Creative Diy Microcontroller Projects With Tinygo And Webassembly

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Creative Diy Microcontroller Projects With Tinygo And Webassembly
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Author : Tobias Theel
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-05-14
Creative Diy Microcontroller Projects With Tinygo And Webassembly written by Tobias Theel and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05-14 with Technology & Engineering categories.
Explore embedded programming, and get hands-on with real-world embedded projects relating to IoT, low-powered devices, and other complex systems using TinyGo and WebAssembly Key Features Build creative embedded apps with TinyGo using low-powered devices and microcontrollers Understand the practicality involved in integrating hardware and sensors while programming them using TinyGo Use TinyGo in modern browsers to display embedded applications' statistics on WebAssembly dashboards Book DescriptionWhile often considered a fast and compact programming language, Go usually creates large executables that are difficult to run on low-memory or low-powered devices such as microcontrollers or IoT. TinyGo is a new compiler that allows developers to compile their programs for such low-powered devices. As TinyGo supports all the standard features of the Go programming language, you won't have to tweak the code to fit on the microcontroller. This book is a hands-on guide packed full of interesting DIY projects that will show you how to build embedded applications. You will learn how to program sensors and work with microcontrollers such as Arduino UNO and Arduino Nano IoT 33. The chapters that follow will show you how to develop multiple real-world embedded projects using a variety of popular devices such as LEDs, 7-segment displays, and timers. Next, you will progress to build interactive prototypes such as a traffic lights system, touchless hand wash timer, and more. As you advance, you'll create an IoT prototype of a weather alert system and display those alerts on the TinyGo WASM dashboard. Finally, you will build a home automation project that displays stats on the TinyGo WASM dashboard. By the end of this microcontroller book, you will be equipped with the skills you need to build real-world embedded projects using the power of TinyGo.What you will learn Discover a variety of TinyGo features and capabilities while programming your embedded devices Explore how to use display devices to present your data Focus on how to make TinyGo interact with multiple sensors for sensing temperature, humidity, and pressure Program hardware devices such as Arduino Uno and Arduino Nano IoT 33 using TinyGo Understand how TinyGo works with GPIO, ADC, I2C, SPI, and MQTT network protocols Build your first TinyGo IoT and home automation prototypes Integrate TinyGo in modern browsers using WebAssembly Who this book is for If you are a Go developer who wants to program low-powered devices and hardware such as Arduino UNO and Arduino Nano IoT 33, or if you are a Go developer who wants to extend your knowledge of using Go with WebAssembly while programming Go in the browser, then this book is for you. Go hobbyist programmers who are interested in learning more about TinyGo by working through the DIY projects covered in the book will also find this hands-on guide useful.
Arduino Cookbook
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Author : Michael Margolis
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2020-04-17
Arduino Cookbook written by Michael Margolis and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-17 with Computers categories.
Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as IoT solutions, environmental monitors, location and position-aware systems, and products that can respond to touch, sound, heat, and light. Updated for the Arduino 1.8 release, the recipes in this third edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an engineer, designer, artist, student, or hobbyist. Get up to speed on the Arduino board and essential software concepts quickly Learn basic techniques for reading digital and analog signals Use Arduino with a variety of popular input devices and sensors Drive visual displays, generate sound, and control several types of motors Connect Arduino to wired and wireless networks Learn techniques for handling time delays and time measurement Apply advanced coding and memory-handling techniques
Arm Based Microcontroller Projects Using Mbed
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Author : Dogan Ibrahim
language : en
Publisher: Newnes
Release Date : 2019-04-15
Arm Based Microcontroller Projects Using Mbed written by Dogan Ibrahim and has been published by Newnes this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-15 with Technology & Engineering categories.
ARM-based Microcontroller Projects Using mbed gives readers a good understanding of the basic architecture and programming of ARM-based microcontrollers using ARM's mbed software. The book presents the technology through a project-based approach with clearly structured sections that enable readers to use or modify them for their application. Sections include: Project title, Description of the project, Aim of the project, Block diagram of the project, Circuit diagram of the project, Construction of the project, Program listing, and a Suggestions for expansion. This book will be a valuable resource for professional engineers, students and researchers in computer engineering, computer science, automatic control engineering and mechatronics. - Includes a wide variety of projects, such as digital/analog inputs and outputs (GPIO, ADC, DAC), serial communications (UART, 12C, SPI), WIFI, Bluetooth, DC and servo motors - Based on the popular Nucleo-L476RG development board, but can be easily modified to any ARM compatible processor - Shows how to develop robotic applications for a mobile robot - Contains complete mbed program listings for all the projects in the book
Learning Go Programming
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Author : Vladimir Vivien
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-10-26
Learning Go Programming written by Vladimir Vivien and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-26 with Computers categories.
