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Creating The Big Game


Creating The Big Game
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Creating The Big Game


Creating The Big Game
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Author : Wiley L. Umphlett
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 1992-10-26

Creating The Big Game written by Wiley L. Umphlett and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-10-26 with Sports & Recreation categories.


John W. Heisman (1869-1936) was a man of many faces whose public image has suffered from a diffused, enigmatic, and mostly misunderstood private personality. Since his death the popular reception of the memorial trophy named in his honor has also obscured his identity. In singling out his many innovative contributions to the development of intercollegiate football, this book attempts to present a true picture of Heisman as both man and coach. Because he coached at schools throughout the country during some of the most eventful years in our history, Heisman's life relates to significant political, economic, and social developments that impacted on American society as well as sports. However, this book is much more than the story of John Heisman's 36-year coaching career. It is also the story of how an indigenous American public ritual--the Big Game---came about and how college football evolved into the complex, problematic, and highly structured big business that it is today.



Making The Big Game


Making The Big Game
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Author : Jeffrey Fekete
language : en
Publisher: Publish Green
Release Date : 2009-03-09

Making The Big Game written by Jeffrey Fekete and has been published by Publish Green this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-03-09 with Biography & Autobiography categories.


The Giants and Patriots are about to battle. Ten days before kickoff, one fan plans to watch the big game on TV, until a casual dinner conversation changes everything. Making The Big Game traces an unexpected and modern journey through the quirks of the Super Bowl Lottery, internet frauds, high-tech scalpers, and fan legacies. Jeffrey Fekete wraps a true story of life, work, and relationships around a frantic and often humorous countdown to game day and his pursuit of the ultimate game ticket.



Big Game Bigger Impact


Big Game Bigger Impact
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Author : Pat Gallagher
language : en
Publisher: Motivational Press LLC
Release Date : 2017-04-18

Big Game Bigger Impact written by Pat Gallagher and has been published by Motivational Press LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-18 with Business planning categories.


In 2014, a small team of San Francisco Bay Area residents was assembled to work on what would be the biggest Super Bowl the NFL had ever staged - the milestone Super Bowl 50. The first Super Bowl in the Bay Area in more than 30 years, there was no municipal purse to tap, nor any roadmap to follow: this group had to develop its own playbook.In Big Game Bigger Impact authors Pat Gallagher and Stephanie Martin chronicle how the members of the San Francisco Bay Area Super Bowl 50 Host Committee came together with the region to not only host a Super Bowl, but also redefine the experience in the process. After the final whistle was blown, Super Bowl 50 was the most giving, most shared and most participatory Big Game to date. Former Host Committee colleagues, Gallagher and Martin provide an insider's look into lessons learned during the Host Committee's two-year run-up - lessons that could benefit any business - and how their culture helped to achieve a record-setting Super Bowl, both on and off the field.



Play Your Bigger Game


Play Your Bigger Game
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Author : Rick Tamlyn
language : en
Publisher: Hay House, Inc
Release Date : 2013-10-01

Play Your Bigger Game written by Rick Tamlyn and has been published by Hay House, Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-01 with Self-Help categories.


More than just a book, Play Your Bigger Game is a concept that will take you only nine minutes to understand but a lifetime to play. It was designed from the premise that life itself is one big game. And, if it is, then why not play one that excites, fulfills, and challenges you to develop and express your talents completely? By the way, there’s nothing wrong with wanting that. It’s a natural expression of who we are, and since each of us is blessed with talents, we’re naturally hungry to develop and put them to use. Too often we suppress that desire for full engagement and self-expression because we think it’s the grown-up thing to do. We consciously turn down our hunger dials, because we’re afraid of expecting too much from life. We also think: If I settle for less, I won’t be disappointed. Play Your Bigger Game was created to counteract that self-limiting, fear-based approach to life. It’s also designed to keep you forever in play, meaning that you’ll never be stuck again, since you’ll always have the game board to guide your next move. Michelangelo said, "The great danger for most of us lies not in setting our aim too high and falling short but in setting our aim too low and hitting the mark." This book is not just about making a living; it’s about making an impact. Curiously enough, I find that once players begin to make a positive impact, their incomes often rise, too. Still, if you’re interested in simply making a living and just surviving in life, I’m afraid that this book is not for you. If you want to make an impact in the world and thrive in your life while earning a very good living, please read on. The purpose of this book is to: Reveal the Bigger Game player you already are, help you find the Bigger Games that excite and challenge you to fully deploy all of your energy and gifts, teach you to consciously design the person you’re destined to become, allow you to feed the hunger in your soul, help you to make a major impact, and allow you to leave a lasting legacy.



Build Your Own 2d Game Engine And Create Great Web Games


Build Your Own 2d Game Engine And Create Great Web Games
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Author : Kelvin Sung
language : en
Publisher: Apress
Release Date : 2015-10-13

Build Your Own 2d Game Engine And Create Great Web Games written by Kelvin Sung and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-13 with Computers categories.


Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own. This book isolates and presents relevant knowledge from software engineering, computer graphics, mathematics, physics, game development, game mechanics, and level design in the context of building a 2D game engine from scratch. The book then derives and analyzes the source code needed to implement thes e concepts based on HTML5, JavaScript, and WebGL. After completing the projects you will understand the core-concepts and implementation details of a typical 2D game engine and you will be familiar with a design and prototyping methodology you can use to create game levels and mechanics that are fun and engaging for players. You will gain insights into the many ways software design and creative design must work together to deliver the best game experiences, and you will have access to a versatile 2D game engine that you can expand upon or utilize directly to build your own 2D games that can be played online from anywhere. • Assists the reader in understanding the core-concepts behind a 2D game engine • Guides the reader in building a functional game engine based on these concepts • Lead s the reader in exploring the interplay between technical design and game experience design • Teaches the reader how to build their own 2D games that can be played across internet via popular browsers



The Great Game Of Business


The Great Game Of Business
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Author : Jack Stack
language : en
Publisher: Profile Books
Release Date : 2013-07-04

The Great Game Of Business written by Jack Stack and has been published by Profile Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-04 with Business & Economics categories.


In the early 1980s, Springfield Remanufacturing Corporation (SRC) in Springfield, Missouri, was a near bankrupt division of International Harvester. Today it's one of the most successful and competitive companies in the United States, with a share price 3000 times what it was thirty years ago. This miracle turnaround is all down to one man, Jack Stack, and his revolutionary system of Open-Book Management, in which every employee understands the company's key figures, can act on them and has a real stake in the business. In Stack's own words: 'When employees think, act and feel like owners ... everybody wins.' As a management strategy, 'the great game of business' is so simple and effective that it's been taken up by companies from Intel to Harley Davidson.



The Great Game Of Business Expanded And Updated


The Great Game Of Business Expanded And Updated
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Author : Jack Stack
language : en
Publisher: Crown Currency
Release Date : 2013-07-16

The Great Game Of Business Expanded And Updated written by Jack Stack and has been published by Crown Currency this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-16 with Business & Economics categories.


In the early 1980s, Springfield Remanufacturing Corporation (SRC) in Springfield, Missouri, was a near bankrupt division of International Harvester. That's when a green young manager, Jack Stack, took over and turned it around. He didn't know how to "manage" a company, but he did know about the principal, of athletic competition and democracy: keeping score, having fun, playing fair, providing choice, and having a voice. With these principals he created his own style of management -- open-book management. The key is to let everyone in on financial decisions. At SRC, everyone learns how to read a P&L -- even those without a high school education know how much the toilet paper they use cuts into profits. SRC people have a piece of the action and a vote in company matters. Imagine having a vote on your bonus and on what businesses the company should be in. SRC restored the dignity of economic freedom to its people. Stack's "open-book management" is the key -- a system which, as he describes it here, is literally a game, and one so simple anyone can use it. As part of the Currency paperback line, the book includes a "User's Guide" -- an introduction and discussion guide created for the paperback by the author -- to help readers make practical use of the book's ideas. Jack Stack is the president and CEO of the Springfield Remanufacturing Corporation, in Springfield, Missouri. The recipient of the 1993 Business Enterprise Trust Award, Jack speaks throughout the country on The Great Game Of Business and Open Book Management.



The Art Of Making Games


The Art Of Making Games
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Author : Jorge Ps
language : en
Publisher: Jorge Ps
Release Date : 2017-06-06

The Art Of Making Games written by Jorge Ps and has been published by Jorge Ps this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-06 with Computers categories.


#The @rt of making game$ Have you ever dream to make your own VideoGame?, then this book is for you. Everything related with this smart profession, that you need to know from the beginning till the end: 1. game engines 2. resources 3. programming languages 4. designing your first 2d game 5. publishing your game to the stores and much more ....



Making Great Games


Making Great Games
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Author : Michael Wyman
language : en
Publisher: CRC Press
Release Date : 2012-11-12

Making Great Games written by Michael Wyman and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-12 with Computers categories.


Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically acclaimed videogames of the modern era. Drawing on insider's perspectives from a wide variety of teams, learn about the creation of a tiny, independent game project (World of Goo), casual game classics (Diner Dash, Bejeweled Twist), the world's most popular social game (FarmVille) as well as the world's most popular MMORPG (World of Warcraft), PC titles (Half Life 2) to AAA console games (Madden NFL 10), and modern-day masterpieces (Little Big Planet, Rock Band, Uncharted 2: Among Thieves). Hear directly from the creators about how these games were made, and learn from their stories from the trenches of videogames production. This book is an excellent resource for those working directly on game design or production, for those aspiring to work in the field, or for anyone who has wondered how the world's greatest videogames get made.



Get In The Game


Get In The Game
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Author : Rich Armstrong
language : en
Publisher: Advantage Media Group
Release Date : 2019-10

Get In The Game written by Rich Armstrong and has been published by Advantage Media Group this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10 with Business & Economics categories.


Though technology has evolved at hyper speed over the past hundred years, management styles have mostly stayed the same. The higher-ups make the decisions, and the employees grind it out, often without knowing the endgame. In 1983, Jack Stack created a new game: The Great Game of Business. Get In The Game further explains the rules of this Game: to win, you must get everyone at all levels of the business as informed, involved, and engaged as the owner. This book offers a step-by-step guide on how to teach employees the numbers, show them the big picture, and let them have a say in the company's future. The Game has already benefited thousands of companies: Is yours ready to get in The Game?