Cool Characters


Cool Characters
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Cool Characters


Cool Characters
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Author : Lee Konstantinou
language : en
Publisher: Harvard University Press
Release Date : 2016-03-07

Cool Characters written by Lee Konstantinou and has been published by Harvard University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-07 with Literary Criticism categories.


Lee Konstantinou examines irony in American literary and political life, showing how it migrated from the countercultural margins of the 1950s to the 1980s mainstream. Along the way, irony was absorbed into postmodern theory and ultimately become a target of recent writers who have moved beyond its limitations with a practice of “postirony.”



Fundamentals Of Game Design


Fundamentals Of Game Design
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Author : Ernest Adams
language : en
Publisher: New Riders
Release Date : 2010-04-07

Fundamentals Of Game Design written by Ernest Adams and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-07 with Computers categories.


To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process, from initial concept to final tuning. Now in its second edition, this updated classic reference by Ernest Adams offers a complete and practical approach to game design, and includes material on concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. In an easy-to-follow approach, Adams analyzes the specific design challenges of all the major game genres and shows you how to apply the principles of game design to each one. You’ll learn how to: Define the challenges and actions at the heart of the gameplay. Write a high-concept document, a treatment, and a full design script. Understand the essentials of user interface design and how to define a game’s look and feel. Design for a variety of input mechanisms, including the Wii controller and multi-touch iPhone. Construct a game’s core mechanics and flow of resources (money, points, ammunition, and more). Develop appealing stories, game characters, and worlds that players will want to visit, including persistent worlds. Work on design problems with engaging end-of-chapter exercises, design worksheets, and case studies. Make your game accessible to broader audiences such as children, adult women, people with disabilities, and casual players. “Ernest Adams provides encyclopedic coverage of process and design issues for every aspect of game design, expressed as practical lessons that can be immediately applied to a design in-progress. He offers the best framework I’ve seen for thinking about the relationships between core mechanics, gameplay, and player—one that I’ve found useful for both teaching and research.” — Michael Mateas, University of California at Santa Cruz, co-creator of Façade



How To Create Cool Characters


How To Create Cool Characters
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Author : Cameron Stelzer
language : en
Publisher:
Release Date : 2008-01-01

How To Create Cool Characters written by Cameron Stelzer and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-01-01 with Drawing categories.


"Inventing characters for stories. Illustration and drawing techniques."--Provided by publisher.



C All In One For Dummies


C All In One For Dummies
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Author : John Paul Mueller
language : en
Publisher: John Wiley & Sons
Release Date : 2014-08-18

C All In One For Dummies written by John Paul Mueller and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-18 with Computers categories.


Get ahead of the C++ curve to stay in the game C++ is the workhorse of programming languages and remains one of the most widely used programming languages today. It's cross-platform, multi-functional, and updates are typically open-source. The language itself is object-oriented, offering you the utmost control over data usage, interface, and resource allocation. If your job involves data, C++ proficiency makes you indispensable. C++ All-in-One For Dummies, 3rd Edition is your number-one handbook to C++ mastery. Author John Paul Mueller is a recognized authority in the computer industry, and your ultimate guide to C++. Mueller takes you through all things C++, including information relevant to the 2014 update. Learn how to work with objects and classes Conquer advanced programming and troubleshooting Discover how lambda expressions can make your code more concise and readable See Standard Library features, such as dynamic arrays, in action Online resources include source code from examples in the book as well as a C++ GNU compiler. If you need to learn C++, this is the fastest, most effective way to do it. C++ All-in-One For Dummies, 3rd Edition will get you up and running quickly, so you can get to work producing code faster and better than ever.



Ruminations Peregrinations And Regenerations


Ruminations Peregrinations And Regenerations
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Author : Christopher J. Hansen
language : en
Publisher: Cambridge Scholars Publishing
Release Date : 2010-03-08

Ruminations Peregrinations And Regenerations written by Christopher J. Hansen and has been published by Cambridge Scholars Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-03-08 with Performing Arts categories.


Peregrinations, Ruminations, and Regenerations: A Critical Approach to Doctor Who examines the famous BBC science fiction show as a cultural artifact in dialogue with other science fiction, with politics and religion, and with the culture at large, both in terms of how it reflects and comments upon that culture and in terms of the audience and the peculiarities of its response. This book enables researchers in film and media to make historical, industrial, aesthetic, and ideological connections between and among Doctor Who and other shows and historical events since its inception in 1963. This volume is a new entry in a relatively new area. As the young fans of Doctor Who have matured, and as many have become scholars, they are returning to the show to consider it from a scholarly perspective. It is also of use in the media studies classroom to address directly the issues presented by the longest running science fiction show in the history of the medium. Peregrinations, Ruminations, and Regenerations considers not only cultural ramifications and connections, but audience studies as well.



