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Computer Analysis Of Visual Textures


Computer Analysis Of Visual Textures
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Computer Analysis Of Visual Textures


Computer Analysis Of Visual Textures
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Author : Fumiaki Tomita
language : en
Publisher: Springer
Release Date : 2013-08-21

Computer Analysis Of Visual Textures written by Fumiaki Tomita and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-21 with Computers categories.


This book presents theories and techniques for perception of textures by computer. Texture is a homogeneous visual pattern that we perceive in surfaces of objects such as textiles, tree barks or stones. Texture analysis is one of the first important steps in computer vision since texture provides important cues to recognize real-world objects. A major part of the book is devoted to two-dimensional analysis of texture patterns by extracting statistical and structural features. It also deals with the shape-from-texture problem which addresses recovery of the three-dimensional surface shapes based on the geometry of projection of the surface texture to the image plane. Perception is still largely mysterious. Realizing a computer vision system that can work in the real world requires more research and ex periment. Capability of textural perception is a key component. We hope this book will contribute to the advancement of computer vision toward robust, useful systems. vVe would like to express our appreciation to Professor Takeo Kanade at Carnegie Mellon University for his encouragement and help in writing this book; to the members of Computer Vision Section at Electrotechni cal Laboratory for providing an excellent research environment; and to Carl W. Harris at Kluwer Academic Publishers for his help in preparing the manuscript.



Computer Analysis Of Visual Textures


Computer Analysis Of Visual Textures
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Author : Fumiaki Tomita
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-11-11

Computer Analysis Of Visual Textures written by Fumiaki Tomita and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-11 with Computers categories.


This book presents theories and techniques for perception of textures by computer. Texture is a homogeneous visual pattern that we perceive in surfaces of objects such as textiles, tree barks or stones. Texture analysis is one of the first important steps in computer vision since texture provides important cues to recognize real-world objects. A major part of the book is devoted to two-dimensional analysis of texture patterns by extracting statistical and structural features. It also deals with the shape-from-texture problem which addresses recovery of the three-dimensional surface shapes based on the geometry of projection of the surface texture to the image plane. Perception is still largely mysterious. Realizing a computer vision system that can work in the real world requires more research and ex periment. Capability of textural perception is a key component. We hope this book will contribute to the advancement of computer vision toward robust, useful systems. vVe would like to express our appreciation to Professor Takeo Kanade at Carnegie Mellon University for his encouragement and help in writing this book; to the members of Computer Vision Section at Electrotechni cal Laboratory for providing an excellent research environment; and to Carl W. Harris at Kluwer Academic Publishers for his help in preparing the manuscript.



Computer Methods For Analysis And Synthesis Of Visual Texture


Computer Methods For Analysis And Synthesis Of Visual Texture
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Author : Sadali Narasappa Jayaramamurthy
language : en
Publisher:
Release Date : 1973

Computer Methods For Analysis And Synthesis Of Visual Texture written by Sadali Narasappa Jayaramamurthy and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1973 with Optical pattern recognition categories.




Handbook Of Texture Analysis


Handbook Of Texture Analysis
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Author : Ayman El-Baz
language : en
Publisher: CRC Press
Release Date : 2024-06-21

Handbook Of Texture Analysis written by Ayman El-Baz and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-21 with Computers categories.


The major goals of texture research in computer vision are to understand, model, and process texture and, ultimately, to simulate the human visual learning process using computer technologies. In the last decade, artificial intelligence has been revolutionized by machine learning and big data approaches, outperforming human prediction on a wide range of problems. In particular, deep learning convolutional neural networks (CNNs) are particularly well suited to texture analysis. This volume presents important branches of texture analysis methods which find a proper application in AI-based medical image analysis. This book: Discusses first-order, second-order statistical methods, local binary pattern (LBP) methods, and filter bank-based methods Covers spatial frequency-based methods, Fourier analysis, Markov random fields, Gabor filters, and Hough transformation Describes advanced textural methods based on DL as well as BD and advanced applications of texture to medial image segmentation Is aimed at researchers, academics, and advanced students in biomedical engineering, image analysis, cognitive science, and computer science and engineering This is an essential reference for those looking to advance their understanding in this applied and emergent field.



Biomedical Texture Analysis


Biomedical Texture Analysis
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Author : Adrien Depeursinge
language : en
Publisher: Academic Press
Release Date : 2017-08-25

Biomedical Texture Analysis written by Adrien Depeursinge and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-25 with Computers categories.


Biomedical Texture Analysis: Fundamentals, Applications, Tools and Challenges describes the fundamentals and applications of biomedical texture analysis (BTA) for precision medicine. It defines what biomedical textures (BTs) are and why they require specific image analysis design approaches when compared to more classical computer vision applications. The fundamental properties of BTs are given to highlight key aspects of texture operator design, providing a foundation for biomedical engineers to build the next generation of biomedical texture operators. Examples of novel texture operators are described and their ability to characterize BTs are demonstrated in a variety of applications in radiology and digital histopathology. Recent open-source software frameworks which enable the extraction, exploration and analysis of 2D and 3D texture-based imaging biomarkers are also presented. This book provides a thorough background on texture analysis for graduate students and biomedical engineers from both industry and academia who have basic image processing knowledge. Medical doctors and biologists with no background in image processing will also find available methods and software tools for analyzing textures in medical images. - Defines biomedical texture precisely and describe how it is different from general texture information considered in computer vision - Defines the general problem to translate 2D and 3D texture patterns from biomedical images to visually and biologically relevant measurements - Describes, using intuitive concepts, how the most popular biomedical texture analysis approaches (e.g., gray-level matrices, fractals, wavelets, deep convolutional neural networks) work, what they have in common, and how they are different - Identifies the strengths, weaknesses, and current challenges of existing methods including both handcrafted and learned representations, as well as deep learning. The goal is to establish foundations for building the next generation of biomedical texture operators - Showcases applications where biomedical texture analysis has succeeded and failed - Provides details on existing, freely available texture analysis software, helping experts in medicine or biology develop and test precise research hypothesis



