Corona Sdk Mobile Game Development Beginner S Guide Second Edition


Corona Sdk Mobile Game Development Beginner S Guide Second Edition
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Corona Sdk Mobile Game Development Beginner S Guide Second Edition


Corona Sdk Mobile Game Development Beginner S Guide Second Edition
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Author : Michelle M. Fernandez
language : en
Publisher:
Release Date : 2015-03-31

Corona Sdk Mobile Game Development Beginner S Guide Second Edition written by Michelle M. Fernandez and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-31 with Computers categories.


This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.



Corona Sdk Mobile Game Development


Corona Sdk Mobile Game Development
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Author : Michelle M. Fernandez
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-01-01

Corona Sdk Mobile Game Development written by Michelle M. Fernandez and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-01 with Computers categories.


You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.



Corona Sdk Mobile Game Development Beginner S Guide Second Edition


Corona Sdk Mobile Game Development Beginner S Guide Second Edition
DOWNLOAD eBooks

Author : Michelle M. Fernandez
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-03-31

Corona Sdk Mobile Game Development Beginner S Guide Second Edition written by Michelle M. Fernandez and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-31 with Computers categories.


This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.



Learn Corona Sdk Game Development


Learn Corona Sdk Game Development
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Author : Frank Zammetti
language : en
Publisher: Apress
Release Date : 2013-04-23

Learn Corona Sdk Game Development written by Frank Zammetti and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-23 with Computers categories.


Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music. As you're polishing your game, you'll also learn about ads, in-app purchases, and OpenFeint and Game Center integration. Finally, you'll learn the ins and outs of getting a game into the App Store or other app marketplaces. Whether you're developing exclusively for iOS, or whether you're developing for Android or other platforms, Learn Corona SDK Game Development explains just what you need to launch your career as a mobile game developer. What you’ll learn Just enough Lua to get started with Corona How to put your Corona code together How to work with images and effects Adding music and sound Game physics and AI Working with app stores and marketplaces Who this book is for Beginning mobile game developers, with a grasp of the basics of programming, who want a complete walkthrough of the Corona app and game development tool, or iOS or Android developers who want to learn about Corona SDK. Table of ContentsPart I: Get Ready... Get Set... 1. Introducing Corona 2. Getting To Know Lua Part II: Go! 3. Application Structure 4. Title, main menu and settings screens 5. The Game, Part I: Core Game Code 6. The Game, Part II: The Main Loop 7. The Game, Part III: Player Control Input 8. The Game, Part IV: Collision Events 9. Wrapping Up Part III: The Post-Game Show 10. Odds And Ends 11. Testing And Publishing



Cross Platform Mobile Application Development


Cross Platform Mobile Application Development
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Author : John R Carlson Ph D
language : en
Publisher:
Release Date : 2019-01-11

Cross Platform Mobile Application Development written by John R Carlson Ph D and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-11 with categories.


This book offers an engaging approach to cross-platform mobile app development using the Lua scripting language and Corona SDK as a foundation. Beginning programmers will learn the fundamental concepts and techniques one step at a time across 14 hands-on chapters illustrated with over 100 sample apps. If you've dreamt of having an app for sale, but don't know how to start, this book can be the first step on your journey. Scripters who prefer a GUI-based development environment can use the bundled Drawn2Code IDE to design their Corona SDK apps. This prototype IDE automates much of the writing process for you, allowing you to focus on the design of your app.Professor Carlson has taught over a thousand students to code and create mobile apps using a fun, step-by-step approach. Focus on learning scripting fundamentals while building cross-platform games and utility apps with the rich feature-set afforded by the Corona SDK.



Create 2d Mobile Games With Corona Sdk


Create 2d Mobile Games With Corona Sdk
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Author : David Mekersa
language : en
Publisher: CRC Press
Release Date : 2015-02-11

Create 2d Mobile Games With Corona Sdk written by David Mekersa and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-11 with Computers categories.


Corona SDK is one of the most powerful tools used to create games and apps for mobile devices. The market requires speed; new developers need to operate quickly and efficiently. Create 2D Mobile Games with Corona SDK gives you the tools needed to master Corona - even within the framework of professional constraints. A must-read guide, this book gives you fast, accurate tips to learn the programming language necessary to create games. Read it sequentially or as an FAQ and you will have the tools you need to create any base game before moving on to advanced topics. The tutorial-based format: Contains step-by-step directions complete with coding and screenshots Is filled with tutorials, tips, and links to useful online resources Includes a comprehensive companion website featuring online exercise files to practice coding, full build samples from the text, additional book details, and more!



Android Ndk Beginner S Guide Second Edition


Android Ndk Beginner S Guide Second Edition
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Author : Sylvain Ratabouil
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-04-28

Android Ndk Beginner S Guide Second Edition written by Sylvain Ratabouil and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-28 with Computers categories.


Are you an Android Java programmer who needs more performance? Are you a C/C++ developer who doesn’t want to bother with the complexity of Java and its out-of-control garbage collector? Do you want to create fast intensive multimedia applications or games? If you’ve answered yes to any of these questions then this book is for you. With some general knowledge of C/C++ development, you will be able to dive headfirst into native Android development.



Corona Sdk Mobile Game Development


Corona Sdk Mobile Game Development
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Author : Wendell Cowan
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2017-04-28

Corona Sdk Mobile Game Development written by Wendell Cowan and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-28 with categories.


You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.



Monkey Game Development


Monkey Game Development
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Author : Michael Hartlef
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-01-01

Monkey Game Development written by Michael Hartlef and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-01 with Computers categories.


The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere. No game development or programming experience is required.



Create Mobile Games With Corona


Create Mobile Games With Corona
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Author : Silvia Domenech
language : en
Publisher:
Release Date : 2013

Create Mobile Games With Corona written by Silvia Domenech and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Android (Electronic resource) categories.


Printed in full color.Develop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to use this versatile platform. You'll use the Corona SDK to simplify game programming and take a fun, no-nonsense approach to write and add must-have gameplay features. You'll find out how to create all the gaming necessities: menus, sprites, movement, perspective and sound effects, levels, loading and saving, and game physics. Along the way, you'll learn about Corona's API functions and build three common kinds of mobile games from scratch that can run on the iPhone, iPad, Kindle Fire, Nook Color, and all other Android smartphones and tablets. Get a crash course in cross-platform mobile game programming using the Corona SDK. Corona, one of the easiest to use mobile gaming platforms, makes this often-difficult process both quick and easy to master.Even if you have little previous programming knowledge, you'll feel comfortable as we begin with fundamentals before building examples of the most common kinds of games on the market today. You'll develop arcade, side scroller, and tower defense games from start to finish, and Corona will automatically turn them into apps that can run on both iOS and Android devices. These finished apps can be used as ready-to-go frameworks for your own future projects. You'll learn how to write clean, easily maintainable, easily expandable game code, and to create online leaderboards for your games. You'll also find out how to make money with games: enabling in-app purchases and in-game ads as well as how to get apps into the iTunes App Store, Google Play, and the Amazon Android Marketplace.This book focuses on getting quick and effective results. Every page teaches by example and explanation, not with abstract lists of functions and variables. By the time you're done, you'll have learned most of what there is to know about mobile game programming and about the Corona SDK.