Designing And Prototyping Interfaces With Figma Second Edition

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Designing And Prototyping Interfaces With Figma
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Author : Fabio Staiano
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-12-29
Designing And Prototyping Interfaces With Figma written by Fabio Staiano and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-29 with Computers categories.
Explore the latest Figma features with this newly updated 2nd edition, including Variables and Conditional Prototyping. Learn cutting-edge design principles and create captivating interfaces with this full-color guide. Key Features Explore Figma's latest features, including Variables and Conditional Prototyping, to create dynamic and responsive interfaces Integrate AI capabilities and optimize your workflow with the latest Figma plugins Create engaging, interactive prototypes that captivate your users and stakeholders Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionAre you a UI/UX designer eager to learn the art of creating compelling interfaces using Figma? Look no further! The highly anticipated new edition is here to transform your creative journey. Explore Figma's latest features and delve into the power of variables and conditional Prototyping. Get ready to transform your static designs into dynamic, interactive prototypes, offering users and stakeholders an immersive experience. Stay at the forefront of design innovation with insights into integrating AI capabilities and optimizing your workflow with the latest Figma plugins. With user-centric design at its core, this book guides you through mastering design thinking, enabling you to tackle complex design challenges with ease. One unique aspect of this edition is its focus on effective communication. Learn how to convey your design vision clearly to both technical and non-technical audiences. In the rapidly changing world of UI/UX design, iteration is key. This book will teach you how to gather user feedback and iterate on your designs by creating interactive prototypes. Whether you're new to Figma or a seasoned pro, this comprehensive guide equips you with the skills to create captivating interfaces, fosters creativity and problem-solving, and makes you an indispensable, forward-thinking designer.What you will learn Create high-quality designs that cater to your users' needs, providing an outstanding experience Mastering mobile-first design and responsive design concepts Integrate AI capabilities into your design workflow to boost productivity and explore design innovation Craft immersive prototypes with conditional prototyping and variables Communicate effectively to technical and non-technical audiences Develop creative solutions for complex design challenges Gather and apply user feedback through interactive prototypes Who this book is for This book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will provide you a walkthrough of the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this book is suitable for both UX and UI designers, product and graphic designers, as well as anyone who wants to explore the complete design process from scratch.
Designing And Prototyping Interfaces With Figma Second Edition
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Author : FABIO. STAIANO
language : en
Publisher:
Release Date : 2023-12-29
Designing And Prototyping Interfaces With Figma Second Edition written by FABIO. STAIANO and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-29 with categories.
Explore the latest Figma features, uncover the power of Variables and Conditional Prototyping, and delve into AI capabilities and plugins to create captivating interfaces.
Designing And Prototyping Interfaces With Figma
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Author : Fabio Staiano
language : en
Publisher: Packt Publishing Ltd
Release Date : 2022-03-16
Designing And Prototyping Interfaces With Figma written by Fabio Staiano and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-03-16 with Computers categories.
Discover user experience and user interface design best practices while mastering a wide array of tools across Figma and FigJam with this full-color guide Key Features Learn the basics of user experience research, result organization, and analysis in FigJam Create mockups, interactive animations, and high-fidelity prototypes using this platform-independent web application tool Collaborate with a team in real-time and create, share, and test your designs Book DescriptionA driving force of the design tools market, Figma makes it easy to work with classic design features while enabling unique innovations and opening up real-time collaboration possibilities. It comes as no surprise that many designers decide to switch from other tools to Figma. In this book, you'll be challenged to design a user interface for a responsive mobile application having researched and understood user needs. You'll become well-versed with the process in a step-by-step manner by exploring the theory first and gradually moving on to practice. You'll begin your learning journey by covering the basics of user experience research with FigJam and the process of creating a complete design using Figma tools such as Components, Variants, Auto Layout, and much more. You'll also learn how to prototype your design and explore the potential of community resources such as templates and plugins. By the end of this Figma book, you'll have a solid understanding of the user interface workflow, managing essential Figma tools, and organizing your workflow.What you will learn Explore FigJam and how to use it to collect data in the research phase Wireframe the future interface with shape tools and vectors Define grids, typography, colors, and effect styles that can be reused in your work Get to grips with Auto Layout and the constraints to create complex layouts Create flexible components using styles and variants Make your user interface interactive with prototyping and smart animate Share your work with others by exporting assets and preparing development resources Discover templates and plugins from the community Who this book is for This book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will take you through the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this Figma design book is suitable for both UX and UI designers, product and graphic designers, and anyone who wants to explore the complete design process from scratch.
