C For Dinosaurs Guide For Readable Maintainable Reusable And Faster Code


C For Dinosaurs Guide For Readable Maintainable Reusable And Faster Code
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C For Dinosaurs Guide For Readable Maintainable Reusable And Faster Code


C For Dinosaurs Guide For Readable Maintainable Reusable And Faster Code
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Author : Nick Economidis
language : en
Publisher: Lulu.com
Release Date : 2014-07-30

C For Dinosaurs Guide For Readable Maintainable Reusable And Faster Code written by Nick Economidis and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-30 with Computers categories.


This is a guide for creating readable, maintainable, reusable and faster code. No object oriented programming is involved. Out of all techniques which aim to improve your product's quality, readability has the highest return on effort. - Quality: Bugs are found mostly by reviewing other people's code. You can't review somebody else's code if you cannot read it. Bugs are not found by unit-tests, because unit-tests are created to capture errors that are known to exist. - Efficiency: Maintenance takes about 80% of developers' time. Therefore, spending some time in writing better code will save you more time during maintenance. - Performance: Unreadable code is difficult to reason about. Any opportunities for optimisation that may exist are often impossible to spot. The six techniques described are easy, therefore: - students can apply them - C programmers can follow it without changing programming paradigm - you can write idiomatic C++, instead of writing like C, Java, or Fortran.



Code Complete


Code Complete
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Author : Steve McConnell
language : en
Publisher: Pearson Education
Release Date : 2004-06-09

Code Complete written by Steve McConnell and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-06-09 with Computers categories.


Widely considered one of the best practical guides to programming, Steve McConnell’s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking—and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor—or evolve—code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project



Math For Programmers


Math For Programmers
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Author : Paul Orland
language : en
Publisher: Manning Publications
Release Date : 2021-01-12

Math For Programmers written by Paul Orland and has been published by Manning Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-12 with Computers categories.


In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. Summary To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks



Programming


Programming
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Author : Bjarne Stroustrup
language : en
Publisher: Addison-Wesley Professional
Release Date : 2014-06-02

Programming written by Bjarne Stroustrup and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-02 with Computers categories.


An Introduction to Programming by the Inventor of C++ Preparation for Programming in the Real World The book assumes that you aim eventually to write non-trivial programs, whether for work in software development or in some other technical field. Focus on Fundamental Concepts and Techniques The book explains fundamental concepts and techniques in greater depth than traditional introductions. This approach will give you a solid foundation for writing useful, correct, maintainable, and efficient code. Programming with Today’s C++ (C++11 and C++14) The book is an introduction to programming in general, including object-oriented programming and generic programming. It is also a solid introduction to the C++ programming language, one of the most widely used languages for real-world software. The book presents modern C++ programming techniques from the start, introducing the C++ standard library and C++11 and C++14 features to simplify programming tasks. For Beginners—And Anyone Who Wants to Learn Something New The book is primarily designed for people who have never programmed before, and it has been tested with many thousands of first-year university students. It has also been extensively used for self-study. Also, practitioners and advanced students have gained new insight and guidance by seeing how a master approaches the elements of his art. Provides a Broad View The first half of the book covers a wide range of essential concepts, design and programming techniques, language features, and libraries. Those will enable you to write programs involving input, output, computation, and simple graphics. The second half explores more specialized topics (such as text processing, testing, and the C programming language) and provides abundant reference material. Source code and support supplements are available from the author’s website.



The Unix Haters Handbook


The Unix Haters Handbook
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Author : Simson Garfinkel
language : en
Publisher: John Wiley & Sons Incorporated
Release Date : 1994

The Unix Haters Handbook written by Simson Garfinkel and has been published by John Wiley & Sons Incorporated this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with Computers categories.


This book is for all people who are forced to use UNIX. It is a humorous book--pure entertainment--that maintains that UNIX is a computer virus with a user interface. It features letters from the thousands posted on the Internet's "UNIX-Haters" mailing list. It is not a computer handbook, tutorial, or reference. It is a self-help book that will let readers know they are not alone.



The Art And Science Of C


The Art And Science Of C
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Author : Eric S. Roberts
language : en
Publisher: Addison-Wesley
Release Date : 1995

The Art And Science Of C written by Eric S. Roberts and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with C (Computer program language). categories.


This work sets out to provide a solid introduction to computer science that emphasizes software engineering and the development of good programming style. The text focuses on the use of libraries and abstractions, which are essential to modern programming, and readers will learn the fundamentals of ANSI C, the industry standard. Rather than attempt to translate Pascal-based approaches into a new domain, this text is written from the ground up as an introduction to C.



