built-in widgets. The combination of diagrams, code examples, and annotations makes learning a snap. As you go, you’ll appreciate how the author makes easy reading of complex topics like routing, state management, and async programming. What's inside Understanding the Flutter approach to the UI All the Dart you need to get started Creating custom animations Testing and debugging About the reader You’ll need basic web or mobile app development skills. About the author Eric Windmill is a professional Dart developer and a contributor to open-source Flutter projects. His work is featured on the Flutter Showcase page. Table of Contents: PART 1 - MEET FLUTTER 1 ¦ Meet Flutter 2 ¦ A brief intro to Dart 3 ¦ Breaking into Flutter PART 2 - FLUTTER USER INTERACTION, STYLES, AND ANIMATIONS 4 ¦ Flutter UI: Important widgets, themes, and layout 5 ¦ User interaction: Forms and gestures 6 ¦ Pushing pixels: Flutter animations and using the canvas PART 3 - STATE MANAGEMENT AND ASYNCHRONOUS DART 7 ¦ Flutter routing in depth 8 ¦ Flutter state management 9 ¦ Async Dart and Flutter and infinite scrolling PART 4 - BEYOND FOUNDATIONS 10 ¦ Working with data: HTTP, Firestore, and JSON 11 ¦ Testing Flutter apps



Beginning Flutter


Beginning Flutter
DOWNLOAD
Author : Marco L. Napoli
language : en
Publisher: John Wiley & Sons
Release Date : 2019-10-08

Beginning Flutter written by Marco L. Napoli and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-08 with Computers categories.


Build your first app in Flutter—no experience necessary! Beginning Flutter: A Hands-On Guide to App Development is the essential resource for both experienced and novice developers interested in getting started with Flutter—the powerful new mobile software development kit. With Flutter, you can quickly and easily develop beautiful, powerful apps for both Android and iOS, without the need to learn multiple programming languages or juggle more than one code base. This book walks you through the process step by step. In Flutter, you’ll be working with Dart, the programming language of choice for top app developers. Even if you’re just starting out in your development career, you can learn Dart quickly, eliminating the barrier to entry for building apps. This is a more efficient way to develop and maintain cross-platform mobile apps, and this book makes the process even easier with a teach-by-example approach. Focus on providing quality content by eliminating the need to switch between multiple coding languages Learn the ins and outs of Flutter, including all the frameworks, widgets, and tools available to developers Accelerate your app development pace, keeping all the code for your cross-platform app in a single code base Leapfrog barriers to entry to the mobile software market, creating your first app with no experience necessary The Flutter community is growing rapidly and transforming the way Android and iOS apps get made. Beginning Flutter allows you to get on board with the latest app development technology, giving your mobile development career a big head start.



Building The Future


Building The Future
DOWNLOAD
Author : Charlotte Adams
language : en
Publisher: Charlotte Adams
Release Date : 2024-11-29

Building The Future written by Charlotte Adams and has been published by Charlotte Adams this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-11-29 with Computers categories.


"Building the Future: A Beginner's Guide to Mobile App Development: Turning Your Ideas into Reality" is a must-read for anyone who wants to learn more about the fast-paced world of mobile app development. This complete guide takes the mystery out of the whole process of making an app so that even people who have never programmed before can understand it. This book goes over all the basic ideas you need to make apps that work well and are fun to use. It starts with learning the differences between native, hybrid, and web apps and then moves on to user experience (UX) and user interface (UI) design principles. People who read this will learn how to find problems in the real world, figure out who their target audience is, and do good market research to make sure that their app works for people. If you want to become a developer, are a business with a big idea, or are just interested in the tech industry, " Building the Future: A Beginner's Guide to Mobile App Development " will give you the skills and confidence to make it in the app development world. This book gives you the tools to make your dreams come true and the skills to make a difference in the digital world, which is always changing. Start making the future today by joining this exciting journey!



Flutter Flame Game Development


Flutter Flame Game Development
DOWNLOAD
Author : Andrés Cruz
language : en
Publisher: Andres Cruz
Release Date :

Flutter Flame Game Development written by Andrés Cruz and has been published by Andres Cruz this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.


