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Designing Effective And Usable Multimedia Systems


Designing Effective And Usable Multimedia Systems
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Designing Effective And Usable Multimedia Systems


Designing Effective And Usable Multimedia Systems
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Author : Alistair G. Sutcliffe
language : en
Publisher: Springer
Release Date : 2013-04-17

Designing Effective And Usable Multimedia Systems written by Alistair G. Sutcliffe and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-17 with Computers categories.


Designing Effective and Usable Multimedia Systems presents research and development and industrial experience of usability engineering for multimedia user interfaces. The book discusses the methods, tools and guidelines for multimedia use and implementation and covers the following topics in detail: Design methods for multimedia (MM) systems; Social and cognitive models for MM interaction; Empirical studies of the effects of MM on learning and behavior; Design and prototyping support tools; Intelligent MM Systems and Design support; Usability evaluation. £/LIST£ Designing Effective and Usable Multimedia Systems contains the proceedings of the International Working Conference on Designing Effective and usable Multimedia Systems, sponsored by the International Federation for Information Processing (IFIP), held in Stuttgart, Germany, in September 1998. It is essential reading for computer scientists, software developers, information systems managers and human scientists, especially those working in the applied disciplines such as human factors and interface design.



Designing Effective And Usable Multimedia Systems


Designing Effective And Usable Multimedia Systems
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Author : Alistair G. Sutcliffe
language : en
Publisher: Springer Science & Business Media
Release Date : 1998-09-30

Designing Effective And Usable Multimedia Systems written by Alistair G. Sutcliffe and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-09-30 with Computers categories.


Designing Effective and Usable Multimedia Systems presents research and development and industrial experience of usability engineering for multimedia user interfaces. The book discusses the methods, tools and guidelines for multimedia use and implementation and covers the following topics in detail: Design methods for multimedia (MM) systems; Social and cognitive models for MM interaction; Empirical studies of the effects of MM on learning and behavior; Design and prototyping support tools; Intelligent MM Systems and Design support; Usability evaluation. £/LIST£ Designing Effective and Usable Multimedia Systems contains the proceedings of the International Working Conference on Designing Effective and usable Multimedia Systems, sponsored by the International Federation for Information Processing (IFIP), held in Stuttgart, Germany, in September 1998. It is essential reading for computer scientists, software developers, information systems managers and human scientists, especially those working in the applied disciplines such as human factors and interface design.



Video Data Management And Information Retrieval


Video Data Management And Information Retrieval
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Author : Sagarmay Deb
language : en
Publisher: IGI Global
Release Date : 2005-01-01

Video Data Management And Information Retrieval written by Sagarmay Deb and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-01-01 with Computers categories.


This book combines the two important areas of research within computer technology and presents them in comprehensive, easy to understand manner. Ideal for graduates and under-graduates, as well as researchers working in either video data management or information retrieval, it takes an in depth look at many relevant topics within both video data management and information retrieval. In addition to dissecting those issues, it also provides a "big picture" view of each topic.



Handbook Of Natural Language Processing


Handbook Of Natural Language Processing
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Author : Robert Dale
language : en
Publisher: CRC Press
Release Date : 2000-07-25

Handbook Of Natural Language Processing written by Robert Dale and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-07-25 with Business & Economics categories.


This study explores the design and application of natural language text-based processing systems, based on generative linguistics, empirical copus analysis, and artificial neural networks. It emphasizes the practical tools to accommodate the selected system.



Engineering Education


Engineering Education
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Author : European Society for Engineering Education. Annual Conference
language : en
Publisher: vdf Hochschulverlag AG
Release Date : 1999

Engineering Education written by European Society for Engineering Education. Annual Conference and has been published by vdf Hochschulverlag AG this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with categories.




Handheld And Ubiquitous Computing


Handheld And Ubiquitous Computing
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Author : Hans-W. Gellersen
language : en
Publisher: Springer
Release Date : 2003-06-29

Handheld And Ubiquitous Computing written by Hans-W. Gellersen and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-06-29 with Computers categories.


Truly personal handheld and wearable technologies should be small and unobtrusive and allow access to information and computing most of the time and in most circumstance. Complimentary, environment-based technologies make artifacts of our surrounding world computationally accessible and facilitate use of everyday environments as a ubiquitous computing interface. The International Symposium on Handheld and Ubiquitous Computing, held for the first time in September 1999, was initiated to investigate links and synergies in these developments, and to relate advances in personal technologies to those in environment-based technologies. The HUC 99 Symposium was organised by the University of Karlsruhe, in particular by the Telecooperation Office (TecO) of the Institute for Telematics, in close collaboration with ZKM Karlsruhe, which generously hosted the event in its truly inspiring Center for Arts and Media Technology. The symposium was supported by the Association of Computing Machinery (ACM) and the German Computer Society (Gesellschaft f r Informatik, GI) and held in cooperation with a number of special interest groups of these scientific societies. HUC 99 attracted a large number of paper submissions, from which the international programme committee selected 23 high-quality contributions for presentation at the symposium and for inclusion in these proceedings. In addition, posters were solicited to provide an outlet for novel ideas and late-breaking results; selected posters are also included with these proceedings. The technical programme was further complemented by four invited keynote addresses, and two panel sessions.



