Common Ground In Electronically Mediated Conversation


Common Ground In Electronically Mediated Conversation
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Common Ground In Electronically Mediated Conversation


Common Ground In Electronically Mediated Conversation
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Author : Andrew Monk
language : en
Publisher: Morgan & Claypool Publishers
Release Date : 2009-01-08

Common Ground In Electronically Mediated Conversation written by Andrew Monk and has been published by Morgan & Claypool Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-01-08 with Technology & Engineering categories.


Technologies that electronically mediate conversation, such as text-based chat or desktop video conferencing, draw on theories of human−human interaction to make predictions about the effects of design decisions. This lecture reviews the theory that has been most influential in this area: Clark's theory of language use. The key concept in Clark's theory is that of common ground. Language is viewed as a collaborative activity that uses existing common ground to develop further common ground and, hence, to communicate efficiently. The theory (a) defines different kinds of common ground, (b) formalizes the notion of collaborative activity as a “joint action,” and (c) describes the processes by which common ground is developed through joint action. Chapter 1 explains why a purely cognitive model of communication is not enough and what is meant by the phrase “collaborative activity.” Chapter 2 introduces the idea of common ground and how it is used in language through an example of two people conversing over a video link. Chapter 3 indicates where the interested reader can find out about the antecedents to Clark's theory. Chapter 4 sets out the fundamental concepts in Clark's theory. Chapter 5 uses five published case studies of electronically mediated communication to illustrate the value of the theory. These include studies of a computer-supported meeting room (Cognoter), a video tunnel that supports gaze awareness, video conferencing in medical consultation, and text chat. Table of Contents: Motivation - Conversation as a Collaborative Activity / Overview - Developing Common Ground, An Example / Scientific Foundations / The Theory in More Detail / Case Studies - Applying the Theory to Electronically Mediated Communication / Current Status



Common Ground In Electronically Mediated Conversation


Common Ground In Electronically Mediated Conversation
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Author : Andrew Monk
language : en
Publisher: Springer Nature
Release Date : 2022-05-31

Common Ground In Electronically Mediated Conversation written by Andrew Monk and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-31 with Computers categories.


Technologies that electronically mediate conversation, such as text-based chat or desktop video conferencing, draw on theories of human−human interaction to make predictions about the effects of design decisions. This lecture reviews the theory that has been most influential in this area: Clark's theory of language use. The key concept in Clark's theory is that of common ground. Language is viewed as a collaborative activity that uses existing common ground to develop further common ground and, hence, to communicate efficiently. The theory (a) defines different kinds of common ground, (b) formalizes the notion of collaborative activity as a “joint action,” and (c) describes the processes by which common ground is developed through joint action. Chapter 1 explains why a purely cognitive model of communication is not enough and what is meant by the phrase “collaborative activity.” Chapter 2 introduces the idea of common ground and how it is used in language through an example of two people conversing over a video link. Chapter 3 indicates where the interested reader can find out about the antecedents to Clark's theory. Chapter 4 sets out the fundamental concepts in Clark's theory. Chapter 5 uses five published case studies of electronically mediated communication to illustrate the value of the theory. These include studies of a computer-supported meeting room (Cognoter), a video tunnel that supports gaze awareness, video conferencing in medical consultation, and text chat. Table of Contents: Motivation - Conversation as a Collaborative Activity / Overview - Developing Common Ground, An Example / Scientific Foundations / The Theory in More Detail / Case Studies - Applying the Theory to Electronically Mediated Communication / Current Status



Hci Models Theories And Frameworks


Hci Models Theories And Frameworks
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Author : John M. Carroll
language : en
Publisher: Elsevier
Release Date : 2003-05-21

Hci Models Theories And Frameworks written by John M. Carroll and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-05-21 with Computers categories.