An insightful guide to learning the Go programming language About This Book Insightful coverage of Go programming syntax, constructs, and idioms to help you understand Go code effectively Push your Go skills, with topics such as, data types, channels, concurrency, object-oriented Go, testing, and network programming Each chapter provides working code samples that are designed to help reader quickly understand respective topic Who This Book Is For If you have prior exposure to programming and are interested in learning the Go programming language, this book is designed for you. It will quickly run you through the basics of programming to let you exploit a number of features offered by Go programming language. What You Will Learn Install and configure the Go development environment to quickly get started with your first program. Use the basic elements of the language including source code structure, variables, constants, and control flow primitives to quickly get started with Go Gain practical insight into the use of Go's type system including basic and composite types such as maps, slices, and structs. Use interface types and techniques such as embedding to create idiomatic object-oriented programs in Go. Develop effective functions that are encapsulated in well-organized package structures with support for error handling and panic recovery. Implement goroutine, channels, and other concurrency primitives to write highly-concurrent and safe Go code Write tested and benchmarked code using Go's built test tools Access OS resources by calling C libraries and interact with program environment at runtime In Detail The Go programming language has firmly established itself as a favorite for building complex and scalable system applications. Go offers a direct and practical approach to programming that let programmers write correct and predictable code using concurrency idioms and a full-featured standard library. This is a step-by-step, practical guide full of real world examples to help you get started with Go in no time at all. We start off by understanding the fundamentals of Go, followed by a detailed description of the Go data types, program structures and Maps. After this, you learn how to use Go concurrency idioms to avoid pitfalls and create programs that are exact in expected behavior. Next, you will be familiarized with the tools and libraries that are available in Go for writing and exercising tests, benchmarking, and code coverage. Finally, you will be able to utilize some of the most important features of GO such as, Network Programming and OS integration to build efficient applications. All the concepts are explained in a crisp and concise manner and by the end of this book; you would be able to create highly efficient programs that you can deploy over cloud. Style and approach The book is written to serve as a reader-friendly step-by-step guide to learning the Go programming language. Each topic is sequentially introduced to build on previous materials covered. Every concept is introduced with easy-to-follow code examples that focus on maximizing the understanding of the topic at hand.
Systemverilog For Design
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Author : Stuart Sutherland
language : en
Publisher: Springer Science & Business Media
Release Date : 2003-06-30
Systemverilog For Design written by Stuart Sutherland and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-06-30 with Technology & Engineering categories.
SystemVerilog is a rich set of extensions to the IEEE 1364-2001 Verilog Hardware Description Language (Verilog HDL). These extensions address two major aspects of HDL based design. First, modeling very large designs with concise, accurate, and intuitive code. Second, writing high-level test programs to efficiently and effectively verify these large designs. This book, SystemVerilog for Design, addresses the first aspect of the SystemVerilog extensions to Verilog. Important modeling features are presented, such as two-state data types, enumerated types, user-defined types, structures, unions, and interfaces. Emphasis is placed on the proper usage of these enhancements for simulation and synthesis. A companion to this book, SystemVerilog for Verification, covers the second aspect of SystemVerilog. 'The development of the SystemVerilog language makes it easier to produce more efficient and concise descriptions of complex hardware designs. The authors of this book have been involved with the development of the language from the beginning, and who is better to learn from than those involved from day one?' Greg Spirakis, Vice President of Design Technology, Intel Corporation 'As a compan
Learning Go
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Author : Jon Bodner
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2021-03-02
Learning Go written by Jon Bodner and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-03-02 with Computers categories.
