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Das Spiel Muster Und Metapher Der Mediengesellschaft


Das Spiel Muster Und Metapher Der Mediengesellschaft
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Das Spiel Muster Und Metapher Der Mediengesellschaft


Das Spiel Muster Und Metapher Der Mediengesellschaft
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Author : Caja Thimm
language : de
Publisher: Springer-Verlag
Release Date : 2009-11-14

Das Spiel Muster Und Metapher Der Mediengesellschaft written by Caja Thimm and has been published by Springer-Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-11-14 with Social Science categories.


Heute kommt dem Spiel im Kontext digitaler Medien als Topos und als Metapher eine neue Bedeutung zu. Spiele werden zu „Spielwelten“ und damit zur Metapher neuer, sich schnell entwickelnder Parallelwelten, so z.B. in den komplexen Welten von Onlinespielen oder virtuellen Welten. Spiel ist dabei kulturtheoretisch zu erfassen und wird mehr und mehr zur Metapher menschlichen Verhaltens und kommunikativer Strukturen. Der Band enthält Beiträge zur Theorie und Praxis des Spiels aus der Sicht interdisziplinärer Forschung.



Das Spiel Muster Und Metapher Der Mediengesellschaft


Das Spiel Muster Und Metapher Der Mediengesellschaft
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Author : Caja Thimm
language : de
Publisher: Springer-Verlag
Release Date : 2009-10-27

Das Spiel Muster Und Metapher Der Mediengesellschaft written by Caja Thimm and has been published by Springer-Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-10-27 with Language Arts & Disciplines categories.


Heute kommt dem Spiel im Kontext digitaler Medien als Topos und als Metapher eine neue Bedeutung zu. Spiele werden zu „Spielwelten“ und damit zur Metapher neuer, sich schnell entwickelnder Parallelwelten, so z.B. in den komplexen Welten von Onlinespielen oder virtuellen Welten. Spiel ist dabei kulturtheoretisch zu erfassen und wird mehr und mehr zur Metapher menschlichen Verhaltens und kommunikativer Strukturen. Der Band enthält Beiträge zur Theorie und Praxis des Spiels aus der Sicht interdisziplinärer Forschung.



Gaming Is Unlikely


Gaming Is Unlikely
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Author : Fabian Arlt
language : en
Publisher: Springer Nature
Release Date : 2023-02-01

Gaming Is Unlikely written by Fabian Arlt and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-02-01 with Social Science categories.


A concept of game is justified and unfolded that revolves around the lure and threat of the unexpected. The author duo places their theory of ludic action in classical concepts of the game as well as in the current discourse of game studies. The phenomenal multiplicity of games is outlined in historical perspective and structured in a systematic manner. The authors explain the media-technical and communicative preconditions of the computer game boom and reflect on the discussion about escalations of ludic violence. The instrumentalization of games, which is becoming increasingly popular under the heading of gamification, is critically examined. The conspicuous inflation of the game metaphor is brought into connection with ludic connotations in the social structures of modern and digital society. Fabian Arlt, M. A. , studied media management and is doing his doctorate in social and business communication at the University of the Arts (UdK) in Berlin. Prof. Dr. Hans-Jürgen Arlt is a social scientist and publicist, he teaches at the Institute for Theory and Practice of Communication at the University of the Arts (UdK) in Berlin. This book is a translation of an original German edition. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation.



Agency And Media Reception


Agency And Media Reception
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Author : Susanne Eichner
language : en
Publisher: Springer Science & Business Media
Release Date : 2014-01-21

Agency And Media Reception written by Susanne Eichner and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-21 with Social Science categories.


What happens to our sense of agency, our general ability to perform actions in our life worlds, in the course of media reception and appropriation? Whilst considering media communication as a special form of social action, this work reconsiders the key concepts of social action theory, pragmatism, communication theory as well as film, game and television theory. It thus integrates agency as the key to understanding ‘doing media’ and at the same time conceptualizes agency as a specific mode of involvement across media boundaries. This approach amalgamates miscellaneous ideas and conceptions such as interactivity, participation, cognitive control, play or empowerment and applies the theoretical considerations on the basis of textual analyses of the films Inception and The Proposal, the TV shows Lost and I’m a Celebrity and the video games Grand Theft Auto IV and The Walking Dead.



Games And Ethics


Games And Ethics
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Author : Maike Groen
language : en
Publisher: Springer Nature
Release Date : 2020-11-29

Games And Ethics written by Maike Groen and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-29 with Education categories.


