Developing Scenario Based Learning

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Scenario Based Learning
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Author : Ray Jimenez
language : en
Publisher: Lulu.com
Release Date : 2009
Scenario Based Learning written by Ray Jimenez and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Computers categories.
Scenario Based E Learning
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Author : Ruth C. Clark
language : en
Publisher: John Wiley & Sons
Release Date : 2012-12-17
Scenario Based E Learning written by Ruth C. Clark and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-17 with Business & Economics categories.
Scenario-Based e-Learning Scenario-Based e-Learning offers a new instructional design approach that can accelerate expertise, build critical thinking skills, and promote transfer of learning. This book focuses on the what, when, and how of scenario-based e-learning for workforce learning. Throughout the book, Clark defines and demystifies scenario-based e-learning by offering a practical design model illustrated with examples from veterinary science, automotive troubleshooting, sales and loan analysis among other industries. Filled with helpful guidelines and a wealth of illustrative screen shots, this book offers you the information needed to: Identify the benefits of a SBeL design for learners and learning outcomes Determine when SBeL might be appropriate for your needs Identify specific outcomes of SBeL relevant to common organizational goals Classify specific instructional goals into one or more learning domains Apply a design model to present content in a task-centered context Evaluate outcomes from SBeL lessons Identify tacit expert knowledge using cognitive task analysis techniques Make a business case for SBeL in your organization Praise for Scenario-Based e-Learning "Clark has done it again with her uncanny ability to make complex ideas accessible to practitioners, the guidelines in this book provide an important resource for you to build your own online, problem-centered instructional strategies." M. David Merrill, professor emeritus at Utah State University; author, First Principles of Instruction "Clark's wonderful book provides a solid explanation of the how, what, and why of scenario-based e-learning. The tools, techniques, and resources in this book provide a roadmap for creating engaging, informative scenarios that lead to tangible, measurable learning outcomes. If you want to design more engaging e-learning, you need to read this book." Karl M. Kapp, Professor of Instructional Technology, Bloomsburg University; author, The Gamification of Learning and Instruction
Making Use
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Author : John M. Carroll
language : en
Publisher: MIT Press
Release Date : 2003-01-01
Making Use written by John M. Carroll and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-01-01 with Computers categories.
John Carroll shows how a pervasive but underused element of design practice, the scenario, can transform information systems design. Difficult to learn and awkward to use, today's information systems often change our activities in ways that we do not need or want. The problem lies in the software development process. In this book John Carroll shows how a pervasive but underused element of design practice, the scenario, can transform information systems design. Traditional textbook approaches manage the complexity of the design process via abstraction, treating design problems as if they were composites of puzzles. Scenario-based design uses concretization. A scenario is a concrete story about use. For example: "A person turned on a computer; the screen displayed a button labeled Start; the person used the mouse to select the button." Scenarios are a vocabulary for coordinating the central tasks of system development—understanding people's needs, envisioning new activities and technologies, designing effective systems and software, and drawing general lessons from systems as they are developed and used. Instead of designing software by listing requirements, functions, and code modules, the designer focuses first on the activities that need to be supported and then allows descriptions of those activities to drive everything else. In addition to a comprehensive discussion of the principles of scenario-based design, the book includes in-depth examples of its application.
Instructional Story Design
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Author : Rance Greene
language : en
Publisher: Association for Talent Development
Release Date : 2020-04-07
Instructional Story Design written by Rance Greene and has been published by Association for Talent Development this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-07 with Business & Economics categories.
Once Upon a Time, Storytelling Met Instructional Design From children to adults, everybody likes a good story. Stories are memorable, actionable, and emotional. We are constantly making sense of the world by forming stories, and that makes them perfect for instructional design. Instructional Story Design is a practical guide to writing and developing stories for training. It takes what you already know about a story’s power to connect with people and offers a clear methodology for the otherwise daunting process of creating a compelling story. Master story designer Rance Greene shares his powerful yet familiar process to discover, design, and deliver instructional stories. He presents the two essential elements that must be present to tell a story for training: relatable characters and strong conflict. These elements create a desire for resolution and grab learners’ attention. This book offers advice for unearthing the root of the performance problem, creating action lists for learners, and convincing stakeholders about the effectiveness of stories. Case studies from household companies such as Pizza Hut, Southwest Airlines, and PepsiCo show story design in action. Job aids and resources include an audience profile questionnaire, character description worksheet, storyboard template, and tips for developing stories using graphics, audio, and video. With this book, you’ll: Sharpen your analysis skills to discover potential training stories. Design relatable stories that concretely connect with learning objectives. Easily develop captivating stories with tools you already own. Plan your next steps to implement your instructional story.
Developing Scenario Based Learning
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Author : Edward Peter Errington
language : en
Publisher:
Release Date : 2003-01-01
Developing Scenario Based Learning written by Edward Peter Errington and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-01-01 with Decision making categories.