The Complete Idiot S Guide To Writing A Novel 2nd Edition


The Complete Idiot S Guide To Writing A Novel 2nd Edition
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Author : Tom Monteleone
language : en
Publisher: Penguin
Release Date : 2010-07-06

The Complete Idiot S Guide To Writing A Novel 2nd Edition written by Tom Monteleone and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-06 with Language Arts & Disciplines categories.


A completely updated guide for first-time novelists Completely revised to include new interviews with best-selling authors; more detailed information on writing genre fiction from paranormal romance to cozy mysteries; and everything a writer needs to know about self-publishing and ebooks to get started. The Complete Idiot's Guide® to Writing a Novel, Second Edition, is an indispensable reference on how to write and publish a first novel. • Expert author with over thirty published novels • Includes interviews with new best-selling novelists • Features new material on writing genre fiction and self-publishing



Interesting Letters Of Pope Clement Xiv


Interesting Letters Of Pope Clement Xiv
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Author : Pope Clement XIV
language : en
Publisher:
Release Date : 1777

Interesting Letters Of Pope Clement Xiv written by Pope Clement XIV and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1777 with categories.




Understanding Children As Consumers


Understanding Children As Consumers
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Author : David Marshall
language : en
Publisher: SAGE
Release Date : 2010-04-19

Understanding Children As Consumers written by David Marshall and has been published by SAGE this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-19 with Business & Economics categories.


What drives children as consumers? How do advertising campaigns and branding effect children and young people? How do children themselves understand and evaluate these influences? Whether fashion, toys, food, branding, money - from TV adverts and the supermarket aisle, to the internet and peer trends, there is a growing presence of marketing forces directed at and influencing children and young people. How should these forces be understood, and what means of research or dialogue is required to assess them? With critical insight, the contributors to this collection, take up the evaluation of the child as an active consumer, and offer a valuable rethinking of the discussions and literature on the subject. Features: • 14 original chapters from leading researchers in the field • Each chapter contains vignettes or case examples to reinforce learning • Contains consideration of future research directions in each of the topics that the chapters cover. This book will be relevant reading for postgraduates and advanced undergraduates with an interest in children as consumers, consumer behaviour and on marketing courses in general as well as for researchers working in this field.



Write Your Way Into Animation And Games


Write Your Way Into Animation And Games
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Author : Christy Marx
language : en
Publisher: Taylor & Francis
Release Date : 2012-11-12

Write Your Way Into Animation And Games written by Christy Marx and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-12 with Computers categories.


Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog--all at your fingertips. Let our award-winning writers and game developers show you how to generate ideas and create compelling storylines, concepts, and narratives for your next project. Write Your Way Into Animation and Games provides invaluable information on getting into the game and animation industries. You will benefit from decades of insider experience about the fields of animation and games, with an emphasis on what you really need to know to start working as a writer. Navigate the business aspects, gain unique skills, and develop the craft of writing specifically for aniamtion and games. Learn from the cream of the crop who have shared their knowledge and experience in these key Focal Press guides: Digital Storytelling, Second Edition by Carolyn Handler Miller Animation Writing and Development by Jean Ann Wright Writing for Animation, Comics, and Games by Christy Marx Story and Simulations for Serious Games by Nick Iuppa and Terry Borst Writing for Multimedia and the Web, Third Edition by Timothy Garrand



How To Create Manga Drawing Facial Expressions


How To Create Manga Drawing Facial Expressions
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Author : NextCreator Henshubu,
language : en
Publisher: Tuttle Publishing
Release Date : 2020-04-21

How To Create Manga Drawing Facial Expressions written by NextCreator Henshubu, and has been published by Tuttle Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-21 with Art categories.


This book shows you how to accurately render human faces and emotions to create complex characters and add compelling immediacy to your work. The ability to draw realistic and powerful facial expressions is essential for every manga artist. All artists will tell you that human faces are the most important and challenging element of any drawing. How to Create Manga: Drawing Facial Expressions is an essential resource for artists who want to bring their skills to the next level. Thirteen professional Japanese artists have contributed their expertise to this book, which contains 1,250 drawings, with several detailed tips and comments on every drawing. It includes a comprehensive opening section on all the basic expressions budding manga artists need to master. Sections dedicated to detailed emotions and playing up the intensity and drama of more animated facial expressions follow. Tuttle's How to Create Manga series guides users through the process of reaching a professional-looking final drawing through actual sketch progressions, practical tips and common missteps to avoid. Other books in the series include How to Create Manga: Drawing the Human Body, How to Create Manga: Drawing Clothing and Accessories and How to Create Manga: Drawing Action Scenes and Characters.