Go is rapidly becoming the preferred language for building web services. While there are plenty of tutorials available that teach Go's syntax to developers with experience in other programming languages, tutorials aren't enough. They don't teach Go's idioms, so developers end up recreating patterns that don't make sense in a Go context. This practical guide provides the essential background you need to write clear and idiomatic Go. No matter your level of experience, you'll learn how to think like a Go developer. Author Jon Bodner introduces the design patterns experienced Go developers have adopted and explores the rationale for using them. You'll also get a preview of Go's upcoming generics support and how it fits into the language. Learn how to write idiomatic code in Go and design a Go project Understand the reasons for the design decisions in Go Set up a Go development environment for a solo developer or team Learn how and when to use reflection, unsafe, and cgo Discover how Go's features allow the language to run efficiently Know which Go features you should use sparingly or not at all
Rust Web Programming
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Author : Maxwell Flitton
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-02-26
Rust Web Programming written by Maxwell Flitton and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-02-26 with Computers categories.
Adopt the Rust programming language by learning how to build fully functional web applications and services and address challenges relating to safety and performance Key FeaturesBuild scalable web applications in Rust using popular frameworks such as Actix, Rocket, and WarpCreate front-end components that can be injected into multiple viewsDevelop data models in Rust to interact with the databaseBook Description Are safety and high performance a big concern for you while developing web applications? While most programming languages have a safety or speed trade-off, Rust provides memory safety without using a garbage collector. This means that with its low memory footprint, you can build high-performance and secure web apps with relative ease. This book will take you through each stage of the web development process, showing you how to combine Rust and modern web development principles to build supercharged web apps. You'll start with an introduction to Rust and understand how to avoid common pitfalls when migrating from traditional dynamic programming languages. The book will show you how to structure Rust code for a project that spans multiple pages and modules. Next, you'll explore the Actix Web framework and get a basic web server up and running. As you advance, you'll learn how to process JSON requests and display data from the web app via HTML, CSS, and JavaScript. You'll also be able to persist data and create RESTful services in Rust. Later, you'll build an automated deployment process for the app on an AWS EC2 instance and Docker Hub. Finally, you'll play around with some popular web frameworks in Rust and compare them. By the end of this Rust book, you'll be able to confidently create scalable and fast web applications with Rust. What you will learnStructure scalable web apps in Rust in Rocket, Actix Web, and WarpApply data persistence for your web apps using PostgreSQLBuild login, JWT, and config modules for your web appsServe HTML, CSS, and JavaScript from the Actix Web serverBuild unit tests and functional API tests in Postman and NewmanDeploy the Rust app with NGINX and Docker onto an AWS EC2 instanceWho this book is for This book on web programming with Rust is for web developers who have programmed in traditional languages such as Python, Ruby, JavaScript, and Java and are looking to develop high-performance web applications with Rust. Although no prior experience with Rust is necessary, a solid understanding of web development principles and basic knowledge of HTML, CSS, and JavaScript are required if you want to get the most out of this book.
Tiny Python Projects
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Author : Ken Youens-Clark
language : en
Publisher: Simon and Schuster
Release Date : 2020-07-21
Tiny Python Projects written by Ken Youens-Clark and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07-21 with Computers categories.
”Tiny Python Projects is a gentle and amusing introduction to Python that will firm up key programming concepts while also making you giggle.”—Amanda Debler, Schaeffler Key Features Learn new programming concepts through 21-bitesize programs Build an insult generator, a Tic-Tac-Toe AI, a talk-like-a-pirate program, and more Discover testing techniques that will make you a better programmer Code-along with free accompanying videos on YouTube Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book The 21 fun-but-powerful activities in Tiny Python Projects teach Python fundamentals through puzzles and games. You’ll be engaged and entertained with every exercise, as you learn about text manipulation, basic algorithms, and lists and dictionaries, and other foundational programming skills. Gain confidence and experience while you create each satisfying project. Instead of going quickly through a wide range of concepts, this book concentrates on the most useful skills, like text manipulation, data structures, collections, and program logic with projects that include a password creator, a word rhymer, and a Shakespearean insult generator. Author Ken Youens-Clark also teaches you good programming practice, including writing tests for your code as you go. What You Will Learn Write command-line Python programs Manipulate Python data structures Use and control randomness Write and run tests for programs and functions Download testing suites for each project This Book Is Written For For readers familiar with the basics of Python programming. About The Author Ken Youens-Clark is a Senior Scientific Programmer at the University of Arizona. He has an MS in Biosystems Engineering and has been programming for over 20 years. Table of Contents 1 How to write and test a Python program 2 The crow’s nest: Working with strings 3 Going on a picnic: Working with lists 4 Jump the Five: Working with dictionaries 5 Howler: Working with files and STDOUT 6 Words count: Reading files and STDIN, iterating lists, formatting strings 7 Gashlycrumb: Looking items up in a dictionary 8 Apples and Bananas: Find and replace 9 Dial-a-Curse: Generating random insults from lists of words 10 Telephone: Randomly mutating strings 11 Bottles of Beer Song: Writing and testing functions 12 Ransom: Randomly capitalizing text 13 Twelve Days of Christmas: Algorithm design 14 Rhymer: Using regular expressions to create rhyming words 15 The Kentucky Friar: More regular expressions 16 The Scrambler: Randomly reordering the middles of words 17 Mad Libs: Using regular expressions 18 Gematria: Numeric encoding of text using ASCII values 19 Workout of the Day: Parsing CSV files, creating text table output 20 Password strength: Generating a secure and memorable password 21 Tic-Tac-Toe: Exploring state 22 Tic-Tac-Toe redux: An interactive version with type hints
The Go Workshop
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Author : Delio D'Anna
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-12-30
The Go Workshop written by Delio D'Anna and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-30 with Computers categories.