Strategic Leadership In Responsive Web Design
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Author : Harley Ferguson
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-11-01
Strategic Leadership In Responsive Web Design written by Harley Ferguson and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-11-01 with Computers categories.
Maximize your web strategy and future-proof your digital assets with this comprehensive guide for tech leaders, providing strategic insights into responsive web design to enhance ROI and user engagement Key Features Learn strategic frameworks to develop high-performing RWD applications Explore practical case studies and real-world examples to aid in understanding RWD app development Future-proof your approach with tips on emerging web technologies Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionStrategic Leadership in Responsive Web Design is an essential guide that will equip you with the knowledge and foresight needed to navigate the ever-evolving digital landscape. You’ll start by learning about the strategic importance of responsive web design (RWD) before delving into its intricacies. As you progress, you’ll not only discover the technical aspects of adaptive design, but also learn how to seamlessly integrate these principles within your organization’s business objectives. You’ll develop the skills required to integrate RWD principles into broader business goals. Next, you’ll learn how to navigate SEO in modern times while ensuring platforms are consistent in design across devices. Later, this book shows you how to measure the ROI when making RWD decisions, and how to ensure you’re making the right one. By the end of this book, you’ll have understood the role that RWD plays in achieving broad business objectives.What you will learn Explore the synergy between RWD and business goals, boosting brand reputation, retention, and conversions Embrace a mobile-first approach for multi-device digital landscapes, tailoring user experiences while ensuring adaptability Develop leadership skills to drive innovation and alignment within design teams Strategize content for diverse screens, ensuring consistent user engagement Unlock the link between RWD, SEO, and performance for broader reach and user satisfaction Harness web accessibility for ethical growth and market expansion Who this book is for If you're a senior tech executive, CTO, web development leader, digital strategist, or UI/UX director, then this book is for you. Knowledge of fundamental web concepts, digital business, design principles, and the basics of user experience, as well as a foundation in marketing and project management will be beneficial to get the most out of this book.
Designing User Interfaces
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Author : Dario Calonaci
language : en
Publisher: BPB Publications
Release Date : 2021-07-23
Designing User Interfaces written by Dario Calonaci and has been published by BPB Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-23 with Computers categories.
Think about UIs using design thinking principles from an award winning graphic designer KEY FEATURES ● Practical knowledge of visual design basics and typography. ● Understand the modern UI to kick-start your career with UI designs. ● Introduces you to explore UI designs for e-commerce web applications. DESCRIPTION From the initial introduction about the meaning behind interfaces to the technical skills of thinking and designing a modern UI, this book will guide you on designing the UI of a screen for a real-world application, infused with the newly learned knowledge with the Figma tool. You will be able to explore and practice visual design concepts, namely, color, contrast, balance, consistency, alignments, negative space, how to approach visual impairments, and many more. You will be able to learn about one of the most critical elements of how to think about a UI for which you will explore concepts such as memory, vision, processing of info and objects, models of thinking, and more. Furthermore, you will explore the Figma tool and a live practical example of how to design a UI for an e-commerce graphic application, including its shopping cart page and adding a payment method screen. WHAT YOU WILL LEARN ● Get familiar with the basic visual design concepts. ● Understand the fundamentals of the User Interface and User Interaction. ● An overview of Search Results, Font Psychology, and Typography. ● Learn to work with some common interface elements. ● Understand how real-time collaborative editing works in the Figma UI design tool. WHO THIS BOOK IS FOR This book is literally for everyone! You should only be loaded with plenty of curiosity. No previous knowledge of the field is required. TABLE OF CONTENTS 1. Definition of the User Interface 2. The Web and Graphic User Interfaces 3. Explanation to Typography 4. Visual Design Basics 5. Thinking About User Interaction 6. Usability 7. Know Your Habits 8. Interfaces’ Elements 9. Foreword to an E-commerce 10. A Small Introduction to Figma 11. Building a Shopping Cart 12. Farewell and Future Considerations
Microsoft Power Apps Cookbook
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Author : Eickhel Mendoza
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-10-31
Microsoft Power Apps Cookbook written by Eickhel Mendoza and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-10-31 with Computers categories.