Scenarios Fictions And Imagined Possibilities In Science Engineering And Education
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Author : Daria Bylieva
language : en
Publisher: Springer Nature
Release Date : 2024-11-09
Scenarios Fictions And Imagined Possibilities In Science Engineering And Education written by Daria Bylieva and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-11-09 with Computers categories.
This book presents the proceedings of the 24th International Conference Professional Culture of the Specialist of the Future. Professionals and experts in all fields need to be prepared to handle unfamiliar situations. Some of these are unexpected events that may occur quite suddenly out of the blue, and others may emerge in the course of technological development or predicted trends. In order to successfully confront the future, professionals therefore need to engage in hypothetical thinking as they entertain concrete scenarios or fictitious possibilities. Scientists and engineers lead the way when they employ thought experiments and systematically consider alternative realities. Educators come up with creative approaches to foster the “art of the as-if.” This highly interdisciplinary collection of 50 papers discusses the theoretical challenge of hypothetical thinking and presents practical strategies for its promotion.
Scenario Based E Learning
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Author : Ruth C. Clark
language : en
Publisher: John Wiley & Sons
Release Date : 2012-12-05
Scenario Based E Learning written by Ruth C. Clark and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-05 with Business & Economics categories.
Scenario-Based e-Learning Scenario-Based e-Learning offers a new instructional design approach that can accelerate expertise, build critical thinking skills, and promote transfer of learning. This book focuses on the what, when, and how of scenario-based e-learning for workforce learning. Throughout the book, Clark defines and demystifies scenario-based e-learning by offering a practical design model illustrated with examples from veterinary science, automotive troubleshooting, sales and loan analysis among other industries. Filled with helpful guidelines and a wealth of illustrative screen shots, this book offers you the information needed to: Identify the benefits of a SBeL design for learners and learning outcomes Determine when SBeL might be appropriate for your needs Identify specific outcomes of SBeL relevant to common organizational goals Classify specific instructional goals into one or more learning domains Apply a design model to present content in a task-centered context Evaluate outcomes from SBeL lessons Identify tacit expert knowledge using cognitive task analysis techniques Make a business case for SBeL in your organization Praise for Scenario-Based e-Learning "Clark has done it again with her uncanny ability to make complex ideas accessible to practitioners, the guidelines in this book provide an important resource for you to build your own online, problem-centered instructional strategies." M. David Merrill, professor emeritus at Utah State University; author, First Principles of Instruction "Clark's wonderful book provides a solid explanation of the how, what, and why of scenario-based e-learning. The tools, techniques, and resources in this book provide a roadmap for creating engaging, informative scenarios that lead to tangible, measurable learning outcomes. If you want to design more engaging e-learning, you need to read this book." Karl M. Kapp, Professor of Instructional Technology, Bloomsburg University; author, The Gamification of Learning and Instruction
Scaled Worlds Development Validation And Applications
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Author : Linda R. Elliott
language : en
Publisher: Taylor & Francis
Release Date : 2017-07-05
Scaled Worlds Development Validation And Applications written by Linda R. Elliott and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-05 with Business & Economics categories.
Scaled Worlds identifies and discusses the emerging challenges and opportunities arising from advanced-technology simulation-based microworld analogues of operational environments. Providing invaluable new insights into the issues, challenges, and approaches for study related to measurement, validation strategy, cognitive modeling, decision making, team training, and system performance, its inclusive and comprehensive perspective pulls together a wealth of literature arising from diverse disciplines.
Schooling For Tomorrow Think Scenarios Rethink Education
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Author : OECD
language : en
Publisher: OECD Publishing
Release Date : 2006-04-24
Schooling For Tomorrow Think Scenarios Rethink Education written by OECD and has been published by OECD Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-04-24 with categories.
Discusses how to develop scenarios to address the longer-term challenges confronting education policy and practice.
Implementing Rapid E Learning Through Interactive Materials Development
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Author : Santally, Mohammad Issack
language : en
Publisher: IGI Global
Release Date : 2023-07-24
Implementing Rapid E Learning Through Interactive Materials Development written by Santally, Mohammad Issack and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-07-24 with Education categories.
In the past, the process of developing an interactive digital learning resource required content developers, technology experts, and learning designers to work together. As such, the process was time consuming and expensive. Now there are new tools that do not require advanced mastery of ICTs for the development of digital learning resources. Such tools allow the reduction of costs and timelines of development. The rapid e-learning method helps to decentralize curriculum digitization and empower teachers to embrace technology to develop and share resources among peers. Implementing Rapid E-Learning Through Interactive Materials Development provides a relevant theoretical foundation for the design and development of interactive learning materials using the rapid e-learning method. It draws on research, case studies, and reports from different contextual applications of the methods, challenges, and learning experiences of students. Covering topics such as goal-oriented design, quality assurance, and rapid game development, this premier reference source is an essential resource for multimedia developers, IT professionals, learning designers, educators and administrators of both K-12 and higher education, pre-service teachers, teacher educators, librarians, researchers, and academicians.