Calculating Intersections Of Surfaces In Screen Space


Calculating Intersections Of Surfaces In Screen Space
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Calculating Intersections Of Surfaces In Screen Space


Calculating Intersections Of Surfaces In Screen Space
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Author : National Aeronautics and Space Administration (NASA)
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2018-08-16

Calculating Intersections Of Surfaces In Screen Space written by National Aeronautics and Space Administration (NASA) and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-16 with categories.


When surfaces intersect, one may desire to highlight the intersection curve in order to make the shape of the penetrating surfaces more visible. Highlighting the intersection is especially helpful when the surfaces become transparent, because transparency makes the intersections less evident. A technique for locating intersections in screen space using only the information locally available to a pixel is discussed. The technique is designed to exploit parallelism at the pixel level and was implemented on the Pixel-Planes 5 graphics supercomputer. Banks, David C. Unspecified Center NASA-CR-191498, NAS 1.26:191498, ICASE-93-41, AD-A269019 NAS1-19480; RTOP 505-90-52-01...



Calculating Intersections Of Surfaces In Screen Space


Calculating Intersections Of Surfaces In Screen Space
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Author : David C. Banks
language : en
Publisher:
Release Date : 1993

Calculating Intersections Of Surfaces In Screen Space written by David C. Banks and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computer graphics categories.


Abstract: "When surfaces intersect, one may desire to highlight the intersection curve in order to make the shape of the penetrating surfaces more visible. Highlighting the intersection is especially helpful when the surfaces become transparent, because transparency makes the intersections less evident. This paper discusses a technique for locating intersections in screen space using only the information locally available to a pixel. The technique is designed to exploit paralleism at the pixel level and has been implemented on the Pixel-Planes 5 graphics supercomputer."



Scientific And Technical Aerospace Reports


Scientific And Technical Aerospace Reports
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Author :
language : en
Publisher:
Release Date : 1994

Scientific And Technical Aerospace Reports written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with Aeronautics categories.




Monthly Catalogue United States Public Documents


Monthly Catalogue United States Public Documents
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Author :
language : en
Publisher:
Release Date : 1994-06

Monthly Catalogue United States Public Documents written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994-06 with Government publications categories.




Monthly Catalog Of United States Government Publications


Monthly Catalog Of United States Government Publications
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Author :
language : en
Publisher:
Release Date : 1994

Monthly Catalog Of United States Government Publications written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with Government publications categories.




How Surfaces Intersect In Space


How Surfaces Intersect In Space
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Author : J Scott Carter
language : en
Publisher: World Scientific
Release Date : 1993-03-09

How Surfaces Intersect In Space written by J Scott Carter and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993-03-09 with Mathematics categories.


This is a book of marvelous pictures that illustrates standard examples in low dimensional topology. The text starts at the most basic level (the intersection of coordinate planes) and gives hands on constructions of the most beautiful examples in topology: the projective plane, Poincare's example of a homology sphere, lens spaces, knotted surfaces, 2-sphere eversions, and higher dimensional manifolds. The text carefully explains the importance of the examples and the techniques without being bogged down in a morass of technicalities. Chapter 1 opens with the classification of orientable surfaces, and the meaning of space. Chapter 2 discusses examples of non-orientable surfaces including models of the projective plane and the Klein bottle. Chapter 3 discusses how curves fit on surfaces and gives a general discussion of knotted strings in space. In Chapter 4, some examples of other 3-dimensional spaces are described. These include the 3-dimensional sphere, lens spaces, and the quaternionic projective space. In Chapter 5, the author reviews the movie techniques of studying surfaces in 4-dimensions. He shows how to move among the standard examples of Klein bottles, and he gives a “movie move” decomposition of turning the 2-sphere inside out. In the final Chapter, higher dimensional spaces are examined from the same elementary point of view. The book is a guide book to a wide variety of topics. It will be of value to undergraduates who want to learn geometric topology and to graduate students who want examples with which they can make computations and who need an elementary description of topological spaces. Finally, the book should be interesting to other scientists and mathematicians who want to learn some examples of topological spaces. Contents:Surface and SpaceNon-orientable SurfacesCurves and KnotsOther Three Dimensional SpacesSurfaces in 4-DimensionsHigher Dimensional Spaces Readership: Undergraduates, graduates and mathematicians. keywords: “In this excellent book the author teaches us to see a bit more than it meets our eyes. Without hurry he introduces us to the world of topological images. Step by step the reader learns the beauty of topological vision. Surfaces and their intersections, curves and knots, three-dimensional manifolds, surfaces in dimension 4 etc., all these material are presented in an informal easy way, making the exposition available to undergraduate students. As to the pictures, they are really delightful. I especially enjoyed the movies of surfaces and movie moves. On the whole the book is a successful attempt of an introduction to topology focusing on its spirit and skipping its technical side.” Vladimir Turaev Directeur de Recherche au CNRS “This book should be widely read, particularly by undergraduates trying to get a feel for what topology is about.” Mathematical Reviews



Computer Science Handbook


Computer Science Handbook
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Author : Allen B. Tucker
language : en
Publisher: CRC Press
Release Date : 2004-06-28

Computer Science Handbook written by Allen B. Tucker and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-06-28 with Computers categories.


When you think about how far and fast computer science has progressed in recent years, it's not hard to conclude that a seven-year old handbook may fall a little short of the kind of reference today's computer scientists, software engineers, and IT professionals need. With a broadened scope, more emphasis on applied computing, and more than 70 chap



Instabilities And Potentialities


Instabilities And Potentialities
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Author : Chandler Ahrens
language : en
Publisher: Routledge
Release Date : 2019-02-22

Instabilities And Potentialities written by Chandler Ahrens and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-22 with Architecture categories.


Now that information technologies are fully embedded into the design studio, Instabilities and Potentialities explores our post-digital culture to better understand its impact on theoretical discourse and design processes in architecture. The role of digital technologies and its ever-increasing infusion of information into the design process entails three main shifts in the way we approach architecture: its movement from an abstracted mode of codification to the formation of its image, the emergence of the informed object as a statistical model rather than a fixed entity and the increasing porosity of the architectural discipline to other fields of knowledge. Instabilities and Potentialities aims to bridge theoretical and practical approaches in digital architecture.



Image Synthesis


Image Synthesis
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Author : Michel Bret
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Image Synthesis written by Michel Bret and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


The images produced by means ofcomputers have invaded our daily lives. One has but to see the "identification logos" of most television broadcasts or some advenisement "spots" to be convinced of this. This proves that the synthesis ofimages has reached maturity. The progress that has been made in the last few years allows one to predict the use ofrealistic illustrations in more and more domains ofapplication. It is thus understandable that more and more people seek to understand how these images are produced. Such a person may be an amateur who likes to understand in a general way the processing involved, or he may be a computer scientist who wants to develop some new application using graphics procedures. This book by Michel Bret meets these desires by giving a complete overview of the techniques of image synthesis by computer. The different stages of the creation of a numerical image are explained in detail, and they are accompanied by descriptions of the most modem methods. Thus the geometrical models that are described go from those with plane polygonal facets, via surfaces of all types, to systems of panicles. Visualization is treated in complete detail, and due attention is given to all the various roads that lead to a realistic image: simple projections on the basis of wire-frame models, the elimination of hidden pans, and fmally the modelling oflight and its effects.



Gpu Pro 6


Gpu Pro 6
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Author : Wolfgang Engel
language : en
Publisher: CRC Press
Release Date : 2015-07-28

Gpu Pro 6 written by Wolfgang Engel and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-28 with Computers categories.


The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro6: Advance