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Delphi Graphics And Game Programming Exposed


Delphi Graphics And Game Programming Exposed
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Delphi Graphics And Game Programming Exposed


Delphi Graphics And Game Programming Exposed
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Author : John Ayres
language : en
Publisher: Wordware Publishing
Release Date : 2000

Delphi Graphics And Game Programming Exposed written by John Ayres and has been published by Wordware Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computer games categories.


"Delphi Graphics and Game Programming Exposed! with DirectX" is a comprehensive reference describing high-performance graphics and game programming techniques in the Delphi development environment. Author John Ayres begins with a discussion of basic game programming and graphics concepts, and moves quickly into an introduction of DirectX, which gives Delphi developers a high-performance interface to system-level hardware while maintaining the benefits of the Windows operating system. Palettes, sprite animation, collision detection, and sound and music are also discussed. In addition the book includes a complete example game illustrating the different techniques discussed throughout, an appendix explaining how to use DirectSetup for installing DirectX, and a glossary of common words and phrases used in the game programming industry. The CD includes: - Source code from the book's projects - full retail version of Delphi 4 - 60-day trial version of Delphi 5 Enterprise - DirectX header files from Project JEDI - freeware sound effects, MIDI musical compositions, and the SpriteLib sprite library John Ayres has over 10 years of programming experience, including over 5 years with Delphi. He is a lead developer and product architect for Beckett Interactive in Dallas and is the lead author of "The Tomes of Delphi 3: Win32 Core API" (1-55622-556-3) and "The Tomes of Delphi 3: Win32 Graphical API" (1-55622-610-1).



Real Time Strategy Game Programming Using Directx 6 0


Real Time Strategy Game Programming Using Directx 6 0
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Author : Mickey Kawick
language : en
Publisher: Wordware Publishing
Release Date : 1999

Real Time Strategy Game Programming Using Directx 6 0 written by Mickey Kawick and has been published by Wordware Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Computers categories.


Delving into the concept of real-time strategy, this guide includes practical, hands-on programming and use of artificial intelligence; a unique graphics engine developed by the author; and multiple game design strategies along with programming code.



Developer S Guide To Computer Game Design


Developer S Guide To Computer Game Design
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Author : John Scott Lewinski
language : en
Publisher: Wordware Publishing
Release Date : 2000

Developer S Guide To Computer Game Design written by John Scott Lewinski and has been published by Wordware Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.


A book/CD-ROM package on computer game design, featuring interviews with 13 designers, writers, and other experts in the industry. Walks through steps needed to get ideas on paper, and offers an insider's view on how games come together. Overviews different interactive writing and design software programs, and discusses the newest game technology and what the future holds for both console and computer gaming systems. The author is a computer game designer. The CD-ROM contains demo versions of games and software. Annotation copyrighted by Book News, Inc., Portland, OR



Computer Games


Computer Games
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Author : Blair Carter
language : en
Publisher: Nova Publishers
Release Date : 2002

Computer Games written by Blair Carter and has been published by Nova Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Games & Activities categories.


Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.



Advanced 3 D Game Programming Using Directx 7 0


Advanced 3 D Game Programming Using Directx 7 0
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Author : Adrian Perez
language : en
Publisher: Wordware Publishing
Release Date : 2000

Advanced 3 D Game Programming Using Directx 7 0 written by Adrian Perez and has been published by Wordware Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.


This latest addition to the Wordware Game Developer's Library describes how to create computer games with cutting-edge 3-D algorithms and effects. "Advanced 3-D Game Programming Using DirectX 7.0" is intended specifically for those who know how to program with C++ but have not yet explored game or graphics programming. The authors include coverage of artificial intelligence, client-server networking using UDP, multi-texture effects, multi-resolution surface techniques, alpha blending, and more. Along with several sample applications that target specific algorithms, full source code is provided for a client-server networked 3-D first-person game that demonstrates many of the techniques discussed in the book, while giving the reader the opportunity to make their own additions. The CD includes: Full source code in C++, including a complete game demonstrating techniques covered in the bookMicrosoft's DirectX 7a SDKSource code to other 3-D engines, including Quake, GL Quake, Quakeworld, Descent 1, Descent 2, Golgotha, and Crystal SpaceSelect articles on advanced gaming topics contributed by members of the graphics and game programming industryPaint Shop Pro evaluation edition for making texturesAdrian Perez, also known as [Cuban] in the computer game industry, has worked on the Direct3D team at Microsoft and in the graphics department at Lucent. He is a computer science major at Carnegie Mellon University in Pittsburgh, and a contributor to Game Developer magazine. Dan Royer is a developer at 3D Ion, a 3-D graphics company in Israel, and a contributor to flipcode.com, an online game programming news site.



Tomes Of Delphi


Tomes Of Delphi
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Author : John Ayres
language : en
Publisher: Wordware Publishing
Release Date : 2002

Tomes Of Delphi written by John Ayres and has been published by Wordware Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


This new titles is an updated edition of "Tomes of Delphi: Win32 Graphical API", which received rave reviews from the industry. The new edition retains its reference organization and distinctive help file on the CD, as well as including Windows 2000 changes.



The Software Encyclopedia


The Software Encyclopedia
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Author :
language : en
Publisher:
Release Date : 1986

The Software Encyclopedia written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986 with Computer industry categories.




Writing And Publishing With Your Pc


Writing And Publishing With Your Pc
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Author : Russell Stultz
language : en
Publisher: Wordware Publishing
Release Date : 1998

Writing And Publishing With Your Pc written by Russell Stultz and has been published by Wordware Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computers categories.


This work covers a broad range of subjects in the fields of writing and publishing, including: software selection, operation and feature comparisons; techniques for publishing a wide selection of document types; and detailed coverage of popular software tools for creating professional documents.



Learn Red Hat Linux Server Tips


Learn Red Hat Linux Server Tips
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Author : George M. Doss
language : en
Publisher: Wordware Publishing
Release Date : 2000

Learn Red Hat Linux Server Tips written by George M. Doss and has been published by Wordware Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.


A series of tips answers specific questions about using the Linux operating system in connection with various servers, touching on TCP/IP, point-to point protocol, network information systems, network administration, GNU projects, hardware, and filesystem structure. An appendix lists the table of contents for 41 HOWTOs. The CD-ROM contains Red Hat Linux Publisher's Edition, version 6.1.



Learn Activex Development Using Visual C 6 0


Learn Activex Development Using Visual C 6 0
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Author : Nathan Wallace
language : en
Publisher: Wordware Publishing
Release Date : 1999

Learn Activex Development Using Visual C 6 0 written by Nathan Wallace and has been published by Wordware Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Computers categories.


A set of detailed examples is geared to move developers into the ActiveX revolution. Wallace's book presents 12 chapters of core programming examples with complete source code and detailed explanations. The code and project files from the book and shareware are included on the CD-ROM.