Teaching Tech Together


Teaching Tech Together
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Author : Greg Wilson
language : en
Publisher: CRC Press
Release Date : 2019-10-08

Teaching Tech Together written by Greg Wilson and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-08 with Computers categories.


Hundreds of grassroots groups have sprung up around the world to teach programming, web design, robotics, and other skills outside traditional classrooms. These groups exist so that people don't have to learn these things on their own, but ironically, their founders and instructors are often teaching themselves how to teach. There's a better way. This book presents evidence-based practices that will help you create and deliver lessons that work and build a teaching community around them. Topics include the differences between different kinds of learners, diagnosing and correcting misunderstandings, teaching as a performance art, what motivates and demotivates adult learners, how to be a good ally, fostering a healthy community, getting the word out, and building alliances with like-minded groups. The book includes over a hundred exercises that can be done individually or in groups, over 350 references, and a glossary to help you navigate educational jargon.



Extreme Programming Explained


Extreme Programming Explained
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Author : Kent Beck
language : en
Publisher: Addison-Wesley Professional
Release Date : 2004-11-17

Extreme Programming Explained written by Kent Beck and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-11-17 with Computers categories.


Accountability. Transparency. Responsibility. These are not words that are often applied to software development. In this completely revised introduction to Extreme Programming (XP), Kent Beck describes how to improve your software development by integrating these highly desirable concepts into your daily development process. The first edition of Extreme Programming Explained is a classic. It won awards for its then-radical ideas for improving small-team development, such as having developers write automated tests for their own code and having the whole team plan weekly. Much has changed in five years. This completely rewritten second edition expands the scope of XP to teams of any size by suggesting a program of continuous improvement based on: Five core values consistent with excellence in software development Eleven principles for putting those values into action Thirteen primary and eleven corollary practices to help you push development past its current business and technical limitations Whether you have a small team that is already closely aligned with your customers or a large team in a gigantic or multinational organization, you will find in these pages a wealth of ideas to challenge, inspire, and encourage you and your team members to substantially improve your software development. You will discover how to: Involve the whole team–XP style Increase technical collaboration through pair programming and continuous integration Reduce defects through developer testing Align business and technical decisions through weekly and quarterly planning Improve teamwork by setting up an informative, shared workspace You will also find many other concrete ideas for improvement, all based on a philosophy that emphasizes simultaneously increasing the humanity and effectiveness of software development. Every team can improve. Every team can begin improving today. Improvement is possible–beyond what we can currently imagine. Extreme Programming Explained, Second Edition, offers ideas to fuel your improvement for years to come.



Introduction To Python Programming


Introduction To Python Programming
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Author : Gowrishankar S
language : en
Publisher: CRC Press
Release Date : 2018-12-07

Introduction To Python Programming written by Gowrishankar S and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-07 with Computers categories.


Introduction to Python Programming is written for students who are beginners in the field of computer programming. This book presents an intuitive approach to the concepts of Python Programming for students. This book differs from traditional texts not only in its philosophy but also in its overall focus, level of activities, development of topics, and attention to programming details. The contents of the book are chosen with utmost care after analyzing the syllabus for Python course prescribed by various top universities in USA, Europe, and Asia. Since the prerequisite know-how varies significantly from student to student, the book’s overall overture addresses the challenges of teaching and learning of students which is fine-tuned by the authors’ experience with large sections of students. This book uses natural language expressions instead of the traditional shortened words of the programming world. This book has been written with the goal to provide students with a textbook that can be easily understood and to make a connection between what students are learning and how they may apply that knowledge. Features of this book This book does not assume any previous programming experience, although of course, any exposure to other programming languages is useful This book introduces all of the key concepts of Python programming language with helpful illustrations Programming examples are presented in a clear and consistent manner Each line of code is numbered and explained in detail Use of f-strings throughout the book Hundreds of real-world examples are included and they come from fields such as entertainment, sports, music and environmental studies Students can periodically check their progress with in-chapter quizzes that appear in all chapters



Thinking Forth


Thinking Forth
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Author : Leo Brodie
language : en
Publisher: Punchy Publishing
Release Date : 2004

Thinking Forth written by Leo Brodie and has been published by Punchy Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Thinking Forth applies a philosophy of problem solving and programming style to the unique programming language Forth. Published first in 1984, it could be among the timeless classics of computer books, such as Fred Brooks' The Mythical Man-Month and Donald Knuth's The Art of Computer Programming. Many software engineering principles discussed here have been rediscovered in eXtreme Programming, including (re)factoring, modularity, bottom-up and incremental design. Here you'll find all of those and more, such as the value of analysis and design, described in Leo Brodie's down-to-earth, humorous style, with illustrations, code examples, practical real life applications, illustrative cartoons, and interviews with Forth's inventor, Charles H. Moore as well as other Forth thinkers.