Computer Architecture Tutorial

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Computer Architecture Tutorial
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Author : Daniel D. Gajski
language : en
Publisher:
Release Date : 1987
Computer Architecture Tutorial written by Daniel D. Gajski and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1987 with Computers categories.
This tutorial is intended for computer system architects, designers, and managers who need a broad range of knowledge on advanced topics in computer architecture. The book can be used as a textbook, or as a research and design reference. The goal of this tutorial is to present the state of the art in advanced computer architecture. Part I deals with the concepts underlying current architectures. Part II covers a variety of approaches and techniques being used in the design of advanced computer systems.
Advanced Computer Architecture
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Author : Dharma P. Agrawal
language : en
Publisher:
Release Date : 1986
Advanced Computer Architecture written by Dharma P. Agrawal and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986 with Computer architecture categories.
Computer Architecture Tutorial Using An Fpga Arm Verilog Introductions
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Author : Robert Dunne
language : en
Publisher:
Release Date : 2020-07-21
Computer Architecture Tutorial Using An Fpga Arm Verilog Introductions written by Robert Dunne and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07-21 with Computers categories.
Computer Architecture
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Author : Joseph D. Dumas II
language : en
Publisher: CRC Press
Release Date : 2016-11-25
Computer Architecture written by Joseph D. Dumas II and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-25 with Computers categories.
Not only does almost everyone in the civilized world use a personal computer, smartphone, and/or tablet on a daily basis to communicate with others and access information, but virtually every other modern appliance, vehicle, or other device has one or more computers embedded inside it. One cannot purchase a current-model automobile, for example, without several computers on board to do everything from monitoring exhaust emissions, to operating the anti-lock brakes, to telling the transmission when to shift, and so on. Appliances such as clothes washers and dryers, microwave ovens, refrigerators, etc. are almost all digitally controlled. Gaming consoles like Xbox, PlayStation, and Wii are powerful computer systems with enhanced capabilities for user interaction. Computers are everywhere, even when we don’t see them as such, and it is more important than ever for students who will soon enter the workforce to understand how they work. This book is completely updated and revised for a one-semester upper level undergraduate course in Computer Architecture, and suitable for use in an undergraduate CS, EE, or CE curriculum at the junior or senior level. Students should have had a course(s) covering introductory topics in digital logic and computer organization. While this is not a text for a programming course, the reader should be familiar with computer programming concepts in at least one language such as C, C++, or Java. Previous courses in operating systems, assembly language, and/or systems programming would be helpful, but are not essential.
Computer Architecture
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Author : John L. Hennessy
language : en
Publisher: Elsevier
Release Date : 2002-05-29
Computer Architecture written by John L. Hennessy and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-05-29 with Computers categories.
This best-selling title, considered for over a decade to be essential reading for every serious student and practitioner of computer design, has been updated throughout to address the most important trends facing computer designers today. In this edition, the authors bring their trademark method of quantitative analysis not only to high performance desktop machine design, but also to the design of embedded and server systems. They have illustrated their principles with designs from all three of these domains, including examples from consumer electronics, multimedia and web technologies, and high performance computing. The book retains its highly rated features: Fallacies and Pitfalls, which share the hard-won lessons of real designers; Historical Perspectives, which provide a deeper look at computer design history; Putting it all Together, which present a design example that illustrates the principles of the chapter; Worked Examples, which challenge the reader to apply the concepts, theories and methods in smaller scale problems; and Cross-Cutting Issues, which show how the ideas covered in one chapter interact with those presented in others. In addition, a new feature, Another View, presents brief design examples in one of the three domains other than the one chosen for Putting It All Together. The authors present a new organization of the material as well, reducing the overlap with their other text, Computer Organization and Design: A Hardware/Software Approach 2/e, and offering more in-depth treatment of advanced topics in multithreading, instruction level parallelism, VLIW architectures, memory hierarchies, storage devices and network technologies. Also new to this edition, is the adoption of the MIPS 64 as the instruction set architecture. In addition to several online appendixes, two new appendixes will be printed in the book: one contains a complete review of the basic concepts of pipelining, the other provides solutions a selection of the exercises. Both will be invaluable to the student or professional learning on her own or in the classroom. Hennessy and Patterson continue to focus on fundamental techniques for designing real machines and for maximizing their cost/performance. * Presents state-of-the-art design examples including: * IA-64 architecture and its first implementation, the Itanium * Pipeline designs for Pentium III and Pentium IV * The cluster that runs the Google search engine * EMC storage systems and their performance * Sony Playstation 2 * Infiniband, a new storage area and system area network * SunFire 6800 multiprocessor server and its processor the UltraSPARC III * Trimedia TM32 media processor and the Transmeta Crusoe processor * Examines quantitative performance analysis in the commercial server market and the embedded market, as well as the traditional desktop market. Updates all the examples and figures with the most recent benchmarks, such as SPEC 2000. * Expands coverage of instruction sets to include descriptions of digital signal processors, media processors, and multimedia extensions to desktop processors. * Analyzes capacity, cost, and performance of disks over two decades. Surveys the role of clusters in scientific computing and commercial computing. * Presents a survey, taxonomy, and the benchmarks of errors and failures in computer systems. * Presents detailed descriptions of the design of storage systems and of clusters. * Surveys memory hierarchies in modern microprocessors and the key parameters of modern disks. * Presents a glossary of networking terms.
Advanced Computer Architecture
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Author : Dharma P. Agrawal
language : en
Publisher:
Release Date : 1986
Advanced Computer Architecture written by Dharma P. Agrawal and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986 with Computers categories.
Computer architecture is expected to cover the gap between digital hardware and computer software. This tutorial will emphasize the importance of such a close interaction, and the impact of parallel/distributed processing and VLSI technology will be clearly shown. Other important issues include examination of tradeoffs in the design of supercomputers and potential advantages of unique architectural concepts. Strategies for evaluating system performance will also be covered. This tutorial is meant for system designers, application engineers, scientists, researchers, and students. Some background in computer organization/architecture will be assumed.
Computer Architecture Tutorial
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Author : G. M. Prabhu
language : en
Publisher:
Release Date : 2003
Computer Architecture Tutorial written by G. M. Prabhu and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computer architecture categories.
Introduces undergraduate students to computer architecture concepts of caches and pipelining. Contains examples, interactive applets, and some problems with solutions to illustrate basic ideas.
The Essentials Of Computer Organization And Architecture
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Author : Linda Null
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2006
The Essentials Of Computer Organization And Architecture written by Linda Null and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.
Computer Architecture/Software Engineering
Tutorial On Computer Architecture
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Author :
language : en
Publisher:
Release Date : 1987
Tutorial On Computer Architecture written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1987 with Computer architecture categories.
Computing Handbook
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Author : Teofilo Gonzalez
language : en
Publisher: CRC Press
Release Date : 2014-05-07
Computing Handbook written by Teofilo Gonzalez and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-07 with Computers categories.
The first volume of this popular handbook mirrors the modern taxonomy of computer science and software engineering as described by the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS). Written by established leading experts and influential young researchers, it examines the elements involved in designing and implementing software, new areas in which computers are being used, and ways to solve computing problems. The book also explores our current understanding of software engineering and its effect on the practice of software development and the education of software professionals.