Design Innovative Robots With Lego Spike Prime

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Design Innovative Robots With Lego Spike Prime
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Author : Aaron Maurer
language : en
Publisher: Packt Publishing Ltd
Release Date : 2022-01-06
Design Innovative Robots With Lego Spike Prime written by Aaron Maurer and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-06 with Computers categories.
Discover how to use the LEGO SPIKE Prime kit and boost your confidence in robotics, coding, and engineering Key Features Get up and running with new parts not seen in previous LEGO kits Gain deeper insights into non-compatible sensors and components that work with all prior LEGO components and third-party elements Explore new features and experiment with new robot builds with LEGO's new coding platform Book DescriptionThe new LEGO SPIKE Prime is one of the latest additions to the LEGO robotics line of products. This book will help you to enjoy building robots and understand how exciting robotics can be in terms of design, coding, and the expression of ideas. The book begins by taking you through a new realm of playful learning experiences designed for inventors and creators of any age. In each chapter, you'll find out how to build a creative robot, learn to bring the robot to life through code, and finally work with exercises to test what you've learned and remix the robot to suit your own unique style. Throughout the chapters, you'll build exciting new smart robots such as a handheld game, a robotic arm with a joystick, a guitar, a flying bird, a sumobot, a dragster, and a Simon Says game. By the end of this LEGO book, you'll have gained the knowledge and skills you need to build any robot that you can imagine.What you will learn Discover how the LEGO SPIKE Prime kit works, and explore its parts and the elements inside them Build and design robots that go beyond basic robotic designs Create interactive robots with the help of sensors Explore real-world robots and learn how to build them by yourself Find out challenging ways to remix build ideas with your own imagination and skills Develop coding skills using the Scratch programming interface Who this book is for This book is for robot enthusiasts, LEGO lovers, hobbyists, educators, students, and anyone looking to learn about the new LEGO SPIKE Prime kit. The book is designed to go beyond the basic builds to intermediate and advanced builds, while also helping you to learn how to add your own personal touch to the builds and code. To make the most of this book, you'll need a basic understanding of build techniques, coding in block-based software environments, and weaving them together to create unique robot builds.
Smart Robotics With Lego Mindstorms Robot Inventor
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Author : Aaron Maurer
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-05-07
Smart Robotics With Lego Mindstorms Robot Inventor written by Aaron Maurer and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05-07 with Computers categories.
Discover how to use the LEGO MINDSTORMS Inventor kit and boost your confidence in robotics Key Features Gain confidence in building robots using creative designs Learn advanced robotic features and find out how to integrate them to build a robot Work with the block coding language used in robotics software in a practical way Book DescriptionLEGO MINDSTORMS Robot Inventor is the latest addition to the LEGO MINDSTORMS theme. It features unique designs that you can use to build robots, and also enable you to perform activities using the robot inventor application. You'll begin by exploring the history of LEGO MINDSTORMS, and then delve into various elements of the Inventor kit. Moving on, you'll start working on different projects which will prepare you to build a variety of smart robots. The first robotic project involves designing a claw to grab objects, and helps you to explore how a smart robot is used in everyday life and in industry. The second project revolves around building a working guitar that can be played and modified to meet the needs of the user. As you advance, you'll explore the concept of biomimicry as you discover how to build a scorpion robot. In addition to this, you'll also work on a classic robotic challenge by building a sumobot. Throughout the book, you'll come across a variety of projects that will provide you with hands-on experience in building creative robots, such as building a Dragster, Egg Decorator, and Plankton from Spongebob Squarepants. By the end of this LEGO book, you'll have got to grips with the concepts behind building a robot, and also found creative ways to integrate them using the application based on your creative insights and ideas.What you will learn Discover how the Robot Inventor kit works, and explore its parts and the elements inside them Delve into the block coding language used to build robots Find out how to create interactive robots with the help of sensors Understand the importance of real-world robots in today s landscape Recognize different ways to build new ideas based on existing solutions Design basic to advanced level robots using the Robot Inventor kit Who this book is for This book is for robot enthusiasts, LEGO lovers, hobbyists, educators, students, and anyone looking to learn about the new LEGO Robot Inventor kit. This book is designed to go beyond the basic build through to intermediate and advanced builds, and enables you to add your personal flair to the builds and codes.
The Lego Mindstorms Robot Inventor Activity Book
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Author : Daniele Benedettelli
language : en
Publisher: No Starch Press
Release Date : 2021-09-21
The Lego Mindstorms Robot Inventor Activity Book written by Daniele Benedettelli and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-21 with Crafts & Hobbies categories.
