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Computational Aspects Of Cooperative Game Theory


Computational Aspects Of Cooperative Game Theory
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Computational Aspects Of Cooperative Game Theory


Computational Aspects Of Cooperative Game Theory
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Author : Georgios Chalkiadakis
language : en
Publisher: Springer Nature
Release Date : 2022-05-31

Computational Aspects Of Cooperative Game Theory written by Georgios Chalkiadakis and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-31 with Computers categories.


Cooperative game theory is a branch of (micro-)economics that studies the behavior of self-interested agents in strategic settings where binding agreements among agents are possible. Our aim in this book is to present a survey of work on the computational aspects of cooperative game theory. We begin by formally defining transferable utility games in characteristic function form, and introducing key solution concepts such as the core and the Shapley value. We then discuss two major issues that arise when considering such games from a computational perspective: identifying compact representations for games, and the closely related problem of efficiently computing solution concepts for games. We survey several formalisms for cooperative games that have been proposed in the literature, including, for example, cooperative games defined on networks, as well as general compact representation schemes such as MC-nets and skill games. As a detailed case study, we consider weighted voting games: a widely-used and practically important class of cooperative games that inherently have a natural compact representation. We investigate the complexity of solution concepts for such games, and generalizations of them. We briefly discuss games with non-transferable utility and partition function games. We then overview algorithms for identifying welfare-maximizing coalition structures and methods used by rational agents to form coalitions (even under uncertainty), including bargaining algorithms. We conclude by considering some developing topics, applications, and future research directions.



Game Theory Computational Aspects And Applications


Game Theory Computational Aspects And Applications
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Author : Tibor Guzsvinecz
language : en
Publisher: BoD – Books on Demand
Release Date : 2025-02-12

Game Theory Computational Aspects And Applications written by Tibor Guzsvinecz and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-12 with Mathematics categories.


This book will help you discover the world of game theory and its impact on decision-making, conflict resolution, and resource management. The book combines cutting-edge research and interdisciplinary approaches, comprehensively exploring both sides of game theory: theory and applications. From computational modeling and strategic decision-making to sustainable resource allocation and business optimization, this book provides novel research to understand complex systems and interactions in real-world contexts. Using the blend of mathematics and practice, this book demonstrates how game theory can enhance smarter decision-making, foster collaboration, and resolve conflicts across industries, environmental systems, and digital worlds. Focusing on innovative methodologies and strategies, it quips researchers, practitioners, and students with the tools to tackle challenges in resource management, business intelligence, and beyond. Whether you are an academic seeking advanced frameworks, a strategist looking for practical tools, or simply curious about the science behind theories and interdisciplinary interactions, this book offers novel perspectives to inspire and guide your journey through the field of game theory.



Economics And Computation


Economics And Computation
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Author : Jörg Rothe
language : en
Publisher: Springer
Release Date : 2015-08-18

Economics And Computation written by Jörg Rothe and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-18 with Business & Economics categories.


This textbook connects three vibrant areas at the interface between economics and computer science: algorithmic game theory, computational social choice, and fair division. It thus offers an interdisciplinary treatment of collective decision making from an economic and computational perspective. Part I introduces to algorithmic game theory, focusing on both noncooperative and cooperative game theory. Part II introduces to computational social choice, focusing on both preference aggregation (voting) and judgment aggregation. Part III introduces to fair division, focusing on the division of both a single divisible resource ("cake-cutting") and multiple indivisible and unshareable resources ("multiagent resource allocation"). In all these parts, much weight is given to the algorithmic and complexity-theoretic aspects of problems arising in these areas, and the interconnections between the three parts are of central interest.



Twenty Lectures On Algorithmic Game Theory


Twenty Lectures On Algorithmic Game Theory
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Author : Tim Roughgarden
language : en
Publisher: Cambridge University Press
Release Date : 2016-09-01

Twenty Lectures On Algorithmic Game Theory written by Tim Roughgarden and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-01 with Computers categories.


