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Computerspiele Und Politik


Computerspiele Und Politik
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Computerspiele Und Politik


Computerspiele Und Politik
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Author : Tobias Bevc
language : de
Publisher: LIT Verlag Münster
Release Date : 2007

Computerspiele Und Politik written by Tobias Bevc and has been published by LIT Verlag Münster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computer games categories.




Early Modernity And Video Games


Early Modernity And Video Games
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Author : Florian Kerschbaumer
language : en
Publisher: Cambridge Scholars Publishing
Release Date : 2014-06-26

Early Modernity And Video Games written by Florian Kerschbaumer and has been published by Cambridge Scholars Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-26 with History categories.


We cannot think of modern society without also thinking of video games. And we cannot think of video games without thinking of history either. Games that deal with history are sold in ever-increasing numbers, striving to create increasingly lively images of things past. For the science of history, this means that the presentation of historical content in such games has to be questioned, as well as the conceptions of history they embody. How do games create the feeling that they portray a past acceptable to their players? Do these popular representations of history intersect with academic narratives, or not? While a considerable body of work on similar questions already exists, both for medieval history as well as for those games dealing with the 20th century, early modernity has not yet been treated in this context. As many games draw their imagery – perhaps their success, too? – from the years between 1450 and 1815, it is to their understanding that this volume is dedicated. The contributions encompass a wide range of subjects and games, from Age of Empires to Assassin’s Creed, from Critical Discourse Analysis to Ludology. One aim unites them, namely an understanding of what happens when video games encounter early modernity.



Examining The Evolution Of Gaming And Its Impact On Social Cultural And Political Perspectives


Examining The Evolution Of Gaming And Its Impact On Social Cultural And Political Perspectives
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Author : Valentine, Keri Duncan
language : en
Publisher: IGI Global
Release Date : 2016-06-20

Examining The Evolution Of Gaming And Its Impact On Social Cultural And Political Perspectives written by Valentine, Keri Duncan and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-20 with Computers categories.


With complex stories and stunning visuals eliciting intense emotional responses, coupled with opportunities for self-expression and problem solving, video games are a powerful medium to foster empathy, critical thinking, and creativity in players. As these games grow in popularity, ambition, and technological prowess, they become a legitimate art form, shedding old attitudes and misconceptions along the way. Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives asks whether videogames have the power to transform a player and his or her beliefs from a sociopolitical perspective. Unlike traditional forms of storytelling, videogames allow users to immerse themselves in new worlds, situations, and politics. This publication surveys the landscape of videogames and analyzes the emergent gaming that shifts the definition and cultural effects of videogames. This book is a valuable resource to game designers and developers, sociologists, students of gaming, and researchers in relevant fields.



Design And Implementation Of Educational Games Theoretical And Practical Perspectives


Design And Implementation Of Educational Games Theoretical And Practical Perspectives
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Author : Zemliansky, Pavel
language : en
Publisher: IGI Global
Release Date : 2010-04-30

Design And Implementation Of Educational Games Theoretical And Practical Perspectives written by Zemliansky, Pavel and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-30 with Medical categories.


"This book will give readers a solid understanding of issues in educational game design and deployment in the classroom"--Provided by publisher.



Transnational Contexts Of Development History Sociality And Society Of Play


Transnational Contexts Of Development History Sociality And Society Of Play
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Author : S. Austin Lee
language : en
Publisher: Springer
Release Date : 2017-01-21

Transnational Contexts Of Development History Sociality And Society Of Play written by S. Austin Lee and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-21 with Social Science categories.


This book examines the historical background of game development, offline and online gamer interactions, and presents a method to study the health impacts of digital games in East Asia. Focusing on examinations of how video games shape external interactions with the world as well as internal spaces, Lee and Pulos' volume brings together a range of approaches and regions to understand the impact of video games in East Asia and beyond. Contributions range from assessments of Nintendo's lasting technological impact in Japan and globally to analyses of mobile social gaming among teenage girls in Korea, with qualitative and quantitative methodologies set in contact with one another to offer a full spectrum of perspectives on video gaming and its profound cultural impact.



Games Information And Politics


Games Information And Politics
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Author : Scott Gates
language : en
Publisher: University of Michigan Press
Release Date : 1997-02-07

Games Information And Politics written by Scott Gates and has been published by University of Michigan Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997-02-07 with Business & Economics categories.


