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C For Lazy Programmers


C For Lazy Programmers
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C For Lazy Programmers


C For Lazy Programmers
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Author : Will Briggs
language : en
Publisher: Apress
Release Date : 2019-10-02

C For Lazy Programmers written by Will Briggs and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-02 with Computers categories.


Learn C++ the quick, easy, and “lazy” way. This book is an introductory programming text that uses humor and fun to make you actually willing to read, and eager to do the projects -- with the popular C++ language. C++ for Lazy Programmers is a genuinely fun learning experience that will show you how to create programs in the C++ language. This book helps you learn the C++ language with a unique method that goes beyond syntax and how-to manuals and helps you understand how to be a productive programmer. It provides detailed help with both the Visual Studio and g++ compilers plus their debuggers, and includes the latest version of the language, C++17, too. Along the way you’ll work through a number of labs: projects intended to stretch your abilities, test your new skills, and build confidence. You'll go beyond the basics of the language and learn how build a fun C++ arcade game project. After reading and using this book, you’ll be ready for your first real-world C++ application or game project on your own. What You Will Learn Program for the first time in C++ in a fun, quick and easy manner Discover the SDL graphics and gaming library Work with SSDL, the Simple SDLwrapper library Use the most common C++ compilers: Visual Studio, and g++ (with Unix or MinGW) Practice “anti-bugging” for easy fixes to common problems Work with the debugger Acquire examples-driven concepts and ideas Build a C++-based arcade game application Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programming Dip your toe in C, C++'s ancestor, still extensively used in industry Use new C++11/14/17 features including lambda functions, constexpr, and smart pointers WhoThis Book Is For Those who are new to C++, either as a guide for self-learners or as an accessible textbook for students in college-level courses.



Functional Programming In C


Functional Programming In C
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Author : Ivan Cukic
language : en
Publisher: Simon and Schuster
Release Date : 2018-11-09

Functional Programming In C written by Ivan Cukic and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-09 with Computers categories.


Summary Functional Programming in C++ teaches developers the practical side of functional programming and the tools that C++ provides to develop software in the functional style. This in-depth guide is full of useful diagrams that help you understand FP concepts and begin to think functionally. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Well-written code is easier to test and reuse, simpler to parallelize, and less error prone. Mastering the functional style of programming can help you tackle the demands of modern apps and will lead to simpler expression of complex program logic, graceful error handling, and elegant concurrency. C++ supports FP with templates, lambdas, and other core language features, along with many parts of the STL. About the Book Functional Programming in C++ helps you unleash the functional side of your brain, as you gain a powerful new perspective on C++ coding. You'll discover dozens of examples, diagrams, and illustrations that break down the functional concepts you can apply in C++, including lazy evaluation, function objects and invokables, algebraic data types, and more. As you read, you'll match FP techniques with practical scenarios where they offer the most benefit. What's inside Writing safer code with no performance penalties Explicitly handling errors through the type system Extending C++ with new control structures Composing tasks with DSLs About the Reader Written for developers with two or more years of experience coding in C++. About the Author Ivan Čukić is a core developer at KDE and has been coding in C++ since 1998. He teaches modern C++ and functional programming at the Faculty of Mathematics at the University of Belgrade. Table of Contents Introduction to functional programming Getting started with functional programming Function objects Creating new functions from the old ones Purity: Avoiding mutable state Lazy evaluation Ranges Functional data structures Algebraic data types and pattern matching Monads Template metaprogramming Functional design for concurrent systems Testing and debugging



Hands On Functional Programming With C


Hands On Functional Programming With C
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Author : Alexandru Bolboaca
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-06-28

Hands On Functional Programming With C written by Alexandru Bolboaca and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-06-28 with Computers categories.


Learn functional programming and build robust applications using the latest functional features in C++ Key FeaturesLearn programming concepts such as loops, expressive code, and simple parallelizationUnderstand the working of Lambdas and Currying and write Pure functionsExplore event sourcing and other functional patterns to improve the efficiency of your applicationsBook Description Functional programming enables you to divide your software into smaller, reusable components that are easy to write, debug, and maintain. Combined with the power of C++, you can develop scalable and functional applications for modern software requirements. This book will help you discover the functional features in C++ 17 and C++ 20 to build enterprise-level applications. Starting with the fundamental building blocks of functional programming and how to use them in C++, you’ll explore functions, currying, and lambdas. As you advance, you’ll learn how to improve cohesion and delve into test-driven development, which will enable you in designing better software. In addition to this, the book covers architectural patterns such as event sourcing to help you get to grips with the importance of immutability for data storage. You’ll even understand how to “think in functions” and implement design patterns in a functional way. By the end of this book, you’ll be able to write faster and cleaner production code in C++ with the help of functional programming. What you will learnUnderstand the fundamentals of functional programmingStructure your code by understanding the building blocks of functional programmingCompare design styles in functional programming and object-oriented programming (OOP)Use the concept of currying to create new functions in C++Become skilled at implementing design patterns in a functional wayGet to grips with multithreading by means of functional programmingLearn how to improve memory consumption when using functional constructsWho this book is for This book is for C++ developers who want to learn functional programming but have little to no knowledge of the paradigm. Although no prior knowledge of functional programming is necessary, basic C++ programming experience will help you understand key concepts covered in the book.



