Digital Sensations


Digital Sensations
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Digital Sensations


Digital Sensations
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Author : Ken Hillis
language : en
Publisher: U of Minnesota Press
Release Date : 1999

Digital Sensations written by Ken Hillis and has been published by U of Minnesota Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Human-computer interaction categories.




Digital Sensations


Digital Sensations
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Author : Ken Hillis
language : en
Publisher: U of Minnesota Press
Release Date : 1999

Digital Sensations written by Ken Hillis and has been published by U of Minnesota Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Computers categories.


"Virtual reality is a technological reproduction of the process of perceiving the real, yet that process is filtered through the social realities and embedded cultural assumptions about human bodies and space held by the technology's creators. Digital Sensations looks closely at how the lived world is affected by representational forms generated by communication technologies, especially digital and optical virtual technologies. Through critical histories of the technologies of vision, light, space, and embodiment, Ken Hillis traces the often contradictory intellectual and metaphysical impulses behind the Western transcendental wish to achieve an ever more perfect copy of the real. He advocates that current and proposed virtual technologies reflect a Western desire to escape the body. Because virtual technologies are new, these histories also address unintended and underconsidered consequences flowing from their rapid dissemination, such as commodification and the alienation of new forms of surveillance." -- Book cover.



Sensations Of History


Sensations Of History
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Author : James J. Hodge
language : en
Publisher: U of Minnesota Press
Release Date : 2019-10-01

Sensations Of History written by James J. Hodge and has been published by U of Minnesota Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-01 with Art categories.


A phenomenological investigation into new media artwork and its relationship to history What does it mean to live in an era of emerging digital technologies? Are computers really as antihistorical as they often seem? Drawing on phenomenology’s investigation of time and history, Sensations of History uses encounters with new media art to inject more life into these questions, making profound contributions to our understanding of the digital age in the larger scope of history. Sensations of History combines close textual analysis of experimental new media artworks with in-depth discussions of key texts from the philosophical tradition of phenomenology. Through this inquiry, author James J. Hodge argues for the immense significance of new media art in examining just what historical experience means in a digital age. His beautiful, aphoristic style demystifies complex theories and ideas, making perplexing issues feel both graspable and intimate. Highlighting underappreciated, vibrant work in the fields of digital art and video, Sensations of History explores artists like Paul Chan, Phil Solomon, John F. Simon, and Barbara Lattanzi. Hodge’s provocative interpretations, which bring these artists into dialogue with well-known works, are perfect for scholars of cinema, media studies, art history, and literary studies. Ultimately, Sensations of History presents the compelling case that we are not witnessing the end of history—we are instead seeing its rejuvenation in a surprising variety of new media art.



Haptic Sensation And Consumer Behaviour


Haptic Sensation And Consumer Behaviour
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Author : Margot Racat
language : en
Publisher: Springer Nature
Release Date : 2020-01-06

Haptic Sensation And Consumer Behaviour written by Margot Racat and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-06 with Business & Economics categories.


This book offers an overview of haptic sensation and its influence on consumers’ behaviour, especially in dual and mediated environments where products are accessible through an interface. After almost three decades, marketers have reached a critical understanding of the importance of consumers’ senses to the processing of brands, products and advertising information. Since the development of the internet, however, there have been questions as to how markets and consumers can reach out to products in different environments. Recent advances in technologies allow sensations to render or stimulate physical sensations similar to the handling of the same product. These emerging possibilities question the way consumers are and will be able to feel a product according to the reality it relies on. The book begins by defining and discussing haptic consumption, before introducing the challenge of appealing to consumers’ senses in the digital age and examining how marketing managers have overcome this tangible barrier to date. The authors go on to further investigate the role of interfaces in rendering tactile sensations, with a particular focus on technological innovations. Finally, the book presents the authors’ original research in the field and offers a prospective vision of consumption for the coming years.



A Digital Exhibition To Pave Way For V A S Future Decode Digital Design Sensations


A Digital Exhibition To Pave Way For V A S Future Decode Digital Design Sensations
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Author : Margaret Choi Kwan Lam
language : en
Publisher: GRIN Verlag
Release Date : 2014-01-13

A Digital Exhibition To Pave Way For V A S Future Decode Digital Design Sensations written by Margaret Choi Kwan Lam and has been published by GRIN Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-13 with Performing Arts categories.


Essay from the year 2012 in the subject Art - Installation / Action/Performance Art / Modern Art, grade: Distinction, Kingston University London (Kingston University London, in Partnership with the Design Museum, London, U.K.), course: MA Curating Contemporary Design, language: English, abstract: Decode: Digital Design Sensation was V&A’s large-scale debut digital exhibition in its culture. From a curatorial angle, it was not just an exhibition to inform the new trend of digital art and design, but it also acted as a milestone for the museum to change its face and maintain a world’s leading role in art and design field. With this mission in mind, the whole situation became unique. This essay aims to investigate how this situation has affected the curatorial approach, and analyze the exhibition’s forward-looking objectives, then go more in-depth to find out how curators came up with wise decisions to meet those objectives. The discussion will focus on four main areas of Decode’s achievements, and zoom in to look at the essentials for the success: Firstly, the encompassing curatorial idea - Code, Interactivity, Network. Secondly, their bold marketing solution Recode Decode campaign. Thirdly, its collaborative platform which both achieving integrity of content and allowing openness for discourses. Lastly, its underlying agenda to bridge to the future. Throughout to the end, the essay unfolds a whole picture of Decode’s missionary accomplishment that had manifested V&A’s evolvement into its digital culture.



