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D20 Cyberscape


D20 Cyberscape
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D20 Cyberscape


D20 Cyberscape
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Author : Owen K. C. Stephens
language : en
Publisher:
Release Date : 2005-09

D20 Cyberscape written by Owen K. C. Stephens and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-09 with Fantasy games categories.


New rules for running a d20 Modern or d20 Future(TM) campaign with a cyberpunk twist. This new rules supplement provides everything players and Gamemasters need to create and run campaigns featuring cybernetics in the post-modern realm of cyberpunk fiction. Building on the "d20 Future" cybernetic rules, "d20 Cyberscape" includes rules for installing cybernetics and playing cyborgs, as well as new advanced classes and enhancements. "d20 Cyberscape" also features rules for magical and psionic cybernetics and virtual reality networks.



D20 Future


D20 Future
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Author : Christopher Perkins
language : en
Publisher:
Release Date : 2004

D20 Future written by Christopher Perkins and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Fantasy games categories.


This new supplement provides new rules and modules for running a futuristic d20 Modern campaign. The wealth of information covers new character traits, advanced classes, starting occupations, gear, starships, monsters, and more.



D20 Future Tech


D20 Future Tech
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Author : Rodney Thompson
language : en
Publisher:
Release Date : 2006

D20 Future Tech written by Rodney Thompson and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Fantasy games categories.


This extensive collection of high-tech items for use by players and Gamemasters presents new gear and options for characters, vehicles, starships, and mecha.



Future Player S Companion


Future Player S Companion
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Author : Gary Astleford
language : en
Publisher:
Release Date : 2006-02

Future Player S Companion written by Gary Astleford and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-02 with Games & Activities categories.


The limitless possibilities of the future are now yours to discover. Take your campaign to the stars and beyond with the Future Player's Companion. This indispensible sourcebook offers new options for characters in any futuristic campaign-new feats, new skill uses, and new races that broaden the horizons no matter where your campaign is set. Each page is filled with ideas, just waiting to jumpstart your imagination.



D20 Modern Roleplaying Game


D20 Modern Roleplaying Game
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Author : Jeff Grubb
language : en
Publisher:
Release Date : 2002

D20 Modern Roleplaying Game written by Jeff Grubb and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Fantasy games categories.


This book is designed to be the complete rulebook for all modern roleplaying games using the d20 settings. Thematically aligned with the highly popular heroic fantasy and horror genres, this volume will build on the strength of the growing d20 System while attracting new players.



Annual Report To Congress Of The Atomic Energy Commission


Annual Report To Congress Of The Atomic Energy Commission
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Author : U.S. Atomic Energy Commission
language : en
Publisher:
Release Date : 1959

Annual Report To Congress Of The Atomic Energy Commission written by U.S. Atomic Energy Commission and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1959 with Nuclear energy categories.




The Routledge Companion To Cyberpunk Culture


The Routledge Companion To Cyberpunk Culture
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Author : Anna McFarlane
language : en
Publisher: Routledge
Release Date : 2019-11-28

The Routledge Companion To Cyberpunk Culture written by Anna McFarlane and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-28 with Literary Criticism categories.


In this companion, an international range of contributors examine the cultural formation of cyberpunk from micro-level analyses of example texts to macro-level debates of movements, providing readers with snapshots of cyberpunk culture and also cyberpunk as culture. With technology seamlessly integrated into our lives and our selves, and social systems veering towards globalization and corporatization, cyberpunk has become a ubiquitous cultural formation that dominates our twenty-first century techno-digital landscapes. The Routledge Companion to Cyberpunk Culture traces cyberpunk through its historical developments as a literary science fiction form to its spread into other media such as comics, film, television, and video games. Moreover, seeing cyberpunk as a general cultural practice, the Companion provides insights into photography, music, fashion, and activism. Cyberpunk, as the chapters presented here argue, is integrated with other critical theoretical tenets of our times, such as posthumanism, the Anthropocene, animality, and empire. And lastly, cyberpunk is a vehicle that lends itself to the rise of new futurisms, occupying a variety of positions in our regionally diverse reality and thus linking, as much as differentiating, our perspectives on a globalized technoscientific world. With original entries that engage cyberpunk’s diverse ‘angles’ and its proliferation in our life worlds, this critical reference will be of significant interest to humanities students and scholars of media, cultural studies, literature, and beyond.



