Designing Audio Effect Plugins In C

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Designing Audio Effect Plugins In C
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Author : Will Pirkle
language : en
Publisher: Routledge
Release Date : 2019-05-02
Designing Audio Effect Plugins In C written by Will Pirkle and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-02 with Technology & Engineering categories.
Designing Audio Effect Plugins in C++ presents everything you need to know about digital signal processing in an accessible way. Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, this book includes fully worked, downloadable code for dozens of professional audio effect plugins and practically presented algorithms. Sections include the basics of audio signal processing, the anatomy of a plugin, AAX, AU and VST3 programming guides; implementation details; and actual projects and code. More than 50 fully coded C++ audio signal-processing objects are included. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plugin implementation, gain knowledge of algorithms on classical, virtual analog, and wave digital filters, delay, reverb, modulated effects, dynamics processing, pitch shifting, nonlinear processing, sample rate conversion and more. You will then be ready to design and implement your own unique plugins on any platform and within almost any host program. This new edition is fully updated and improved and presents a plugin core that allows readers to move freely between application programming interfaces and platforms. Readers are expected to have some knowledge of C++ and high school math.
The Audio Programming Book
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Author : Richard Boulanger
language : en
Publisher: MIT Press
Release Date : 2010-10-22
The Audio Programming Book written by Richard Boulanger and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-10-22 with Music categories.
An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics. This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone. The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.
Audio Effects
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Author : Joshua D. Reiss
language : en
Publisher: CRC Press
Release Date : 2014-10-23
Audio Effects written by Joshua D. Reiss and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-23 with Technology & Engineering categories.
This book explores digital audio effects relevant to audio signal processing and music informatics. It supplies fundamental background information on digital signal processing, focusing on audio-specific aspects. The text integrates theory and practice, relating technical implementation to musical implications. It can be used to gain an understanding of the operation of existing audio effects or to create new ones. In addition to delivering detailed coverage of audio effects, the book discusses digital audio standards. Accompanying source code is provided in C/C++ and implemented as audio effect plug-ins.
Designing Audio Effect Plugins In C
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Author : Will C. Pirkle
language : en
Publisher: Routledge
Release Date : 2019-05-02
Designing Audio Effect Plugins In C written by Will C. Pirkle and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-02 with Technology & Engineering categories.
Designing Audio Effect Plugins in C++ presents everything you need to know about digital signal processing in an accessible way. Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, this book includes fully worked, downloadable code for dozens of professional audio effect plugins and practically presented algorithms. Sections include the basics of audio signal processing, the anatomy of a plugin, AAX, AU and VST3 programming guides; implementation details; and actual projects and code. More than 50 fully coded C++ audio signal-processing objects are included. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plugin implementation, gain knowledge of algorithms on classical, virtual analog, and wave digital filters, delay, reverb, modulated effects, dynamics processing, pitch shifting, nonlinear processing, sample rate conversion and more. You will then be ready to design and implement your own unique plugins on any platform and within almost any host program. This new edition is fully updated and improved and presents a plugin core that allows readers to move freely between application programming interfaces and platforms. Readers are expected to have some knowledge of C++ and high school math.
Designing Sound
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Author : Andy Farnell
language : en
Publisher: MIT Press
Release Date : 2010-08-20
Designing Sound written by Andy Farnell and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-08-20 with Computers categories.
A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects
Developing Virtual Synthesizers With Vcv Rack
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Author : Leonardo Gabrielli
language : en
Publisher: CRC Press
Release Date : 2020-02-07
Developing Virtual Synthesizers With Vcv Rack written by Leonardo Gabrielli and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-07 with Computers categories.
Developing Virtual Synthesizers with VCV Rack takes the reader step by step through the process of developing synthesizer modules, beginning with the elementary and leading up to more engaging examples. Using the intuitive VCV Rack and its open-source C++ API, this book will guide even the most inexperienced reader to master efficient DSP coding to create oscillators, filters, and complex modules. Examining practical topics related to releasing plugins and managing complex graphical user interaction, with an intuitive study of signal processing theory specifically tailored for sound synthesis and virtual analog, this book covers everything from theory to practice. With exercises and example patches in each chapter, the reader will build a library of synthesizer modules that they can modify and expand. Supplemented by a companion website, this book is recommended reading for undergraduate and postgraduate students of audio engineering, music technology, computer science, electronics, and related courses; audio coding and do-it-yourself enthusiasts; and professionals looking for a quick guide to VCV Rack. VCV Rack is a free and open-source software available online.
