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Designing 3d Graphics


Designing 3d Graphics
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Designing 3d Graphics


Designing 3d Graphics
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Author : Josh White
language : en
Publisher:
Release Date : 1996-08-15

Designing 3d Graphics written by Josh White and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996-08-15 with Computers categories.


A total guide to creating real-time 3D graphics for games and virtual reality. In this powerful book/CD-ROM package, top computer graphics artist Josh White tells you everything you need to know to create sophisticated real-time 3D graphics for computer games and virtual reality. This book contains the in-depth knowledge of software tools and hands-on modeling techniques that Josh White has learned while creating artwork for over 20 commercial games, including Descent, Zone Raiders, Locus, Legoland, and others. In this nonprogrammer's guide to 3D graphics, you'll learn how to: * Design 3D artwork that's optimized for real-time. * Create realistic 3D objects that render at a high frame rate. * Master industry-standard tools like 3D Studio and Photoshop. * Use the three phases of 3D modeling: preparation (sketching out your ideas), design (deciding how to build your model), and implementation (constructing your 3D model). Here's just some of what you'll find on the CD-ROM: * A collection of 3D objects and textures you can use immediately. * Tutorial support: all the 3D models and textures from each step of every tutorial in this book.



3d For Graphic Designers


3d For Graphic Designers
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Author : Ellery Connell
language : en
Publisher: John Wiley & Sons
Release Date : 2011-07-07

3d For Graphic Designers written by Ellery Connell and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-07 with Computers categories.


Helping graphic designers expand their 2D skills into the 3D space The trend in graphic design is towards 3D, with the demand for motion graphics, animation, photorealism, and interactivity rapidly increasing. And with the meteoric rise of iPads, smartphones, and other interactive devices, the design landscape is changing faster than ever.2D digital artists who need a quick and efficient way to join this brave new world will want 3D for Graphic Designers. Readers get hands-on basic training in working in the 3D space, including product design, industrial design and visualization, modeling, animation, lighting, and rendering?all the skills necessary in today's competitive environment. Helps 2D graphic designers gain the skills they need for a competitive job market that increasingly demands the ability to create or work in 3D Covers product design, industrial design and visualization, modeling, animation, lighting, and rendering Prepares you to create designs for iPads and other interactive mobile devices, as well as for print, Web, broadcast, film, HD, video, and more Uses Luxology modo to illustrate 3D concepts, but the author?s techniques and insights will help any artist moving into 3D, no matter what software they use This timely book is just what you need to create compelling and realistic 3D imagery and improve your job skills.



Getting Started With 3d


Getting Started With 3d
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Author : Janet Ashford
language : en
Publisher: Addison Wesley Longman
Release Date : 1998

Getting Started With 3d written by Janet Ashford and has been published by Addison Wesley Longman this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computer graphics categories.


The basics of desktop. Creating 3D objects. Manipulating 3D objects. Creating simple 3D models. Designing surfaces.



Design And Implementation Of 3d Graphics Systems


Design And Implementation Of 3d Graphics Systems
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Author : Jonas de Miranda Gomes
language : en
Publisher: CRC Press
Release Date : 2012-08-08

Design And Implementation Of 3d Graphics Systems written by Jonas de Miranda Gomes and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-08 with Computers categories.


Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book’s website. This book, along with its companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.



The Complete Guide To Digital 3d Design


The Complete Guide To Digital 3d Design
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Author : Simon Danaher
language : en
Publisher: The Ilex Press Ltd
Release Date : 2004

The Complete Guide To Digital 3d Design written by Simon Danaher and has been published by The Ilex Press Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Used in everything from architecture through advertising to animated movies, digital 3D graphics has become one of the key areas for 21st century design. This work is a one-stop guide to the 3D landscape, examining the tools, skills and applications at the newest frontier of design.