The Go Workshop will take the pain out of learning the Go programming language (also known as Golang). It is designed to teach you to be productive in building real-world software. Presented in an engaging, hands-on way, this book focuses on the features of Go that are used by professionals in their everyday work. Each concept is broken down, clearly explained, and followed up with activities to test your knowledge and build your practical skills. Your first steps will involve mastering Go syntax, working with variables and operators, and using core and complex types to hold data. Moving ahead, you will build your understanding of programming logic and implement Go algorithms to construct useful functions. As you progress, you'll discover how to handle errors, debug code to troubleshoot your applications, and implement polymorphism using interfaces. The later chapters will then teach you how to manage files, connect to a database, work with HTTP servers and REST APIs, and make use of concurrent programming. Throughout this Workshop, you'll work on a series of mini projects, including a shopping cart, a loan calculator, a working hours tracker, a web page counter, a code checker, and a user authentication system. By the end of this book, you'll have the knowledge and confidence to tackle your own ambitious projects with Go.Key Features Build a comprehensive foundation in Go and focus on developing real-world applications Explore the Go Standard Library and learn how to structure your code Learn how to efficiently interact with files, databases and REST APIs What you will learn Understand Go syntax and use it to handle data and write functions Debug your Go code to troubleshoot development problems Safely handle errors and recover from panics Implement polymorphism by using interfaces Work with files and connect to external databases Create a HTTP client and server and work with a RESTful web API Use concurrency to design software that can multitask Use Go Tools to simplify development and improve your code Who this book is forThe Go Workshop is designed for anyone who is new to Go. Whether you're beginning your journey as an aspiring developer, or are experienced with another programming language and want to branch out to something new, this book will get you on the right track. No prior programming experience is necessary.
The Art Of Webassembly
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Author : Rick Battagline
language : en
Publisher: No Starch Press
Release Date : 2021-06-01
The Art Of Webassembly written by Rick Battagline and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-01 with Computers categories.
A a thorough, practice-based introduction to WebAssembly. Learn how to create high-performing, lightning-fast websites and applications. WebAssembly is the fast, compact, portable technology that optimizes the performance of resource-intensive web applications and programs. The Art of WebAssembly is designed to give web developers a solid understanding of how it works, when to use it (and when not to), and how to develop and deploy WebAssembly apps. First you’ll learn how to optimize and compile low-level code, debug and evaluate WebAssembly, and represent WebAssembly in the human-readable WebAssembly Text (WAT) format. Once you have the basics down, you’ll build a browser-based collision detection program, work with browser rendering technologies to create graphics and animations, and see how WebAssembly interacts with other web languages. You’ll also learn how to: Embed WebAssembly applications in web browsers and Node.js Use browser debuggers to evaluate your WebAssembly code Format variables, loops, functions, strings, data structures, and conditional logic in WAT Manipulate memory Build a program that generates graphical objects and detects when they collide Evaluate the output of a WebAssembly compiler The Art of WebAssembly will help you make sense of this powerful technology to boost the performance of your web applications.