C Algorithms For Digital Signal Processing
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Author : Paul Embree
language : en
Publisher: Pearson Education
Release Date : 1998-11-13
C Algorithms For Digital Signal Processing written by Paul Embree and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-11-13 with Computers categories.
Bring the power and flexibility of C++ to all your DSP applications The multimedia revolution has created hundreds of new uses for Digital Signal Processing, but most software guides have continued to focus on outdated languages such as FORTRAN and Pascal for managing new applications. Now C++ Algorithms for Digital Signal Processing applies object-oriented techniques to this growing field with software you can implement on your desktop PC. C++ Algorithms for Digital Signal Processing's programming methods can be used for applications as diverse as: Digital audio and video Speech and image processing Digital communications Radar, sonar, and ultrasound signal processing Complete coverage is provided, including: Overviews of DSP and C++ Hands-on study with dozens of exercises Extensive library of customizable source code Import and Export of Microsoft WAV and Matlab data files Multimedia professionals, managers, and even advanced hobbyists will appreciate C++ Algorithms for Digital Signal Processing as much as students, engineers, and programmers. It's the ideal bridge between programming and signal processing, and a valuable reference for experts in either field. Source code for all of the DSP programs and DSP data associated with the examples discussed in this book and Appendix B and the file README.TXT which provide more information about how to compile and run the programs can be downloaded from www.informit.com/title/9780131791442
Digital Signal Processing Primer
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Author : Kenneth Steiglitz
language : en
Publisher: Courier Dover Publications
Release Date : 2020-11-18
Digital Signal Processing Primer written by Kenneth Steiglitz and has been published by Courier Dover Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-18 with Computers categories.
Informal, easy-to-understand introduction covers phasors and tuning forks, wave equation, sampling and quantizing, feedforward and feedback filters, comb and string filters, periodic sounds, transform methods, and filter design. 1996 edition.
Musical Sound Effects
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Author : Jean-Michel Réveillac
language : en
Publisher: John Wiley & Sons
Release Date : 2018-03-07
Musical Sound Effects written by Jean-Michel Réveillac and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-07 with Technology & Engineering categories.
For decades performers, instrumentalists, composers, technicians and sound engineers continue to manipulate sound material. They are trying with more or less success to create, to innovate, improve, enhance, restore or modify the musical message. The sound of distorted guitar of Jimi Hendrix, Pierre Henry’s concrete music, Pink Flyod’s rock psychedelic, Kraftwerk ‘s electronic music, Daft Punk and rap T-Pain, have let emerge many effects: reverb, compression, distortion, auto-tune, filter, chorus, phasing, etc. The aim of this book is to introduce and explain these effects and sound treatments by addressing their theoretical and practical aspects.
Dafx
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Author : Udo Zölzer
language : en
Publisher: John Wiley & Sons
Release Date : 2011-03-16
Dafx written by Udo Zölzer and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-03-16 with Computers categories.
The rapid development in various fields of Digital Audio Effects, or DAFX, has led to new algorithms and this second edition of the popular book, DAFX: Digital Audio Effects has been updated throughout to reflect progress in the field. It maintains a unique approach to DAFX with a lecture-style introduction into the basics of effect processing. Each effect description begins with the presentation of the physical and acoustical phenomena, an explanation of the signal processing techniques to achieve the effect, followed by a discussion of musical applications and the control of effect parameters. Topics covered include: filters and delays, modulators and demodulators, nonlinear processing, spatial effects, time-segment processing, time-frequency processing, source-filter processing, spectral processing, time and frequency warping musical signals. Updates to the second edition include: Three completely new chapters devoted to the major research areas of: Virtual Analog Effects, Automatic Mixing and Sound Source Separation, authored by leading researchers in the field . Improved presentation of the basic concepts and explanation of the related technology. Extended coverage of the MATLABTM scripts which demonstrate the implementation of the basic concepts into software programs. Companion website (www.dafx.de) which serves as the download source for MATLABTM scripts, will be updated to reflect the new material in the book. Discussing DAFX from both an introductory and advanced level, the book systematically introduces the reader to digital signal processing concepts, how they can be applied to sound and their use in musical effects. This makes the book suitable for a range of professionals including those working in audio engineering, as well as researchers and engineers involved in the area of digital signal processing along with students on multimedia related courses.