Conceptual Design For Interactive Systems

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Conceptual Design For Interactive Systems
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Author : Avi Parush
language : en
Publisher: Morgan Kaufmann
Release Date : 2015-03-11
Conceptual Design For Interactive Systems written by Avi Parush and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-11 with Computers categories.
Conceptual Design for Interactive Systems: Designing for Performance and User Experience provides readers with a comprehensive guide to the steps necessary to take the leap from research and requirements to product design. The text presents a proven strategy for transforming research into a conceptual model, discussing the iterative process that allows users to build the essential foundation for a successful interactive system, while also taking the users' mental model into consideration. Readers will gain a better understanding of the framework they need to perceive, understand, and experience their tasks and processes in the context of their products. The text is ideal for those seeking a proven, innovative strategy for meeting goals through intuitive and effective thinking. - Provides a practical, guiding approach that can be immediately applied to everyday practice and study - Complete analysis and explanation of conceptual modeling and its value - Discusses the implications of effective and poor conceptual models - Presents a step-by-step process, allowing users to build the essential foundation for a successful interactive system
Conceptual Design For Interactive Systems Designing For Performance And User Experience
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Author :
language : en
Publisher:
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Conceptual Design For Interactive Systems Designing For Performance And User Experience written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.
Interactive Systems Design Specification And Verification
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Author : Fabio Paterno
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Interactive Systems Design Specification And Verification written by Fabio Paterno and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
Making systems easier to use implies increasingly complex management of communication between users and applications. An increasing part of the application program is devoted to the user interface. In order to manage this complexity, it is very important to have tools, notations, and methodologies that support the designer's work during the refinement process from specification to implementation. The purpose of this proceedings of the first (1994) Eurographics workshop on this area is to review the state of the art. It compares the different existing approaches in order to identify the principal requirements and the most suitable notations and methods, and indicates the relevant results.
Tangible Interactive Systems
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Author : Guy André Boy
language : en
Publisher: Springer
Release Date : 2016-04-21
Tangible Interactive Systems written by Guy André Boy and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-21 with Computers categories.
Distinguishing between tangible user interfaces (TUI) and tangible interactive systems (TISs), this book takes into account not only the user interfaces but also looks at how interaction can be enabled by using digital information through the physical environment. TISs go far beyond the concept of tangible user interfaces, addressing large complex systems in the framework of human-centred design and putting the human at the center of the design process from the start. How can human-centered designers grasp the real world with computers? This question is explored by looking at concepts such as innovation, complexity, flexibility, maturity, stability, sustainability and art to see whether we can assess both physical and figurative tangibility during the design process before product delivery. Concepts like creativity, design thinking and team spirit are fundamental to TIS’s human-centered design, and are presented together with human-systems integration (HSI), agile development and formative evaluations to build a greater understanding of this new area of research. Tangible Interactive Systems would be an essential read to designers, academics and other professionals concerned with product design within HCI, industrial design, virtual engineering and other related areas.
Conceptual Design
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Author : Mogens Myrup Andreasen
language : en
Publisher: Springer
Release Date : 2015-07-03
Conceptual Design written by Mogens Myrup Andreasen and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-03 with Technology & Engineering categories.
Maximising reader insights into the theory, models, methods and fundamental reasoning of design, this book addresses design activities in industrial settings, as well as the actors involved. This approach offers readers a new understanding of design activities and related functions, properties and dispositions. Presenting a ‘design mindset’ that seeks to empower students, researchers, and practitioners alike, it features a strong focus on how designers create new concepts to be developed into products, and how they generate new business and satisfy human needs. Employing a multi-faceted perspective, the book supplies the reader with a comprehensive worldview of design in the form of a proposed model that will empower their activities as student, researcher or practitioner. We draw the reader into the core role of design conceptualisation for society, for the development of industry, for users and buyers of products, and for citizens in relation to public systems. The book also features original contributions related to exploration, conceptualisation and product synthesis. Exploring both the power and limitations of formal design process models, methods, and tools viewed in the light of human ingenuity and cognition, the book develops a unique design mindset that adds human understanding to the list of methods and tools essential to design. This insight is distilled into useful mindset heuristics included throughout the book.
Interactive Systems Design Specification And Verification
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Author : DSV-IS 2003
language : en
Publisher: Springer Science & Business Media
Release Date : 2003-10-09
Interactive Systems Design Specification And Verification written by DSV-IS 2003 and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-10-09 with Computers categories.
This book constitutes the thoroughly refereed post-proceedings of the 10th International Workshop on Design, Specification, and Verification of Interactive Systems, DSV-IS 2003, held in Funchal, Madeira Island, Portugal, in June 2003. The 26 revised full papers and 5 revised short papers presented together with an invited paper have passed through two rounds of reviewing, selection, and improvement. The papers are organized in topical sections on test and evaluation, Web and groupware, tools and technologies, task modeling, model-based design, mobile and multiple devices, UML, and specification languages.
Interactive Systems Design Specification And Verification
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Author : Gavin Doherty
language : en
Publisher: Springer
Release Date : 2007-05-15
Interactive Systems Design Specification And Verification written by Gavin Doherty and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-05-15 with Computers categories.
This book constitutes the thoroughly refereed post-proceedings of the 13th International Workshop on Design, Specification, and Verification of Interactive Systems, DSVIS 2006, held in Dublin, Ireland in July 2006. The 19 revised full papers presented together with one keynote paper, and two working group reports were carefully reviewed and selected from 57 submissions during two rounds of reviewing and improvement.
Domain Knowledge For Interactive System Design
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Author : Alistair G. Sutcliffe
language : en
Publisher: Springer
Release Date : 2016-01-09
Domain Knowledge For Interactive System Design written by Alistair G. Sutcliffe and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-09 with Computers categories.
This book describes how domain knowledge can be used in the design of interactive systems. It includes discussion of the theories and models of domain, generic domain architectures and construction of system components for specific domains. It draws on research experience from the Information Systems, Software Engineering and Human Computer Interaction communities.
Designing Interactive Systems
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Author : David Benyon
language : en
Publisher: Pearson Education
Release Date : 2005
Designing Interactive Systems written by David Benyon and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.
The authors in this work focus on and explore human computer interaction (HCI) by bringing together the best practice and experience from HCI and interaction design.
Developing Future Interactive Systems
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Author : Sanchez-Segura, Maria-Isabel
language : en
Publisher: IGI Global
Release Date : 2004-11-30
Developing Future Interactive Systems written by Sanchez-Segura, Maria-Isabel and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-11-30 with Computers categories.
Interactive systems are growing in the last decade because of the amount of fields in which this kind of application can be used as a test bed to experiment in medicine, training, education, and so on. Developing Future Interactive Systems is a compilation of knowledge collected from several researchers in the field of interactive systems, offering an overview of the different parts of the environment that must be taken into account to develop a quality interactive system from the software engineering discipline. The book is oriented to developers of interactive systems, as well as researchers in the field of virtual environments.