Designing And Engineering Time


Designing And Engineering Time
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Designing And Engineering Time The Psychology Of Time Perception In Software


Designing And Engineering Time The Psychology Of Time Perception In Software
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Author : Ph.D. Steven Seow C..
language : en
Publisher:
Release Date : 2008

Designing And Engineering Time The Psychology Of Time Perception In Software written by Ph.D. Steven Seow C.. and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Electronic books categories.




Designing And Engineering Time


Designing And Engineering Time
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Author : Steven C. Seow Ph.D.
language : en
Publisher: Addison-Wesley Professional
Release Date : 2008-04-29

Designing And Engineering Time written by Steven C. Seow Ph.D. and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-04-29 with Computers categories.


Build Applications, Websites, and Software Solutions that Feel Faster, More Efficient, and More Considerate of Users’ Time! One hidden factor powerfully influences the way users react to your software, hardware, User Interfaces (UI), or web applications: how those systems utilize users’ time. Now, drawing on the nearly 40 years of human computer interaction research–including his own pioneering work–Dr. Steven Seow presents state-of-the-art best practices for reflecting users’ subjective perceptions of time in your applications and hardware. Seow begins by introducing a simple model that explains how users perceive and expend time as they interact with technology. He offers specific guidance and recommendations related to several key aspects of time and timing–including user tolerance, system responsiveness, progress indicators, completion time estimates, and more. Finally, he brings together proven techniques for impacting users’ perception of time drawn from multiple disciplines and industries, ranging from psychology to retail, animal research to entertainment. • Discover how time and timing powerfully impact user perception, emotions, and behavior • Systematically make your applications more considerate of users’ time • Avoid common mistakes that consistently frustrate or infuriate users • Manage user perceptions and tolerance, and build systems that are perceived as faster • Optimize “flow” to make users feel more productive, empowered, and creative • Make reasonable and informed tradeoffs that maximize limited development resources • Learn how to test usability issues related to time–including actual vs. perceived task duration Designing and Engineering Time is for every technology developer, designer, engineer, architect, usability specialist, manager, and marketer. Using its insights and techniques, technical and non-technical professionals can work together to build systems and applications that provide far more value–and create much happier users. Steven C. Seow has a unique combination of experience in both experimental psychology and software usability. He joined Microsoft as a User Researcher after completing his Ph.D. in Experimental Psychology at Brown University with a research focus on human timing and information theory models of human performance. Seow holds Bachelor’s and Master’s Degrees in Forensic Psychology from John Jay College of Criminal Justice, and wrote his master’s thesis on distortions in time perception. For more information about Steven Seow and his research, visit his website at www.StevenSeow.com. informit.com/aw



Design Engineer S Reference Guide


Design Engineer S Reference Guide
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Author : Keith L. Richards
language : en
Publisher: CRC Press
Release Date : 2014-03-11

Design Engineer S Reference Guide written by Keith L. Richards and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-11 with Science categories.


Author Keith L. Richards believes that design engineers spend only a small fraction of time actually designing and drawing, and the remainder of their time finding relevant design information for a specific method or problem. He draws on his own experience as a mechanical engineering designer to offer assistance to other practicing and student engi



Real Time Systems Design And Analysis


Real Time Systems Design And Analysis
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Author : Phillip A. Laplante
language : en
Publisher: John Wiley & Sons
Release Date : 2004-05-10

Real Time Systems Design And Analysis written by Phillip A. Laplante and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-05-10 with Science categories.


The leading guide to real-time systems design-revised and updated This third edition of Phillip Laplante's bestselling, practical guide to building real-time systems maintains its predecessors' unique holistic, systems-based approach devised to help engineers write problem-solving software. Dr. Laplante incorporates a survey of related technologies and their histories, complete with time-saving practical tips, hands-on instructions, C code, and insights into decreasing ramp-up times. Real-Time Systems Design and Analysis, Third Edition is essential for students and practicing software engineers who want improved designs, faster computation, and ultimate cost savings. Chapters discuss hardware considerations and software requirements, software systems design, the software production process, performance estimation and optimization, and engineering considerations. This new edition has been revised to include: * Up-to-date information on object-oriented technologies for real-time including object-oriented analysis, design, and languages such as Java, C++, and C# * Coverage of significant developments in the field, such as: New life-cycle methodologies and advanced programming practices for real-time, including Agile methodologies Analysis techniques for commercial real-time operating system technology Hardware advances, including field-programmable gate arrays and memory technology * Deeper coverage of: Scheduling and rate-monotonic theories Synchronization and communication techniques Software testing and metrics Real-Time Systems Design and Analysis, Third Edition remains an unmatched resource for students and practicing software engineers who want improved designs, faster computation, and ultimate cost savings.



