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Designing User Friendly Augmented Work Environments


Designing User Friendly Augmented Work Environments
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Designing User Friendly Augmented Work Environments


Designing User Friendly Augmented Work Environments
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Author : Saadi Lahlou
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-10-08

Designing User Friendly Augmented Work Environments written by Saadi Lahlou and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-10-08 with Computers categories.


This book aims at capitalizing and transmitting know-how about the design of Augmented Environments (AE) from some of the most prominent laboratories in the field worldwide. The authors belong to the RUFAE network (Research on User- Friendly Augmented Environments, founded in 2002) who meet in research seminars to share experience; Writing this book was perceived as an opportunity to look back over the last few years to sum up important findings; and formalize their approach and experience, which they never had the time or opportunity to do. Although the authors of this book have very different backgrounds, striking similarities emerge in their approach and design principles: never-endingness, activity-orientedness, continuous design, realism are some of the pillars of this approach; enabling to deal with the complex, heterogeneous, multi-user and mul- purpose constructions which AE designers have to face. The book illustrates how these principles enabled them to construct robust, ef- cient, and user-friendly Augmented Environments in spite of the many challenges to make these operational. We hope their experience will help the reader. Primary audience: Academics, Students and Professionals involved in the CHI, CSCW, Ubicomp, Cooperative Building communities. Computer Scientists int- ested by end-users and applications, Social Scientists operating in the IT domain, IT & Organization Consultants. Secondary audience: Developers of office and conferencing applications or middleware, Architects of office buildings, Space Planners, Designers; Facility Managers; IT, furniture & building Business Communities.



The Handbook Of Human Machine Interaction


The Handbook Of Human Machine Interaction
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Author : Guy A. Boy
language : en
Publisher: CRC Press
Release Date : 2017-11-01

The Handbook Of Human Machine Interaction written by Guy A. Boy and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-01 with Computers categories.


The Handbook of Human-Machine Interaction features 20 original chapters and a conclusion focusing on human-machine interaction (HMI) from analysis, design and evaluation perspectives. It offers a comprehensive range of principles, methods, techniques and tools to provide the reader with a clear knowledge of the current academic and industry practice and debate that define the field. The text considers physical, cognitive, social and emotional aspects and is illustrated by key application domains such as aerospace, automotive, medicine and defence. Above all, this volume is designed as a research guide that will both inform readers on the basics of human-machine interaction from academic and industrial perspectives and also provide a view ahead at the means through which human-centered designers, including engineers and human factors specialists, will attempt to design and develop human-machine systems.



Human Factors In Augmented Reality Environments


Human Factors In Augmented Reality Environments
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Author : Weidong Huang
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-09-19

Human Factors In Augmented Reality Environments written by Weidong Huang and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-09-19 with Computers categories.


Advances in hardware and networking have made possible a wide use of augmented reality (AR) technologies. However, simply putting those hardware and technologies together does not make a “good” system for end users to use. New design principles and evaluation methods specific to this emerging area are urgently needed to keep up with the advance in technologies. Human Factors in Augmented Reality Environments is the first book on human factors in AR, addressing issues related to design, development, evaluation and application of AR systems. Topics include surveys, case studies, evaluation methods and metrics, HCI theories and design principles, human factors and lessons learned and experience obtained from developing, deploying or evaluating AR systems. The contributors for this cutting-edge volume are well-established researchers from diverse disciplines including psychologists, artists, engineers and scientists. Human Factors in Augmented Reality Environments is designed for a professional audience composed of practitioners and researchers working in the field of AR and human-computer interaction. Advanced-level students in computer science and engineering will also find this book useful as a secondary text or reference.



Creating The Productive Workplace


Creating The Productive Workplace
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Author : Derek Clements-Croome
language : en
Publisher: Taylor & Francis
Release Date : 2017-09-22

Creating The Productive Workplace written by Derek Clements-Croome and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-22 with Architecture categories.


The built environment affects our physical, mental and social well-being. Here renowned professionals from practice and academia explore the evidence from basic research as well as case studies to test this belief. They show that many elements in the built environment contribute to establishing a milieu which helps people to be healthier and have the energy to concentrate while being free to be creative. The health and well-being agenda pervades society in many different ways but we spend much of our lives in buildings, so they have an important role to play within this total picture. This demands us to embrace change and think beyond the conventional wisdom while retaining our respect for it. Creating the Productive Workplace shows how we need to balance the needs of people and the ever-increasing enabling technologies but also to take advantage of the healing powers of Nature and let them be part of environmental design. This book aims to lead to more human-centred ways of designing the built environment with deeper meaning and achieve healthier and more creative, as well as more productive places to work.



