[PDF] Creative Character Design 2e - eBooks Review

Creative Character Design 2e


Creative Character Design 2e
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Creative Character Design


Creative Character Design
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Author : Bryan Tillman
language : en
Publisher: Taylor & Francis
Release Date : 2012-12-12

Creative Character Design written by Bryan Tillman and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-12 with Art categories.


Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.



Creative Character Design 2e


Creative Character Design 2e
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Author : Bryan Tillman
language : en
Publisher: CRC Press
Release Date : 2019-01-24

Creative Character Design 2e written by Bryan Tillman and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-24 with Art categories.


What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book demystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best possible game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Reinterprets the classic 12 animation principles for video games, and establishes the fundamentals of creating great video game animation, and how to achieve them. \ A step-by-step explanation of every stage of a game production from the animator’s perspective, offering readers a complete understanding of the expectations of a video game animator. Interviews with notable game animators featuring behind-the-scenes insight and advice. Accompanying animation rig, tutorials and other resources at www.gameanim.com/book.



Creative Character Design 2e


Creative Character Design 2e
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Author : Bryan Tillman
language : en
Publisher: CRC Press
Release Date : 2019-01-24

Creative Character Design 2e written by Bryan Tillman and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-24 with Art categories.


What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book demystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best possible game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Reinterprets the classic 12 animation principles for video games, and establishes the fundamentals of creating great video game animation, and how to achieve them. \ A step-by-step explanation of every stage of a game production from the animator’s perspective, offering readers a complete understanding of the expectations of a video game animator. Interviews with notable game animators featuring behind-the-scenes insight and advice. Accompanying animation rig, tutorials and other resources at www.gameanim.com/book.



Creative Character Design For Games And Animation


Creative Character Design For Games And Animation
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Author : Jenny Harder
language : en
Publisher: CRC Press
Release Date : 2023-05-31

Creative Character Design For Games And Animation written by Jenny Harder and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-05-31 with Art categories.


This book takes you through all the basic steps of character design for games and animation, from brainstorming and references to the development phase and final render. It covers a range of styles such as cartoon, stylized and semi-realistic, and explains how to differentiate between them and use them effectively. Using a step-by-step approach for each stage of the process, this book guides you through the process of creating a new character from scratch. It contains a wealth of design tips and tricks as well as checklists and worksheets for you to use in your own projects. This book covers how to work with briefs, as well as providing advice and practical strategies for working with clients and creating art as a product that can be tailored and sold. This book will be a valuable resource for all junior artists, hobby artists, and art students looking to develop and improve their character development skills for games and animation.



Virtual Character Design For Games And Interactive Media


Virtual Character Design For Games And Interactive Media
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Author : Robin James Stuart Sloan
language : en
Publisher: CRC Press
Release Date : 2015-05-07

Virtual Character Design For Games And Interactive Media written by Robin James Stuart Sloan and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-07 with Computers categories.


While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more



Digital Character Development


Digital Character Development
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Author : Rob O'Neill
language : en
Publisher: CRC Press
Release Date : 2015-10-07

Digital Character Development written by Rob O'Neill and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-07 with Computers categories.


Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book presents the theory and practice behind the creation of digital characters for film and games using software-agnostic descriptions that apply to any animation application. It provides insight from a real production environment and the requirements that such an environment imposes. With rich illustrations and visual code examples throughout, this book provides a comprehensive roadmap to character development for both professionals and students.



Character Design For Graphic Novels


Character Design For Graphic Novels
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Author : Steven Withrow
language : en
Publisher: Rotovision
Release Date : 2007

Character Design For Graphic Novels written by Steven Withrow and has been published by Rotovision this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Cartoon characters categories.


Part of a series that offers professional master-classes on character design for different media, including the fast-paced platforms, this book provides insight into the creative process behind the creation and development of some of the highly recognised graphic design characters. It contains interviews with some of the genres' famous.



The Art Of Animal Character Design


The Art Of Animal Character Design
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Author : David Colman
language : en
Publisher:
Release Date : 2007-01-01

The Art Of Animal Character Design written by David Colman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-01-01 with Animals in art categories.




Ideas For The Animated Short


Ideas For The Animated Short
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Author : Karen Sullivan
language : en
Publisher: Taylor & Francis
Release Date : 2013

Ideas For The Animated Short written by Karen Sullivan and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Art categories.


Learn how to generate and develop successful story ideas that fulfill the unique storytelling challenges of animation shorts between 2-5 minutes in length.



Character Design Quarterly 11


Character Design Quarterly 11
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Author : 3dtotal 3dtotal Publishing
language : en
Publisher: 3dtotal Publishing
Release Date : 2020-02-11

Character Design Quarterly 11 written by 3dtotal 3dtotal Publishing and has been published by 3dtotal Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-11 with Cartoon characters categories.


Character Design Quarterly is a creative, bright, and engaging magazine for artists, animators, illustrators and character designers of all levels.