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Computer Aided Design Of User Interfaces V


Computer Aided Design Of User Interfaces V
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Computer Aided Design Of User Interfaces V


Computer Aided Design Of User Interfaces V
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Author : Gaëlle Calvary
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-10-05

Computer Aided Design Of User Interfaces V written by Gaëlle Calvary and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-10-05 with Computers categories.


This book gathers the latest experience of experts, research teams and leading organizations involved in computer-aided design of user interfaces of interactive applications. This area investigates how it is desirable and possible to support, to facilitate and to speed up the development life cycle of any interactive system. In particular, it stresses how the design activity could be better understood for different types of advanced interactive systems.



Computer Aided Design Of User Interfaces V


Computer Aided Design Of User Interfaces V
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Author : Gaëlle Calvary
language : en
Publisher:
Release Date : 2008-08-12

Computer Aided Design Of User Interfaces V written by Gaëlle Calvary and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-08-12 with categories.




Computer Aided Design Of User Interfaces Vi


Computer Aided Design Of User Interfaces Vi
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Author : Victor Lopez Jaquero
language : en
Publisher: Springer Science & Business Media
Release Date : 2010-03-10

Computer Aided Design Of User Interfaces Vi written by Victor Lopez Jaquero and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-03-10 with Computers categories.


Computer-Aided Design of User Interfaces VI gathers the latest experience of experts, research teams and leading organisations involved in computer-aided design of user interactive applications. This area investigates how it is desirable and possible to support, to facilitate and to speed up the development life cycle of any interactive system: requirements engineering, early-stage design, detailed design, deelopment, deployment, evaluation, and maintenance. In particular, it stresses how the design activity could be better understood for different types of advanced interactive ubiquitous computing, and multi-device environments.



Computer Aided Design Of User Interfaces


Computer Aided Design Of User Interfaces
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Author : J. Vanderdonckt
language : en
Publisher: Presses universitaires de Namur
Release Date : 1996

Computer Aided Design Of User Interfaces written by J. Vanderdonckt and has been published by Presses universitaires de Namur this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computers categories.


Cet ouvrage collectif rassemble les recherches les plus récentes dans le domaine des interfaces homme-machine. Il fournit des conseils pratiques d'utilisation des différentes techniques CADUI afin de développer efficacement des interfaces utilisateur d'applications interactives.



Computer Aided Design Of User Interfaces Iv


Computer Aided Design Of User Interfaces Iv
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Author : Robert J.K. Jacob
language : en
Publisher: Springer Science & Business Media
Release Date : 2006-03-07

Computer Aided Design Of User Interfaces Iv written by Robert J.K. Jacob and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-03-07 with Computers categories.


Computer-Aided Design of User Interfaces IV gathers the latest research of experts, research teams and leading organisations involved in computer-aided design of user interactive applications supported by software, with specific attention for platform-independent user interfaces and context-sensitive or aware applications. This includes: innovative model-based and agent-based approaches, code-generators, model editors, task animators, translators, checkers, advice-giving systems and systems for graphical and multimodal user interfaces. It also addresses User Interface Description Languages. This books attempts to emphasize the software tool support for designing user interfaces and their underlying languages and methods, beyond traditional development environments offered by the market. It will be of interest to software development practitioners and researchers whose work involves human-computer interaction, design of user interfaces, frameworks for computer-aided design, formal and semi-formal methods, web services and multimedia systems, interactive applications, and graphical user and multi-user interfaces.



Computer Aided Design Of User Interfaces Ii


Computer Aided Design Of User Interfaces Ii
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Author : Jean Vanderdonckt
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Computer Aided Design Of User Interfaces Ii written by Jean Vanderdonckt and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Proceedings of the Third International Conference on Computer-Aided Design of User Interfaces, 21-23 October 1999, Louvain-la-Neuve, Belgium



Computer Aided Design Of User Interfaces Iii


Computer Aided Design Of User Interfaces Iii
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Author : Christophe Kolski
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Computer Aided Design Of User Interfaces Iii written by Christophe Kolski and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Advances in electronics, communications, and the fast growth of the Internet have made the use of a wide variety of computing devices an every day occurrence. These computing devices have different interaction styles, input/output techniques, modalities, characteristics, and contexts of use. Furthermore, users expect to access their data and run the same application from any of these devices. Two of the problems we encountered in our own work [2] in building VIs for different platforms were the different layout features and screen sizes associated with each platform and device. Dan Ol sen [13], Peter Johnson [9], and Stephen Brewster, et al. [4] all talk about problems in interaction due to the diversity of interactive platforms, devices, network services and applications. They also talk about the problems associ ated with the small screen size of hand-held devices. In comparison to desk top computers, hand-held devices will always suffer from a lack of screen real estate, so new metaphors of interaction have to be devised for such de vices. It is difficult to develop a multi-platform user interface (VI) without duplicating development effort. Developers now face the daunting task to build UIs that must work across multiple devices. There have been some ap proaches towards solving this problem of multi-platform VI development in cluding XWeb [14]. Building "plastic interfaces" [5,20] is one such method in which the VIs are designed to "withstand variations of context of use while preserving usability".