Computer science and economics have engaged in a lively interaction over the past fifteen years, resulting in the new field of algorithmic game theory. Many problems that are central to modern computer science, ranging from resource allocation in large networks to online advertising, involve interactions between multiple self-interested parties. Economics and game theory offer a host of useful models and definitions to reason about such problems. The flow of ideas also travels in the other direction, and concepts from computer science are increasingly important in economics. This book grew out of the author's Stanford University course on algorithmic game theory, and aims to give students and other newcomers a quick and accessible introduction to many of the most important concepts in the field. The book also includes case studies on online advertising, wireless spectrum auctions, kidney exchange, and network management.



Game Theory And Machine Learning For Cyber Security


Game Theory And Machine Learning For Cyber Security
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Author : Charles A. Kamhoua
language : en
Publisher: John Wiley & Sons
Release Date : 2021-09-15

Game Theory And Machine Learning For Cyber Security written by Charles A. Kamhoua and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-15 with Technology & Engineering categories.


GAME THEORY AND MACHINE LEARNING FOR CYBER SECURITY Move beyond the foundations of machine learning and game theory in cyber security to the latest research in this cutting-edge field In Game Theory and Machine Learning for Cyber Security, a team of expert security researchers delivers a collection of central research contributions from both machine learning and game theory applicable to cybersecurity. The distinguished editors have included resources that address open research questions in game theory and machine learning applied to cyber security systems and examine the strengths and limitations of current game theoretic models for cyber security. Readers will explore the vulnerabilities of traditional machine learning algorithms and how they can be mitigated in an adversarial machine learning approach. The book offers a comprehensive suite of solutions to a broad range of technical issues in applying game theory and machine learning to solve cyber security challenges. Beginning with an introduction to foundational concepts in game theory, machine learning, cyber security, and cyber deception, the editors provide readers with resources that discuss the latest in hypergames, behavioral game theory, adversarial machine learning, generative adversarial networks, and multi-agent reinforcement learning. Readers will also enjoy: A thorough introduction to game theory for cyber deception, including scalable algorithms for identifying stealthy attackers in a game theoretic framework, honeypot allocation over attack graphs, and behavioral games for cyber deception An exploration of game theory for cyber security, including actionable game-theoretic adversarial intervention detection against advanced persistent threats Practical discussions of adversarial machine learning for cyber security, including adversarial machine learning in 5G security and machine learning-driven fault injection in cyber-physical systems In-depth examinations of generative models for cyber security Perfect for researchers, students, and experts in the fields of computer science and engineering, Game Theory and Machine Learning for Cyber Security is also an indispensable resource for industry professionals, military personnel, researchers, faculty, and students with an interest in cyber security.



A Course On Cooperative Game Theory


A Course On Cooperative Game Theory
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Author : Satya R. Chakravarty
language : en
Publisher: Cambridge University Press
Release Date : 2015-02-09

A Course On Cooperative Game Theory written by Satya R. Chakravarty and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-09 with Business & Economics categories.


"Deals with real life situations where objectives of the participants are partially cooperative and partially conflicting"--



Multi Agent Systems


Multi Agent Systems
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Author : Nils Bulling
language : en
Publisher: Springer
Release Date : 2015-04-15

Multi Agent Systems written by Nils Bulling and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-15 with Computers categories.


This book constitutes the proceedings of the 12th European Conference on Multi-Agent Systems, EUMAS 2014, held in Prague, Czech Republic, in December 2014. The 21 full papers and 8 short papers presented in this volume were carefully reviewed and selected from 79 submissions. They are organized in topical sections named: agent-based models, trust and reputation; coordination, coalitions and teamwork; logic and formal approaches; theories in practice and real-world problems; decision making, conflicts and agreements.



Artificial Intelligence And Games


Artificial Intelligence And Games
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Author : Georgios N. Yannakakis
language : en
Publisher: Springer Nature
Release Date : 2025-07-04

Artificial Intelligence And Games written by Georgios N. Yannakakis and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-07-04 with Computers categories.


