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Digital Retro


Digital Retro
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Digital Retro


Digital Retro
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Author : Gordon Laing
language : en
Publisher: Sybex
Release Date : 2004-09-21

Digital Retro written by Gordon Laing and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-09-21 with Computers categories.


This book tells the story of the classic home computers that paved the way for the PCs we use today - from 1977s pioneering MITS Altair to the latest swivel screen designs of the iMac and the Tablet PC.



Digital Retro


Digital Retro
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Author : Gordon Laing
language : it
Publisher:
Release Date : 2004

Digital Retro written by Gordon Laing and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.




Digital Retro


Digital Retro
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Author : ゴードンライング
language : ja
Publisher:
Release Date : 2006-09-03

Digital Retro written by ゴードンライング and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-09-03 with Reference categories.


本書は、70〜80年代に登場した市場に革命をもたらし、あるいはひっそりと消えていった家庭用コンピューターを、開発秘話からその後の展開まで、詳細にわたって紹介している。シンクレア社の精密な技術、エイコーン社「アルキメデス」の素晴らしいつくり。また、IBM社とクローン製の戦いやアップル社の動乱期など、世界中で起こったコンピュータ史に残る出来事もカバー。



Popular Music And Retro Culture In The Digital Era


Popular Music And Retro Culture In The Digital Era
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Author : Jean Hogarty
language : en
Publisher: Routledge
Release Date : 2016-07-15

Popular Music And Retro Culture In The Digital Era written by Jean Hogarty and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-07-15 with Social Science categories.


This book explores the trend of retro and nostalgia within contemporary popular music culture. Using empirical evidence obtained from a case study of fans’ engagement with older music, the book argues that retro culture is the result of an inseparable mix of cultural and technological changes, namely, the rise of a new generation and cultural mood along with the encouragement of new technologies. Retro culture has become a hot topic in recent years but this is the first time the subject has been explored from an academic perspective and from the fans’ perspective. As such, this book promises to provide concrete answers about why retro culture dominates in contemporary society. For the first time ever, this book provides an empirically grounded theory of popular music, retro culture and its intergenerational audience in the twenty-first century. It will appeal to advanced students of popular music studies, cultural studies, media studies, sociology and music.



Retro Gaming Hacks


Retro Gaming Hacks
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Author : Chris Kohler
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2005-10-12

Retro Gaming Hacks written by Chris Kohler and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-10-12 with Games & Activities categories.


Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a Pong junkie since puberty, Chris Kohler's Retro Gaming Hacks is the indispensable new guide to playing and hacking classic games. Kohler has complied tons of how-to information on retro gaming that used to take days or weeks of web surfing to track down and sort through, and he presents it in the popular and highly readable Hacks style. Retro Gaming Hacks serves up 85 hard-nosed hacks for reviving the classic games. Want to game on an original system? Kohler shows you how to hack ancient hardware, and includes a primer for home-brewing classic software. Rather adapt today's equipment to run retro games? Kohler provides emulation techniques, complete with instructions for hacking a classic joystick that's compatible with a contemporary computer. This book also teaches readers to revive old machines for the original gaming experience: hook up an Apple II or a Commodore 64, for example, and play it like you played before. A video game journalist and author of Power Up: How Japanese Video Games Gave the World an Extra Life, Kohler has taught the history of video games at Tufts University. In Retro Gaming Hacks, he locates the convergence of classic games and contemporary software, revealing not only how to retrofit classic games for today's systems, but how to find the golden oldies hidden in contemporary programs as well. Whether you're looking to recreate the magic of a Robotron marathon or simply crave a little handheld Donkey Kong, Retro Gaming Hacks shows you how to set the way-back dial.



Retro Gaming 101


Retro Gaming 101
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Author : W. D. Mayberry
language : en
Publisher: W D Mayberry
Release Date : 2023-12-05

Retro Gaming 101 written by W. D. Mayberry and has been published by W D Mayberry this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-05 with Computers categories.


