[PDF] Code Your Own Games - eBooks Review

Code Your Own Games


Code Your Own Games
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You Can Code


You Can Code
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Author : Kevin Pettman
language : en
Publisher: Carlton Books Limited
Release Date : 2020-02-04

You Can Code written by Kevin Pettman and has been published by Carlton Books Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-04 with Coding theory categories.


A complete, self-contained coding course for absolute beginners. No prior knowledge of coding required - if you can switch on a computer, you can use this book!



20 Games To Create With Scratch


20 Games To Create With Scratch
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Author : Max Wainewright
language : en
Publisher: Union Square Kids
Release Date : 2017

20 Games To Create With Scratch written by Max Wainewright and has been published by Union Square Kids this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with JUVENILE NONFICTION categories.


With the help of robots and step-by-step instructions, this book provides all the code needed to build, play, and share 20 games using Scratch. The games are split across five difficulty levels.



Game Programming For Artists


Game Programming For Artists
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Author : Jarryd Huntley
language : en
Publisher: CRC Press
Release Date : 2017-09-29

Game Programming For Artists written by Jarryd Huntley and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-29 with Computers categories.


Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and practical code for commonly employed game systems. The best way to get into games is to make one, and this book will help artists do that!



Coding Games From Scratch


Coding Games From Scratch
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Author : Rachel Grant
language : en
Publisher: Capstone
Release Date : 2018-08

Coding Games From Scratch written by Rachel Grant and has been published by Capstone this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08 with Juvenile Nonfiction categories.


Learn the basics of coding using Scratch by focusing on simple coding techniques and language. This visual, hands-on guide will teach junior makerspace users how to recreate stories, make their stories, create presentations, and construct unique quizzes, all using Scratch. Download the Capstone 4D app to access video tutorials, tips, and bonus projects for an augmented reality experience that extends learning beyond the printed page--



Coding With Html Javascript Create Epic Computer Games


Coding With Html Javascript Create Epic Computer Games
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Author : Max Wainewright
language : en
Publisher: In Easy Steps Limited
Release Date : 2022-04-12

Coding With Html Javascript Create Epic Computer Games written by Max Wainewright and has been published by In Easy Steps Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-04-12 with Computers categories.


A new title in The QuestKids children’s series that is designed to make learning fun for children. Coding with HTML & JavaScript – Create Epic Computer Games is ideal for readers who want to learn the basics of making games with HTML and JavaScript – programming languages used by professional game developers. Step-by-step, this book will guide you to create your own epic computer games. Ideal for coders with some experience who are now ready to take their coding to the next level! You’ll learn how to: · Use HTML & JavaScript to code a series of games. · Make images move and respond to keyboard presses. · Draw objects on the HTML canvas, and use variables and timers. · Import images and add sounds to personalize your projects. · Develop your skills and build some amazing games!. To create the games in this book, children will need a desktop computer or a laptop. The games require a proper keyboard so will not work well on a tablet or iPad. It is recommended that children should be supervised when using the internet, especially when using a new website. Table of Contents 1. Getting Started 2. Saying Hello 3. Viewing Your Page 4. HTML & JavaScript 5. Pop the Balloon 6. JavaScript Tennis 7. Catch It! 8. Dog ‘n’ Donuts 9. Flying Fish 10. Meteor Storm 11. Snake 12. Break Wall 13. Game Challenge: Simple Catching 14. Game Challenge: Avoiding Games 15. Game Challenge: Advanced Catching 16. Game Mods 17. Finding Bugs 18. Commands 19. Glossary



Introducing Html5 Game Development


Introducing Html5 Game Development
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Author : Jesse Freeman
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012

Introducing Html5 Game Development written by Jesse Freeman and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Summary: Step-by-step guide to creating a 2D game using Impact, the JavaScript game framework that works with HTML5's Canvas element.



Make Independent Computer Games


Make Independent Computer Games
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Author : Neil King
language : en
Publisher: Neil King
Release Date : 2023-11-19

Make Independent Computer Games written by Neil King and has been published by Neil King this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-19 with Computers categories.


