Designing For The Digital Age


Designing For The Digital Age
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Designing For The Digital Age


Designing For The Digital Age
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Author : Kim Goodwin
language : en
Publisher: John Wiley & Sons
Release Date : 2011-03-25

Designing For The Digital Age written by Kim Goodwin and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-03-25 with Computers categories.


Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology. Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive, full-color volume addresses all of these and more with detailed how-to information, real-life examples, and exercises. Topics include assembling a design team, planning and conducting user research, analyzing your data and turning it into personas, using scenarios to drive requirements definition and design, collaborating in design meetings, evaluating and iterating your design, and documenting finished design in a way that works for engineers and stakeholders alike.



Designing For The Digital Age


Designing For The Digital Age
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Author : Kim Goodwin
language : en
Publisher: Wiley
Release Date : 2009-03-03

Designing For The Digital Age written by Kim Goodwin and has been published by Wiley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-03-03 with Computers categories.


Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology. Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive, full-color volume addresses all of these and more with detailed how-to information, real-life examples, and exercises. Topics include assembling a design team, planning and conducting user research, analyzing your data and turning it into personas, using scenarios to drive requirements definition and design, collaborating in design meetings, evaluating and iterating your design, and documenting finished design in a way that works for engineers and stakeholders alike.



Inclusive Design For A Digital World


Inclusive Design For A Digital World
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Author : Regine M. Gilbert
language : en
Publisher: Apress
Release Date : 2019-12-19

Inclusive Design For A Digital World written by Regine M. Gilbert and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-19 with Computers categories.


What is inclusive design? It is simple. It means that your product has been created with the intention of being accessible to as many different users as possible. For a long time, the concept of accessibility has been limited in terms of only defining physical spaces. However, change is afoot: personal technology now plays a part in the everyday lives of most of us, and thus it is a responsibility for designers of apps, web pages, and more public-facing tech products to make them accessible to all. Our digital era brings progressive ideas and paradigm shifts – but they are only truly progressive if everybody can participate. In Inclusive Design for a Digital World, multiple crucial aspects of technological accessibility are confronted, followed by step-by-step solutions from User Experience Design professor and author Regine Gilbert. Think about every potential user who could be using your product. Could they be visually impaired? Have limited motor skills? Be deaf or hard of hearing? This book addresses a plethora of web accessibility issues that people with disabilities face. Your app might be blocking out an entire sector of the population without you ever intending or realizing it. For example, is your instructional text full of animated words and Emoji icons? This makes it difficult for a user with vision impairment to use an assistive reading device, such as a speech synthesizer, along with your app correctly. In Inclusive Design for a Digital World, Gilbert covers the Web Content Accessibility Guidelines (WCAG) 2.1 requirements, emerging technologies such as VR and AR, best practices for web development, and more. As a creator in the modern digital era, your aim should be to make products that are inclusive of all people. Technology has, overall, increased connection and information equality around the world. To continue its impact, access and usability of such technology must be made a priority, and there is no better place to get started than Inclusive Design for a Digital World. What You’ll LearnThe moral, ethical, and high level legal reasons for accessible design Tools and best practices for user research and web developers The different types of designs for disabilities on various platforms Familiarize yourself with web compliance guidelines Test products and usability best practicesUnderstand past innovations and future opportunities for continued improvementWho This Book Is For Practitioners of product design, product development, content, and design can benefit from this book.



Release 2 0


Release 2 0
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Author : Esther Dyson
language : en
Publisher: Broadway
Release Date : 1997

Release 2 0 written by Esther Dyson and has been published by Broadway this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Business & Economics categories.


Welcome to Esther Dyson's provocative and visionary new book, "Release 2.0: A Design for Living in the Digital Age. In this eagerly anticipated book, Dyson--an entrepreneur, high-tech industry analyst, government adviser, and the "most powerful woman in the Net-erati," according to the "New York Times Magazine--presents a fascinating exploration of our new digital society. She offers a detailed view of the rapidly expanding digital environment and provides a framework that will allow all of us to think intelligently about its effect on every aspect of our private and public lives. Written with an insider's knowledge and a ready wit, and filled with anecdotes about the movers and shakers behind both products and policy, "Release 2.0 provides readers with a full understanding of the new world of cyberspace and shows how it is transforming the way we work and live. With a perspective at once authoritative and totally accessible, she outlines the choices and questions readers face as active citizens helping to define and shape a new social contract for the digital age. As Dyson explains, "The Net gives awesome power to individuals--the ability to be heard across the world, the ability to find information. But with this greater ability to exercise their rights, or abuse them, individuals will need to exercise greater responsibility for their own actions and for the world they are creating." In "Release 2.0, Dyson charts the implications of the Internet for business, government, education, communities, and individuals, and illuminates the fundamental conflicts in the spread of digital communication: conflicts between personal privacy and society's interest in openness, betweensecurity and freedom, between commerce and community, between government oversight and personal autonomy, between flourishing creativity and the protection of intellectual property. As Dyson makes clear, the digital society will bring profound shifts in the balance of power between producers and consumers, governments and citizens, the mass media and their audiences. Now the challenge, and the opportunity, is for citizens to resolve these conflicts and trade-offs in their own public and private communities. Throughout, Dyson's message is prescriptive and proactive: If we want to make the world a better place, with the advent of the Internet we have both the opportunity and the power to shape the new rules we want to live by. And, to demonstrate, Dyson shares her own short list of rules for being a citizen of the Net--from "Use your judgment," and "Ask questions" to "Be a producer" and "Always make new mistakes"--and invites each of us to create our own rules. Lively, informative, and always challenging, "Release 2.0 will speak to all readers looking to understand and design our new digital society.