A Brief History Of Cyberspace


A Brief History Of Cyberspace
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Author : Huansheng Ning
language : en
Publisher: CRC Press
Release Date : 2022-04-05

A Brief History Of Cyberspace written by Huansheng Ning and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-04-05 with Computers categories.


With the widespread growth of the Internet, a new space – cyberspace – has appeared and has rapidly been integrated into every facet of life and work. It has effectively become the fourth basic living space for human beings. Although cyberspace has become a topic of increasing widespread concern, it is still difficult to understand cyberspace well because of its many definitions, vast and varied content, and differences with other similar spaces. A Brief History of Cyberspace attempts to establish a complete knowledge system about the evolution and history of cyberspace and cyber-enabled spaces (i.e., cyber-enabled physical space, cyber-enabled social space, and cyber-enabled thinking space). By providing a comprehensive overview, this book aims to help readers understand the history of cyberspace and lays a solid foundation for researchers and learners who are interested in cyberspace. The book has three main objectives: To provide a comprehensive understanding of the development of cyberspace, ranging from its origin, evolutions, and research status to open issues and future challenges, as well as related hot topics in industry and academia. To examine cyber life, cyber syndrome, and health in addition to cyber-enabled spaces designed for better living. To describe cyberspace governance from the perspective of the individual, society, and national and international levels in order to promote a more profound and reasonable direction to the development of cyberspace. Consisting of 16 chapters, the book is divided into three parts. Chapter 1 introduces the origins and basic concept of cyberspace, cyber philosophy, and cyber logic to help readers have a general understanding of cyberspace. Chapters 2 through 7 discuss a wide variety of topics related to human behavior, psychology, and health to help people better adapt to cyberspace. Chapters 8 through 16 present the history of cyberspace governance and various social and culture aspects of cyberspace. Each chapter concludes with a discussion of future development.



D20 Menace Manual


D20 Menace Manual
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Author : J. D. Wiker
language : en
Publisher:
Release Date : 2003

D20 Menace Manual written by J. D. Wiker and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with D20 Modern (Game) categories.


Designed for use with the d20 Modern Roleplaying Game, the" d20 Menace Manua"l presents a host of villains, monsters, and other adversaries to pit against the heroes in any modern roleplaying game. It contains extensive real-world information, including information about existing organizations such as the CIA and write-ups of well-known mythical creatures such as the yeti and sasquatch. Adversaries for all levels of play are available, as are various allies, and there is extensive information on organization and factions that heroes can either join or combat.



Mathematics In Popular Culture


Mathematics In Popular Culture
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Author : Jessica K. Sklar
language : en
Publisher: McFarland
Release Date : 2014-01-10

Mathematics In Popular Culture written by Jessica K. Sklar and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-10 with Social Science categories.


Mathematics has maintained a surprising presence in popular media for over a century. In recent years, the movies Good Will Hunting, A Beautiful Mind, and Stand and Deliver, the stage plays Breaking the Code and Proof, the novella Flatland and the hugely successful television crime series NUMB3RS all weave mathematics prominently into their storylines. Less obvious but pivotal references to the subject appear in the blockbuster TV show Lost, the cult movie The Princess Bride, and even Tolstoy's War and Peace. In this collection of new essays, contributors consider the role of math in everything from films, baseball, crossword puzzles, fantasy role-playing games, and television shows to science fiction tales, award-winning plays and classic works of literature. Revealing the broad range of intersections between mathematics and mainstream culture, this collection demonstrates that even "mass entertainment" can have a hidden depth.