Design Principles For Interactive Software

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Design Principles For Interactive Software
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Author : Gilbert Cockton
language : en
Publisher: Springer
Release Date : 2013-04-17
Design Principles For Interactive Software written by Gilbert Cockton and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-17 with Computers categories.
IFIP's Working Group 2.7(13.4)* has, since its establishment in 1974, con centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em phasis towards the development of interactive systems. The group has orga nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is 'User Interface Engineering', with the aim of investigating the nature, concepts, and construction of user interfaces for software systems. The scope of work involved is: - to increase understanding of the development of interactive systems; - to provide a framework for reasoning about interactive systems; - to provide engineering models for their development. This report addresses all three aspects of the scope, as further described below. In 1986 the working group published a report (Beech, 1986) with an object-oriented reference model for describing the components of operating systems interfaces. The modelwas implementation oriented and built on an object concept and the notion of interaction as consisting of commands and responses. Through working with that model the group addressed a number of issues, such as multi-media and multi-modal interfaces, customizable in terfaces, and history logging. However, a conclusion was reached that many software design considerations and principles are independent of implemen tation models, but do depend on the nature of the interaction process.
Design Principles For Interactive Software
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Author : Gilbert Cockton
language : en
Publisher:
Release Date : 2014-01-15
Design Principles For Interactive Software written by Gilbert Cockton and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-15 with categories.
The Principles Of Interactive Design
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Author : Lisa Graham
language : en
Publisher: Cengage Learning
Release Date : 1999
The Principles Of Interactive Design written by Lisa Graham and has been published by Cengage Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Art categories.
"Communication fundamentals are used as guidelines for interactive development for platforms such as multimedia and the World Wide Web. The reader is taught how to approach the interactive project as a communication tool while incorporating various media, communication principles, user interfaces, interactive design, and implementation to build a successful product"--Publisher description.
Engineering Human Computer Interaction And Interactive Systems
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Author : Rémi Bastide
language : en
Publisher: Springer Science & Business Media
Release Date : 2005-07-04
Engineering Human Computer Interaction And Interactive Systems written by Rémi Bastide and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-07-04 with Computers categories.
As its name suggests, the EHCI-DSVIS conference has been a special event, merging two different, although overlapping, research communities: EHCI (Engineering for Human-Computer Interaction) is a conference organized by the IFIP 2.7/13.4 working group, started in 1974 and held every three years since 1989. The group’s activity is the scientific investigation of the relationships among the human factors in computing and software engineering. DSVIS (Design, Specification and Verification of Interactive Systems) is an annual conference started in 1994, and dedicated to the use of formal methods for the design of interactive systems. Of course these two research domains have a lot in common, and are informed by each other’s results. The year 2004 was a good opportunity to bring closer these two research communities for an event, the 11th edition of DSVIS and the 9th edition of EHCI. EHCI-DSVIS was set up as a working conference bringing together researchers and practitioners interested in strengthening the scientific foundations of user interface design, specification and verification, and in examining the relationships between software engineering and human-computer interaction. The call for papers attracted a lot of attention, and we received a record number of submissions: out of the 65 submissions, 23 full papers were accepted, which gives an acceptance rate of approximately 34%. Three short papers were also included. The contributions were categorized in 8 chapters: Chapter 1 (Usability and Software Architecture) contains three contributions which advance the state of the art in usability approaches for modern software engineering.
Interactive Systems Design Specification And Verification
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Author : Bodo Urban
language : en
Publisher: Springer
Release Date : 2003-07-01
Interactive Systems Design Specification And Verification written by Bodo Urban and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-07-01 with Computers categories.
This book constitutes the thoroughly refereed post-proceedings of the 9th International Workshop on the Design, Specification, and Verification of Interactive Systems, DSV-IS 2002, held in Rostock, Germany in June 2002. The 19 revised full papers presented have gone through two rounds of reviewing, selection, and improvement. All aspects of the design, specification, and verification of interactive systems from the human-computer interaction point of view are addressed. Particular emphasis is given to models and their role in supporting the design and development of interactive systems and user interfaces for ubiquitous computing.
The Principles And Processes Of Interactive Design
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Author : Jamie Steane
language : en
Publisher: Bloomsbury Publishing
Release Date : 2023-10-19
The Principles And Processes Of Interactive Design written by Jamie Steane and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-19 with Computers categories.
