Concurrent Programming In Mac Os X And Ios


Concurrent Programming In Mac Os X And Ios
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Concurrent Programming In Mac Os X And Ios


Concurrent Programming In Mac Os X And Ios
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Author : Vandad Nahavandipoor
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-05-24

Concurrent Programming In Mac Os X And Ios written by Vandad Nahavandipoor and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-24 with Computers categories.


Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X. Managing your application’s resources on more than one core isn't easy, but it's vital. Apps that use only one core in a multicore environment will slow to a crawl. If you know how to program with Cocoa or Cocoa Touch, this guide will get you started with GCD right away, with many examples to help you write high-performing multithreaded apps. Package your code as block objects and invoke them with GCD Understand dispatch queues—the pools of threads managed by GCD Use different methods for executing UI and non-UI tasks Create a group of tasks that GCD can run all at once Instruct GCD to execute tasks only once or after a delay Discover how to construct your own dispatch queues



Concurrent Programming In Mac Os X And Ios


Concurrent Programming In Mac Os X And Ios
DOWNLOAD eBooks

Author : Vandad Nahavandipoor
language : en
Publisher:
Release Date : 2011

Concurrent Programming In Mac Os X And Ios written by Vandad Nahavandipoor and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Application software categories.


Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X. Managing your application{u2019}s resources on more than one core isn't easy, but it's vital. Apps that use only one core in a multicore environment will slow to a crawl. If you know how to program with Cocoa or Cocoa Touch, this guide will get you started with GCD right away, with many examples to help you write high-performing multithreaded apps. Package your code as block objects and invoke them with GCD Understand dispatch queues{u2014}the pools of threads managed by GCD Use different methods for executing UI and non-UI tasks Create a group of tasks that GCD can run all at once Instruct GCD to execute tasks only once or after a delay Discover how to construct your own dispatch queues.



Advanced Mac Os X Programming


Advanced Mac Os X Programming
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Author : Mark Dalrymple
language : en
Publisher: Pearson Education
Release Date : 2011-08-18

Advanced Mac Os X Programming written by Mark Dalrymple and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-18 with Computers categories.


While there are several books on programming for Mac OS X, Advanced Mac OS X Programming: The Big Nerd Ranch Guide is the only one that contains explanations of how to leverage the powerful underlying technologies. This book gets down to the real nitty-gritty. The third edition is updated for Mac OS X 10.5 and 10.6 and covers new technologies like DTrace, Instruments, Grand Central Dispatch, blocks, and NSOperation.



Professional Swift


Professional Swift
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Author : Michael Dippery
language : en
Publisher: John Wiley & Sons
Release Date : 2015-05-07

Professional Swift written by Michael Dippery and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-07 with Computers categories.


Transition from Objective-C to the cleaner, more functionalSwift quickly and easily Professional Swift shows you how to create Mac and iPhoneapplications using Apple's new programming language. Thiscode-intensive, practical guide walks you through Swift bestpractices as you learn the language, build an application, andrefine it using advanced concepts and techniques. Organized foreasy navigation, this book can be read end-to-end for a self-pacedtutorial, or used as an on-demand desk reference as unfamiliarsituations arise. The first section of the book guides you throughthe basics of Swift programming, with clear instruction oneverything from writing code to storing data, and Section II addsadvanced data types, advanced debugging, extending classes, andmore. You'll learn everything you need to know to make thetransition from Objective-C to Swift smooth and painless, so youcan begin building faster, more secure apps than ever before. Get acquainted with the Swift language and syntax Write, deploy, and debug Swift programs Store data and interface with web services Master advanced usage, and bridge Swift and Objective-C Professional Swift is your guide to the future of OS Xand iOS development.



Learn Objective C On The Mac


Learn Objective C On The Mac
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Author : Scott Knaster
language : en
Publisher: Apress
Release Date : 2012-08-10

Learn Objective C On The Mac written by Scott Knaster and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-10 with Computers categories.


