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Cases On The Assessment Of Scenario And Game Based Virtual Worlds In Higher Education


Cases On The Assessment Of Scenario And Game Based Virtual Worlds In Higher Education
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Cases On The Assessment Of Scenario And Game Based Virtual Worlds In Higher Education


Cases On The Assessment Of Scenario And Game Based Virtual Worlds In Higher Education
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Author : Kennedy-Clark, Shannon
language : en
Publisher: IGI Global
Release Date : 2014-04-30

Cases On The Assessment Of Scenario And Game Based Virtual Worlds In Higher Education written by Kennedy-Clark, Shannon and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-30 with Education categories.


The ever-growing creation of new internet technologies has led to a growing trend and use of scenario-based virtual environments and serious games in education. Along with these new technologies, there is an increasing interest in how students can be effectively assessed when using these virtual environments. Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection. These case studies present successes, challenges, and innovations to be utilized as a framework for practitioners and researchers to base their own effective forms of scenario-based learning. This publication would be of particular interest to practice-based disciplines such as education, nursing, medicine, and social work.



Cases On The Assessment Of Scenario And Game Based Virtual Worlds In Higher Education


Cases On The Assessment Of Scenario And Game Based Virtual Worlds In Higher Education
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Author :
language : en
Publisher:
Release Date : 2014

Cases On The Assessment Of Scenario And Game Based Virtual Worlds In Higher Education written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Education, Higher categories.


"This book is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection, including case studies presenting successes, challenges, and innovations to be utilized as a framework for practitioners and researchers to base their own effective forms of scenario-based learning"--



The Encyclopedia Of Female Pioneers In Online Learning


The Encyclopedia Of Female Pioneers In Online Learning
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Author : Susan Bainbridge
language : en
Publisher: Taylor & Francis
Release Date : 2022-07-19

The Encyclopedia Of Female Pioneers In Online Learning written by Susan Bainbridge and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-07-19 with Education categories.


The Encyclopedia of Female Pioneers of Online Learning is the first volume to explore the lives and scholarship of women who have prominently advanced online learning. From its humble origins as distance education courses conducted via postal correspondence to today’s advances in the design and delivery of dynamic, technology-enhanced instruction, the ever-evolving field of online learning continues to be informed by the seminal research and institutional leadership of women. This landmark book details 30 preeminent female academics, including some of the first to create online courses, design learning management systems, research innovative topics such as discourse analysis or open resources, and speak explicitly about gender parity in the field. Offering comprehensive career profiles, original interviews, and research analyses, these chapters are illuminating on their own right while amounting to an essential combination of reference material and primary source.



Immersive Learning Research Network


Immersive Learning Research Network
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Author : Dennis Beck
language : en
Publisher: Springer
Release Date : 2017-06-06

Immersive Learning Research Network written by Dennis Beck and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-06 with Education categories.


This book constitutes the refereed proceedings of the Third International Conference of the Immersive Learning Network, iLRN 2017, held in Coimbra, Portugal in June 2017. The proceedings contain 17 full papers together with 4 short papers, carefully reviewed and selected from 80 submissions. This year’s special focus is “Honoring Tradition, Immersed in the Future".



Design Motivation And Frameworks In Game Based Learning


Design Motivation And Frameworks In Game Based Learning
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Author : Tan, Wee Hoe
language : en
Publisher: IGI Global
Release Date : 2018-07-13

Design Motivation And Frameworks In Game Based Learning written by Tan, Wee Hoe and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-13 with Education categories.


Game-based learning relates to the use of games to enhance the learning experience. Educators have been using games in the classroom for years, and when tied to the curriculum, commercial games are a powerful learning tool because they are highly engaging and relatable for students. Design, Motivation, and Frameworks in Game-Based Learning is a critical scholarly resource that examines the themes of game-based learning. These themes, through a multidisciplinary perspective, juxtapose successful practices. Featuring coverage on a broad range of topics such as educational game design, gamification in education, and game content curation, this book is geared towards academicians, researchers, and students seeking current research on justifying the roles and importance of motivation in making games fun and engaging for game-based learning practice.



Gamification Based E Learning Strategies For Computer Programming Education


Gamification Based E Learning Strategies For Computer Programming Education
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Author : Alexandre Peixoto de Queirós, Ricardo
language : en
Publisher: IGI Global
Release Date : 2016-08-23

Gamification Based E Learning Strategies For Computer Programming Education written by Alexandre Peixoto de Queirós, Ricardo and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-08-23 with Education categories.


