[PDF] Building Javascript Games - eBooks Review

Building Javascript Games


Building Javascript Games
DOWNLOAD

Download Building Javascript Games PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Building Javascript Games book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page



Building Javascript Games


Building Javascript Games
DOWNLOAD
Author : Arjan Egges
language : en
Publisher: Apress
Release Date : 2014-09-30

Building Javascript Games written by Arjan Egges and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-09-30 with Computers categories.


Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used programming languages world wide, and is the basis for applications that can run in any modern browser, on any device from smart phone to tablet to PC. Especial emphasis is given to touch-based interface, but all games also run using a regular mouse and keyboard setup. The four games you’ll develop from reading this book are: Painter Jewel Jam Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, puzzle, maze, and platform styles of game play. The approach in Building JavaScript Games follows the basic structure of a game rather than the syntax of a language. From almost the very first chapter you are building games to run on your phone or other device and show to your friends. Successive projects teach about handling player input, manipulating game objects, designing game worlds, managing levels, and realism through physics. All told, you’ll develop four well-designed games, making Building JavaScript Games one of the most enjoyable ways there is to learn about programming browser-based games. The final chapters in the book contain a very nice bonus of sorts. In them you will find excerpts from interviews with two prominent people from the game industry: Mark Overmars, who is CTO of Tingly Games and creator of GameMaker, and Peter Vesterbacka, the CMO of Rovio Entertainment - the creators of the Angry Birds franchise. Their insight and perspective round off what is already a fun and valuable book.



Introducing Javascript Game Development


Introducing Javascript Game Development
DOWNLOAD
Author : Graeme Stuart
language : en
Publisher: Apress
Release Date : 2017-12-07

Introducing Javascript Game Development written by Graeme Stuart and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-07 with Computers categories.


Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been easier than it is now. New web technology allows even beginner developers to turn their hand to game development. Developed from an undergraduate course module, Introducing JavaScript Game Development teaches each new technology as it is introduced so can be followed by enthusiastic beginners as well as intermediate coders. You will learn how to work with HTML5 and the canvas element, how to understand paths, how to draw to a design and create your spaceship and asteroids. You’ll then move on to animating your game, and finally building. You will work step-by-step through the game design process, starting with only what is necessary to complete each step, and refactoring the code as necessary along the way, reflecting the natural progression that code follows in the real world. Each chapter is designed to take yourcode base to the next level and to add to your skills. After completing the examples in this book you will have the tools necessary to build your own, high-quality games. Make the process of creating object-oriented 2D games more fun and more productive and get started on your game development journey.



Build An Html5 Game


Build An Html5 Game
DOWNLOAD
Author : Karl Bunyan
language : en
Publisher: No Starch Press
Release Date : 2015-03-23

Build An Html5 Game written by Karl Bunyan and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-23 with Computers categories.


If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, you’ll use your skills to create a truly cross-platform bubble-shooter game—playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you’ll learn how to: Send sprites zooming around the screen with JavaScript animations Make things explode with a jQuery plug-in Use hitboxes and geometry to detect collisions Implement game logic to display levels and respond to player input Convey changes in game state with animation and sound Add flair to a game interface with CSS transitions and transformations Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter 1—no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter’s code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.



Foundation Game Design With Html5 And Javascript


Foundation Game Design With Html5 And Javascript
DOWNLOAD
Author : Rex van der Spuy
language : en
Publisher: Apress
Release Date : 2013-01-28

Foundation Game Design With Html5 And Javascript written by Rex van der Spuy and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-28 with Computers categories.


Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.



Game Programming Patterns


Game Programming Patterns
DOWNLOAD
Author : Robert Nystrom
language : en
Publisher: Genever Benning
Release Date : 2014-11-03

Game Programming Patterns written by Robert Nystrom and has been published by Genever Benning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-03 with Computers categories.


The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.



Hands On Game Development With Webassembly


Hands On Game Development With Webassembly
DOWNLOAD
Author : Rick Battagline
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-05-31

Hands On Game Development With Webassembly written by Rick Battagline and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-31 with Computers categories.


