[PDF] Coding4fun - eBooks Review

Coding4fun


Coding4fun
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Kinect For Windows Sdk Programming Guide


Kinect For Windows Sdk Programming Guide
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Author : Abhijit Jana
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-01-01

Kinect For Windows Sdk Programming Guide written by Abhijit Jana and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-01 with Computers categories.


This book is a practical tutorial that explains all the features of Kinect SDK by creating sample applications throughout the book. It includes a detailed discussion of APIs with step-by-step explanation of development of a real-world sample application. The purpose of this book is to explain how to develop applications using the Kinect for Windows SDK. If you are a beginner and looking to start developing applications using the Kinect for Windows SDK, and if you want to build motion-sensing, speech-recognizing applications with Kinect, this book is for you. This book uses C♯ and WPF (Windows P.



Beginning Kinect Programming With The Microsoft Kinect Sdk


Beginning Kinect Programming With The Microsoft Kinect Sdk
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Author : Jarrett Webb
language : en
Publisher: Apress
Release Date : 2012-06-12

Beginning Kinect Programming With The Microsoft Kinect Sdk written by Jarrett Webb and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-06-12 with Computers categories.


Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today. Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction. Helps you create a proper development environment for Kinect applications. Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio Provides fun examples that keep you engaged and learning



Kinect For Windows Sdk Puroguramingu


Kinect For Windows Sdk Puroguramingu
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Author : 中村薫
language : en
Publisher: 秀和システム
Release Date : 2012-03

Kinect For Windows Sdk Puroguramingu written by 中村薫 and has been published by 秀和システム this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03 with Reference categories.


話題のセンサーデバイスでアプリをパワーアップする。豊富なサンプルプログラム、APIリファレンスも充実。



Kinect


Kinect
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Author : Jarrett Webb
language : ja
Publisher: 翔泳社
Release Date : 2013-03-15

Kinect written by Jarrett Webb and has been published by 翔泳社 this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-15 with categories.


Microsoft Kinect を256%使うソフトウェア開発本 マウスでもキーボードでもない入力デバイスとして耳目を集めているマイクロソフトのKinect(キネクト)。人体の動き(ジェスチャー)を認識し、その動きによって、マウスやキーボードが行なっていたように、パソコンを操作できるようにするモノです。Wiiのように何かを持ったり踏んだりする必要はありません。Kinectの前で手を振れば、それがPCの操作となります。ただし、手を振る動作が、どんな入力内容なのかをPCに理解させなければなりません。その方法を多数のサンプルとともに詳解してゆきます。映画『マイノリティ・レポート』で描かれた世界を現実にするデバイスと、それを使ったソフトウェアの書き方を、広く深く解説します。 ※本電子書籍は同名出版物を底本とし作成しました。記載内容は印刷出版当時のものです。 ※印刷出版再現のため電子書籍としては不要な情報を含んでいる場合があります。 ※印刷出版とは異なる表記・表現の場合があります。予めご了承ください。 ※プレビューにてお手持ちの電子端末での表示状態をご確認の上、商品をお買い求めください。 (翔泳社)



Meet The Kinect


Meet The Kinect
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Author : Sean Kean
language : en
Publisher: Apress
Release Date : 2012-05-10

Meet The Kinect written by Sean Kean and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05-10 with Computers categories.


Meet the Kinect introduces the exciting world of volumetric computing using the Microsoft Kinect. You'll learn to write scripts and software enabling the use of the Kinect as an input device. Interact directly with your computer through physical motion. The Kinect will read and track body movements, and is the bridge between the physical reality in which you exist and the virtual world created by your software. Microsoft’s Kinect was released in fall 2010 to become the fastest-selling electronic device ever. For the first time, we have an inexpensive, three-dimensional sensor enabling direct interaction between human and computer, between the physical world and the virtual. The Kinect has been enthusiastically adopted by a growing culture of enthusiasts, who put it to work in creating technology-based art projects, three-dimensional scanners, adaptive devices for sight-impaired individuals, new ways of interacting with PCs, and even profitable business opportunities. Meet the Kinect is the resource to get you started in mastering the Kinect and the exciting possibilities it brings. You’ll learn about the Kinect hardware and what it can do. You’ll install drivers and learn to download and run the growing amount of Kinect software freely available on the Internet. From there, you’ll move into writing code using some of the more popular frameworks and APIs, including the official Microsoft API and the language known as Processing that is popular in the art and creative world. Along the way, you’ll learn principles and terminology. Volumetric computing didn’t begin with the Kinect. The field is decades old—if you’ve ever had an MRI, for example, you have benefitted from volumetric computing technology. Meet the Kinect goes beyond just the one device to impart the principles and terminology underlying the exciting field of volumetric computing that is now wide-openand accessible to the average person.



