Cybertext Yearbook 2000


Cybertext Yearbook 2000
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Cybertext Yearbook 2000


Cybertext Yearbook 2000
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Author : Markku Eskelinen
language : en
Publisher:
Release Date : 2001

Cybertext Yearbook 2000 written by Markku Eskelinen and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Communication and technology categories.




Cybertext Yearbook


Cybertext Yearbook
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Author :
language : en
Publisher:
Release Date : 2002

Cybertext Yearbook written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Communication and technology categories.




Cybertext Poetics


Cybertext Poetics
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Author : Markku Eskelinen
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2012-03-08

Cybertext Poetics written by Markku Eskelinen and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-08 with Social Science categories.


Equally interested in what is and what could be, Cybertext Poetics combines ludology and cybertext theory to solve persistent problems and introduce paradigm changes in the fields of literary theory, narratology, game studies, and digital media. The book first integrates theories of print and digital literature within a more comprehensive theory capable of coming to terms with the ever-widening media varieties of literary expression, and then expands narratology far beyond its current confines resulting in multiple new possibilities for both interactive and non-interactive narratives. By focusing on a cultural mode of expression that is formally, cognitively, affectively, socially, aesthetically, ethically and rhetorically different from narratives and stories, Cybertext Poetics constructs a ludological basis for comparative game studies, shows the importance of game studies to the understanding of digital media, and argues for a plurality of transmedial ecologies.



Close Reading New Media


Close Reading New Media
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Author : Jan van Van Looy
language : en
Publisher: Leuven University Press
Release Date : 2003

Close Reading New Media written by Jan van Van Looy and has been published by Leuven University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Literary Criticism categories.


Close Reading New Media is the first publication to apply the method of close analysis to new media.Since the early nineteen-nineties, electronic art and literature have continually gained importance in artistic and academic circles. Significant critical and theoretical attention has been paid to how new media allow the text to break traditional power relations and boundaries. The passive reader becomes an active participant choosing his own path and assembling not just his own interpretation of the text (level of the signified), but also his own text (level of the signifier). Texts no longer have a beginning or an ending, being a web of interlinked nodes. The decentered nature of electronic text empowers and invites the reader to take part in the literary process. Poststructuralist theorists predicted a total liberation of textual restrictions imposed by the medium of print. However, while these are culturally significant claims, little attention has been paid to their realization. The goal of this volume is twofold. Our aim is to shed light on how ideas and theories have been translated into concrete works, and we want to comment on the process of close reading and how it can be applied to electronic literature. While all contributions deal with particular works, their aim is always to provide insight into how electronic fiction and new media can be read.This book proposes close readings of work by Mark Amerika, Darren Aronofsky, M.D. Coverley, Raymond Federman, Shelley Jackson, Rick Pryll, Geoff Ryman and Stephanie Strickland.



Reading Moving Letters


Reading Moving Letters
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Author : Roberto Simanowski
language : en
Publisher: transcript Verlag
Release Date : 2015-07-31

Reading Moving Letters written by Roberto Simanowski and has been published by transcript Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-31 with Social Science categories.


»Digital media« is increasingly finding its way into the discussions of the humanities classroom. But while there is a number of grand theoretical texts about digital literature there as yet is little in the way of resources for discussing the down-to-earth practices of research, teaching, and curriculum necessary for this work to mature. This book presents contributions by scholars and teachers from different countries and academic environments who articulate their approach to the study and teaching of digital literature and thus give a broader audience an idea of the state-of-the-art of the subject matter also in international comparison.



The Meaning And Culture Of Grand Theft Auto


The Meaning And Culture Of Grand Theft Auto
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Author : Nate Garrelts
language : en
Publisher: McFarland
Release Date : 2014-07-15

The Meaning And Culture Of Grand Theft Auto written by Nate Garrelts and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-15 with Games & Activities categories.