Interactive Systems Design Specification And Verification


Interactive Systems Design Specification And Verification
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Author : Philippe Palanque
language : en
Publisher: Springer
Release Date : 2003-06-29

Interactive Systems Design Specification And Verification written by Philippe Palanque and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-06-29 with Computers categories.


The wait for the year 2000 was marked by the fear of possible bugs that might have arisen at its beginning. One additional fear we had during this wait was whether - ganising this event would have generated a boon or another bug. The reasons for this fear originated in the awareness that the design of interactive systems is a fast moving area. The type of research work presented at this unique event has received limited support from funding agencies and industries making it more difficult to keep up with the rapid technological changes occurring in interaction technology. However, despite our fear, the workshop was successful because of the high-quality level of participation and discussion. Before discussing such results, let us step back and look at the evolution of DSV-IS (Design, Specification and Verification of Interactive Systems), an international wo- shop that has been organised every year since 1994. The first books that addressed this issue in a complete and thorough manner were the collection of contributions edited by Harrison and Thimbleby and the book written by Alan Dix, which focused on abstractions useful to highlight important concepts in the design of interactive systems. Since then, this area has attracted the interest of a wider number of research groups, and some workshops on related topics started to be organised. DSV-IS had its origins in this spreading and growing interest. The first workshop was held in a monastery located in the hills above Bocca di Magra (Italy).



Engineering Interactive Systems


Engineering Interactive Systems
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Author : Jan Gulliksen
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-12-18

Engineering Interactive Systems written by Jan Gulliksen and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-18 with Computers categories.


Engineering Interactive Systems 2007 is an IFIP working conference that brings together researchers and practitioners interested in strengthening the scientific foun- tions of user interface design, examining the relationship between software engine- ing (SE) and human–computer interaction (HCI) and on how user-centerd design (UCD) could be strengthened as an essential part of the software engineering process. Engineering Interactive Systems 2007 was created by merging three conferences: • HCSE 2007 – Human-Centerd Software Engineering held for the first time. The HCSE Working Conference is a multidisciplinary conference entirely dedicated to advancing the basic science and theory of human-centerd software systems engineering. It is organized by IFIP WG 13.2 on Methodologies for User-Centerd Systems Design. • EHCI 2007 – Engineering Human Computer Interaction was held for the tenth time. EHCI aims to investigate the nature, concepts, and construction of user interfaces for software systems. It is organized by IFIP WG 13.4/2.7 on User Interface Engineering. • DSV-IS 2007 – Design, Specification and Verification of Interactive Systems was held for the 13th time. DSV-IS provides a forum where researchers wo- ing on model-based techniques and tools for the design and development of - teractive systems can come together with practitioners and with those working on HCI models and theories.



A Methodology For Developing Multimodal User Interfaces Of Information Systems


A Methodology For Developing Multimodal User Interfaces Of Information Systems
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Author : Adrian Stanciulescu
language : en
Publisher: Presses univ. de Louvain
Release Date : 2008

A Methodology For Developing Multimodal User Interfaces Of Information Systems written by Adrian Stanciulescu and has been published by Presses univ. de Louvain this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Business & Economics categories.


The Graphical User Interface (GUI), as the most prevailing type of User Interface (UI) in today's interactive applications, restricts the interaction with a computer to the visual modality and is therefore not suited for some users (e.g., with limited literacy or typing skills), in some circumstances (e.g., while moving around, with their hands or eyes busy) or when the environment is constrained (e.g., the keyboard and the mouse are not available). In order to go beyond the GUI constraints, the Multimodal (MM) UIs apear as paradigm that provide users with great expressive power, naturalness and flexibility. In this thesis we argue that developing MM UIs combining graphical and vocal modalities is an activity that could benefit from the application of a methodology which is composed of: a set of models, a method manipulating these models and the tools implementing the method. Therefore, we define a design space-based method that is supported by model-to-model colored transformations in order to obtain MM UIs of information systems. The design space is composed of explicitly defined design options that clarify the development process in a structured way in order to require less design effort. The feasability of the methodology is demonstrated through three case studies with different levels of complexity and coverage. In addition, an empirical study is conducted with end-users in order to measure the relative usability level provided by different design decisions.