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Cross Platform Programming For Os 2


Cross Platform Programming For Os 2
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Cross Platform Programming For Os 2


Cross Platform Programming For Os 2
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Author : Len Dorfman
language : en
Publisher:
Release Date : 1994

Cross Platform Programming For Os 2 written by Len Dorfman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with categories.




Cross Platform Programming For Os 2


Cross Platform Programming For Os 2
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Author : Len Dorfman
language : en
Publisher:
Release Date : 1994

Cross Platform Programming For Os 2 written by Len Dorfman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with OS/2 (Computer file) categories.




Cross Platform Programming For Os 2


Cross Platform Programming For Os 2
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Author : Len Dorfman
language : en
Publisher: Computing McGraw-Hill
Release Date : 1994-01-01

Cross Platform Programming For Os 2 written by Len Dorfman and has been published by Computing McGraw-Hill this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994-01-01 with Computers categories.


Tutors readers in turning their C-coded applications into platform-independent programs that will work in both DOS and OS/2, and includes a disk with DOS and OS/2 versions of a sample game program. Original. (Advanced).



Essential Opendoc


Essential Opendoc
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Author : Jesse Feiler
language : en
Publisher: Addison Wesley Longman
Release Date : 1996

Essential Opendoc written by Jesse Feiler and has been published by Addison Wesley Longman this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computers categories.


OpenDoc is the revolutionary new approach to programming personal computers, central to the future of Macintosh, Windows and OS/2 platforms. OpenDoc allows programmers to assemble "parts" to create specialized programs which are document-centric rather than application-centric. This book provides the first technical, cross-platform overview for this hot new technology. The CD contains sample parts in all three environments.



Cross Platform Development In C


Cross Platform Development In C
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Author : Syd Logan
language : en
Publisher: Pearson Education
Release Date : 2007-11-27

Cross Platform Development In C written by Syd Logan and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-11-27 with Computers categories.


Cross-Platform Development in C++ is the definitive guide to developing portable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches. This book will be an indispensable resource for every software professional and technical manager who is building new cross-platform software, porting existing C/C++ software, or planning software that may someday require cross-platform support. Build Cross-Platform Applications without Compromise Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla’s XUL that you can download, modify, and learn from. Coverage includes Policies and procedures used by Netscape, enabling them to ship Web browsers to millions of users on Windows, Mac OS, and Linux Delivering functionality and interfaces that are consistent on all platforms Understanding key similarities and differences among leading platform-specific GUI APIs, including Win32/.NET, Cocoa, and Gtk+ Determining when and when not to use native IDEs and how to limit their impact on portability Leveraging standards-based APIs, including POSIX and STL Avoiding hidden portability pitfalls associated with floating point, char types, data serialization, and types in C++ Utilizing platform abstraction libraries such as the Netscape Portable Runtime (NSPR) Establishing an effective cross-platform bug reporting and tracking system Creating builds for multiple platforms and detecting build failures across platforms when they occur Understanding the native runtime environment and its impact on installation Utilizing wxWidgets to create multi-platform GUI applications from a single code base Thoroughly testing application portability Understanding cross-platform GUI toolkit design with Trixul



Cross Platform Development In C


Cross Platform Development In C
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Author : Logan
language : en
Publisher:
Release Date : 1900

Cross Platform Development In C written by Logan and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1900 with categories.


This is the eBook version of the printed book. Build Cross-Platform Applications without Compromising Cross-Platform Development in C++is the definitive guide to developingportable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive ex.



The Power Of Frameworks


The Power Of Frameworks
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Author : Taligent, Inc
language : en
Publisher: Addison Wesley Longman
Release Date : 1995

The Power Of Frameworks written by Taligent, Inc and has been published by Addison Wesley Longman this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computer software categories.


The hottest trend in object-oriented program development is frameworks--often called "patterns" or "design patterns". Taligent's use of frameworks in its architecture is unique in that it allows for straightforward cross-platform implementation. The CD contains pre-constructed frameworks, usable in both OS/2 and Windows.



Cross Platform Software Development


Cross Platform Software Development
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Author : Anthony S. Glad
language : en
Publisher: Coriolis Group
Release Date : 1995-01

Cross Platform Software Development written by Anthony S. Glad and has been published by Coriolis Group this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995-01 with Computers categories.


Programmers learn here how to develop software that works well in all operating environments, with minimal modification. Elements of this sophisticated approach are covered in detail, including: DOS, Macintosh, OS/2, UNIX and Windows operating systems. Similarities and differences in hardware and software for all platforms are included in the discussion along with the theory and methodology of cross platform compatibility. A do-it-yourself development guide complete with samples of actual source code is also included.



Cross Platform Net Development


Cross Platform Net Development
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Author : Jason King
language : en
Publisher: Apress
Release Date : 2004-09-13

Cross Platform Net Development written by Jason King and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-09-13 with Computers categories.


* The only booThek that shows how to build cross-platform .NET applications: provides hands-on experience with the revolutionary Mono and Portable.NET projects on Linux and Mac OS X. * Describes how to build cross-platform GUIs that run on any .NET implementation. * Promotes best practices through the use of design patterns and automated testing and building tools, such as NUnit and NAnt.



Beginning Visual Studio For Mac


Beginning Visual Studio For Mac
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Author : Alessandro Del Sole
language : en
Publisher: Apress
Release Date : 2017-10-25

Beginning Visual Studio For Mac written by Alessandro Del Sole and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-25 with Computers categories.


Quickly learn how to get the most out of the Visual Studio for Mac integrated development environment (IDE). Microsoft has invested heavily to deliver their very best development tools and platforms to other operating systems. Visual Studio for Mac is a powerful developer tool that reinforces Microsoft’s “mobile-first”, “cloud-first”, and “any developer, any platform, any device” strategy. With the author's guided expertise and extensive code samples, you will understand how to leverage the most useful tools in Visual Studio for Mac, the code editor, and the powerful debugger. You also will appreciate the author's guidance on collaborating with other team members using integrated tooling for the Git source control engine. Whether you are a Mac developer interested in cross-platform development or a Windows developer using a Mac, Beginning Visual Studio for Mac will quickly get you up to speed! What You'll Learn Prepare, configure, and debug in the Mac development environment Create cross-platform mobile apps for Android, iOS, and Windows with Xamarin and C# in Visual Studio for Mac Build cross-platform Web applications with .NET Core using Visual Studio for Mac Customize your productive and collaborative development environment Who This Book Is For Software developers using a Mac computer who want to build mobile or web applications that run on multiple operating systems