Do you want to make popular video games? This book is for anyone interested in learning how to create computer games, whether you are at school, college, University or already working in the industry. It is mainly aimed at the hobbyist or independent game maker who has a passion for computer games and a desire to make their own. You don’t need any game making or programming experience to benefit from this book. You will be able to use what you learn no matter what device your game will run on or what platform you choose to create it with. Some of the things you will take away from this book include: + A clear idea of how to make a video game. + Important things to research when designing your game. + Some of the pitfalls to avoid when making a game. + What makes a good game. + An idea of the mind-set you need to make your game work the way YOU want it to. The bite-sized sections are ideal to look back on during your game development journey (and after you have finished) to double check you have asked yourself the right questions. Chapters include information on: + Game concepts. + The psychology of gamers. + Thinking differently. + Interacting with device hardware. + How to get a computer to shuffle and deal cards efficiently. + Make your own "Fruit Slice" game. + Make your own "Maze" generator. + Artificial Intelligence and how to make your own simple neural network. + ...and much more. About the author: Neil King is a software engineer and has been making computer games since the 1980s, at the age of 10. More recently he has built himself a strong reputation in the I.T. industry for creativity and technical problem solving. Neil has developed cloud-based and stand-alone applications for multiple sectors including education, automotive, child safety, medical and gaming, and has had two number 1 best-selling apps in the App Store. His 20 years of experience in Further Education enables him to explain complex, technical instructions in an easy-to-understand way.



Flash Mx Games


Flash Mx Games
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Author : Nik Lever
language : en
Publisher: CRC Press
Release Date : 2012-10-12

Flash Mx Games written by Nik Lever and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-12 with Art categories.


Learn the professional skills you need to make the best use of Flash for creating interactive animation and producing exciting, dynamic Internet content. Nik Lever, writing as an artist for artists, takes you through the entire process from creating the art and animation for games in Flash, to adding the interactivity using Flash's ActionScripting language. He also provides valuable extra coverage of how Flash integrates with Director 8.5 Shockwave studio and C++. As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.



Building Javascript Games


Building Javascript Games
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Author : Arjan Egges
language : en
Publisher: Apress
Release Date : 2014-09-30

Building Javascript Games written by Arjan Egges and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-09-30 with Computers categories.


Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used programming languages world wide, and is the basis for applications that can run in any modern browser, on any device from smart phone to tablet to PC. Especial emphasis is given to touch-based interface, but all games also run using a regular mouse and keyboard setup. The four games you’ll develop from reading this book are: Painter Jewel Jam Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, puzzle, maze, and platform styles of game play. The approach in Building JavaScript Games follows the basic structure of a game rather than the syntax of a language. From almost the very first chapter you are building games to run on your phone or other device and show to your friends. Successive projects teach about handling player input, manipulating game objects, designing game worlds, managing levels, and realism through physics. All told, you’ll develop four well-designed games, making Building JavaScript Games one of the most enjoyable ways there is to learn about programming browser-based games. The final chapters in the book contain a very nice bonus of sorts. In them you will find excerpts from interviews with two prominent people from the game industry: Mark Overmars, who is CTO of Tingly Games and creator of GameMaker, and Peter Vesterbacka, the CMO of Rovio Entertainment - the creators of the Angry Birds franchise. Their insight and perspective round off what is already a fun and valuable book.



Coding With Scratch Create Fantastic Driving Games


Coding With Scratch Create Fantastic Driving Games
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Author : Max Wainewright
language : en
Publisher: In Easy Steps Limited
Release Date : 2022-04-12

Coding With Scratch Create Fantastic Driving Games written by Max Wainewright and has been published by In Easy Steps Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-04-12 with Juvenile Nonfiction categories.


A new title in The QuestKids children’s series that is designed to make learning fun for children. Coding with Scratch – Create Fantastic Driving Games will take you from Scratch basics through to creating your own fantastic driving games in easy steps. Each game comes with challenges to take you to the next level of coding. Even includes mods to make your games more exciting. Have fun and amaze your friends and family! · You’ll learn how to: · Use code to make a series of driving games including parking, racing, scrolling and two-player games. · Design your own game levels, cars and tracks. · Use variables to keep the score and to store the speed in your games. · Add sounds and create your own code blocks and functions. To create the games in this book, children will need a desktop computer or a laptop. The games require a proper keyboard so will not work well on a tablet or iPad. It is recommended that children should be supervised when using the internet, especially when using a new website. Table of Contents: 1. Coding with Scratch 2. Track Driver 3. Two-player Racer 4. Street Racer 5. Snowmobile Slalom 6. Big Track Racer 7. Desert Drifter 8. Formula Racer 9. Motorcross Rider 10. Parking Star 11. 3D Driver 12. Game Challenges: Monster Truck 13. Game Challenges: 3D Motorbike Racer 14. Game Mods 15. Glossary