Architecture In The Digital Age


Architecture In The Digital Age
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Author : Branko Kolarevic
language : en
Publisher: Taylor & Francis
Release Date : 2004-03

Architecture In The Digital Age written by Branko Kolarevic and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-03 with Architecture categories.


Architecture in the Digital Age addresses contemporary architectural practice in which digital technologies are radically changing how buildings are conceived, designed and produced. It discusses the digitally-driven changes, their origins, and their effects by grounding them in actual practices already taking place, while simultaneously speculating about their wider implications for the future. The book offers a diverse set of ideas as to what is relevant today and what will be relevant tomorrow for emerging architectural practices of the digital age.



Analyzing Art Culture And Design In The Digital Age


Analyzing Art Culture And Design In The Digital Age
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Author : Mura, Gianluca
language : en
Publisher: IGI Global
Release Date : 2015-09-23

Analyzing Art Culture And Design In The Digital Age written by Mura, Gianluca and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-23 with Art categories.


Technological advancements have influenced many fields of study, and the visual arts are no exception. With the development of new creative software and computer programs, artists and designers are free to create in a digital context, equipped with precision and efficiency. Analyzing Art, Culture, and Design in the Digital Age brings together a collection of chapters on the digital tools and processes impacting the fields of art and design, as well as related cultural experiences in the digital sphere. Including the latest scholarly research on the application of technology to the study, implementation, and culture of creative practice, this publication is an essential reference source for researchers, academicians, and professionals interested in the influence of technology on art, design, and culture. This publication features timely, research-based chapters discussing the connections between art and technology including, but not limited to, virtual art and design, the metaverse, 3D creative design environments, cultural communication, and creative social processes.



Rethinking Pedagogy For A Digital Age


Rethinking Pedagogy For A Digital Age
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Author : Helen Beetham
language : en
Publisher: Routledge
Release Date : 2019-06-21

Rethinking Pedagogy For A Digital Age written by Helen Beetham and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-06-21 with Education categories.


Rethinking Pedagogy for a Digital Age examines contemporary issues in the design and delivery of effective learning through a critical discussion of the theoretical and professional perspectives informing current digital education practice. This third edition has been thoroughly revised to address socio-cultural approaches, learning analytics, curriculum change, and key theoretical developments from education sciences. Illustrated by case studies across disciplines and continents for a diversity of researchers, practitioners, and lecturers, the book is an essential guide to learning technologies that is pedagogically sound, learner-focused, and accessible.



Design Thinking In The Digital Age


Design Thinking In The Digital Age
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Author : Peter G. Rowe
language : en
Publisher: Sternberg Press
Release Date : 2017

Design Thinking In The Digital Age written by Peter G. Rowe and has been published by Sternberg Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Architectural design categories.


In 1987, Peter G. Rowe published his pioneering book Design Thinking. In it, he interrogated conceptual approaches to design in terms of both process and form. Thirty years later, in a lecture at the Harvard University Graduate School of Design, Rowe offered a reappraisal of his earlier work, describing ways in which the capacities of the digital age have changed the way we perceive and understand creative problem-solving in architectural design. In this new account of "design thinking" based on that memorable talk, Rowe charges that ideas about the "precision" and "incompleteness" of information have become exaggerated and made more manifest. He dives into the crucial role of schema theory and the heuristics that flow from it, but concedes that the "ineffable characteristics of design problems and of design thinking also appear to have remained." The Incidents is a series of publications based on events that occured at the Harvard University Graduate School of Design between 1936 and tomorrow. Edited by Jennifer Sigler and Leah Whitman-Salkin Copublished with the Harvard University Graduate School of Design



Architectural Scale Models In The Digital Age


Architectural Scale Models In The Digital Age
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Author : Milena Stavric
language : en
Publisher: Birkhäuser
Release Date : 2013-03-01

Architectural Scale Models In The Digital Age written by Milena Stavric and has been published by Birkhäuser this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-01 with Architecture categories.




Designed For Digital


Designed For Digital
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Author : Jeanne W. Ross
language : en
Publisher: MIT Press
Release Date : 2021-09-21

Designed For Digital written by Jeanne W. Ross and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-21 with Business & Economics categories.


One of Forbes's Top Ten Technology Books of the Year How to redesign ‘big, old’ companies for digital success—featuring a survey of 300+ business leaders and 30+ global organizations, including Amazon, Uber, LEGO, Toyota North America, Philips, and USAA. Most established companies have deployed such digital technologies as the cloud, mobile apps, the internet of things, and artificial intelligence. But few established companies are designed for digital. This book offers an essential guide for retooling organizations for digital success through 5 key building blocks: • Shared Customer Insights • Operational Backbone • Digital Platform • Accountability Framework • External Developer Platform In the digital economy, rapid pace of change in technology capabilities and customer desires means that business strategy must be fluid. As a result, business design has become a critical management responsibility. Effective business design enables a company to quickly pivot in response to new competitive threats and opportunities. Most leaders today, however, rely on organizational structure to implement strategy, unaware that structure inhibits, rather than enables, agility. In companies that are designed for digital, people, processes, data, and technology are synchronized to identify and deliver innovative customer solutions—and redefine strategy. Digital design, not strategy, is what separates winners from losers in the digital economy. Designed for Digital offers practical advice on digital transformation, with examples that include Amazon, BNY Mellon, DBS Bank, LEGO, Philips, Schneider Electric, USAA, and many other global organizations. Drawing on 5 years of research and in-depth case studies, the book is an essential guide for companies that want to disrupt rather than be disrupted in the new digital landscape.