The Flesh Of Animation


The Flesh Of Animation
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Author : Sandra Annett
language : en
Publisher: U of Minnesota Press
Release Date : 2024-04-30

The Flesh Of Animation written by Sandra Annett and has been published by U of Minnesota Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-04-30 with Performing Arts categories.


How animation can reconnect us with bodily experiences Film and media studies scholarship has often argued that digital cinema and CGI provoke a sense of disembodiment in viewers; they are seen as merely fantastic or unreal. In her in-depth exploration of the phenomenology of animation, Sandra Annett offers a new perspective: that animated films and digital media in fact evoke vivid embodied sensations in viewers and connect them with the lifeworld of experience. Starting with the emergence of digital technologies in filmmaking in the 1980s, Annett argues that contemporary digital media is indebted to the longer history of animation. She looks at a wide range of animation—from Disney films to anime, electro swing music videos to Vocaloids—to explore how animation, through its material forms and visual styles, can evoke bodily sensations of touch, weight, and orientation in space. Each chapter discusses well-known forms of animation from the United States, France, Japan, South Korea, and China, examining how they provoke different sensations in viewers, such as floating and falling in Howl’s Moving Castle and My Beautiful Girl Mari, and how the body is mediated in films that combine animation and live action, as seen in Who Framed Roger Rabbit and Song of the South. These films set the stage for an exploration of how animation and embodiment manifest in contemporary global media, from CGI and motion capture in Disney’s “live action remakes” to new media installations by artists like Lu Yang. Leveraging an array of case studies through a new approach to film phenomenology, The Flesh of Animation offers an enlightening discussion of why animation provides a sensational experience for viewers not replicable through other media forms.



Handbook Of Research On Digital Media And Creative Technologies


Handbook Of Research On Digital Media And Creative Technologies
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Author : Harrison, Dew
language : en
Publisher: IGI Global
Release Date : 2015-03-31

Handbook Of Research On Digital Media And Creative Technologies written by Harrison, Dew and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-31 with Computers categories.


Emerging technologies enable a wide variety of creative expression, from music and video to innovations in visual art. These aesthetics, when properly explored, can enable enhanced communication between all kinds of people and cultures. The Handbook of Research on Digital Media and Creative Technologies considers the latest research in education, communication, and creative social expression using digital technologies. By exploring advances in art and culture across national and sociological borders, this handbook serves to provide artists, theorists, information communication specialists, and researchers with the tools they need to effectively disseminate their ideas across the digital plane.



The Digital Mind


The Digital Mind
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Author : Arlindo Oliveira
language : en
Publisher: MIT Press
Release Date : 2017-03-17

The Digital Mind written by Arlindo Oliveira and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-17 with Computers categories.


How developments in science and technology may enable the emergence of purely digital minds—intelligent machines equal to or greater in power than the human brain. What do computers, cells, and brains have in common? Computers are electronic devices designed by humans; cells are biological entities crafted by evolution; brains are the containers and creators of our minds. But all are, in one way or another, information-processing devices. The power of the human brain is, so far, unequaled by any existing machine or known living being. Over eons of evolution, the brain has enabled us to develop tools and technology to make our lives easier. Our brains have even allowed us to develop computers that are almost as powerful as the human brain itself. In this book, Arlindo Oliveira describes how advances in science and technology could enable us to create digital minds. Exponential growth is a pattern built deep into the scheme of life, but technological change now promises to outstrip even evolutionary change. Oliveira describes technological and scientific advances that range from the discovery of laws that control the behavior of the electromagnetic fields to the development of computers. He calls natural selection the ultimate algorithm, discusses genetics and the evolution of the central nervous system, and describes the role that computer imaging has played in understanding and modeling the brain. Having considered the behavior of the unique system that creates a mind, he turns to an unavoidable question: Is the human brain the only system that can host a mind? If digital minds come into existence—and, Oliveira says, it is difficult to argue that they will not—what are the social, legal, and ethical implications? Will digital minds be our partners, or our rivals?



The Digital Reading Condition


The Digital Reading Condition
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Author : Maria Engberg
language : en
Publisher: Taylor & Francis
Release Date : 2022-12-30

The Digital Reading Condition written by Maria Engberg and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-12-30 with Language Arts & Disciplines categories.


This volume offers a critical overview of digital reading practices and scholarly efforts to analyze and understand reading in the mediatized landscape. Building on research about digital reading, born-digital literature, and digital audiobooks, The Digital Reading Condition explores reading as part of a broader cultural shift encompassing many forms of media and genres. Bringing together research from media and literary studies, digital humanities, scholarship on reading and learning, as well as sensory studies and research on multimodal and multisensory media reception, the authors address and challenge print-biased conceptions of reading that are still prevalent in research, whether the reading medium is print or digital. They argue that the act of reading itself is changing, and rather than rejecting digital media as unsuitable for sustained or focused reading practices, they argue that the complex media landscape challenges us to rethink how to define reading as a mediated practice. Presenting a truly interdisciplinary perspective on digital reading practices, this volume will appeal to scholars and graduate students in communication, media studies, new media and technology, literature, digital humanities, literacy studies, composition, and rhetoric.



Perspectives On Digital Comics


Perspectives On Digital Comics
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Author : Jeffrey SJ Kirchoff
language : en
Publisher: McFarland
Release Date : 2019-02-21

Perspectives On Digital Comics written by Jeffrey SJ Kirchoff and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-21 with Literary Criticism categories.


This collection of new essays explores various ways of reading, interpreting and using digital comics. Contributors discuss comics made specifically for web consumption, and also digital reproductions of print-comics. Written for those who may not be familiar with digital comics or digital comic scholarship, the essays cover perspectives on reading, criticism and analysis of specific titles, the global reach of digital comics, and how they can be used in educational settings.