With Flutter, we can make all kinds of applications, especially focused on the mobile field, but we can also use the same project to develop not only on Android and iOS, but also on desktops for Linux, MacOS and Windows, and also for web development. making subtle changes to the project at the code level. Although, Flutter goes much further with Flame. Flame is an engine for creating 2D games with Flutter; Its installation is extremely simple since Flame is nothing more than a pub package; thus, with this, we can create 2D games with Flame for mobile, desktop and web. With Flame, we can create components, which have been the equivalent of widgets in Flutter and where the components are nothing more than an element of our game, such as a player, an enemy, the background, a consumable, etc; and each component contains the implementation for their operation; for example, in the case of a player or player, it contains the logic to move it, change animations, control lives, consumables, etc; and through a master class, we can organize all the logic of these components. This book is mostly practical, we will get to know the basics of Flame based on small examples until we get to know enough about the library to create a simple 2D game. This book is for anyone who wants to learn how to develop on Flame and create their first 2D games with cross-platform Flutter. This book has a total of 9 chapters, it is recommended that you read in the order in which they are arranged and as we explain the fundamentals of Flame based on examples; once you've mastered the library, you can browse the sections in any order you like. Chapter 1: We will create a project in Flutter with the basic dependencies needed to create games with Flame in Flutter. Chapter 2: This chapter is mostly theoretical and we will know the structure of Flame, which is mainly based on Flame classes, components and life cycle methods. Chapter 3: This chapter we'll take a practical approach to Flame features, such as Game classes, core Flame components, key-in, tap, and collisions. Chapter 4: This chapter we will begin by creating the structure of a simple 2D collision game using as a base part of the code seen in the previous chapter. Chapter 5: This chapter introduces the use of the background to define the same by means of a solid color or an image. Chapter 6: This chapter introduces the use of tile-like backgrounds, using a software to edit the maps and using them in the project in Flutter with Flame. Chapter 7: This chapter we will start by creating the structure of a simple 2D jumping game using the tile system presented above. Chapter 8: This chapter will make some additional changes over the previous game such as varying the jump, limiting player movements, and defining a background. Chapter 9: This chapter we will create a new game by changing the perspective of its visualization and with this, the gameplay. This chapter we will create a new game by changing the perspective of its visualization and with this, the gameplay. We will start by creating the structure of a simple 2D jumping game using the tile system presented above.



Flutter Complete Reference


Flutter Complete Reference
DOWNLOAD
Author : Alberto Miola
language : en
Publisher:
Release Date : 2020-09-30

Flutter Complete Reference written by Alberto Miola and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-30 with categories.


Flutter is Google's UI toolkit for creating beautiful and native applications for mobile, desktop and web from a single Dart codebase. In this book we cover in detail the Dart programming language (version 2.10, with null safety support) and the Flutter framework (version 1.20). While reading the chapters, you'll find a lot of good practices, tips and performance advices to build high quality products. The book is divided in 3 parts. PART 1: It's about the Dart programming language (classes, exceptions, inheritance, null safety, streams, SOLID principles...). PART 2. It's about the Flutter framework (localization, routing, state management with Bloc and Provider, testing, performances with DevTools, animations...). PART 3. It's a long collection of examples (using Firestore, monetizing apps, using gestures, networking, publishing packages at pub.dev, race recognition with ML kits, playing audio and video...). The official website of the book contains the complete source code of the examples and a "Quiz Game" to test your Dart and Flutter skills!



Flutter Cookbook


Flutter Cookbook
DOWNLOAD
Author : Simone Alessandria
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-06-18

Flutter Cookbook written by Simone Alessandria and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-18 with Computers categories.


