Commodore 64 Basics

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Commodore 64 Basics
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Author : Ann Harris
language : en
Publisher: Wiley
Release Date : 1985-01-18
Commodore 64 Basics written by Ann Harris and has been published by Wiley this book supported file pdf, txt, epub, kindle and other format this book has been release on 1985-01-18 with Computers categories.
This inviting, introductory self-teaching guide shows you how to use and program the Commodore 64 computer. It covers everything from turning on the machine and connecting the peripherals, through BASIC programming and structured programming--even how to use the machine's music and graphics capabilities. Includes programs for home management, entertainment, and education--from board and adventure games to checkbook balancing and data files. Programs become progressively more complex through useful and interesting examples.
Commodore 64
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Author : Frederick E. Mosher
language : en
Publisher:
Release Date : 1984
Commodore 64 written by Frederick E. Mosher and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1984 with BASIC (Computer program language) categories.
A Hobbyist S Guide To Thec64 Mini
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Author : Holger Weßling
language : en
Publisher: Andrews UK Limited
Release Date : 2018-11-28
A Hobbyist S Guide To Thec64 Mini written by Holger Weßling and has been published by Andrews UK Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-28 with Computers categories.
If you own a C64 and tinkered with it, you will definitely enjoy this book. I have collected a large collection of tips and tricks, hardware, useful software and many other interesting internet links for the Mini. Retro Games has answered my every question and covered every topic. As a result, a lot of official answers went into this book. The software solutions I present here will make it easier to use and extend the Mini with a variety of new games compared to the possibilities you have using the original menu. I mention some tools and tricks that make loading new games from an USB stick much easier and I will show you how you can use all your games from almost all Commodore file formats on the Mini. I found and interviewed dedicated users who took the Mini apart and analyzed the hardware. What gave birth from tinkering with the hardware is the information from which you now can benefit. For example, you can learn about the joystick and USB compatibilities, why delays can occur between a joystick action and the screen display and what you can do about it. Slightly more complex changes of the system are also possible e.g. you can change the music menu, which seems dull at first, but is technically somehow more difficult to implement than you might think. I do hope that you will find a lot of suggestions to revive or deepen your love for the C64 in this book and that you will have a lot of fun playing and experimenting with it.
Mastering Machine Code On Your Commodore 64
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Author : Mark Greenshields
language : en
Publisher: Andrews UK Limited
Release Date : 2022-03-31
Mastering Machine Code On Your Commodore 64 written by Mark Greenshields and has been published by Andrews UK Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-03-31 with Computers categories.
First published in 1984, this highly-rated guide written by 8-bit expert Mark Greenshields helped Commodore 64 users take their skills further than ever before. It was designed to take 'bedroom coders' from a point where they were comfortable with the commands - and limitations - of BASIC, to having knowledge and experience of the home computer's far more powerful machine code. In addition to explaining the concepts of this more advanced language, the reader is provided with a number of example programs that not only help with learning, but are also of great practical use for both games and utilities. This book helped many a Commodore user with their first steps into the world of machine code and to this day remains an important reference for those interested in the world of retro games and programming. * * * As the original publisher Interface Publications wrote: Now, you can master machine code on the Commodore 64 quickly and easily. Say goodbye to jerky, slow-moving graphics in BASIC, and learn the secrets of professional, incredibly swift graphic production in machine code. You're holding the first complete tutorial on using assembly language on the Commodore 64. The book assumes that although you can program in BASIC, you know little or nothing of 6502/6510 machine code. Step by simple step the book progresses through the subject, until the whole instruction set of the 6510 has been covered. A large number of example programs - which are explained in detail - help make the learning simple. In section two of the book, you'll learn about practical applications of machine code use on the Commodore 64. High resolution graphics, scrolling, raster graphics, using interrupts and adding commands to BASIC - they're all here in a form you can readily understand and apply. This section of the book contains programs which put 24 sprites on the screen at once, programs to combine both text and high-resolution images on the same screen, function key programming and one key entry of commands. Written by Mark Greenshields, highly successful author of Mastering the Commodore 64, this book is your gateway into the exciting world of machine code programming on the Commodore 64. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.
Programming The Commodore 64 Again
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Author : Jens Christian Ingvartsen Thomsen
language : en
Publisher: Trisect Retro Development
Release Date : 2020-03-24
Programming The Commodore 64 Again written by Jens Christian Ingvartsen Thomsen and has been published by Trisect Retro Development this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-03-24 with Computers categories.
Learn to program a game in Commodore 64 Assembler step by step. Learn to create sprites, custom characterset, collision and much more.