An introduction to the LEGO Mindstorms Robot Inventor Kit through seven engaging projects. With its amazing assortment of bricks, motors, and smart sensors, the LEGO® MINDSTORMS® Robot Inventor set opens the door to a physical-meets-digital world. The LEGO MINDSTORMS Robot Inventor Activity Book expands that world into an entire universe of incredibly fun, uniquely interactive robotic creations! Using the Robot Inventor set and a device that can run the companion app, you’ll learn how to build bots beyond your imagination—from a magical monster that gobbles up paper and answers written questions, to a remote-controlled transformer car that you can drive, steer, and shape-shift into a walking humanoid robot at the press of a button. Author and MINDSTORMS master Daniele Benedettelli, a robotics expert, takes a project-based approach as he leads you through an increasingly sophisticated collection of his most captivating robot models, chapter by chapter. Each project features illustrated step-by-step building instructions, as well as detailed explanations on programming your robots through the MINDSTORMS App—no coding experience required. As you build and program an adorable pet turtle, an electric guitar that lets you shred out solos, a fully functional, whiz-bang pinball machine and more, you’ll discover dozens of cool building and programming techniques to apply to your own LEGO creations, from working with gears and motors, to smoothing out sensor measurement errors, storing data in variables and lists, and beyond. By the end of this book, you’ll have all the tools, talent and inspiration you need to invent your own LEGO MINDSTORMS robots.
Robocup 2008 Robot Soccer World Cup Xii
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Author : Luca Iocchi
language : en
Publisher: Springer
Release Date : 2009-06-24
Robocup 2008 Robot Soccer World Cup Xii written by Luca Iocchi and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-24 with Technology & Engineering categories.
The 12th annual RoboCup International Symposium was held during July 15–18, 2008 in conjunction with RoboCup 2008 Competitions and Demonstrations. The symposium represents the core meeting for the presentation and discussion of sci- tific contributions in diverse areas related to the main threads within RoboCupSoccer, RoboCupRescue, RoboCup@Home and RoboCupJunior. Its scope encompassed, but was not restricted to, research and education activities within the fields of artificial intelligence and robotics. A fundamental aspect of RoboCup is promoting science and technology among young students and researchers, in addition to providing a forum for discussion and excitement about Robotics with practitioners from all over the world. Since its first edition in 1997 in Nagoya, the RoboCup Competitions and Symposium have attracted an increasing number of researchers and students from all the world and today it is a major event in robotics worldwide. Due to its interdisciplinary nature and the exploration of various and intimate c- nections of theory and practice across a wide spectrum of different fields, the sym- sium offered an excellent opportunity to introduce new techniques to various scientific disciplines. The experimental, interactive and benchmark character of the RoboCup initiative created the opportunity to present, learn and evaluate novel ideas and - proaches with significant potential. If promising, they are then rapidly adopted and field-tested by a large (and still strongly growing) community.
First Lego League
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Author : James Floyd Kelly
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012-07-09
First Lego League written by James Floyd Kelly and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-07-09 with Technology & Engineering categories.
FIRST LEGO League (FLL) is an international program for kids ages 9 to 14 that combines a hands-on, interactive robotics program and research presentation with a sports-like atmosphere. Authors James Floyd Kelly and Jonathan Daudelin-both participants in numerous FIRST LEGO League competitions-have teamed up to bring coaches, teachers, parents, and students an all-in-one guide to FLL. Written for both rookie and experienced teams, FIRST LEGO League: The Unofficial Guide includes in-depth coverage of topics like team formation and organization, robot building and programming, and the basics of getting involved with FLL. Before the authors delve into the specifics of robot and team building, they reveal the fascinating history of the FIRST organization and the sometimes puzzling structure of the FLL competition. Using a combination of real-life stories and candid commentary from actual FLL teams, as well as recollections of their own experiences, they offer an abundance of helpful guidance and dependable building and programming examples. FIRST LEGO League: The Unofficial Guide explores the complex workings and structure of the FLL competition, including its four key components: Robot Game, Technical Interview, Project, and Teamwork. You'll learn how to: Organize, recruit, and manage a team Find equipment, mentors, and funding Design, build, and program winning robots Tackle each of the four FLL components-from Robot Game to Teamwork Use strategies and techniques from FLL masters to increase your scores No matter what your role in the FLL competition, FIRST LEGO League: The Unofficial Guide will make you a better competitor, builder, designer, and team member. The only ingredient you need to add is your competitive spirit!
The Lego Mindstorms Ev3 Laboratory
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Author : Daniele Benedettelli
language : en
Publisher: No Starch Press
Release Date : 2013-10-13
The Lego Mindstorms Ev3 Laboratory written by Daniele Benedettelli and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-13 with Technology & Engineering categories.