The The Complete Edition Software Engineering For Real Time Systems


The The Complete Edition Software Engineering For Real Time Systems
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Author : Jim Cooling
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-12-26

The The Complete Edition Software Engineering For Real Time Systems written by Jim Cooling and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-26 with Computers categories.


Adopt a diagrammatic approach to creating robust real-time embedded systems Key FeaturesExplore the impact of real-time systems on software designUnderstand the role of diagramming in the software development processLearn why software performance is a key element in real-time systemsBook Description From air traffic control systems to network multimedia systems, real-time systems are everywhere. The correctness of the real-time system depends on the physical instant and the logical results of the computations. This book provides an elaborate introduction to software engineering for real-time systems, including a range of activities and methods required to produce a great real-time system. The book kicks off by describing real-time systems, their applications, and their impact on software design. You will learn the concepts of software and program design, as well as the different types of programming, software errors, and software life cycles, and how a multitasking structure benefits a system design. Moving ahead, you will learn why diagrams and diagramming plays a critical role in the software development process. You will practice documenting code-related work using Unified Modeling Language (UML), and analyze and test source code in both host and target systems to understand why performance is a key design-driver in applications. Next, you will develop a design strategy to overcome critical and fault-tolerant systems, and learn the importance of documentation in system design. By the end of this book, you will have sound knowledge and skills for developing real-time embedded systems. What you will learnDifferentiate between correct, reliable, and safe softwareDiscover modern design methodologies for designing a real-time systemUse interrupts to implement concurrency in the systemTest, integrate, and debug the codeDemonstrate test issues for OOP constructsOvercome software faults with hardware-based techniquesWho this book is for If you are interested in developing a real-time embedded system, this is the ideal book for you. With a basic understanding of programming, microprocessor systems, and elementary digital logic, you will achieve the maximum with this book. Knowledge of assembly language would be an added advantage.



Real Time Embedded Systems


Real Time Embedded Systems
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Author : Xiaocong Fan
language : en
Publisher: Newnes
Release Date : 2015-02-25

Real Time Embedded Systems written by Xiaocong Fan and has been published by Newnes this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-25 with Computers categories.


This book integrates new ideas and topics from real time systems, embedded systems, and software engineering to give a complete picture of the whole process of developing software for real-time embedded applications. You will not only gain a thorough understanding of concepts related to microprocessors, interrupts, and system boot process, appreciating the importance of real-time modeling and scheduling, but you will also learn software engineering practices such as model documentation, model analysis, design patterns, and standard conformance. This book is split into four parts to help you learn the key concept of embedded systems; Part one introduces the development process, and includes two chapters on microprocessors and interrupts---fundamental topics for software engineers; Part two is dedicated to modeling techniques for real-time systems; Part three looks at the design of software architectures and Part four covers software implementations, with a focus on POSIX-compliant operating systems. With this book you will learn: The pros and cons of different architectures for embedded systems POSIX real-time extensions, and how to develop POSIX-compliant real time applications How to use real-time UML to document system designs with timing constraints The challenges and concepts related to cross-development Multitasking design and inter-task communication techniques (shared memory objects, message queues, pipes, signals) How to use kernel objects (e.g. Semaphores, Mutex, Condition variables) to address resource sharing issues in RTOS applications The philosophy underpinning the notion of "resource manager" and how to implement a virtual file system using a resource manager The key principles of real-time scheduling and several key algorithms Coverage of the latest UML standard (UML 2.4) Over 20 design patterns which represent the best practices for reuse in a wide range of real-time embedded systems Example codes which have been tested in QNX---a real-time operating system widely adopted in industry



Real Time Systems Design And Analysis


Real Time Systems Design And Analysis
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Author : Phillip A. Laplante
language : en
Publisher:
Release Date : 1993

Real Time Systems Design And Analysis written by Phillip A. Laplante and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Real-time data processing categories.




Software Design For Real Time Systems


Software Design For Real Time Systems
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Author : J. E. Cooling
language : en
Publisher: Springer
Release Date : 2013-11-11

Software Design For Real Time Systems written by J. E. Cooling and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-11 with Computers categories.


