Digital Games A Context For Cognitive Development

DOWNLOAD
Download Digital Games A Context For Cognitive Development PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Digital Games A Context For Cognitive Development book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page
Digital Games A Context For Cognitive Development
DOWNLOAD
Author : Fran C. Blumberg
language : en
Publisher: Jossey-Bass
Release Date : 2013-04-01
Digital Games A Context For Cognitive Development written by Fran C. Blumberg and has been published by Jossey-Bass this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-01 with Education categories.
In the United States and in many other countries around the world, digital games have become an integral part of children’s lives. Discussions of research on youth and digital games often focus solely on negative effects (e.g., of violent video games), but this is far from the whole story. As natural problem-solving activities, digital games provide a rich context for applied cognition. This volume explores topics such as: The benefits of digital games for children and adolescents’ cognitive skills The nature of their learning from educational media The influence of developmental factors on their interactions with digital games The use of developmental research and established educational practice to create effective educational games that they will play. This is the 139th volume in this series. Its mission is to provide scientific and scholarly presentations on cutting edge issues and concepts in child and adolescent development. Each volume focuses on a specific new direction or research topic and is edited by experts on that topic.
Digital Games
DOWNLOAD
Author : Fran C. Blumberg
language : en
Publisher:
Release Date : 2013
Digital Games written by Fran C. Blumberg and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with categories.
Digital Games A Context For Cognitive Development
DOWNLOAD
Author : Fran C. Blumberg
language : en
Publisher: John Wiley & Sons
Release Date : 2013-03-18
Digital Games A Context For Cognitive Development written by Fran C. Blumberg and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-18 with Education categories.
In the United States and in many other countries around the world, digital games have become an integral part of children’s lives. Discussions of research on youth and digital games often focus solely on negative effects (e.g., of violent video games), but this is far from the whole story. As natural problem-solving activities, digital games provide a rich context for applied cognition. This volume explores topics such as: The benefits of digital games for children and adolescents’ cognitive skills The nature of their learning from educational media The influence of developmental factors on their interactions with digital games The use of developmental research and established educational practice to create effective educational games that they will play. This is the 139th volume in this series. Its mission is to provide scientific and scholarly presentations on cutting edge issues and concepts in child and adolescent development. Each volume focuses on a specific new direction or research topic and is edited by experts on that topic.
Cognitive Development In Digital Contexts
DOWNLOAD
Author : Fran C. Blumberg
language : en
Publisher: Academic Press
Release Date : 2017-07-05
Cognitive Development In Digital Contexts written by Fran C. Blumberg and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-05 with Psychology categories.
Cognitive Development in Digital Contexts investigates the impact of screen media on key aspects of children and adolescents' cognitive development. Highlighting how screen media impact cognitive development, the book addresses a topic often neglected amid societal concerns about pathological media use and vulnerability to media effects, such as aggression, cyber-bullying and Internet addiction. It addresses children and adolescents' cognitive development involving their interactions with parents, early language development, imaginary play, attention, memory, and executive control, literacy and academic performance. - Covers the impact of digital from both theoretical and practical perspectives - Investigates effects of digital media on attention, memory, language and executive functioning - Examines video games, texting, and virtual reality as contexts for learning - Explores parent-child interactions around media - Considers the development of effective educational media - Addresses media literacy and critical thinking about media - Considers social policy for increasing access to high quality education media and the Internet - Provides guidance for parents on navigating children's technology usage
Emotions Technology And Digital Games
DOWNLOAD
Author :
language : en
Publisher: Academic Press
Release Date : 2015-09-25
Emotions Technology And Digital Games written by and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-25 with Psychology categories.
Emotions, Technology, and Digital Games explores the need for people to experience enjoyment, excitement, anxiety, anger, frustration, and many other emotions. The book provides essential information on why it is necessary to have a greater understanding of the power these emotions have on players, and how they affect players during, and after, a game. This book takes this understanding and shows how it can be used in practical ways, including the design of video games for teaching and learning, creating tools to measure social and emotional development of children, determining how empathy-related thought processes affect ethical decision-making, and examining how the fictional world of game play can influence and shape real-life experiences. - Details how games affect emotions—both during and after play - Describes how we can manage a player's affective reactions - Applies the emotional affect to making games more immersive - Examines game-based learning and education - Identifies which components of online games support socio-emotional development - Discusses the impact of game-based emotions beyond the context of games
Growing Up In A Digital World Social And Cognitive Implications
DOWNLOAD
Author : Mikael Heimann
language : en
Publisher: Frontiers Media SA
Release Date : 2021-11-30
Growing Up In A Digital World Social And Cognitive Implications written by Mikael Heimann and has been published by Frontiers Media SA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-30 with Science categories.
Learning By Playing
DOWNLOAD
Author : Fran Blumberg
language : en
Publisher: OUP Us
Release Date : 2014
Learning By Playing written by Fran Blumberg and has been published by OUP Us this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Education categories.
There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to enhance learning. In Learning By Playing, a diverse group of contributors provide perspectives on the most current thinking concerning the ramifications of leisure video game play for academic classroom learning.
The Global Context For New Directions For Child And Adolescent Development
DOWNLOAD
Author : Elena L. Grigorenko
language : en
Publisher: John Wiley & Sons
Release Date : 2015-02-27
The Global Context For New Directions For Child And Adolescent Development written by Elena L. Grigorenko and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-27 with Psychology categories.
Take an in depth look at the field of child and adolescent development. In this issue, the new leadership of this series offers different aspects of relevant work throughout multiple disciplines and continents, capturing both the variability and the richness of the themes considered and topics investigated in the field of childhood and adolescence. It answers: What are some of the “new” directions in the developmental sciences of childhood and adolescence? Where will the field be within the next decade or so? How do those who practice in the field’s different corners see its trajectory? This is the 147th volume in this Jossey-Bass series New Directions for Child and Adolescent Development. Its mission is to provide scientific and scholarly presentations on cutting edge issues and concepts in this subject area. Each volume focuses on a specific new direction or research topic and is edited by experts from that field.
Grand Research Challenges In Games And Entertainment Computing In Brazil Grandgamesbr 2020 2030
DOWNLOAD
Author : Rodrigo Pereira dos Santos
language : en
Publisher: Springer Nature
Release Date : 2023-03-09
Grand Research Challenges In Games And Entertainment Computing In Brazil Grandgamesbr 2020 2030 written by Rodrigo Pereira dos Santos and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-03-09 with Computers categories.
This book constitutes selected papers presented during the two events: the First Forum, GranDGamesBR 2020, held in Recife, Brazil, in November 2020, and the Second Forum, GranDGamesBR 2021, held in Gramado, Brazi, in October 2021. The 12 papers presented were thoroughly reviewed and selected from 24 submissions. The topics included in this volume cover the following fields connected to games and entertainment computing: game design, educational games, games evaluation, game-based learning, player experience, human-computer interaction, games industry, business models, game software ecosystems, ethics, serious games, cyberdemocracy, emotional design, computer graphics, cognitive simulation, immersive entertainment, virtual/augmented/extended reality, gamification, and creative process.
Proceedings Of The 18th European Conference On Games Based Learning
DOWNLOAD
Author : Kristine Kilsa
language : en
Publisher: Academic Conferences and publishing limited
Release Date : 2024
Proceedings Of The 18th European Conference On Games Based Learning written by Kristine Kilsa and has been published by Academic Conferences and publishing limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024 with Business & Economics categories.