Computer technologies are forever evolving and it is vital that computer science educators find new methods of teaching programming in order to maintain the rapid changes occurring in the field. One of the ways to increase student engagement and retention is by integrating games into the curriculum. Gamification-Based E-Learning Strategies for Computer Programming Education evaluates the different approaches and issues faced in integrating games into computer education settings. Featuring emergent trends on the application of gaming to pedagogical strategies and technological tactics, as well as new methodologies and approaches being utilized in computer programming courses, this book is an essential reference source for practitioners, researchers, computer science teachers, and students pursuing computer science.



Handbook Of Research On 3 D Virtual Environments And Hypermedia For Ubiquitous Learning


Handbook Of Research On 3 D Virtual Environments And Hypermedia For Ubiquitous Learning
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Author : Neto, Francisco Milton Mendes
language : en
Publisher: IGI Global
Release Date : 2016-05-23

Handbook Of Research On 3 D Virtual Environments And Hypermedia For Ubiquitous Learning written by Neto, Francisco Milton Mendes and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-05-23 with Education categories.


As society continues to experience increases in technological innovations, various industries must rapidly adapt and learn to incorporate these advances. When utilized effectively, the use of computer systems in educational settings creates a richer learning environment for students. The Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning is a critical reference source for the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction. Exploring innovative techniques and emerging trends in virtual learning and hypermedia, this book is ideally designed for researchers, developers, upper-level students, and educators interested in the incorporation of immersive technologies in the learning process.



A Simplex Approach To Learning Cognition And Spatial Navigation Emerging Research And Opportunities


A Simplex Approach To Learning Cognition And Spatial Navigation Emerging Research And Opportunities
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Author : Di Tore, Pio Alfredo
language : en
Publisher: IGI Global
Release Date : 2017-08-11

A Simplex Approach To Learning Cognition And Spatial Navigation Emerging Research And Opportunities written by Di Tore, Pio Alfredo and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-11 with Education categories.


Perception plays a key role in numerous aspects of life in contemporary society. By developing tools to effectively measure perception and spatial recognition, a range of relevant applications can be utilized. A Simplex Approach to Learning, Cognition, and Spatial Navigation: Emerging Research and Opportunities is an innovative source of scholarly material that presents a unique perspective on the convergence of game-based learning, empathy, cognition, and spatial understanding. Including a range of pertinent topics such as gender considerations, space representation, and user interfaces, this book is an ideal reference publication for academics, researchers, students, and educators interested in the role of spatial reference systems in education.



Social Media And Networking Concepts Methodologies Tools And Applications


Social Media And Networking Concepts Methodologies Tools And Applications
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Author : Management Association, Information Resources
language : en
Publisher: IGI Global
Release Date : 2015-07-31

Social Media And Networking Concepts Methodologies Tools And Applications written by Management Association, Information Resources and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-31 with Social Science categories.


In the digital era, users from around the world are constantly connected over a global network, where they have the ability to connect, share, and collaborate like never before. To make the most of this new environment, researchers and software developers must understand users’ needs and expectations. Social Media and Networking: Concepts, Methodologies, Tools, and Applications explores the burgeoning global community made possible by Web 2.0 technologies and a universal, interconnected society. With four volumes of chapters related to digital media, online engagement, and virtual environments, this multi-volume reference is an essential source for software developers, web designers, researchers, students, and IT specialists interested in the growing field of digital media and engagement. This four-volume reference includes various chapters covering topics related to Web 2.0, e-governance, social media activism, internet privacy, digital and virtual communities, e-business, customer relationship management, and more.



Deconstructing The Education Industrial Complex In The Digital Age


Deconstructing The Education Industrial Complex In The Digital Age
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Author : Loveless, Douglas
language : en
Publisher: IGI Global
Release Date : 2017-01-10

Deconstructing The Education Industrial Complex In The Digital Age written by Loveless, Douglas and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-10 with Education categories.


Developments in the education field are affected by numerous, and often conflicting, social, cultural, and economic factors. With the increasing corporatization of education, teaching and learning paradigms are continuously altered. Deconstructing the Education-Industrial Complex in the Digital Age is an authoritative reference source for the latest scholarly research on the shifting structure of school models in response to technological advances and corporate presence in educational contexts. Highlighting a comprehensive range of pertinent topics, such as teacher education, digital literacy, and neoliberalism, this book is ideally designed for educators, professionals, graduate students, researchers, and academics interested in the implications of the education-industrial complex.