The number of digital gamers is increasing worldwide, but public debates about digital games commonly focus on questionable game content or problematic gaming behavior. This book offers a broader ethical perspective on digital game cultures, presenting theoretical and empirical work on the ethical dimensions of the development, production and distribution of digital games, as well as issues relating to responsible gaming and the pedagogical use of digital games. Questions of the communicative-cultural change in game cultures are linked with questions of media education and media ethics. With such a comprehensive approach, the volume promotes ethical discourse on digital game cultures.



Computergesteuerte Spielpartner


Computergesteuerte Spielpartner
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Author : Jonathan Harth
language : de
Publisher: Springer-Verlag
Release Date : 2014-01-24

Computergesteuerte Spielpartner written by Jonathan Harth and has been published by Springer-Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-24 with Social Science categories.


Die Auseinandersetzung mit Computerspielen bietet mehr als nur eine Beschäftigung mit vermeintlichen Vexierspielen zwischen Fiktionalität und Realität. Computerspiele laden dazu ein, über menschliche und künstliche Intelligenz nachzudenken und sie reizen zu Sondierungen über die Diagnose einer „Computergesellschaft“ an. Nicht zuletzt fordern die in ihnen präsentierten computergesteuerten Spielpartner dazu auf, an einer soziologischen Sozialtheorie zu arbeiten, die sich auch auf nicht-menschliche Entitäten einzustellen vermag. Doch der Blick auf den soziologischen Forschungsstand ernüchtert: Spiele im Allgemeinen und Computerspiele im Besonderen nehmen kaum die Beachtung ein, die ihnen etwa in den Diskursen der Massenmedien zukommt. Jonathan Harth widmet sich deshalb der Medienpraxis im Umgang mit computergesteuerten Spielpartnern. Es wird deutlich, dass menschliche Computerspieler von computergesteuerten Spielpartnern in unterschiedlichem Maße Trivialitäts- aber auch Personalitätsmerkmale erwarten.​



Examining Paratextual Theory And Its Applications In Digital Culture


Examining Paratextual Theory And Its Applications In Digital Culture
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Author : Desrochers, Nadine
language : en
Publisher: IGI Global
Release Date : 2014-04-30

Examining Paratextual Theory And Its Applications In Digital Culture written by Desrochers, Nadine and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-30 with Technology & Engineering categories.


The paratext framework is now used in a variety of fields to assess, measure, analyze, and comprehend the elements that provide thresholds, allowing scholars to better understand digital objects. Researchers from many disciplines revisit paratextual theories in order to grasp what surrounds text in the digital age. Examining Paratextual Theory and its Applications in Digital Culture suggests a theoretical and practical tool for building bridges between disciplines interested in conducting joint research and exploration of digital culture. Helping scholars from different fields find an interdisciplinary framework and common language to study digital objects, this book serves as a useful reference for academics, librarians, professionals, researchers, and students, offering a collaborative outlook and perspective.



The Social Construction Of Landscapes In Games


The Social Construction Of Landscapes In Games
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Author : Dennis Edler
language : en
Publisher: Springer Nature
Release Date : 2022-06-25

The Social Construction Of Landscapes In Games written by Dennis Edler and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-25 with Social Science categories.


The book is dedicated to a compilation of diverse and creative landscapes which occur in games. Being part of a game setting, these landscapes trigger social construction processes in specific ways. A selection of twenty-four research articles addresses the social constructions of landscapes represented in analogue, digital and hybrid game formats as well as their theoretical framing and future perspectives.



Design And Implementation Of Educational Games Theoretical And Practical Perspectives


Design And Implementation Of Educational Games Theoretical And Practical Perspectives
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Author : Zemliansky, Pavel
language : en
Publisher: IGI Global
Release Date : 2010-04-30

Design And Implementation Of Educational Games Theoretical And Practical Perspectives written by Zemliansky, Pavel and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-30 with Medical categories.


"This book will give readers a solid understanding of issues in educational game design and deployment in the classroom"--Provided by publisher.



Gamification Concepts Methodologies Tools And Applications


Gamification Concepts Methodologies Tools And Applications
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Author : Management Association, Information Resources
language : en
Publisher: IGI Global
Release Date : 2015-03-31

Gamification Concepts Methodologies Tools And Applications written by Management Association, Information Resources and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-31 with Computers categories.


Serious games provide a unique opportunity to engage students more fully than traditional teaching approaches. Understanding the best way to utilize games and play in an educational setting is imperative for effectual learning in the twenty-first century. Gamification: Concepts, Methodologies, Tools, and Applications investigates the use of games in education, both inside and outside of the classroom, and how this field once thought to be detrimental to student learning can be used to augment more formal models. This four-volume reference work is a premier source for educators, administrators, software designers, and all stakeholders in all levels of education.