Learn the art of Power Apps with hands-on recipes for development, automation, and AI-powered solutions, combining Power Apps with components of the Power Platform such as Power Automate, Dataverse, Power BI, and Power Pages. Purchase of the print or Kindle book includes a free PDF eBook. Key Features Explore how to build apps without custom IT development Accelerate development with the AI-powered Microsoft Copilot as your virtual app making partner Create intuitive and responsive interfaces with canvas app UI elements Book DescriptionIn the rapidly evolving world of low-code development, Microsoft Power Apps stands out as a powerful platform for building custom business solutions. Microsoft Power Apps Cookbook, 3rd Edition, is your hands-on guide to mastering this platform. Through a collection of step-by-step recipes, this updated edition helps you navigate the latest features, such as AI-powered Microsoft Copilot and custom UI elements while empowering you to build efficient and scalable apps. This book emphasizes practical solutions, guiding app makers through building everything from canvas apps to complex data integrations. You will learn how to streamline repetitive tasks using Robotic Process Automation (RPA) and explore how to create external-facing websites using Microsoft Power Pages while handling data management with Dataverse and extending app functionality with the Power Apps Component Framework. Whether you're extending your app's capabilities with custom components or integrating advanced AI features, Microsoft Power Apps Cookbook equips you with the knowledge and skills to take your app development to the next level.What you will learn Develop responsive apps with Canvas and Model-Driven frameworks Leverage AI-powered Copilot to accelerate your app development Automate business processes with Power Automate cloud flows Build custom UI components with the Power Apps Component Framework Implement data integration strategies using Dataverse Optimize your app for performance and smooth user experiences Integrate Robotic Process Automation (RPA) and Desktop flows Build secure, scalable, external-facing websites using Microsoft Power Pages Who this book is for This book is targeted at information workers and app makers wanting to develop custom applications for their organizations or the projects they are undertaking. Traditional app developers will also find this book useful by discovering how to use a rapid application development environment with increased productivity and speed. Readers are expected to have prior exposure to the Microsoft Power Platform ecosystem.
Ios 18 Programming For Beginners
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Author : Ahmad Sahar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-12-09
Ios 18 Programming For Beginners written by Ahmad Sahar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-12-09 with Computers categories.
Embark on an exciting iOS app development journey with Swift 6, Xcode 16, and iOS 18. This hands-on guide equips you with the skills to create captivating apps and thrive in the competitive App Store landscape. Key Features Experience iOS 18 and Swift 6 through hands-on projects Build your first iOS apps, complete with user-friendly interfaces using UIKit Learn best practices from an experienced developer for robust app design Book DescriptionWant to turn your app idea into reality? iOS 18 Programming for Beginners is a guide that revolves around building a journal app, designed to teach you practical iOS development skills from the ground up. Through this approach, you'll gain hands-on experience with Xcode programming and progress through building a UI and filling it with functionality. Starting with the fundamentals of Swift 6, you'll learn how to construct user interfaces using storyboards and segues before diving into essential iOS concepts like table views, data handling, and map integration. The step-by-step tutorials guide you through key tasks such as persisting data with JSON, creating custom views, and integrating media into your apps. You’ll also discover how to enhance your apps using Apple Intelligence, incorporating machine learning and smart features to create cutting-edge iOS applications. The final chapters focus on crucial aspects of app development, including Swift Testing to ensure your app is robust, and submitting your app to the App Store—demystifying the journey from development to deployment. Whether you're a beginner or transitioning to iOS development, this guide will equip you with the skills needed to create and publish your own apps.What you will learn Learn the foundations of using Xcode 16 and Swift 6 Implement the latest iOS 18 features through a hands-on example app Build responsive iOS apps using UIKit Create location-based apps using Core Location and MapKit Implement concurrency in Swift for asynchronous programming Build iOS apps using industry-standard design patterns and practices Enhance apps with Apple Intelligence to leverage machine learning Test apps with Swift Testing to ensure it meets quality standards Who this book is for This iOS programming book is tailored for individuals with minimal coding experience who are new to the world of Swift and iOS app development. A basic understanding of programming concepts is recommended.