Production Methods


Production Methods
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Author : Kim H. Madsen
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Production Methods written by Kim H. Madsen and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Kim Halskov Madsen Up until a few decades ago, business administration and science were the primary areas in which computers were applied, but terms like pervasive computing reflect that interactive computing power is becoming an embedded part of people's every day environment, not only office buildings and private homes but also art and cul At one of the frontiers of multimedia applications computers are used as tural events. part of experimental theatre, puppet theatre, musical performances, museums, entertainment, and learning. In some of these domains, people interact with the computers using a mouse, keyboard and a 17-inch monitor, but present-day inter faces take a variety of forms, including motion-capture technology and displays of up to several metres in height and width. The trend of applying computer technologies in the domain of art and culture has been one of the pivots of a Danish research project, Staging of Virtual Inhabited 3D Spaces. The results of the project are presented in a series of four volumes, of which this book is the last one. The three other publications are: Virtual Interaction: Interaction in Virtual Inhabited 3D Worlds; Virtual Space: The Spatiality of Virtual Inhabited 3D Worlds; and 3D Applications: Applications with Virtual Inhabited 3D Worlds.



Entertainment Computing Icec 2004


Entertainment Computing Icec 2004
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Author : Matthias Rauterberg
language : en
Publisher: Springer Science & Business Media
Release Date : 2004-08-23

Entertainment Computing Icec 2004 written by Matthias Rauterberg and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-08-23 with Computers categories.


The advancement of information and communication technologies (ICT) has enabled broad use of ICT and facilitated the use of ICT in the private and personal domain. ICT-related industries are directing their business targets to home applications. Among these applications, entertainment will differentiate ICT applications in the private and personal market from the of?ce. Comprehensive research and development on ICT - plications for entertainment will be different for the promotion of ICT use in the home and other places for leisure. So far engineering research and development on enterta- ment has never been really established in the academic communities. On the other hand entertainment-related industries such as the video and computer game industries have been growing rapidly in the last 10 years, and today the entertainment computing bu- ness outperforms the turnover of the movie industry. Entertainment robots are drawing theattentionofyoungpeople. TheeventcalledRoboCuphasbeenincreasingthenumber of participants year by year. Entertainment technologies cover a broad range of pr- ucts and services: movies, music, TV (including upcoming interactive TV), VCR, VoD (including music on demand), computer games, game consoles, video arcades, g- bling machines, the Internet (e. g. , chat rooms, board and card games, MUD), intelligent toys, edutainment, simulations, sport, theme parks, virtual reality, and upcoming service robots. The?eldofentertainmentcomputingfocusesonusers’growinguseofentertainment technologies at work, in school and at home, and the impact of this technology on their behavior. Nearly every working and living place has computers, and over two-thirds of childreninindustrializedcountrieshavecomputersintheirhomesaswell.



Requirements Engineering Foundation For Software Quality


Requirements Engineering Foundation For Software Quality
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Author : Barbara Paech
language : en
Publisher: Springer
Release Date : 2008-06-10

Requirements Engineering Foundation For Software Quality written by Barbara Paech and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-06-10 with Computers categories.


This book constitutes the refereed proceedings of the 14th International Working Conference on Requirements Engineering: Foundation for Software Quality, REFSQ 2008, held in Montpellier, France, in June 2008. The 17 revised full papers presented together with an introduction of the editors and the keynote lecture were carefully reviewed and selected from 50 submissions. The papers are organized in thematic sections on fitness of RE, requirements elicitation, industrial experience of RE, innovative systems, maturing research, and empirical studies.



International Conference Of Computational Methods In Sciences And Engineering Iccmse 2004


International Conference Of Computational Methods In Sciences And Engineering Iccmse 2004
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Author : Theodore Simos
language : en
Publisher: CRC Press
Release Date : 2019-04-29

International Conference Of Computational Methods In Sciences And Engineering Iccmse 2004 written by Theodore Simos and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-29 with Computers categories.


The International Conference of Computational Methods in Sciences and Engineering (ICCMSE) is unique in its kind. It regroups original contributions from all fields of the traditional Sciences, Mathematics, Physics, Chemistry, Biology, Medicine and all branches of Engineering. The aim of the conference is to bring together computational scientists from several disciplines in order to share methods and ideas. More than 370 extended abstracts have been submitted for consideration for presentation in ICCMSE 2004. From these, 289 extended abstracts have been selected after international peer review by at least two independent reviewers.