Asynchronous Programming With C


Asynchronous Programming With C
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Author : Javier Reguera-Salgado
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-11-29

Asynchronous Programming With C written by Javier Reguera-Salgado and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-11-29 with Computers categories.


Design and develop high-performance software solutions by using concurrent and asynchronous techniques provided by the most modern features in C++20 and C++23 Key Features Learn how to use modern C++ features, including futures, promises, async, and coroutines to build asynchronous solutions Develop cross-platform network and low-level I/O projects with Boost.Asio Master optimization techniques by understanding how software adapts to machine hardware Purchase of the print or Kindle book includes a free PDF eBook Book Description As hardware advancements continue to accelerate, bringing greater memory capacity and more CPU cores, software must evolve to adapt to efficiently use all available resources and reduce idle CPU cycles. In this book, two seasoned software engineers with about five decades of combined experience will teach you how to implement concurrent and asynchronous solutions in C++.You'll gain a comprehensive understanding of parallel programming paradigms--covering concurrent, asynchronous, parallel, multithreading, reactive, and event-driven programming, as well as dataflows--and see how threads, processes, and services are related. Moving into the heart of concurrency, the authors will guide you in creating and managing threads and exploring C++'s thread-safety mechanisms, including mutual exclusion, atomic operations, semaphores, condition variables, latches, and barriers. With this solid foundation, you'll focus on pure asynchronous programming, discovering futures, promises, the async function, and coroutines. The book takes you step by step through using Boost.Asio and Boost.Cobalt to develop network and low-level I/O solutions, proven performance and optimization techniques, and testing and debugging asynchronous software.By the end of this C++ book, you'll be able to implement high-performance software using modern asynchronous C++ techniques. What you will learn Explore the different parallel paradigms and know when to apply them Acquire deep knowledge of thread management and safety mechanisms Understand asynchronous programming in C++, including coroutines Leverage network asynchronous programming by using Boost.Asio and Boost.Cobalt Add proven performance and optimization techniques to your toolbox Find out how to test and debug asynchronous software Who this book is for This book is for developers who have some experience using C++, regardless of their professional field. If you want to improve your C++ skills and learn how to develop high-performance software using the latest modern C++ features, this book is for you.



The Fundamentals Of C C Game Programming


The Fundamentals Of C C Game Programming
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Author : Brian Beuken
language : en
Publisher: CRC Press
Release Date : 2018-02-21

The Fundamentals Of C C Game Programming written by Brian Beuken and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-02-21 with Computers categories.


This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, which are key skills in console development. It allows the reader to increase their confidence as game programmers by walking them through increasingly involved game concepts, while maintaining the understanding that despite the increased complexity, the core methods remain consistent with the advancement of the technology; the technology only enhances the gaming experience. It also demonstrates underlying principles of game coding in practical step by step ways to increase exposure and confidence in game coding concepts. Key Features: Increases the confidence of new coders by demonstrating how to get things done. Introduces evolving projects to reinforce concepts, both directly and indirectly that the reader will use to produce and then enhance the project. Provides tutorials on Graphics API’s that can be easily understood by a novice. Demystifies hardware used to gain new effects without blinding the user to the technical wizardry going on under the system. Gives a sense of achievement to the reader and pushes them toward improvement.



Hands On System Programming With C


Hands On System Programming With C
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Author : Dr. Rian Quinn
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-12-26

Hands On System Programming With C written by Dr. Rian Quinn and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-26 with Computers categories.