This much anticipated second edition of The Principles and Processes of Interactive Design is aimed at new designers and creatives from across the design and media disciplines who want to learn the fundamentals of designing for user experience and user interface (UX/UI) projects. The blurring of boundaries between disciplines is leading to a new breed of hybrid designers and creative practitioners who are fusing different discipline perspectives, principles and processes to support their new practices. It is these shared principles and processes that this book explores, including: - The fundamentals of design research and UX development - Classic visual design topics such as colour, image, layout and typography - Essential media-specific topics such as working with data, interactivity, motion and sound - Important guidance on how to present your work For this new editions there are brand new chapters on Motion and Sound (including storyboarding, sonic interaction and UX storytelling), Data (including data as a material, AI and anticipatory design) and Interactivity (including accessibility, gesture control and voice UI). With over 150 inspirational examples from a diverse range of leading international creatives and award-winning agencies, this is a must-have guide for budding designers. In addition, industry perspectives from key design professionals provide fascinating insights into this exciting creative field. Each chapter concludes with a workshop tutorial to help you put what you've learnt into practice.
User Interface Design For Programmers
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Author : Avram Joel Spolsky
language : en
Publisher: Apress
Release Date : 2008-01-01
User Interface Design For Programmers written by Avram Joel Spolsky and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-01-01 with Computers categories.
Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Engineering Interactive Systems
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Author : Jan Gulliksen
language : en
Publisher: Springer
Release Date : 2008-12-23
Engineering Interactive Systems written by Jan Gulliksen and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-23 with Computers categories.
Engineering Interactive Systems 2007 is an IFIP working conference that brings together researchers and practitioners interested in strengthening the scientific foun- tions of user interface design, examining the relationship between software engine- ing (SE) and human–computer interaction (HCI) and on how user-centerd design (UCD) could be strengthened as an essential part of the software engineering process. Engineering Interactive Systems 2007 was created by merging three conferences: • HCSE 2007 – Human-Centerd Software Engineering held for the first time. The HCSE Working Conference is a multidisciplinary conference entirely dedicated to advancing the basic science and theory of human-centerd software systems engineering. It is organized by IFIP WG 13.2 on Methodologies for User-Centerd Systems Design. • EHCI 2007 – Engineering Human Computer Interaction was held for the tenth time. EHCI aims to investigate the nature, concepts, and construction of user interfaces for software systems. It is organized by IFIP WG 13.4/2.7 on User Interface Engineering. • DSV-IS 2007 – Design, Specification and Verification of Interactive Systems was held for the 13th time. DSV-IS provides a forum where researchers wo- ing on model-based techniques and tools for the design and development of - teractive systems can come together with practitioners and with those working on HCI models and theories.
The Handbook Of Formal Methods In Human Computer Interaction
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Author : Benjamin Weyers
language : en
Publisher: Springer
Release Date : 2017-04-24
The Handbook Of Formal Methods In Human Computer Interaction written by Benjamin Weyers and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-24 with Computers categories.
This book provides a comprehensive collection of methods and approaches for using formal methods within Human-Computer Interaction (HCI) research, the use of which is a prerequisite for usability and user-experience (UX) when engineering interactive systems. World-leading researchers present methods, tools and techniques to design and develop reliable interactive systems, offering an extensive discussion of the current state-of-the-art with case studies which highlight relevant scenarios and topics in HCI as well as presenting current trends and gaps in research and future opportunities and developments within this emerging field. The Handbook of Formal Methods in Human-Computer Interaction is intended for HCI researchers and engineers of interactive systems interested in facilitating formal methods into their research or practical work.
User Centered Interaction Design Patterns For Interactive Digital Television Applications
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Author : Tibor Kunert
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-06-12
User Centered Interaction Design Patterns For Interactive Digital Television Applications written by Tibor Kunert and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-12 with Computers categories.
Technology is meant to make life easier and to raise its quality. Our interaction with technology should be designed according to human needs instead of us being required to adapt to technology. Even so, technology may change quickly and people and their habits change slowly. With the aim of supporting user acceptance of iTV, the focus of this book is on the usability of iTV applications. A method for developing interaction design patterns especially for new technologies is presented for the first time. The main characteristics covered in this new approach are: systematic identification of recurrent design problems; usability as a quality criterion for design solutions; integration of designers into the pattern development process including identification of designers' needs, and iterative evaluation and optimisation of patterns to encourage designers to accept and use them; usability testing to identify proven design solutions and their trade-offs; presentation of specific design guidelines.