Mastering Adobe Photoshop Elements
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Author : Robin Nichols
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-01-31
Mastering Adobe Photoshop Elements written by Robin Nichols and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-01-31 with Computers categories.
Take complete control of your image-editing process with this beautifully illustrated, easy-to-understand, and jargon-free guide to Photoshop Elements 2024 Key Features Benefit from comprehensive coverage of Adobe Photoshop Elements 2024, including new AI-powered tools and advanced features Get practical guidance on photo organization, editing, and sharing, with an emphasis on creative and professional techniques Learn through rich, illustrative content with updated examples, tutorials, and mini creative mini projects Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionDive into the world of digital photo editing with this latest edition, crafted by a seasoned photographer and digital imaging expert, and harness the full potential of the latest Photoshop Elements 2024. With a unique blend of in-depth tutorials and practical applications, this book is an essential resource for photographers at all levels. Alongside introducing new features like Dark Mode, Match Color, and Photo Reels, as well as advanced techniques like layering and artistic effects, this book addresses common user feedback from previous editions, ensuring a refined and user-friendly experience. With the help of this guide, you’ll learn how to leverage AI to stitch widescreen panoramas, remove people from backgrounds, defocus backgrounds, recompose images, and even create a range of calendars and greeting cards for your friends and family. You’ll take your prowess to the next level by learning how to correct optical distortion, reshape images, exploit layers, layer masking, and get to grips with sharpening techniques to create the perfect picture or imaginative fantasy illustration. The online realms of animation, video creation, and third-party plugins will also be covered. By the end of this book, you'll know how to leverage the incredible features of Photoshop Elements 2024 with complete confidence. What you will learn Master new features in Photoshop Elements 2024, including AI-powered tools and one-click fixes on mobile Create captivating photo collages, digital paintings, and graphic designs Efficiently organize your photo collections for easy access and management Enhance your social media presence with professionally edited photos and artworks Employ advanced layer techniques for more powerful and immersive illustrations Gain comprehensive knowledge to become a proficient Photoshop Elements user Who this book is for Mastering Adobe Photoshop Elements, Sixth Edition, is for photographers of all skill levels—from hobbyists to professionals. Whether you are new to photo editing or looking to upgrade your skills with the latest Photoshop Elements features, this book offers valuable insights and guidance.
Paper Prototyping
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Author : Carolyn Snyder
language : en
Publisher: Elsevier
Release Date : 2003-05-12
Paper Prototyping written by Carolyn Snyder and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-05-12 with Computers categories.
Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned? Paper Prototyping can help. Written by a usability engineer with a long and successful paper prototyping history, this book is a practical, how-to guide that will prepare you to create and test paper prototypes of all kinds of user interfaces. You'll see how to simulate various kinds of interface elements and interactions. You'll learn about the practical aspects of paper prototyping, such as deciding when the technique is appropriate, scheduling the activities, and handling the skepticism of others in your organization. Numerous case studies and images throughout the book show you real world examples of paper prototyping at work. Learn how to use this powerful technique to develop products that are more useful, intuitive, efficient, and pleasing: * Save time and money - solve key problems before implementation begins * Get user feedback early - use it to focus the development process * Communicate better - involve development team members from a variety of disciplines * Be more creative - experiment with many ideas before committing to one*Enables designers to solve design problems before implementation begins *Five case studies provide real world examples of paper prototyping at work *Delves into the specifics of what types of projects paper prototyping is and isn't good for.
3d User Interfaces
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Author : Doug Bowman
language : en
Publisher: Addison-Wesley
Release Date : 2004-07-26
3d User Interfaces written by Doug Bowman and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-07-26 with Business & Economics categories.
Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.