Make your WebAssembly journey fun while making a game with it Key FeaturesCreate a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamentalsGet to grips with advanced game mechanics in WebAssemblyLearn to use WebAssembly and WebGL to render to the HTML5 canvas elementBook Description Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web. This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5. This book covers a lot of ground in both game development and web application development. When creating a game or application that targets WebAssembly, developers need to learn a plethora of skills and tools. This book is a sample platter of those tools and skills. It covers topics including Emscripten, C/C++, WebGL, OpenGL, JavaScript, HTML5, and CSS. The reader will also learn basic techniques for game development, including 2D sprite animation, particle systems, 2D camera design, sound effects, 2D game physics, user interface design, shaders, debugging, and optimization. By the end of the book, you will be able to create simple web games and web applications targeting WebAssembly. What you will learnBuild web applications with near-native performance using WebAssemblyBecome familiar with how web applications can be used to create games using HTML5 Canvas, WebGL, and SDLBecome well versed with game development concepts such as sprites, animation, particle systems, AI, physics, camera design, sound effects, and shadersDeploy C/C++ applications to the browser using WebAssembly and EmscriptenUnderstand how Emscripten HTML shell templates, JavaScript glue code, and a WebAssembly module interactDebug and performance tune your WebAssembly applicationWho this book is for Web developers and game developers interested in creating applications for the web using WebAssembly. Game developers interested in deploying their games to the web Web developers interested in creating applications that are potentially orders of magnitude faster than their existing JavaScript web apps C/C++ developers interested in using their existing skills to deploy applications to the web



Javascript From Beginner To Professional


Javascript From Beginner To Professional
DOWNLOAD
Author : Laurence Lars Svekis
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-12-15

Javascript From Beginner To Professional written by Laurence Lars Svekis and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-15 with Computers categories.


Start your journey towards becoming a JavaScript developer with the help of more than 100 fun exercises and projects. Purchase of the print or Kindle book includes a free eBook in the PDF format. Key Features Write eloquent JavaScript and employ fundamental and advanced features to create your own web apps Interact with the browser with HTML and JavaScript, and add dynamic images, shapes, and text with HTML5 Canvas Build a password checker, paint web app, hangman game, and many more fun projects Book Description This book demonstrates the capabilities of JavaScript for web application development by combining theoretical learning with code exercises and fun projects that you can challenge yourself with. The guiding principle of the book is to show how straightforward JavaScript techniques can be used to make web apps ranging from dynamic websites to simple browser-based games. JavaScript from Beginner to Professional focuses on key programming concepts and Document Object Model manipulations that are used to solve common problems in professional web applications. These include data validation, manipulating the appearance of web pages, working with asynchronous and concurrent code. The book uses project-based learning to provide context for the theoretical components in a series of code examples that can be used as modules of an application, such as input validators, games, and simple animations. This will be supplemented with a brief crash course on HTML and CSS to illustrate how JavaScript components fit into a complete web application. As you learn the concepts, you can try them in your own editor or browser console to get a solid understanding of how they work and what they do. By the end of this JavaScript book, you will feel confident writing core JavaScript code and be equipped to progress to more advanced libraries, frameworks, and environments such as React, Angular, and Node.js. What you will learn Use logic statements to make decisions within your code Save time with JavaScript loops by avoiding writing the same code repeatedly Use JavaScript functions and methods to selectively execute code Connect to HTML5 elements and bring your own web pages to life with interactive content Make your search patterns more effective with regular expressions Explore concurrency and asynchronous programming to process events efficiently and improve performance Get a head start on your next steps with primers on key libraries, frameworks, and APIs Who this book is for This book is for people who are new to JavaScript (JS) or those looking to build up their skills in web development. Basic familiarity with HTML & CSS would be beneficial. Whether you are a junior or intermediate developer who needs an easy-to-understand practical guide for JS concepts, a developer who wants to transition into working with JS, or a student studying programming concepts using JS, this book will prove helpful.



Learning Html5 Game Programming


Learning Html5 Game Programming
DOWNLOAD
Author : James L. Williams
language : en
Publisher: Addison-Wesley Professional
Release Date : 2012

Learning Html5 Game Programming written by James L. Williams and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Presents practical instrucion and theory for using the features of HTML5 to create a online gaming applications.



Javascript For Modern Web Development


Javascript For Modern Web Development
DOWNLOAD
Author : Alok Sinha Ranjan, Abhilasha Battewad Ranjit
language : en
Publisher: BPB Publications
Release Date : 2020-04-28

Javascript For Modern Web Development written by Alok Sinha Ranjan, Abhilasha Battewad Ranjit and has been published by BPB Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-28 with Computers categories.