Coding4fun


Coding4fun
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Author : Dan Fernandez
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2008-11-26

Coding4fun written by Dan Fernandez and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-11-26 with Computers categories.


How would you like to build an Xbox game, use your Nintendo Wiimote to create an electronic whiteboard, or build your own peer-to-peer application? Coding4Fun helps you tackle some cool software and hardware projects using a range of languages and free Microsoft software. Now you can code for fun with C#, VB, ASP.NET, WPF, XNA Game Studio, Popfly, as well as the Lua programming language. If you love to tinker, but don't have time to figure it all out, this book gives you clear, step-by-step instructions for building ten creative projects, including: Alien Attack: Create a 2D clone of Space Invaders with XNA for the PC, Xbox 360, and Zune LEGO Soldier: Create an action game using Popfly with a custom-built virtual LEGO character World of Warcraft RSS Feed Reader: Use WoW's customizable interface to have feeds pop up while you're gaming InnerTube: Download YouTube videos automatically and convert them to a file format for off-line viewing PeerCast: Stream video files from any PC TwitterVote: Create custom online polls on Twitter WHSMail: Build a website with ASP.NET for Windows Home Server that lets you view the messages stored on a computer with Outlook "Wiimote" Controlled Car: Steer your remote-controlled car by tilting the Wii Remote controller left and right Wiimote Whiteboard: Create an interactive whiteboard using a Wii Remote Holiday Lights: Synchronize your holiday light display with music to create your own light show The perfect gift for any developer, Coding4Fun shows you how to use your programming skills in new and fun ways. "This book is amazing! The scope is so wonderfully broad that anyone who has an interest in designing games at any level should read this book." -- Alex Albrecht, Creator of Diggnation / Totally Rad Show / Project Lore



Windows Phone 7 Recipes


Windows Phone 7 Recipes
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Author : Fabio Claudio Ferracchiati
language : en
Publisher: Apress
Release Date : 2011-07-21

Windows Phone 7 Recipes written by Fabio Claudio Ferracchiati and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-21 with Computers categories.


Developers are racing to discover how to develop for Windows Phone 7—and there is no quicker resource to help you get up to speed than Windows Phone 7 Recipes. This book covers all aspects of development, configuration, testing, and distribution, with detailed code samples and rapid walkthroughs to support you every step of the way. You'll find recipes that unlock advanced user interface development, data storage and retrieval, integration with cloud services, adding media and location-based services, and working with Silverlight and Expression Blend. Learn to use sensors such as the camera, GPS, and accelerometer to build cutting-edge applications. Manage the new way to interact with applications using the gestures library both from the XNA Framework library and the Silverlight Windows Phone Toolkit library.



Windows Phone Recipes


Windows Phone Recipes
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Author : Fabio Claudio Ferracchiati
language : en
Publisher: Apress
Release Date : 2012-02-02

Windows Phone Recipes written by Fabio Claudio Ferracchiati and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-02-02 with Computers categories.


Windows Phone 7.5 (code-named Mango) marks a significant upgrade to Microsoft’s smartphone products. Packed with sophisticated new features and functionality, the device is a .NET developer’s dream, easily programmable using Silverlight, XNA and C#. Windows Phone Recipes utilizes a proven problem-solution approach, providing a concise guide to all the phone’s features in recipe book format. First, the problem you're facing is identified. Then, a clear explanation of the solution is given, supported by a fully-worked code sample that demonstrates the feature in action. All aspects of development, configuration, testing, and distribution are covered. You'll find recipes that unlock advanced user interface features, deal with data storage, integrate with cloud services, add media and location services, and much more. It's everything you'll need to put a professional polish on your Windows Phone 7.5 applications!



Learn To Program With Visual Basic 2010 Express


Learn To Program With Visual Basic 2010 Express
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Author : John Smiley
language : en
Publisher: Lulu.com
Release Date : 2010

Learn To Program With Visual Basic 2010 Express written by John Smiley and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Computers categories.


An Introductory text on Visual Basic using the freely downloadable Visual Basic 2010 Express Edition. The easiest technical book you'll ever read. Open it up and see for yourself. Join Professor Smiley's Visual Basic.Net class as he teaches essential skills in programming, coding and more. Using a student-instructor conversational format, this book starts at the very beginning with crucial programming fundamentals. You'll quickly learn how to identify customer needs so you can create an application that achieves programming objectives---just like experienced programmers. By identifying clear client goals, you'll learn important programming basics---like how computers view input and execute output based on the information they are given---then use those skills to develop real-world applications. Participate in this one-of-a-kind classroom experience and see why Professor Smiley is renowned for making learning fun and easy.