The immensely popular Grand Theft Auto game series has inspired a range of reactions among players and commentators, and a hot debate in the popular media. These essays from diverse theoretical perspectives expand the discussion by focusing scholarly analysis on the games, particularly Grand Theft Auto III (GTA3), Grand Theft Auto: Vice City (GTA:VC), and Grand Theft Auto: San Andreas (GTA:SA). Part One of the book discusses the fears, lawsuits, legislative proposals, and other public reactions to Grand Theft Auto, detailing the conflict between the developers of adult oriented games and various new forms of censorship. Depictions of race and violence, the pleasure of the carnivalistic gameplay, and the significance of sociopolitical satire in the series are all important elements in this controversy. It is argued that the general perception of digital changed fundamentally following the release of Grand Theft Auto III. The second section of the book approaches the games as they might be studied absent of the controversy. These essays study why and how players meaningfully play Grand Theft Auto games, reflecting on the elements of daily life that are represented in the games. They discuss the connection between game space and real space and the many ways that players mediate the symbols in a game with their minds, computers, and controllers.



Understanding Video Games


Understanding Video Games
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Author : Simon Egenfeldt-Nielsen
language : en
Publisher: Routledge
Release Date : 2019-09-11

Understanding Video Games written by Simon Egenfeldt-Nielsen and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-09-11 with Social Science categories.


From Pong to virtual reality, Understanding Video Games, 4th Edition, takes video game studies into the next decade of the twenty-first century, highlighting changes in the area, including mobile, social, and casual gaming. In this new edition of the pioneering text, students learn to assess the major theories used to analyze games, such as ludology and narratology, and gain familiarity with the commercial and organizational aspects of the game industry. Drawing from historical and contemporary examples, the student-friendly text also explores the aesthetics of games, evaluates the cultural position of video games, and considers the potential effects of both violent and "serious" games. Extensively illustrated and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline, this new edition is an indispensable resource for students, scholars, and teachers interested in examining the ways video games continue to reshape entertainment and society.



Analyzing Digital Fiction


Analyzing Digital Fiction
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Author : Alice Bell
language : en
Publisher: Routledge
Release Date : 2013-12-17

Analyzing Digital Fiction written by Alice Bell and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-17 with Language Arts & Disciplines categories.


Written for and read on a computer screen, digital fiction pursues its verbal, discursive and conceptual complexity through the digital medium. It is fiction whose structure, form and meaning are dictated by the digital context in which it is produced and requires analytical approaches that are sensitive to its status as a digital artifact. Analyzing Digital Fiction offers a collection of pioneering analyses based on replicable methodological frameworks. Chapters include analyses of hypertext fiction, Flash fiction, Twitter fiction and videogames with approaches taken from narratology, stylistics, semiotics and ludology. Essays propose ways in which digital environments can expand, challenge and test the limits of literary theories which have, until recently, predominantly been based on models and analyses of print texts.



Game Cultures


Game Cultures
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Author : Jon Dovey
language : en
Publisher: McGraw-Hill Education (UK)
Release Date : 2006-05-16

Game Cultures written by Jon Dovey and has been published by McGraw-Hill Education (UK) this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-05-16 with Sports & Recreation categories.


This book introduces the critical concepts and debates that are shaping the emerging field of game studies. Exploring games in the context of cultural studies and media studies, it analyses computer games as the most popular contemporary form of new media production and consumption. The book: Argues for the centrality of play in redefining reading, consuming and creating culture Offers detailed research into the political economy of games to generate a model of new media production Examines the dynamics of power in relation to both the production and consumption of computer games This is key reading for students, academics and industry practitioners in the fields of cultural studies, new media, media studies and game studies, as well as human-computer interaction and cyberculture.



The Stylistics Of You


The Stylistics Of You
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Author : Sandrine Sorlin
language : en
Publisher: Cambridge University Press
Release Date : 2022-01-13

The Stylistics Of You written by Sandrine Sorlin and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-13 with Language Arts & Disciplines categories.


Including examples from a broad range of sources, this book explores the pragmatic functions and effects of 'you' across time, genre and medium, to provide an encompassing theoretical framework for the second-person pronoun. With its unique inter-disciplinary perspective, it will interest students and scholars of both linguistics and literature.