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Computers And Art


Computers And Art
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Computers And Art


Computers And Art
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Author : Stuart Mealing
language : en
Publisher: Intellect Books
Release Date : 1997

Computers And Art written by Stuart Mealing and has been published by Intellect Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Art categories.


This book gathers together contributions from a broad spectrum of individuals concerned with the use of the computer as a tool for artists. Previous titles by the author include The Art and Science of Computer Animation and Mac 3D



Artist And Computer


Artist And Computer
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Author : Ruth Leavitt
language : en
Publisher: Crown Publishing Group (NY)
Release Date : 1976

Artist And Computer written by Ruth Leavitt and has been published by Crown Publishing Group (NY) this book supported file pdf, txt, epub, kindle and other format this book has been release on 1976 with Computers categories.




Computers In Art Design And Animation


Computers In Art Design And Animation
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Author : John Lansdown
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Computers In Art Design And Animation written by John Lansdown and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Art categories.


The collection of papers that makes up this book arises largely from the joint activities of two specialist groups of the British Computer Society, namely the Displays Group and the Computer Arts Society. Both these groups are now more than 20 years old and during the whole of this time have held regular, separate meetings. In recent years, however, the two groups have held a joint annual meeting at which presentations of mutual interest have been given and it is mainly from the last two of these that the present papers have been drawn. They fall naturally into four classes: visualisation, art, design and animation-although, as in all such cases, the boundaries between the classes are fuzzy and overlap inevitably occurs. Visualisation The graphic potential of computers has been recognised almost since computing was first used, but it is only comparatively recently that their possibilities as devices for the visualisation of complex. and largely ab stract phenomena has begun to be more fully appreciated. Some workers stress the need to be able to model photographic reality in order to assist in this task. They look to better algorithms and more resolution to achieve this end. Others-Alan Mackay for instance-suggest that it is "not just a matter of providing more and more pixels. It is a matter of providing congenial clues which employ to the greatest extent what we already know.



Computers In Art Design And Animation


Computers In Art Design And Animation
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Author : John Lansdown
language : en
Publisher: Springer Science & Business Media
Release Date : 1989-08-23

Computers In Art Design And Animation written by John Lansdown and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 1989-08-23 with Art categories.


The collection of papers that makes up this book arises largely from the joint activities of two specialist groups of the British Computer Society, namely the Displays Group and the Computer Arts Society. Both these groups are now more than 20 years old and during the whole of this time have held regular, separate meetings. In recent years, however, the two groups have held a joint annual meeting at which presentations of mutual interest have been given and it is mainly from the last two of these that the present papers have been drawn. They fall naturally into four classes: visualisation, art, design and animation-although, as in all such cases, the boundaries between the classes are fuzzy and overlap inevitably occurs. Visualisation The graphic potential of computers has been recognised almost since computing was first used, but it is only comparatively recently that their possibilities as devices for the visualisation of complex. and largely ab stract phenomena has begun to be more fully appreciated. Some workers stress the need to be able to model photographic reality in order to assist in this task. They look to better algorithms and more resolution to achieve this end. Others-Alan Mackay for instance-suggest that it is "not just a matter of providing more and more pixels. It is a matter of providing congenial clues which employ to the greatest extent what we already know.



A Philosophy Of Computer Art


A Philosophy Of Computer Art
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Author : Dominic Lopes
language : en
Publisher: Routledge
Release Date : 2009-09-10

A Philosophy Of Computer Art written by Dominic Lopes and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-09-10 with Art categories.


In A Philosophy of Computer Art Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about and making art and that to understand computer art we need to place particular emphasis on terms such as ‘interactivity’ and ‘user’.



The Computer In Art


The Computer In Art
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Author : Jasia Reichardt
language : en
Publisher:
Release Date : 1971

The Computer In Art written by Jasia Reichardt and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1971 with Art categories.


How computers may be used to produce drawings, as well as to make animated films and sculptures.



Computers And Art


Computers And Art
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Author : Stuart Mealing
language : en
Publisher: Intellect Books
Release Date : 2002

Computers And Art written by Stuart Mealing and has been published by Intellect Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Art categories.


Computers and Art provides insightful perspectives on the use of the computer as a tool for artists. The approaches taken vary from its historical, philosophical and practical implications to the use of computer technology in art practice. The contributors include an art critic, an educator, a practising artist and a researcher. Mealing looks at the potential for future developments in the field, looking at both the artistic and the computational aspects of the field.



When The Machine Made Art


When The Machine Made Art
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Author : Grant D. Taylor
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2014-04-10

When The Machine Made Art written by Grant D. Taylor and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-10 with Social Science categories.


Considering how culturally indispensable digital technology is today, it is ironic that computer-generated art was attacked when it burst onto the scene in the early 1960s. In fact, no other twentieth-century art form has elicited such a negative and hostile response. When the Machine Made Art examines the cultural and critical response to computer art, or what we refer to today as digital art. Tracing the heated debates between art and science, the societal anxiety over nascent computer technology, and the myths and philosophies surrounding digital computation, Taylor is able to identify the destabilizing forces that shape and eventually fragment the computer art movement.



Digital Da Vinci


Digital Da Vinci
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Author : Newton Lee
language : en
Publisher: Springer
Release Date : 2014-08-01

Digital Da Vinci written by Newton Lee and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-01 with Computers categories.


“Science is art,” said Regina Dugan, senior executive at Google and former director of DARPA. “It is the process of creating something that never exists before. ... It makes us ask new questions about ourselves, others; about ethics, the future.” This second volume of the Digital Da Vinci book series leads the discussions on the world’s first computer art in the 1950s and the actualization of Star Trek’s holodeck in the future with the help of artificial intelligence and cyborgs. In this book, Gavin Sade describes experimental creative practices that bring together arts, science and technology in imaginative ways; Mine Özkar expounds visual computation for good designs based on repetition and variation; Raffaella Folgieri, Claudio Lucchiari, Marco Granato and Daniele Grechi introduce BrainArt, a brain-computer interface that allows users to create drawings using their own cerebral rhythms; Nathan Cohen explores artificially created spaces that enhance spatial awareness and challenge our perception of what we encounter; Keith Armstrong discusses embodied experiences that affect the mind and body of participating audiences; Diomidis Spinellis uses Etoys and Squeak in a scientific experiment to teach the concept of physical computing; Benjamin Cowley explains the massively multiplayer online game “Green My Place” aimed at achieving behavior transformation in energy awareness; Robert Niewiadomski and Dennis Anderson portray 3-D manufacturing as the beginning of common creativity revolution; Stephen Barrass takes 3-D printing to another dimension by fabricating an object from a sound recording; Mari Velonaki examines the element of surprise and touch sensing in human-robot interaction; and Roman Danylak surveys the media machines in light of Marshall McLuhan’s dictum “the medium is the message.” Digital Da Vinci: Computers in the Arts and Sciences is dedicated to polymathic education and interdisciplinary studies in the digital age empowered by computer science. Educators and researchers ought to encourage the new generation of scholars to become as well rounded as a Renaissance man or woman.



A Computer In The Art Room


A Computer In The Art Room
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Author : Catherine Mason
language : en
Publisher: Jeremy Greenwood Publishers
Release Date : 2008

A Computer In The Art Room written by Catherine Mason and has been published by Jeremy Greenwood Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Art and computers categories.


Suitable for artists, art students, academics and art historians, this book presents an illustrated exposure of British social history. It documents various aspects of British arts education.