Coding Adventures Build Your Own Video Game

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Coding Adventures Build Your Own Video Game
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Author : Duncan Neven
language : en
Publisher: Field Books
Release Date :
Coding Adventures Build Your Own Video Game written by Duncan Neven and has been published by Field Books this book supported file pdf, txt, epub, kindle and other format this book has been release on with Language Arts & Disciplines categories.
Welcome to the exciting world of video game creation! In this book, "Coding Adventures: Build Your Own Video Game," we embark on a journey together—a journey that will transform you from a game enthusiast into a bona fide game developer. Whether you’re a teenager dreaming of crafting the next blockbuster, a young adult seeking a creative outlet, or an adult looking for a career change, this book is designed to empower you with the knowledge and skills you need to succeed. I've structured this book with a beginner's perspective in mind. No prior programming experience is necessary; we will gradually introduce programming concepts tailored specifically for game development. We'll be using widely accessible game engines like Unity and Unreal Engine, eliminating the need for complex, low-level programming. Think of this book as your personalized guide, complete with step-by-step instructions, clear explanations, real-world examples, and ample opportunity for hands-on practice. We will avoid overwhelming you with jargon and overly technical details; instead, we'll use relatable analogies and a conversational tone to demystify complex concepts. Every chapter is designed to build upon the previous one, ensuring a smooth and engaging learning experience. Remember, the key to success in game development, as in any creative endeavor, lies in consistent effort, a willingness to learn, and most importantly, a passion for what you are creating. So, let's begin our coding adventure. Let’s bring your game ideas to life. I'm confident that by the end of this book, you will not only have completed your first video game, but you’ll have laid a solid foundation for your future endeavors in this exciting and rewarding field.
Video Games
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Author : Kathy Ceceri
language : en
Publisher: Nomad Press
Release Date : 2015-09-21
Video Games written by Kathy Ceceri and has been published by Nomad Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-21 with Juvenile Nonfiction categories.
Catch a glimpse inside a school bus and you’ll see lots of kids looking down. What are they doing? They’re deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships. Over 90 percent of kids ages 2–17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch! Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers’ building skills, while writing actual game code opens digital doors readers may not have known existed.
Video Games
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Author : Kathy Ceceri
language : en
Publisher: Nomad Press
Release Date : 2015-09-21
Video Games written by Kathy Ceceri and has been published by Nomad Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-21 with Juvenile Nonfiction categories.
Catch a glimpse inside a school bus and you’ll see lots of kids looking down. What are they doing? They’re deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships. Over 90 percent of kids ages 2–17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch! Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers’ building skills, while writing actual game code opens digital doors readers may not have known existed.
Scratch 3 Programming Playground
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Author : Al Sweigart
language : en
Publisher: No Starch Press
Release Date : 2021-01-19
Scratch 3 Programming Playground written by Al Sweigart and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-19 with Juvenile Nonfiction categories.
A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3
Retro Gaming With Raspberry Pi
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Author : The Makers of The MagPi magazine
language : en
Publisher: Raspberry Pi Press
Release Date : 2024-02-20
Retro Gaming With Raspberry Pi written by The Makers of The MagPi magazine and has been published by Raspberry Pi Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-02-20 with Computers categories.
The 1980s and 1990s were a glorious era for gaming! In just twelve short years (1982-1994) we had the Sinclair Spectrum, Commodore 64, Amiga, and Atari ST; NES, SNES, Sega Master System, Sega Genesis/Mega Drive, and Saturn right up to the Sony PlayStation. The pace of change from bitmapped graphics, through to sprite scaling and eventually 3D polygon graphics was breathtaking. We're still nursing sore thumbs from endless button-bashing. This book shows you, step-by-step, how to turn Raspberry Pi into several classic consoles and computers. Discover where to get brand new games from, and even how to start coding games. If you're brave, we'll show you how to build a full-sized arcade machine. This book will help you to: Write a classic text adventure Create a Pong-style video game Emulate classic computers and consoles on Raspberry Pi or Raspberry Pi Pico Create authentic-looking replicas of classic machines right down to their cases Discover controllers and other retro gaming hardware to enhance your experiences Connect Raspberry Pi to a cathode-ray tube (CRT) display Rediscovering retro games is a fantastic hobby. You get all the thrill of nostalgia, and replay classic games that still hold up today, and you learn how computers and consoles work in the process.
Retro Gaming Hacks
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Author : Chris Kohler
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2005-10-12
Retro Gaming Hacks written by Chris Kohler and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-10-12 with Games & Activities categories.
Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a Pong junkie since puberty, Chris Kohler's Retro Gaming Hacks is the indispensable new guide to playing and hacking classic games. Kohler has complied tons of how-to information on retro gaming that used to take days or weeks of web surfing to track down and sort through, and he presents it in the popular and highly readable Hacks style. Retro Gaming Hacks serves up 85 hard-nosed hacks for reviving the classic games. Want to game on an original system? Kohler shows you how to hack ancient hardware, and includes a primer for home-brewing classic software. Rather adapt today's equipment to run retro games? Kohler provides emulation techniques, complete with instructions for hacking a classic joystick that's compatible with a contemporary computer. This book also teaches readers to revive old machines for the original gaming experience: hook up an Apple II or a Commodore 64, for example, and play it like you played before. A video game journalist and author of Power Up: How Japanese Video Games Gave the World an Extra Life, Kohler has taught the history of video games at Tufts University. In Retro Gaming Hacks, he locates the convergence of classic games and contemporary software, revealing not only how to retrofit classic games for today's systems, but how to find the golden oldies hidden in contemporary programs as well. Whether you're looking to recreate the magic of a Robotron marathon or simply crave a little handheld Donkey Kong, Retro Gaming Hacks shows you how to set the way-back dial.
A Gamer S Introduction To Programming In C
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Author : Aaron Langille
language : en
Publisher: CRC Press
Release Date : 2024-09-30
A Gamer S Introduction To Programming In C written by Aaron Langille and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-30 with Computers categories.
Turn your love of video games into a new love of programming by learning the ins and outs of writing code while also learning how to keep track of high scores, what video game heroes and loot boxes are made of, how the dreaded RNG (random number generation) works, and much, much more. This book is the first in an ongoing series designed to take readers from no coding knowledge to writing their own video games and interactive digital experiences using industry standard languages and tools. But coding books are technical, boring, and scary, aren’t they? Not this one. Within these pages, readers will find a fun and approachable adventure that will introduce them to the essential programming fundamentals like variables, computer-based math operations, RNG, logic structures, including if-statements and loops, and even some object-oriented programming. Using Visual Studio and C#, readers will write simple but fun console programs and text-based games that will build coding skills and confidence. Packed with practical examples and plain-language explanations, this book is structured like a video game, complete with levels to progress through, bonus levels for extra practice, cutscenes that offer info-packed coding breaks, and end-of-level code rewards to illustrate how everything fits together. Gain even more experience by exploring the resources and bonus materials at the companion website: https://welcomebraveadventurer.ca. Engaging and concise, this book is appealing to both a general readership as well as course convenors and students of programming. Put on your cap of +5 courage and level up by joining the coding adventure that awaits you inside!
Adventures In Raspberry Pi
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Author : Carrie Anne Philbin
language : en
Publisher: John Wiley & Sons
Release Date : 2017-07-12
Adventures In Raspberry Pi written by Carrie Anne Philbin and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-12 with Juvenile Nonfiction categories.
Build cool Raspberry Pi projects with no experience required! Adventures in Raspberry Pi, 3rd Edition is the fun guide to learning programming. Starting from the very basics and building skill upon skill, you'll learn developing fundamentals—even if you've never programmed before. Learning is exciting when you're working your way through cool projects, but the concepts you learn and the skills you master will take you further than you ever thought possible. You'll learn how your Raspberry Pi 3 works and what it can do as you create stories and games, program shapes, code music, and even build Minecraft worlds with projects designed specifically for kids 11 to 15. Author Carrie Anne Philbin is a former high school teacher, and she showcases her skills with clear, easy to follow instructions and explanations every step of the way. If you're interested in programming but find other books hard to understand, this book is your ideal starting point for mastering the Raspberry Pi. Inexpensive, non-intimidating, yet surprisingly versatile, the Raspberry Pi 3 is an ideal way to learn programming. Updated to align with the newest board, this book will teach you fundamental programming skills while having a ton of fun! Get acquainted with your Raspberry Pi's bits and pieces Take control of your Pi's "insides" with simple commands Program games, code music, and build a jukebox Discover where your new skills can take you next The tiny, credit-card sized Raspberry Pi has become a huge hit among kids—and adults—interested in programming. It does everything your desktop can do, but with a few basic programming skills, you can make it do so much more. With simple instructions, fun projects, and solid skills, Adventures in Raspberry Pi is the ultimate kids' programming guide!
Super Scratch Programming Adventure Covers Version 2
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Author : The LEAD Project
language : en
Publisher: No Starch Press
Release Date : 2013-10-13
Super Scratch Programming Adventure Covers Version 2 written by The LEAD Project and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-13 with Juvenile Nonfiction categories.
Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 2, brings the language right into your web browser, with no need to download software. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They’ll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Now Updated for Scratch 2 The free Super Scratch Educator's Guide provides commentary and advice on the book's games suitable for teachers and parents. For Ages 8 and Up
Super Scratch Programming Adventure Scratch 3
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Author : The LEAD Project
language : en
Publisher: No Starch Press
Release Date : 2019-08-27
Super Scratch Programming Adventure Scratch 3 written by The LEAD Project and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-27 with Juvenile Nonfiction categories.
Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3