Beginner to Expert in Web development with JavaScript: From HTML to React-Redux KEY FEATURES a- Acquire web development skills to build independent applications a- Understand the basics of HTML, CSS, JavaScript, React and Reduxa- Create build beautiful applications using HTML, CSS, JavaScript, React and Reduxa- Learn how to debug and unit test your applications properly to build good end productsa- Follow best practices to write good quality code and build performant applicationsDESCRIPTION This book will take you on a complete journey of learning web development, starting right with the basics. The book begins with the history of web development and JavaScript, how it has evolved over these years, and how it still keeps growing with new features. Next, you will learn the basic pillars of web development - HTML, CSS, and JavaScript. You will learn about the functional, object-oriented programming and asynchronous behaviour, and how JavaScript provides for these. Empowered with the basics, you will proceed to learn the new features of JavaScript, ES2015, and the latest ES2019. Next, you will apply your learning to build a real application to see how the Web takes shape.At the end, you will also have an introductory section on ReactJS, one of the modern frameworks for UI development and also develop a simple weather application using React. You will be introduced to Redux as the state container for React applications. This book will conclude with an introductory look at additional topics which can be taken up to become a professional and in building enterprise level applications.WHAT WILL YOU LEARN By the end of the book, you will be building real web applications to put your knowledge to practice. This book introduces all the concepts to get started with web application development. To further excel in this field, you really need to practice by building a lot many applications, implementing your own ideas or imitating existing websites. Also remember to practice additional examples provided in the code bundle of the book to master this field.WHO THIS BOOK IS FOR This book can be used by people who are completely new to software development and want to get into front-end web development by starting from basics. This book can also be used by JavaScript users for a quick reference to the fundamentals of HTML, CSS, JS, and learn ReactJS with Redux, as well as the new features in JavaScript ES2019.Table of Contents1. History of JS and how it has revolutionized web development2. HTML: Creating Web Content 3. CSS: Making content beautiful4. JavaScript Programming: Making application Interactive5. Functional programming with JavaScript6. Object-Oriented JavaScript7. Asynchronous Programming8. What's new in ES2019 JavaScript9. Building an application with JavaScript10. Debugging JavaScript Applications11. Unit test automation12. Build and Deploy an Application13. JavaScript Best Practices14. Introduction to React15. Building an application with React 16. State Management in React applications17. Debugging, Testing and Deploying React applications18. What is next - for becoming a pro?About the AuthorsAlok Ranjan is a B.Tech in Computer Science and Engineering from IIT Delhi. After graduating in 2001, Alok worked with companies like Newgen, Virtusa, and Convergys before starting his entrepreneurial journey. Abhilasha Sinha is BE Computer Science from Osmania University. After completing her graduation in 2003, she started her career as a Software Engineer with Infosys. She went on to become Senior Technology Architect in a long and fulfilling association of 12 years. Ranjit Battewad has over 8 years of experience in full-stack web and mobile application development. Associated with WalkingTree Technologies since past over 8 years and playing the role of senior technical lead, he has exposure to complex application architecture design and development.



Physics For Javascript Games Animation And Simulations


Physics For Javascript Games Animation And Simulations
DOWNLOAD
Author : Adrian Dobre
language : en
Publisher: Apress
Release Date : 2014-06-14

Physics For Javascript Games Animation And Simulations written by Adrian Dobre and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-14 with Computers categories.


Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and simulations. It also includes more advanced topics, such as particle systems, which are essential for creating effects such as sparks or smoke. The book also addresses the key issue of balancing accuracy and simplicity in your games and simulations, and the final chapters provide you with the information and the code to make the right choice for your project. Physics for JavaScript Games, Animation, and Simulations assumes you have a basic knowledge of JavaScript and HTML5. However, no previous knowledge of physics is required—only some very basic math skills. The authors present everything from basic principles to advanced concepts in an approachable way, so you’ll be able to follow the logic and easily adapt the principles to your own applications. The book is packed full of practical examples of how you can apply physics to your own games and applications. Spring behaviors can be used for anything from tweaking lowrider suspension to creating cloth simulation; flotation mechanics enable the simulation of submersibles or dirigibles; you can even create your own solar system with accurate orbits and gravity. It doesn’t matter if you’re modeling the Lorentz force in an electromagnetic field or you’re modeling the lift force in a flight simulator, Physics for JavaScript Games, Animation, and Simulations enables you to fill your games and applications with accurate and realistic effects.