DIVExplains how game theory can be used to explain political phenomena /div



Nested Games


Nested Games
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Author : George Tsebelis
language : en
Publisher: Univ of California Press
Release Date : 1991-08-12

Nested Games written by George Tsebelis and has been published by Univ of California Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991-08-12 with Social Science categories.


Clearly written and easily understood by the nonspecialist, Nested Games provides a systematic, empirically accurate, and theoretically coherent account of apparently irrational political actions.



Gr Ne Sonnen Poetik Und Politik Der Fantasy Am Medium Videospiel


Gr Ne Sonnen Poetik Und Politik Der Fantasy Am Medium Videospiel
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Author : Daniel Illger
language : de
Publisher: Walter de Gruyter GmbH & Co KG
Release Date : 2020-07-20

Gr Ne Sonnen Poetik Und Politik Der Fantasy Am Medium Videospiel written by Daniel Illger and has been published by Walter de Gruyter GmbH & Co KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07-20 with Photography categories.


Die vorliegende Studie versucht, eine neue Perspektive auf das Genre Fantasy zu entwickeln und zugleich zu ergründen, inwieweit es eine spezifische Affinität zwischen der Fantasy und dem Medium Videospiel gibt. In Auseinandersetzung mit gängigen Zuschreibungen an das Genre – es sei politisch reaktionär und ästhetisch stumpfsinnig – wird eine transmediale Poetik der Fantasy entwickelt, die zugleich eine politische Einschätzung des Genres erlaubt. Die Fantasy zielt darauf, so die These, das Gefühl einer "Sehnsucht nach dem ganz Anderen" zu gestalten, worin immer auch eine Herausforderung an die Historizität eines gegebenen Gemeinwesens beschlossen ist. Das Medium Videospiel wiederum erlaubt es, dieses ästhetische Gefühl in besonderer Weise zu erfahren, legt es die Auffaltung seiner fantastischen Welten doch buchstäblich in die Hände der Spielerinnen und Spieler. Was das konkret bedeutet, wird in poetologischen Analysen von künstlerisch herausragenden Spielen wie Dark Souls, Skyrim oder Hellblade greifbar. Darin erschließt die Studie der wissenschaftlichen Auseinandersetzung mit dem Videospiel neue Möglichkeiten, stellt ein genuin ästhetisches Denken mit den audiovisuellen Bildern einzelner Spiele doch ein Desiderat der Game Studies dar.



Government And The Transformation Of The Gaming Industry


Government And The Transformation Of The Gaming Industry
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Author : Richard McGowan
language : en
Publisher: Edward Elgar Publishing
Release Date : 2001-01-01

Government And The Transformation Of The Gaming Industry written by Richard McGowan and has been published by Edward Elgar Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-01-01 with Social Science categories.


During the 1990s the gambling industry transformed its image by referring to itself as the gaming industry . While critics of the industry scoffed at this transformation as merely a meaningless name change, it has had profound effects on the business and public policies that face the newly transformed gaming industry. The book is divided into three parts. The first part focuses on the historical and cultural forces that have shaped the new gaming industry. Emphasis is placed on the two types of games (agon games of skill, and alea games of chance). It is shown that the types of games a society embraces have a significant impact on whether gambling is permitted to enter the mainstream of the entertainment industry. The second part of the book analyzes how each segment (pari mutuel betting, lotteries and casinos) competes in the new industry. The political and social implications of gaming are the focus of the final part, which concludes with a series of recommendations that will enable the industry, public policy officials and anti gambling activists to construct policies that mitigate some of the problems associated with gambling. The book will be of particular interest to students, practitioners and scholars in public policy. It will also be pertinent to readers in economics, political science and business.



Transnational Contexts Of Culture Gender Class And Colonialism In Play


Transnational Contexts Of Culture Gender Class And Colonialism In Play
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Author : Alexis Pulos
language : en
Publisher: Springer
Release Date : 2016-12-24

Transnational Contexts Of Culture Gender Class And Colonialism In Play written by Alexis Pulos and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-24 with Social Science categories.


This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design. The critical interest in games as a cultural artifact is covered by a wide range of interdisciplinary work. To highlight the social impacts of games the first section of the book covers the systems built around high score game competitions, the development of independent game design communities, and the formation of fan communities and cosplay. The second section of the book offers a deeper analysis of game structures, gender and masculinity, and the economic constraints of empire that are built into game design. The final section offers a macro perspective on transnational and colonial discourses built into the cultural structures of East Asian game play.