This book covers artificial intelligence methods applied to games, both in research and game development. It is aimed at graduate students, researchers, game developers, and readers with a technical background interested in the intersection of AI and games. The book covers a range of AI methods, from traditional search, planning, and optimization, to modern machine learning methods, including diffusion models and large language models. It discusses applications to playing games, generating content, and modeling players, including use cases such as level generation, game testing, intelligent non-player characters, player retention, player experience analysis, and game adaptation. It also covers the use of games, including video games, to test and benchmark AI algorithms. The book is informed by decades of research and practice in the field and combines insights into game design with deep technical knowledge from the authors, who have pioneered many of the methods and approaches used in the field. This second edition of the 2018 textbook captures significant developments in AI and gaming over the past 7 years, incorporating advancements in computer vision, reinforcement learning, deep learning, and the emergence of transformer-based large language models and generative AI. The book has been reorganized to provide an updated overview of AI in games, with separate sections dedicated to AI’s core uses in playing and generating games, and modeling their players, along with a new chapter on ethical considerations. Aimed at readers with foundational AI knowledge, the book primarily targets three audiences: graduate or advanced undergraduate students pursuing careers in game AI, AI researchers and educators seeking teaching resources, and game programmers interested in creative AI applications. The text is complemented by a website featuring exercises, lecture slides, and additional educational materials suitable for undergraduate and graduate courses.



Water Systems Analysis Design And Planning


Water Systems Analysis Design And Planning
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Author : Mohammad Karamouz
language : en
Publisher: CRC Press
Release Date : 2021-12-28

Water Systems Analysis Design And Planning written by Mohammad Karamouz and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-28 with Science categories.


This book presents three distinct pillars for analysis, design, and planning: urban water cycle and variability as the state of water being; landscape architecture as the medium for built-by-design; and total systems as the planning approach. The increasing demand for water and urban and industrial expansions have caused myriad environmental, social, economic, and political predicaments. More frequent and severe floods and droughts have changed the resiliency and ability of water infrastructure systems to operate and provide services to the public. These concerns and issues have also changed the way we plan and manage our water resources. Focusing on urban challenges and contexts, the book provides foundational information regarding water science and engineering while also examining topics relating to urban stormwater, water supply, and wastewater infrastructures. It also addresses critical emerging issues such as simulation and economic modeling, flood resiliency, environmental visualization, satellite data applications, and digital data model (DEM) advancements. Features: Explores various theoretical, practical, and real-world applications of system analysis, design, and planning of urban water infrastructures Discusses hydrology, hydraulics, and basic laws of water flow movement through natural and constructed environments Describes a wide range of novel topics ranging from water assets, water economics, systems analysis, risk, reliability, and disaster management Examines the details of hydrologic and hydrodynamic modeling and simulation of conceptual and data-driven models Delineates flood resiliency, environmental visualization, pattern recognition, and machine learning attributes Explores a compilation of tools and emerging techniques that elevate the reader to a higher plateau in water and environmental systems management Water Systems Analysis, Design, and Planning: Urban Infrastructure serves as a useful resource for advanced undergraduate and graduate students taking courses in the areas of water resources and systems analysis, as well as practicing engineers and landscape professionals.



Noncooperative Game Theory


Noncooperative Game Theory
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Author : João P. Hespanha
language : en
Publisher: Princeton University Press
Release Date : 2017-06-13

Noncooperative Game Theory written by João P. Hespanha and has been published by Princeton University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-13 with Mathematics categories.


Noncooperative Game Theory is aimed at students interested in using game theory as a design methodology for solving problems in engineering and computer science. João Hespanha shows that such design challenges can be analyzed through game theoretical perspectives that help to pinpoint each problem's essence: Who are the players? What are their goals? Will the solution to "the game" solve the original design problem? Using the fundamentals of game theory, Hespanha explores these issues and more. The use of game theory in technology design is a recent development arising from the intrinsic limitations of classical optimization-based designs. In optimization, one attempts to find values for parameters that minimize suitably defined criteria—such as monetary cost, energy consumption, or heat generated. However, in most engineering applications, there is always some uncertainty as to how the selected parameters will affect the final objective. Through a sequential and easy-to-understand discussion, Hespanha examines how to make sure that the selection leads to acceptable performance, even in the presence of uncertainty—the unforgiving variable that can wreck engineering designs. Hespanha looks at such standard topics as zero-sum, non-zero-sum, and dynamics games and includes a MATLAB guide to coding. Noncooperative Game Theory offers students a fresh way of approaching engineering and computer science applications. An introduction to game theory applications for students of engineering and computer science Materials presented sequentially and in an easy-to-understand fashion Topics explore zero-sum, non-zero-sum, and dynamics games MATLAB commands are included