Visual Texture


Visual Texture
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Author : Michal Haindl
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-01-18

Visual Texture written by Michal Haindl and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-18 with Computers categories.


This book surveys the state of the art in multidimensional, physically-correct visual texture modeling. Features: reviews the entire process of texture synthesis, including material appearance representation, measurement, analysis, compression, modeling, editing, visualization, and perceptual evaluation; explains the derivation of the most common representations of visual texture, discussing their properties, advantages, and limitations; describes a range of techniques for the measurement of visual texture, including BRDF, SVBRDF, BTF and BSSRDF; investigates the visualization of textural information, from texture mapping and mip-mapping to illumination- and view-dependent data interpolation; examines techniques for perceptual validation and analysis, covering both standard pixel-wise similarity measures and also methods of visual psychophysics; reviews the applications of visual textures, from visual scene analysis in medical applications, to high-quality visualizations in the automotive industry.



Computer Vision


Computer Vision
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Author : Anup Basu
language : en
Publisher: World Scientific
Release Date : 1993

Computer Vision written by Anup Basu and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.


This book contains a selection of papers which were presented at the Vision Interface '92 Conference. It also includes several invited articles from prominent researchers in the field, suggesting future directions in Computer Vision.



Handbook Of Pattern Recognition And Computer Vision


Handbook Of Pattern Recognition And Computer Vision
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Author : C. H. Chen
language : en
Publisher: World Scientific
Release Date : 1993-08

Handbook Of Pattern Recognition And Computer Vision written by C. H. Chen and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993-08 with Computers categories.


"The book provides an up-to-date and authoritative treatment of pattern recognition and computer vision, with chapters written by leaders in the field. On the basic methods in pattern recognition and computer vision, topics range from statistical pattern recognition to array grammars to projective geometry to skeletonization, and shape and texture measures."--BOOK JACKET.



Integrating Computational And Neural Findings In Visual Object Perception


Integrating Computational And Neural Findings In Visual Object Perception
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Author : Judith C. Peters
language : en
Publisher: Frontiers Media SA
Release Date : 2016-06-29

Integrating Computational And Neural Findings In Visual Object Perception written by Judith C. Peters and has been published by Frontiers Media SA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-29 with Neurosciences. Biological psychiatry. Neuropsychiatry categories.


The articles in this Research Topic provide a state-of-the-art overview of the current progress in integrating computational and empirical research on visual object recognition. Developments in this exciting multidisciplinary field have recently gained momentum: High performance computing enabled breakthroughs in computer vision and computational neuroscience. In parallel, innovative machine learning applications have recently become available for datamining the large-scale, high resolution brain data acquired with (ultra-high field) fMRI and dense multi-unit recordings. Finally, new techniques to integrate such rich simulated and empirical datasets for direct model testing could aid the development of a comprehensive brain model. We hope that this Research Topic contributes to these encouraging advances and inspires future research avenues in computational and empirical neuroscience.



Computational Models Of Visual Processing


Computational Models Of Visual Processing
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Author : Michael S. Landy
language : en
Publisher: MIT Press
Release Date : 1991

Computational Models Of Visual Processing written by Michael S. Landy and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991 with Medical categories.


The more than twenty contributions in this book, all new and previously unpublished, provide an up-to-date survey of contemporary research on computational modeling of the visual system. The approaches represented range from neurophysiology to psychophysics, and from retinal function to the analysis of visual cues to motion, color, texture, and depth. The contributions are linked thematically by a consistent consideration of the links between empirical data and computational models in the study of visual function. An introductory chapter by Edward Adelson and James Bergen gives a new and elegant formalization of the elements of early vision. Subsequent sections treat receptors and sampling, models of neural function, detection and discrimination, color and shading, motion and texture, and 3D shape. Each section is introduced by a brief topical review and summary. ContributorsEdward H. Adelson, Albert J. Ahumada, Jr., James R. Bergen, David G. Birch, David H. Brainard, Heinrich H. Bülthoff, Charles Chubb, Nancy J. Coletta, Michael D'Zmura, John P. Frisby, Norma Graham, Norberto M. Grzywacz, P. William Haake, Michael J. Hawken, David J. Heeger, Donald C. Hood, Elizabeth B. Johnston, Daniel Kersten, Michael S. Landy, Peter Lennie, J. Stephen Mansfield, J. Anthony Movshon, Jacob Nachmias, Andrew J. Parker, Denis G. Pelli, Stephen B. Pollard, R. Clay Reid, Robert Shapley, Carlo L. M. Tiana, Brian A. Wandell, Andrew B. Watson, David R. Williams, Hugh R. Wilson, Yuede. Yang, Alan L. Yuille