Learn to write apps for some of today's hottest technologies, including the iPhone and iPad (using iOS), as well as the Mac (using OS X). It starts with Objective-C, the base language on which the native iOS software development kit (SDK) and the OS X are based. Learn Objective-C on the Mac: For OS X and iOS, Second Edition updates a best selling book and is an extensive, newly updated guide to Objective-C. Objective-C is a powerful, object-oriented extension of C, making this update the perfect follow-up to Dave Mark’s bestselling Learn C on the Mac. Whether you’re an experienced C programmer or you’re coming from a different language such as C++ or Java, leading Mac experts Scott Knaster and Waqar Malik show how to harness the power of Objective-C in your apps! A complete course on the basics of Objective-C using Apple’s newest Xcode tools An introduction to object-oriented programming Comprehensive coverage of new topics like blocks, GCD, ARC, class extensions, as well as inheritance, composition, object initialization, categories, protocols, memory management, and organizing source files An introduction to building user interfaces using what is called the UIKit A primer for non-C programmers to get off the ground even faster



Core Objective C In 24 Hours


Core Objective C In 24 Hours
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Author : Keith Lee
language : en
Publisher: Keith Lee
Release Date : 2011-09-12

Core Objective C In 24 Hours written by Keith Lee and has been published by Keith Lee this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-12 with Computers categories.


Core Objective-C in 24 Hours provides a clear and concise overview of the programming language, describes its key features and APIs, and presents recommendations for developing iOS and OS X apps using Objective-C. It is written for readers who want a general understanding of Apple Objective-C technology on the Mac along with developers who want to quickly get started with the language. Very quickly, you will have a solid understanding of Objective-C and be ready to begin using it on your projects! The book is divided into two parts; Part One provides an introduction to object-oriented programming with Objective-C, describes the software development environment for the OS X and iOS platforms, and summarizes key features of the language. Part Two is more focused on application development - it features an in-depth look at the principal components of Objective-C programs, along with a detailed review of the key frameworks and services used for Objective-C application development. The Appendix contains additional details on the language along with some useful recommendations for programming with Objective-C.



Cocoa Programming For Mac Os X


Cocoa Programming For Mac Os X
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Author : Aaron Hillegass
language : en
Publisher: Addison-Wesley Professional
Release Date : 2012

Cocoa Programming For Mac Os X written by Aaron Hillegass and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Provides step-by-step instructions for learning Cocoa, discussing such topics as Objective-C, memory management, key-value coding, NSArrayController, archiving, user defaults, and keyboard events.



Pro Multithreading And Memory Management For Ios And Os X


Pro Multithreading And Memory Management For Ios And Os X
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Author : Kazuki Sakamoto
language : en
Publisher: Apress
Release Date : 2012-06-12

Pro Multithreading And Memory Management For Ios And Os X written by Kazuki Sakamoto and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-06-12 with Computers categories.


If you want to develop efficient, smooth-running applications, controlling concurrency and memory are vital. Automatic Reference Counting is Apple's game-changing memory management system, new to Xcode 4.2. Pro Multithreading and Memory Management for iOS and OS X shows you how ARC works and how best to incorporate it into your applications. Grand Central Dispatch (GCD) and blocks are key to developing great apps, allowing you to control threads for maximum performance. If for you, multithreading is an unsolved mystery and ARC is unexplored territory, then this is the book you'll need to make these concepts clear and send you on your way to becoming a master iOS and OS X developer. What are blocks? How are they used with GCD? Multithreading with GCD Managing objects with ARC



The Opencl Programming Book Parallel Programming For Multicore Cpu And Gpu


The Opencl Programming Book Parallel Programming For Multicore Cpu And Gpu
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Author :
language : en
Publisher: Fixstars
Release Date :

The Opencl Programming Book Parallel Programming For Multicore Cpu And Gpu written by and has been published by Fixstars this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Beginning Ios 6 Development


Beginning Ios 6 Development
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Author : David Mark
language : en
Publisher: Apress
Release Date : 2013-05-30

Beginning Ios 6 Development written by David Mark and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-30 with Computers categories.


The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 6-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 6 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 6 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 6 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style