Design Patterns In Python

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Design Patterns
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Author : Erich Gamma
language : en
Publisher: Pearson Deutschland GmbH
Release Date : 1995
Design Patterns written by Erich Gamma and has been published by Pearson Deutschland GmbH this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Business & Economics categories.
Software -- Software Engineering.
Design Patterns In Python
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Author : Sean Bradley
language : en
Publisher:
Release Date : 2021-02-27
Design Patterns In Python written by Sean Bradley and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-02-27 with categories.
This book is about the 23 common GoF (Gang of Four) Design Patterns implemented and in Python. A Design Pattern is a description or template that can be repeatedly applied to a commonly recurring problem in software design. You will find a familiarity with Design Patterns very useful when planning, discussing, developing, managing and documenting your applications from now on and into the future. You will learn these Design Patterns. Creational - Factory - Abstract Factory - Builder - Prototype - Singleton Structural - Decorator - Adapter - Facade - Bridge - Composite - Flyweight - Proxy Behavioral - Command - Chain of Responsibility - Observer Pattern - Interpreter - Iterator - Mediator - Memento - State - Strategy - Template - Visitor. If you want a break from your computer and read from a book for a while, then this book is for you. *** Book also provides you FREE Access to Online Instructional Videos. See video codes in the book *** Thanks, Sean Bradley
Python Programming With Design Patterns
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Author : James W. Cooper
language : en
Publisher: Pearson
Release Date : 2021-12-17
Python Programming With Design Patterns written by James W. Cooper and has been published by Pearson this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-17 with Computers categories.
Improve Your Python Code with Modern Object-Oriented Design Patterns To write clean, efficient, maintainable code, developers everywhere turn to design patterns. Now there's a Python-specific patterns guide that's friendly and practical enough for every Python developer, regardless of experience. Best-selling patterns author James W. Cooper presents visual, example-driven explanations of 23 proven patterns for writing superior object-oriented code. Through clear and intuitive code samples, he introduces modern techniques for creating Python objects that interact effectively in powerful, flexible programs. Python newcomers--including those moving from other languages--will find a succinct introduction designed to get them up to speed fast. Cooper's wide-ranging patterns coverage addresses abstract classes, multiple inheritance, GUI programming and widgets, graphical classes, drawing and plotting, math, databases, Python decorators, images, threads, iterators, creating executable code, and more. Throughout, his informal visual presentation makes patterns far easier to work with--so you can confidently build sophisticated programs that use Python's rich capabilities. Review the essentials of Python objects and visual programming Learn what design patterns are, and how they help you write better code Use creational patterns to enhance flexibility and avoid unnecessary complexity Apply structural patterns to ensure that program elements work together well in large programs Optimize communication between objects with behavioral patterns
Practical Python Design Patterns
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Author : Wessel Badenhorst
language : en
Publisher: Apress
Release Date : 2017-10-17
Practical Python Design Patterns written by Wessel Badenhorst and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-17 with Computers categories.
Become a better, more productive programmer through a series of projects that will help you deeply understand and master each of the design patterns covered. In this book you will learn to write elegant "Pythonic" code to solve common programming problems. You will also experience design thinking, by identifying design patterns that would be helpful given a specific problem or situation. Python is eating the world. In recent years it has become so much more than a mere object-oriented, scripting language. Design patterns help you think of and solve problems in chunks. They help you to stand on the shoulders of the giants who have come before, instead of having to reinvent the wheel. What You Will Learn Craft cleaner code Increase your effectiveness as a programmer Write more Pythonic code Solve bigger problems Discover optimal solutions to common problems, done in a way that is uniquely Pythonic Who This Book Is For Programmers who are comfortable with Python. It is also guide for people who have mastered other programming languages and who want to make the transition to Python.
Python In Practice
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Author : Mark Summerfield
language : en
Publisher: Addison-Wesley
Release Date : 2013-08-20
Python In Practice written by Mark Summerfield and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-20 with Computers categories.