HCI Models, Theories, and Frameworks provides a thorough pedagological survey of the science of Human-Computer Interaction (HCI). HCI spans many disciplines and professions, including anthropology, cognitive psychology, computer graphics, graphical design, human factors engineering, interaction design, sociology, and software engineering. While many books and courses now address HCI technology and application areas, none has addressed HCI’s multidisciplinary foundations with much scope or depth. This text fills a huge void in the university education and training of HCI students as well as in the lifelong learning and professional development of HCI practitioners. Contributors are leading researchers in the field of HCI. If you teach a second course in HCI, you should consider this book. This book provides a comprehensive understanding of the HCI concepts and methods in use today, presenting enough comparative detail to make primary sources more accessible. Chapters are formatted to facilitate comparisons among the various HCI models. Each chapter focuses on a different level of scientific analysis or approach, but all in an identical format, facilitating comparison and contrast of the various HCI models. Each approach is described in terms of its roots, motivation, and type of HCI problems it typically addresses. The approach is then compared with its nearest neighbors, illustrated in a paradigmatic application, and analyzed in terms of its future. This book is essential reading for professionals, educators, and students in HCI who want to gain a better understanding of the theoretical bases of HCI, and who will make use of a good background, refresher, reference to the field and/or index to the literature. Contributors are leading researchers in the field of Human-Comptuter Interaction Fills a major gap in current literature about the rich scientific foundations of HCI Provides a thorough pedogological survey of the science of HCI



Intercultural Collaboration


Intercultural Collaboration
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Author : Toru Ishida
language : en
Publisher: Springer
Release Date : 2007-08-13

Intercultural Collaboration written by Toru Ishida and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-08-13 with Computers categories.


This book presents 29 revised invited and selected lectures given by top-researchers at the First International Workshop on Intercultural Collaboration, IWIC 2007, held in Kyoto, Japan. This state-of-the-art survey increases mutual understanding in our multicultural world by featuring collaboration support, social psychological analyses of intercultural interaction, and case studies from field workers.



The Oxford Handbook Of Cognitive Engineering


The Oxford Handbook Of Cognitive Engineering
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Author : John D. Lee
language : en
Publisher: Oxford University Press
Release Date : 2013-03-07

The Oxford Handbook Of Cognitive Engineering written by John D. Lee and has been published by Oxford University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-07 with Computers categories.


This handbook is the first to provide comprehensive coverage of original state-of-the-science research, analysis, and design of integrated, human-technology systems.



Cognitive Informatics For Biomedicine


Cognitive Informatics For Biomedicine
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Author : Vimla L. Patel
language : en
Publisher: Springer
Release Date : 2015-08-10

Cognitive Informatics For Biomedicine written by Vimla L. Patel and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-10 with Medical categories.


The book reports on the current state on HCI in biomedicine and health care, focusing on the role of human factors, patient safety well as methodological underpinnings of HCI theories and its application for biomedical informatics. Theories, models and frameworks for human-computer interaction (HCI) have been recognized as key contributors for the design, development and use of computer-based systems. In the clinical domain, key themes that litter the research landscape of health information technology (HIT) are usability, decision support and clinical workflow – all of which are affected directly or indirectly by the nature of HCI. While the implications of HCI principles for the design of HIT are acknowledged, the adoption of the tools and techniques among clinicians, informatics researchers and developers of HIT are limited. There is a general consensus that HIT has not realized its potential as a tool to facilitate clinical decision-making, the coordination of care and improves patient safety. Embracing sound principles of iterative design can yield significant dividends. It can also enhance practitioner’s abilities to meet “meaningful use” requirements. The purpose of the book is two-fold: to address key gaps on the applicability of theories, models and evaluation frameworks of HCI and human factors for research in biomedical informatics. It highlights the state of the art, drawing from the current research in HCI. Second, it also serves as a graduate level textbook highlighting key topics in HCI relevant for biomedical informatics, computer science and social science students working in the healthcare domain. For instructional purposes, the book provides additional information and a set of questions for interactive class discussion for each section. The purpose of these questions is to encourage students to apply the learned concepts to real world healthcare problems.​



Handbook Of Applied Cognition


Handbook Of Applied Cognition
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Author : Francis T. Durso
language : en
Publisher: John Wiley & Sons
Release Date : 2007-02-06

Handbook Of Applied Cognition written by Francis T. Durso and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-02-06 with Psychology categories.


Written by a team of leading international researchers under the guidance of Frank Durso, the second edition of the Handbook of Applied Cognition brings together the latest research into this challenging and important field, and is presented across thirty stimulating and accessible chapters. Stewarded by experiences editors from around the globe, the handbook has been fully updated with eleven new chapters covering materials that focus on the topics critical to understanding human mental functions in complex environments. It is an essential single-source reference for researchers, cognitive engineers and applied cognitive psychologists, as well as advanced students in the flourishing field of applied cognition.