Basic Wegweiser F R Den Commodore 64
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Author : Ekkehard Kaier
language : de
Publisher: Springer-Verlag
Release Date : 2013-07-02
Basic Wegweiser F R Den Commodore 64 written by Ekkehard Kaier and has been published by Springer-Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-02 with Computers categories.
Das Wegweiser-Buch weist Wege zum erfolgreichen Einsatz des Commo dore 64. Das Wegweiser-Buch vermittelt aktuelles Grundlagenwissen zur Datenver arbeitung bzw. Informatik: -Was ist Hardware, Software und Firmware? - Was sind Großcomputer und Mikrocomputer? - Was sind Datenstrukturen und Programmstrukturen? -Was sind Betriebssysteme und Anwenderprogramme? - Was heißt ,fertige Programm-Pakete einsetzen'? -Was beinhaltet das eigene Programmieren? Nach der Lektüre dieses Abschnitts sind Sie in der Lage, den Commodore 64 in den Gesamtrahmen des Gebiets "Datenverarbeitung/Informatik" einzu ordnen. Das Wegweiser-Buch gibt eine erste Bedienungsanleitung: -Wie bediene ich Tastatur, Bildschirm, Floppy bzw. Disketteneinheit und Drucker des Commodore 64? -Wie erstelle ich mein erstes Programm in der Programmiersprache BASIC 2.0? -Welche Befehle umfaßt BASIC 2.0 (zu jedem Befehl wird ein Beispiel an gegeben)? -Welche Möglichkeiten bieten die drei Sprachversionen BASIC 2.0, BASIC 4.0 und SIMON's BASIC? - Laufen die Programme des Commodore 64 auf anderen Mikrocomputern von Commodore? Nach dem Durcharbeiten dieses Abschnitts können Sie Ihren Commodore 64 bedienen, Programme laufen lassen und einfache BASIC-Programme selbst erstellen und speichern. Das Wegweiser-Buch enthält einen kompletten Programmierkurs mit folgen den grundlegenden BASIC-Anwendungen: - Programme mit den wichtigen Ablaufstrukturen (Folge-, Auswahl-, W- derholungs-und Unterprogrammstrukturen). - Verarbeitung von Text, Ein-/Ausgabe und Tabellen. - Maschinennahe Programmierung( ... Bit für Bit). - Suchen, Sortieren, Mischen und Gruppieren von Daten. - Sequentielle Datei und Direktzugriff-Datei mit den Sprachen BASIC 2.0 und BASIC 4.0. Vorwort VI - Normale Grafik mit der Standardsprache BASIC 2.0. - HlRES-Grafik und Sprite-Grafik mit SIMON's BASIC.
10 Print Chr 205 5 Rnd 1 Goto 10
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Author : Nick Montfort
language : en
Publisher: MIT Press
Release Date : 2014-08-29
10 Print Chr 205 5 Rnd 1 Goto 10 written by Nick Montfort and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-29 with Computers categories.
A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.
The Reader S Guide To Microcomputer Books
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Author : Michael Nicita
language : en
Publisher: Hall Reference Books
Release Date : 1984
The Reader S Guide To Microcomputer Books written by Michael Nicita and has been published by Hall Reference Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 1984 with Computers categories.
Basic Game Plans
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Author : BAUMANN
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-06-29
Basic Game Plans written by BAUMANN and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-29 with Social Science categories.
The computer is a toy tossed to us by Nature for diversion and comfort in the darkness. d'Alembert I hate everything which merely instructs without stimulating me or increasing my own activity. Goethe Let's try to eliminate some misconceptions from the outset: this book is not a collection of game recipes as sembled in the form of finished programs which only have to be typed into the computer and then played. Far from it. The object is to challenge readers to activate their own creativity in using computer games. The game concept is designed to develop into game strategy and this then should form the basis of computer programming. Programming comput ers is in itself the game. Or, to put it another way, read ers can learn programming while playing. No previous knowledge of programming is assumed of readers and users of this book -- only the willingness to accept new ideas and improve upon them independently. While all the programs in this book have been run and tested, some are intentionally imperfect. They await the finishing touches from you, the reader. The additional brainteasers at the end of the chapters (or, occasionally, after a sec tion within a chapter) are therefore designed to inspire your imagination and encourage your independence. The material is drawn from numerous sources.
Basic Programming For The Commodore 64 Computer
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Author : Robin D. Raygor
language : en
Publisher: West Group
Release Date : 1986-01-01
Basic Programming For The Commodore 64 Computer written by Robin D. Raygor and has been published by West Group this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986-01-01 with Computers categories.