Winner of the 2014 Jolt Award for "Best Book" “Whether you are an experienced programmer or are starting your career, Python in Practice is full of valuable advice and example to help you improve your craft by thinking about problems from different perspectives, introducing tools, and detailing techniques to create more effective solutions.” —Doug Hellmann, Senior Developer, DreamHost If you’re an experienced Python programmer, Python in Practice will help you improve the quality, reliability, speed, maintainability, and usability of all your Python programs. Mark Summerfield focuses on four key themes: design patterns for coding elegance, faster processing through concurrency and compiled Python (Cython), high-level networking, and graphics. He identifies well-proven design patterns that are useful in Python, illuminates them with expert-quality code, and explains why some object-oriented design patterns are irrelevant to Python. He also explodes several counterproductive myths about Python programming—showing, for example, how Python can take full advantage of multicore hardware. All examples, including three complete case studies, have been tested with Python 3.3 (and, where possible, Python 3.2 and 3.1) and crafted to maintain compatibility with future Python 3.x versions. All code has been tested on Linux, and most code has also been tested on OS X and Windows. All code may be downloaded at www.qtrac.eu/pipbook.html. Coverage includes Leveraging Python’s most effective creational, structural, and behavioral design patterns Supporting concurrency with Python’s multiprocessing, threading, and concurrent.futures modules Avoiding concurrency problems using thread-safe queues and futures rather than fragile locks Simplifying networking with high-level modules, including xmlrpclib and RPyC Accelerating Python code with Cython, C-based Python modules, profiling, and other techniques Creating modern-looking GUI applications with Tkinter Leveraging today’s powerful graphics hardware via the OpenGL API using pyglet and PyOpenGL
Architecture Patterns With Python
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Author : Harry Percival
language : en
Publisher: O'Reilly Media
Release Date : 2020-03-05
Architecture Patterns With Python written by Harry Percival and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-03-05 with Computers categories.
As Python continues to grow in popularity, projects are becoming larger and more complex. Many Python developers are taking an interest in high-level software design patterns such as hexagonal/clean architecture, event-driven architecture, and the strategic patterns prescribed by domain-driven design (DDD). But translating those patterns into Python isn’t always straightforward. With this hands-on guide, Harry Percival and Bob Gregory from MADE.com introduce proven architectural design patterns to help Python developers manage application complexity—and get the most value out of their test suites. Each pattern is illustrated with concrete examples in beautiful, idiomatic Python, avoiding some of the verbosity of Java and C# syntax. Patterns include: Dependency inversion and its links to ports and adapters (hexagonal/clean architecture) Domain-driven design’s distinction between Entities, Value Objects, and Aggregates Repository and Unit of Work patterns for persistent storage Events, commands, and the message bus Command-query responsibility segregation (CQRS) Event-driven architecture and reactive microservices
Learning Python
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Author : Mark Lutz
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2013-06-12
Learning Python written by Mark Lutz and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-12 with Computers categories.
Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages. Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code. Explore Python’s major built-in object types such as numbers, lists, and dictionaries Create and process objects with Python statements, and learn Python’s general syntax model Use functions to avoid code redundancy and package code for reuse Organize statements, functions, and other tools into larger components with modules Dive into classes: Python’s object-oriented programming tool for structuring code Write large programs with Python’s exception-handling model and development tools Learn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing
Python 3 Object Oriented Programming
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Author : Dusty Phillips
language : en
Publisher: Packt Publishing Ltd
Release Date : 2010-07-26
Python 3 Object Oriented Programming written by Dusty Phillips and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-26 with Computers categories.
Harness the power of Python 3 objects.
Machine Learning Design Patterns
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Author : Valliappa Lakshmanan
language : en
Publisher: O'Reilly Media
Release Date : 2020-10-15
Machine Learning Design Patterns written by Valliappa Lakshmanan and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-15 with Computers categories.
The design patterns in this book capture best practices and solutions to recurring problems in machine learning. The authors, three Google engineers, catalog proven methods to help data scientists tackle common problems throughout the ML process. These design patterns codify the experience of hundreds of experts into straightforward, approachable advice. In this book, you will find detailed explanations of 30 patterns for data and problem representation, operationalization, repeatability, reproducibility, flexibility, explainability, and fairness. Each pattern includes a description of the problem, a variety of potential solutions, and recommendations for choosing the best technique for your situation. You'll learn how to: Identify and mitigate common challenges when training, evaluating, and deploying ML models Represent data for different ML model types, including embeddings, feature crosses, and more Choose the right model type for specific problems Build a robust training loop that uses checkpoints, distribution strategy, and hyperparameter tuning Deploy scalable ML systems that you can retrain and update to reflect new data Interpret model predictions for stakeholders and ensure models are treating users fairly
Game Programming Patterns
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Author : Robert Nystrom
language : en
Publisher: Genever Benning
Release Date : 2014-11-03
Game Programming Patterns written by Robert Nystrom and has been published by Genever Benning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-03 with Computers categories.
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.