In thousands and maybe even millions of homes, basements, and antics all around the world are boxes and boxes of old technology. Old phones that will never make another call, an old high school calculator with someone’s initials etched on it. While these old bits of tech are interesting, they are not what this book is about. This book is about that box containing the stuff your mum didn’t want to throw away when you moved out. The stuff you had spent hours, days, and months with. The once brand-new Nintendo Game Boy Advance and the twenty or so games you saved up and purchased. “It’s in the attic if you want it” your mum says, “I saw online those Game Boys and games are worth a bit now”. As you open the box you remember that you kept each game box and it’s all still there. Everything is in great condition. Mario Cart, Rayman Advance and even your favourite Pokémon Leaf Green Version. As you get home and set yourself up on the lounge with a coffee and your newly reclaimed box of goodies, you start to remember just how much fun this was. Thinking back to when you would lie on your bed for hours levelling up your newly evolved Pokémon and visiting Brock’s Gym. What a great time, even if your homework was left undone. In this book, I discuss Retro Gaming. What it is. Why it’s a thing and my journey and all the learning and fun I’ve had along the way.



Media And Nostalgia


Media And Nostalgia
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Author : K. Niemeyer
language : en
Publisher: Springer
Release Date : 2014-05-20

Media And Nostalgia written by K. Niemeyer and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-20 with History categories.


Media and Nostalgia is an interdisciplinary and international exploration of media and their relation to nostalgia. Each chapter demonstrates how nostalgia has always been a media-related matter, studying also the recent nostalgia boom by analysing, among others, digital photography, television series and home videos.



Digital Apollo


Digital Apollo
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Author : David A. Mindell
language : en
Publisher: MIT Press
Release Date : 2011-09-30

Digital Apollo written by David A. Mindell and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-30 with Technology & Engineering categories.


The incredible story of how human pilots and automated systems worked together to achieve the ultimate achievement in flight—the lunar landings of NASA’s Apollo program As Apollo 11’s Lunar Module descended toward the moon under automatic control, a program alarm in the guidance computer’s software nearly caused a mission abort. Neil Armstrong responded by switching off the automatic mode and taking direct control. He stopped monitoring the computer and began flying the spacecraft, relying on skill to land it and earning praise for a triumph of human over machine. In Digital Apollo, engineer-historian David Mindell takes this famous moment as a starting point for an exploration of the relationship between humans and computers in the Apollo program. In each of the six Apollo landings, the astronaut in command seized control from the computer and landed with his hand on the stick. Mindell recounts the story of astronauts’ desire to control their spacecraft in parallel with the history of the Apollo Guidance Computer. From the early days of aviation through the birth of spaceflight, test pilots and astronauts sought to be more than “spam in a can” despite the automatic controls, digital computers, and software developed by engineers. Digital Apollo examines the design and execution of each of the six Apollo moon landings, drawing on transcripts and data telemetry from the flights, astronaut interviews, and NASA’s extensive archives. Mindell’s exploration of how human pilots and automated systems worked together to achieve the ultimate in flight—a lunar landing—traces and reframes the debate over the future of humans and automation in space. The results have implications for any venture in which human roles seem threatened by automated systems, whether it is the work at our desktops or the future of exploration.



The Camera As Actor


The Camera As Actor
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Author : Amy Cox Hall
language : en
Publisher: Routledge
Release Date : 2020-11-29

The Camera As Actor written by Amy Cox Hall and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-29 with Photography categories.


Looking beyond the impact photographs have on the perpetuation and expression of social norms and stereotypes, and the influence of the act of taking a photograph, this new collection brings together international scholars to examine the camera itself as an actor. Bringing the camera back into view, this volume furthers our understanding of how, and in what ways, imaging technology shapes us, our lives, and the representations out of which we fashion knowledge, base our judgments and ultimately act. Through a broad range of case studies, the authors in this collection make the convincing claim that the camera is much more than a mechanical device brought to life by the photographer. This book will be of interest to scholars in photography, visual culture, anthropology and the history of photography.



Retro Nouveau Lifestyle One


Retro Nouveau Lifestyle One
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Author : Fernando Palma
language : en
Publisher:
Release Date : 2003-01-01

Retro Nouveau Lifestyle One written by Fernando Palma and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-01-01 with categories.