WHAT IS THIS BOOKABOUT7 In recent times real-time computer systems have become increasingly complex and sophisticated. It has now become apparent that, to implement such schemes effectively, professional, rigorous software methods must be used. This includes analysis, design and implementation. Unfortunately few textbooks cover this area well. Frequently they are hardware oriented with limited coverage of software, or software texts which ignore the issues of real-time systems. This book aims to fill that gap by describing the total software design and is given development process for real-time systems. Further, special emphasis of microprocessor-based real-time embedded systems. to the needs WHAT ARE REAL-TIME COMPUTER SYSTEMS? Real-time systems are those which must produce correct responses within a definite time limit. Should computer responses exceed these time bounds then performance degradation and/or malfunction results. WHAT ARE REAL-TIME EMBEDDED COMPUTER SYSTEMS? Here the computer is merely one functional element within a real-time system; it is not a computing machine in its own right. WHO SHOULD READ THIS BOOK? Those involved, or who intend to get involved, in the design of software for real-time systems. It is written with both software and hardware engineers in mind, being suitable for students and professional engineers.



Design Engineer S Handbook


Design Engineer S Handbook
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Author : Keith L. Richards
language : en
Publisher: CRC Press
Release Date : 2012-10-02

Design Engineer S Handbook written by Keith L. Richards and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-02 with Technology & Engineering categories.


Student design engineers often require a "cookbook" approach to solving certain problems in mechanical engineering. With this focus on providing simplified information that is easy to retrieve, retired mechanical design engineer Keith L. Richards has written Design Engineer’s Handbook. This book conveys the author’s insights from his decades of experience in fields ranging from machine tools to aerospace. Sharing the vast knowledge and experience that has served him well in his own career, this book is specifically aimed at the student design engineer who has left full- or part-time academic studies and requires a handy reference handbook to use in practice. Full of material often left out of many academic references, this book includes important in-depth coverage of key topics, such as: Effects of fatigue and fracture in catastrophic failures Lugs and shear pins Helical compression springs Thick-walled or compound cylinders Cam and follower design Beams and torsion Limits and fits and gear systems Use of Mohr’s circle in both analytical and experimental stress analysis This guide has been written not to replace established primary reference books but to provide a secondary handbook that gives student designers additional guidance. Helping readers determine the most efficiently designed and cost-effective solutions to a variety of engineering problems, this book offers a wealth of tables, graphs, and detailed design examples that will benefit new mechanical engineers from all walks.



Design For Manufacturability


Design For Manufacturability
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Author : David M. Anderson
language : en
Publisher: CRC Press
Release Date : 2020-05-11

Design For Manufacturability written by David M. Anderson and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-05-11 with Business & Economics categories.


Achieve any cost goals in half the time and achieve stable production with quality designed in right-the-first-time. Design for Manufacturability: How to Use Concurrent Engineering to Rapidly Develop Low-Cost, High-Quality Products for Lean Production is still the definitive work on DFM. This second edition extends the proven methodology to the most advanced product development process with the addition of the following new, unique, and original topics, which have never been addressed previously. These topics show you how to: Cut cost from 1/2 to 1/10 in 9 categories—with ways to remove that much cost from product charges and pricing Commercialize innovation—starting with Manufacturable Research and learning from the new section on scalability, you will learn how to design products and processing equipment to quickly scale up to any needed demand or desired growth. Design product families that can be built "on-demand" in platform cells that also "mass customize" products to-order Make Lean production easier to implement with much more effective results while making build-to-order practical with spontaneous supply chains and eliminating forecasted inventory by including an updated chapter on "Designing Products for Lean Production" The author’s 30 years of experience teaching companies DFM based on pre-class surveys and plant tours is the foundation of this most advanced design process. It includes incorporating dozens of proven DFM guidelines through up-front concurrent-engineering teamwork that cuts the time to stable production in half and curtails change orders for ramps, rework, redesign, substituting cheaper parts, change orders to fix the changes, unstable design specs, part obsolescence, and late discovery of manufacturability issues at periodic design reviews. This second edition is for the whole product development community, including: Engineers who want to learn the most advanced DFM techniques Managers who want to lead the most advanced product development Project team leaders who want to immediately apply all the principles taught in this book in their own micro-climate Improvement leaders and champions who want to implement the above and ensure that the company can design products and versatile processing equipment for low-volume/high-mix product varieties Designing half to a tenth of cost categories can avoid substituting cheap parts, which degrades quality, and encourages standardization and spontaneous supply chains, which will encourage Lean initiatives. Using cellular manufacturing to shift production between lines for mixed production of platforms and build-to-order to offer the fastest order fulfillment can beat any competitors’ delivery time.