The LEGO® MINDSTORMS® EV3 set offers so many new and exciting features that it can be hard to know where to begin. Without the help of an expert, it could take months of experimentation to learn how to use the advanced mechanisms and numerous programming features. In The LEGO MINDSTORMS EV3 Laboratory, author Daniele Benedettelli, robotics expert and member of the elite LEGO MINDSTORMS Expert Panel, shows you how to use gears, beams, motors, sensors, and programming blocks to create sophisticated robots that can avoid obstacles, walk on two legs, and even demonstrate autonomous behavior. You’ll also dig into related math, engineering, and robotics concepts that will help you create your own amazing robots. Programming experiments throughout will challenge you, while a series of comics and countless illustrations inform the discussion and keep things fun. As you make your way through the book, you’ll build and program five wicked cool robots: –ROV3R, a vehicle you can modify to do things like follow a line, avoid obstacles, and even clean a room –WATCHGOOZ3, a bipedal robot that can be programmed to patrol a room using only the Brick Program App (no computer required!) –SUP3R CAR, a rear-wheel-drive armored car with an ergonomic two-lever remote control –SENTIN3L, a walking tripod that can record and execute color-coded sequences of commands –T-R3X, a fearsome bipedal robot that will find and chase down prey With The LEGO MINDSTORMS EV3 Laboratory as your guide, you’ll become an EV3 master in no time. Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)
The Lego Mindstorms Nxt 2 0 Discovery Book
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Author : Laurens Valk
language : en
Publisher: No Starch Press
Release Date : 2010-04-01
The Lego Mindstorms Nxt 2 0 Discovery Book written by Laurens Valk and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-01 with Technology & Engineering categories.
Discover the many features of the LEGO® MINDSTORMS® NXT 2.0 set. The LEGO MINDSTORMS NXT 2.0 Discovery Book is the complete, illustrated, beginner's guide to MINDSTORMS that you've been looking for. The crystal clear instructions in the Discovery Book will show you how to harness the capabilities of the NXT 2.0 set to build and program your own robots. Author and robotics instructor Laurens Valk walks you through the set, showing you how to use its various pieces, and how to use the NXT software to program robots. Interactive tutorials make it easy for you to reach an advanced level of programming as you learn to build robots that move, monitor sensors, and use advanced programming techniques like data wires and variables. You'll build eight increasingly sophisticated robots like the Strider (a six-legged walking creature), the CCC (a climbing vehicle), the Hybrid Brick Sorter (a robot that sorts by color and size), and the Snatcher (an autonomous robotic arm). Numerous building and programming challenges throughout encourage you to think creatively and to apply what you've learned as you develop the skills essential to creating your own robots. Requirements: One LEGO MINDSTORMS NXT 2.0 set (#8547) Features: –A complete introduction to LEGO MINDSTORMS NXT 2.0 –Building and programming instructions for eight innovative robots –50 sample programs and 72 programming challenges (ranging from easy to hard) encourage you to explore newly learned programming techniques –15 building challenges expand on the robot designs and help you develop ideas for new robots Who is this book for?This is a perfect introduction for those new to building and programming with the LEGO MINDSTORMS NXT 2.0 set. The book also includes intriguing robot designs and useful programming tips for more seasoned MINDSTORMS builders.
Level Up
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Author : Scott Rogers
language : en
Publisher: John Wiley & Sons
Release Date : 2010-09-29
Level Up written by Scott Rogers and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-09-29 with Computers categories.
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
Ai Applications And Pedagogical Innovation
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Author : Wang, Viktor
language : en
Publisher: IGI Global
Release Date : 2025-07-11
Ai Applications And Pedagogical Innovation written by Wang, Viktor and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-07-11 with Education categories.
AI is rapidly transforming education, offering more opportunities for pedagogical innovation. By integrating AI tools and systems into teaching and learning environments, educators can now personalize instructions and enhance student engagement. As educational institutions continue to explore the potential of AI, it becomes increasingly important to understand how these innovations can be harnessed to improve learning outcomes and reshape traditional pedagogical models. AI Applications and Pedagogical Innovation explores the transformation of AI in the educational field. This book provides a critical lens on equity and access, encouraging the development of inclusive AI-driven solutions that benefit diverse learners worldwide. Covering topics such as AI, education, and technology, this book is an excellent resource for researchers, educators, administrators, policymakers, instructional designers, academicians, and more.
Robotics In Education
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Author : Munir Merdan
language : en
Publisher: Springer Nature
Release Date : 2021-07-31
Robotics In Education written by Munir Merdan and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-31 with Technology & Engineering categories.
This book comprises the latest achievements in research and development in educational robotics presented at the 12th International Conference on Robotics in Education (RiE), which was carried out as a purely virtual conference from April 28 to 30, 2021. Researchers and educators find valuable methodologies and tools for robotics in education that encourage learning in the fields of science, technology, engineering, arts, and mathematics (STEAM) through the design, creation, and programming of tangible artifacts for creating personally meaningful objects and addressing real-world societal needs. This also involves the introduction of technologies ranging from robotics platforms to programming environments and languages. Evaluation results prove the impact of robotics on the students’ interests and competence development. The presented approaches cover the whole educative range from kindergarten, primary and secondary school, to the university level and beyond. Chapters “17 and 25” are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.