A hands-on guide to making system programming with C++ easy Key FeaturesWrite system-level code leveraging C++17Learn the internals of the Linux Application Binary Interface (ABI) and apply it to system programmingExplore C++ concurrency to take advantage of server-level constructsBook Description C++ is a general-purpose programming language with a bias toward system programming as it provides ready access to hardware-level resources, efficient compilation, and a versatile approach to higher-level abstractions. This book will help you understand the benefits of system programming with C++17. You will gain a firm understanding of various C, C++, and POSIX standards, as well as their respective system types for both C++ and POSIX. After a brief refresher on C++, Resource Acquisition Is Initialization (RAII), and the new C++ Guideline Support Library (GSL), you will learn to program Linux and Unix systems along with process management. As you progress through the chapters, you will become acquainted with C++'s support for IO. You will then study various memory management methods, including a chapter on allocators and how they benefit system programming. You will also explore how to program file input and output and learn about POSIX sockets. This book will help you get to grips with safely setting up a UDP and TCP server/client. Finally, you will be guided through Unix time interfaces, multithreading, and error handling with C++ exceptions. By the end of this book, you will be comfortable with using C++ to program high-quality systems. What you will learnUnderstand the benefits of using C++ for system programmingProgram Linux/Unix systems using C++Discover the advantages of Resource Acquisition Is Initialization (RAII)Program both console and file input and outputUncover the POSIX socket APIs and understand how to program themExplore advanced system programming topics, such as C++ allocatorsUse POSIX and C++ threads to program concurrent systemsGrasp how C++ can be used to create performant system applicationsWho this book is for If you are a fresh developer with intermediate knowledge of C++ but little or no knowledge of Unix and Linux system programming, this book will help you learn system programming with C++ in a practical way.



Programming In Objective C 2 0


Programming In Objective C 2 0
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Author : Stephen G. Kochan
language : en
Publisher: Pearson Education
Release Date : 2008-12-29

Programming In Objective C 2 0 written by Stephen G. Kochan and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-29 with Computers categories.


THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0 Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms. The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks. A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems. The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform. Table of Contents 1 Introduction Part I: The Objective-C 2.0 Language 2 Programming in Objective-C 3 Classes, Objects, and Methods 4 Data Types and Expressions 5 Program Looping 6 Making Decisions 7 More on Classes 8 Inheritance 9 Polymorphism, Dynamic Typing, and Dynamic Binding 10 More on Variables and Data Types 11 Categories and Protocols 12 The Preprocessor 13 Underlying C Language Features Part II: The Foundation Framework 14 Introduction to the Foundation Framework 15 Numbers, Strings, and Collections 16 Working with Files 17 Memory Management 18 Copying Objects 19 Archiving Part III: Cocoa and the iPhone SDK 20 Introduction to Cocoa 21 Writing iPhone Applications Part IV: Appendixes A Glossary B Objective-C 2.0 Language Summary C Address Book Source Code D Resources



Programming Languages And Systems Esop 94


Programming Languages And Systems Esop 94
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Author : Donald Sannella
language : en
Publisher: Springer Science & Business Media
Release Date : 1994-03-23

Programming Languages And Systems Esop 94 written by Donald Sannella and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994-03-23 with Computers categories.


This volume contains the papers selected for presentation at the fifth European Symposium on Programming (ESOP '94), which was held jointly with the 19th Colloquium on Trees in Algebra and Programming (CAAP '94) in Edinburgh in April 1994. ESOP is devoted to fundamental issues in the specification, design and implementation of programming languages and systems. The scope of the symposium includes work on: software analysis, specification, transformation, development and verification/certification; programming paradigms (functional, logic, object-oriented, concurrent, etc.) and their combinations; programming language concepts, implementation techniques and semantics; software design methodologies; typing disciplines and typechecking algorithms; and programming support tools.



Programming And Problem Solving With C


Programming And Problem Solving With C
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Author : Nell B. Dale
language : en
Publisher: Jones & Bartlett Publishers
Release Date : 1997

Programming And Problem Solving With C written by Nell B. Dale and has been published by Jones & Bartlett Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Computers categories.


In the tradition of Pascal and Turbo Pascal, authors Nell Dale and Chip Weems have teamed up with Mark Headington to offer Programming and Problem Solving with C++ for students in the CS1/C101 course. Written in the same style as the successful Pascal books, this text provides an accessible introduction to programming using C++ for beginning students. The first half of the text gives students a solid foundation in top-down programming techniques. The second half builds on this foundation and explains ADTs, the C++ class, encapsulation, information hiding, and object-oriented software development.



Programming Languages And Systems


Programming Languages And Systems
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Author : Matthias Felleisen
language : en
Publisher: Springer
Release Date : 2013-03-02

Programming Languages And Systems written by Matthias Felleisen and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-02 with Computers categories.


This book constitutes the refereed proceedings of the 22nd European Symposium on Programming, ESOP 2013, held as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2013, which took place in Rome, Italy, in March 2013. The 31 papers, presented together with a full-length invited talk, were carefully reviewed and selected from 120 full submissions. The contributions have been organized according to ten topical sections on programming techniques; programming tools; separation logic; gradual typing; shared-memory concurrency and verification; process calculi; taming concurrency; model checking and verification; weak-memory concurrency and verification; and types, inference, and analysis.