Discover how to build, scale, and debug native iOS and Android applications from a single codebase using the Dart programming language – a hands-on approach Key FeaturesWork through practical recipes for building mobile applications with FlutterQuickly build and iterate on your user interface (UI) with hot reloadFix bugs and prevent them from reappearing using Flutter's developer tools and test suitesBook Description “Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk.” – Amazon 5* Review Lauded as the ‘Flutter bible’ for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues. From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them. As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you’ll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms. By the end of this Flutter book, you’ll be writing and delivering fully functional apps with confidence. What you will learnUse Dart programming to customize your Flutter applicationsDiscover how to develop and think like a Dart programmerLeverage Firebase Machine Learning capabilities to create intelligent appsCreate reusable architecture that can be applied to any type of appUse web services and persist data locallyDebug and solve problems before users can see themUse asynchronous programming with Future and StreamManage the app state with Streams and the BLoC pattern Who this book is for If you’re familiar with the basic concepts of programming and have your eyes set on developing mobile apps using Dart, then this book is for you. As a beginner, you’ll benefit from the clear and concise step-by-step recipes, while a more experienced programmer will learn best practices and find useful tips. You’ll get the most out of this book if you have experience coding in either JavaScript, Swift, Kotlin, Java, Objective-C, or C#.



Framework Essentials Building Robust And Extensible Applications


Framework Essentials Building Robust And Extensible Applications
DOWNLOAD
Author : Pasquale De Marco
language : en
Publisher: Pasquale De Marco
Release Date : 2025-03-10

Framework Essentials Building Robust And Extensible Applications written by Pasquale De Marco and has been published by Pasquale De Marco this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-03-10 with Technology & Engineering categories.


Embark on a transformative journey into the world of software frameworks with our comprehensive guide, "Framework Essentials: Building Robust and Extensible Applications." This definitive resource is meticulously crafted to equip you with the knowledge and skills necessary to harness the power of frameworks and revolutionize your software development process. Within these pages, you'll discover a wealth of insights into the fundamentals of frameworks, delving into their intricate architectures and exploring the diverse range of frameworks available for various application domains. Learn how to navigate the complexities of data processing frameworks, agent-based frameworks, AI frameworks, and more, gaining a comprehensive understanding of their capabilities and limitations. This guide is not merely a theoretical exploration; it provides practical guidance to help you select the most suitable framework for your specific project requirements. Explore real-world case studies that showcase successful framework implementations, gleaning valuable lessons from the experiences of industry experts. Equip yourself with best practices for framework adoption and integration, ensuring seamless integration into your existing development environment. As you progress through this comprehensive guide, you'll master the art of developing robust, scalable, and maintainable applications with frameworks. Discover how frameworks can accelerate your development efforts, reduce code complexity, and enhance the overall quality of your software. Embrace the power of modularity and extensibility, enabling your applications to adapt effortlessly to changing requirements and future enhancements. Join a global community of developers who leverage frameworks to push the boundaries of innovation. Through collaborative knowledge sharing and peer support, you'll gain access to the latest advancements and best practices in framework development, ensuring that your skills remain sharp and your applications stay competitive. Whether you're a seasoned developer seeking to expand your expertise or a newcomer eager to unlock the potential of frameworks, "Framework Essentials" is your indispensable guide to mastering this transformative technology. Embrace the future of software development and unlock a world of possibilities with frameworks. If you like this book, write a review!



Practical Rust Projects


Practical Rust Projects
DOWNLOAD
Author : Shing Lyu
language : en
Publisher: Apress
Release Date : 2020-02-27

Practical Rust Projects written by Shing Lyu and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-27 with Computers categories.


Go beyond the basics and build complete applications using the Rust programming language. The applications in this book include a high-performance web client, a microcontroller (for a robot, for example), a game, an app that runs on Android, and an application that incorporates AI and machine learning. Each chapter will be organized in the following format: what this kind of application looks like; requirements and user stories of our example program; an introduction to the Rust libraries used; the actual implementation of the example program, including common pitfalls and their solutions; and a brief comparison of libraries for building each application, if there is no clear winner. Practical Rust Projects will open your eyes to the world of practical applications of Rust. After reading the book, you will be able to apply your Rust knowledge to build your own projects. What You Will Learn Write Rust code that runs on microcontrollers Build a 2D game Create Rust-based mobile Android applications Use Rust to build AI and machine learning applications Who This Book Is For Someone with basic Rust knowledge, wishing to learn more about how to apply Rust in a real-world scenario.