Installation Theory


Installation Theory
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Author : Saadi Lahlou
language : en
Publisher: Cambridge University Press
Release Date : 2017

Installation Theory written by Saadi Lahlou and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Psychology categories.


Installation Theory provides researchers and practitioners with a simple and powerful framework to analyse and change behaviour.



Design For Services


Design For Services
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Author : Anna Meroni
language : en
Publisher: CRC Press
Release Date : 2016-04-08

Design For Services written by Anna Meroni and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-08 with Business & Economics categories.


In Design for Services, Anna Meroni and Daniela Sangiorgi articulate what Design is doing and can do for services, and how this connects to existing fields of knowledge and practice. Designers previously saw their task as the conceptualisation, development and production of tangible objects. In the twenty-first century, a designer rarely 'designs something' but rather 'designs for something': in the case of this publication, for change, better experiences and better services. The authors reflect on this recent transformation in the practice, role and skills of designers, by organising their book into three main sections. The first section links Design for Services to existing models and studies on services and service innovation. Section two presents multiple service design projects to illustrate and clarify the issues, practices and theories that characterise the discipline today; using these case studies the authors propose a conceptual framework that maps and describes the role of designers in the service economy. The final section projects the discipline into the emerging paradigms of a new economy to initiate a reflection on its future development.



Socio Informatics


Socio Informatics
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Author : Volker Wulf
language : en
Publisher: Oxford University Press
Release Date : 2018

Socio Informatics written by Volker Wulf and has been published by Oxford University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with Computers categories.


This book is about how computer systems might be designed to serve their users rather better. It deals with how to study the natural behaviour of users to see how computer systems might best help them, and how one might also involve them in the design of computer systems that will assist them in their everyday practices.



Systems Engineering Systems Thinking And Learning


Systems Engineering Systems Thinking And Learning
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Author : Hubert Anton Moser
language : en
Publisher: Springer
Release Date : 2013-12-05

Systems Engineering Systems Thinking And Learning written by Hubert Anton Moser and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-05 with Technology & Engineering categories.


This book focuses on systems engineering, systems thinking, and how that thinking can be learned in practice. It describes a novel analytical framework based on activity theory for understanding how systems thinking evolves and how it can be improved to support multidisciplinary teamwork in the context of system development and systems engineering. This method, developed using data collected over four years from three different small space systems engineering organizations, can be applied in a wide variety of work activities in the context of engineering design and beyond in order to monitor and analyze multidisciplinary interactions in working teams over time. In addition, the book presents a practical strategy called WAVES (Work Activity for a Evolution of Systems engineering and thinking), which fosters the practical learning of systems thinking with the aim of improving process development in different industries. The book offers an excellent resource for researchers and practitioners interested in systems thinking and in solutions to support its evolution. Beyond its contribution to a better understanding of systems engineering, systems thinking and how it can be learned in real-world contexts, it also introduce a suitable analysis framework that helps to bridge the gap between the latest social science research and engineering research.



Computers Helping People With Special Needs


Computers Helping People With Special Needs
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Author : Klaus Miesenberger
language : en
Publisher: Springer Nature
Release Date :

Computers Helping People With Special Needs written by Klaus Miesenberger and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Thinking Through Creativity And Culture


Thinking Through Creativity And Culture
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Author : Vlad Petre Glaveanu
language : en
Publisher: Routledge
Release Date : 2017-07-28

Thinking Through Creativity And Culture written by Vlad Petre Glaveanu and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-28 with Psychology categories.


Creativity and culture are inherently linked. Society and culture are part and parcel of creativity's process, outcome, and subjective experience. Equally, creativity does not reside in the individual independent of culture and society.Vlad Petre Glveanu's basic framework includes creators and community, from which new artifacts emerge and existing artifacts are developed. He points to a relationship between self and other, new and old, specific for every creative act. Using this multifaceted system requires that researchers employ ecological research in order to capture the heterogeneity and social dimensions of creativity.Glveanu uses an approach based on cultural psychology to present creativity in lay terms and within everyday settings. He concludes with a unitary cultural framework of creativity interrelating actors, audiences, actions, artifacts, and affordances.