Theory Development In The Information Sciences


Theory Development In The Information Sciences
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Author : Diane H. Sonnenwald
language : en
Publisher: University of Texas Press
Release Date : 2016-03-08

Theory Development In The Information Sciences written by Diane H. Sonnenwald and has been published by University of Texas Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-08 with Language Arts & Disciplines categories.


Emerging as a discipline in the first half of the twentieth century, the information sciences study how people, groups, organizations, and governments create, share, disseminate, manage, search, access, evaluate, and protect information, as well as how different technologies and policies can facilitate and constrain these activities. Given the broad span of the information sciences, it is perhaps not surprising that there is no consensus regarding its underlying theory—the purposes of it, the types of it, or how one goes about developing new theories to talk about new research questions. Diane H. Sonnenwald and the contributors to this volume seek to shed light on these issues by sharing reflections on the theory-development process. These reflections are not meant to revolve around data collection and analysis; rather, they focus on the struggles, challenges, successes, and excitement of developing theories. The particular theories that the contributors explore in their essays range widely, from theories of literacy and reading to theories of design and digital search. Several chapters engage with theories of the behavior of individuals and groups; some deal with processes of evaluation; others reflect on questions of design; and the rest treat cultural and scientific heritage. The ultimate goal, Sonnenwald writes in her introduction, is to “encourage, inspire, and assist individuals striving to develop and/or teach theory development.”



Experience Centered Design


Experience Centered Design
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Author : Peter Wright
language : en
Publisher: Springer Nature
Release Date : 2022-05-31

Experience Centered Design written by Peter Wright and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-31 with Computers categories.


Experience-centered design, experience-based design, experience design, designing for experience, user experience design. All of these terms have emerged and gained acceptance in the Human-Computer Interaction (HCI) and Interaction Design relatively recently. In this book, we set out our understanding of experience-centered design as a humanistic approach to designing digital technologies and media that enhance lived experience. The book is divided into three sections. In Section 1, we outline the historical origins and basic concepts that led into and flow out from our understanding of experience as the heart of people's interactions with digital technology. In Section 2, we describe three examples of experience-centered projects and use them to illustrate and explain our dialogical approach. In Section 3, we recapitulate some of the main ideas and themes of the book and discuss the potential of experience-centered design to continue the humanist agenda by giving a voice to those who might otherwise be excluded from design and by creating opportunities for people to enrich their lived experience with and through technology. Table of Contents: How Did We Get Here? / Some Key Ideas Behind Experience-Centered Design / Making Sense of Experience in Experience-Centered Design / Experience-Centered Design as Dialogue / What do We Mean by Dialogue? / Valuing Experience-Centered Design / Where Do We Go from Here?



Human Computer Interactions In Museums


Human Computer Interactions In Museums
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Author : Eva Hornecker
language : en
Publisher: Springer Nature
Release Date : 2022-05-31

Human Computer Interactions In Museums written by Eva Hornecker and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-31 with Computers categories.


Museums have been a domain of study and design intervention for Human-Computer Interaction (HCI) for several decades. However, while resources providing overviews on the key issues in the scholarship have been produced in the fields of museum and visitor studies, no such resource as yet existed within HCI. This book fills this gap and covers key issues regarding the study and design of HCIs in museums. Through an on-site focus, the book examines how digital interactive technologies impact and shape galleries, exhibitions, and their visitors. It consolidates the body of work in HCI conducted in the heritage field and integrates it with insights from related fields and from digital heritage practice. Processes of HCI design and evaluation approaches for museums are also discussed. This book draws from the authors' extensive knowledge of case studies as well as from their own work to provide examples, reflections, and illustrations of relevant concepts and problems. This book is designed for students and early career researchers in HCI or Interaction Design, for more seasoned investigators who might approach the museum domain for the first time, and for researchers and practitioners in related fields such as heritage and museum studies or visitor studies. Designers who might wish to understand the HCI perspective on visitor-facing interactive technologies may also find this book useful.