Digital 3d Design


Digital 3d Design
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Author : Simon Danaher
language : en
Publisher: Course Technology
Release Date : 2004

Digital 3d Design written by Simon Danaher and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Offers comprehensive coverage of digital three-dimensional design for the business, advertising, manufacturing, visualization, and entertainment industries, and, by explaining the major concepts while avoiding technical jargon, takes a more holistic approach to 3D, covering the whole of the field rather than any one segment. Original. (All Users).



3d Graphics Animation


3d Graphics Animation
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Author : Mark Giambruno
language : en
Publisher: New Riders Pub
Release Date : 2002

3d Graphics Animation written by Mark Giambruno and has been published by New Riders Pub this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


Learn from the experiences of working professionals as shared through insightful interviews. This book builds on the well-received segments of the first edition to cover the basics of 3D in general terms starting with "What is 3D?" and progressing step-by-step through modeling, texturing, lighting and animation.



The Best Of 3d Graphics


The Best Of 3d Graphics
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Author : Epic Software Group
language : en
Publisher: Rockport Publishers
Release Date : 2003

The Best Of 3d Graphics written by Epic Software Group and has been published by Rockport Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Design categories.


- Features more than 230 full-color 3D images--in a variety of media--from master artists around the world- Covers the most popular 3D subjects, including characters, architecture, and fantasy- Bonus section showcases 15 artists deconstructing their desgins from conceptto completion- Companion CD contains a collection of 570 additional 3D images



Design For 3d Printing


Design For 3d Printing
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Author : Samuel N. Bernier
language : en
Publisher: Maker Media, Inc.
Release Date : 2015-10-01

Design For 3d Printing written by Samuel N. Bernier and has been published by Maker Media, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-01 with Computers categories.


France's Le FabShop has extensive experience testing 3D printers and creating digital models for them. From an articulated Makey Robot to a posable elephant model, Samuel N. Bernier and the rest of Le FabShop's team have created some of the most-printed designs in the 3D printing world. This book uses their work to teach you how to get professional results out of a desktop 3D printer without needing to be trained in design. Through a series of tutorials and case studies, this book gives you the techniques to turn a product idea into a 3D model and a prototype. Focusing on free design software and affordable technologies, the exercises in this book are the perfect boost to any beginner looking to start designing for 3D printing. Designing for the tool and finding a good tool to fit the design--these are at the core of the product designer's job, and these are the tools this book will help you master. Foreword by Carl Bass, Autodesk's CEO, a passionate and prolific Maker. In Design For 3D Printing, you'll: Learn the different 3D printing technologies Choose the best desktop 3D printer Discover free 3D modeling software Become familiar with 3D scanning solutions Find out how to go from a bad to a good 3D source file, one that's ready-to-print



Design Energy Simulation For Architects


Design Energy Simulation For Architects
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Author : Kjell Anderson
language : en
Publisher: Routledge
Release Date : 2014-01-23

Design Energy Simulation For Architects written by Kjell Anderson and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-23 with Architecture categories.


Leading architectural firms are now using in-house design simulation to help make more sustainable design decisions. Taking advantage of these new tools requires understanding of what can be done with simulation, how to do it, and how to interpret the results. This software-agnostic book, which is intended for you to use as a professional architect, shows you how to reduce the energy use of all buildings using simulation for shading, daylighting, airflow, and energy modeling. Written by a practicing architect who specializes in design simulation, the book includes 30 case studies of net-zero buildings, as well as of projects with less lofty goals, to demonstrate how energy simulation has helped designers make early decisions. Within each case study, author Kjell Anderson mentions the software used, how the simulation was set up, and how the project team used the simulation to make design decisions. Chapters and case studies are written so that you learn general concepts without being tied to particular software. Each chapter builds on the theory from previous chapters, includes a summary of concept-level hand calculations (if applicable), and gives comprehensive explanations with graphic examples. Additional topics include simulation basics, comfort, climate analysis, a discussion on how simulation is integrated into some firms, and an overview of some popular design simulation software.