Disruptive Technologies In Media Arts And Design

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Disruptive Technologies In Media Arts And Design
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Author : Alexiei Dingli
language : en
Publisher: Springer Nature
Release Date : 2022-02-28
Disruptive Technologies In Media Arts And Design written by Alexiei Dingli and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-02-28 with Technology & Engineering categories.
This book presents selected proceedings from two installments of the MAD Conference in 2020—MAD Blockchain 2020 and MAD Artificial Intelligence 2020. These events focused on applications of these novel technologies in media, arts and design. A number of researchers present their own projects and practical implementations of blockchain and AI in games, art, education and sustainable living, while other authors explore theoretical and ethical questions that these technologies bring into society. First and foremost, we recommend this book to aspiring scholars and practitioners who are also building new solutions using blockchain and AI. Besides, the book extends the existing scholarship on AI and blockchain and provides proven cases and tools for education in ICT. The conference has been organized by Danube-University Krems, Drexel University Philadelphia and University of Malta with support from the MIT Education Arcade, the Texas A&M LIVE Lab and University of Vaasa.
Postdevelopmental Approaches To Digital Arts In Childhood
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Author : Marissa McClure Sweeny
language : en
Publisher: Bloomsbury Publishing
Release Date : 2025-01-23
Postdevelopmental Approaches To Digital Arts In Childhood written by Marissa McClure Sweeny and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-01-23 with Education categories.
This book deconstructs traditional developmentalist logic around children's engagement with digital media where the focus is on what the digital 'does to' children's bodies and brains. Rather than seeing children as vulnerable and passive recipients, the authors position children as co-creators and digital artists, embracing the richness of children's digital play. The chapters cover a wide range of topics including indigenous digital art, digital drawing, learning to code, social media and artificial intelligence. The authors use a diverse range of theoretical perspectives, including posthumanism, feminist new materialism, social semiotics, socialcultural and multimodal approaches to childhood to generate new ways of seeing the relationship between children and the digital. The book includes chapters from academics and practitioners based in Australia, Canada, Sweden, the UK and the USA and a companion website showcasing innovative and interactive material, including visual essays and soundscapes.
Emerging Technologies And Pedagogies In The Curriculum
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Author : Shengquan Yu
language : en
Publisher: Springer Nature
Release Date : 2020-01-03
Emerging Technologies And Pedagogies In The Curriculum written by Shengquan Yu and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-03 with Education categories.
This book explores the technologies that can be used in curricula to make education “smarter” and more adaptive in order to better meet the needs of today’s learners. The main emphasis is based on the theory and best practices of incorporating emerging technologies into curricula so as to educate learners in the 21st century. The book provides valuable insights into the future of education and examines which pedagogies are most suitable for integrating emerging technologies. It will help educators and stakeholders design and implement curricula that effectively prepare learners for the challenges of tomorrow.
Audiovisual Disruption
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Author : Pedro Ferreira
language : en
Publisher: transcript Verlag
Release Date : 2024-10-30
Audiovisual Disruption written by Pedro Ferreira and has been published by transcript Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-10-30 with Art categories.
Post-digital art suggests a form of embodiment of digital technologies that unfolds in physical space through hands-on material approaches, and even the repurposing of older analogue media. Pedro Ferreira examines these aesthetics in contemporary audiovisual arts as reactions to our post-digital condition. He traces four post-digital territories by looking on the digital infrastructure, within the effects of the post-digital condition, in-between digital and non-digital media as media hybrids, and off digital media in a turn to analogue media. Concluding with a series of artworks, this study exposes the material, sociocultural and environmental consequences of digital technologies in our post-digital age.
Global Media Arts Education
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Author : Aaron D. Knochel
language : en
Publisher: Springer Nature
Release Date : 2022-10-22
Global Media Arts Education written by Aaron D. Knochel and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-10-22 with Education categories.
This edited volume broadens the understanding of the media arts at a global scale bringing together practices and ideas from artists and art educators from around the world. Authors explore issues of cultural and social diversity in fields of education, media theory, and critical theories of education and pedagogy with particular attention to digital technologies' impact on visual arts learning. Researchers utilize a range of methodologies including participant-researcher ethnographies, action research, case study, and design based research. These artists and art educators share new research about the pedagogical and theoretical aspects of media arts in educational systems that are facing unprecedented change. This volume begins to map why and how experts are working within networked society and playing with digital innovations through media arts education as a critical and creative practice.
Data Processing Techniques And Applications For Cyber Physical Systems Dpta 2019
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Author : Chuanchao Huang
language : en
Publisher: Springer Nature
Release Date : 2020-02-03
Data Processing Techniques And Applications For Cyber Physical Systems Dpta 2019 written by Chuanchao Huang and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-03 with Technology & Engineering categories.
This book covers cutting-edge and advanced research on data processing techniques and applications for Cyber-Physical Systems. Gathering the proceedings of the International Conference on Data Processing Techniques and Applications for Cyber-Physical Systems (DPTA 2019), held in Shanghai, China on November 15–16, 2019, it examines a wide range of topics, including: distributed processing for sensor data in CPS networks; approximate reasoning and pattern recognition for CPS networks; data platforms for efficient integration with CPS networks; and data security and privacy in CPS networks. Outlining promising future research directions, the book offers a valuable resource for students, researchers and professionals alike, while also providing a useful reference guide for newcomers to the field.
The Routledge Companion To Mobile Media Art
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Author : Larissa Hjorth
language : en
Publisher: Routledge
Release Date : 2020-07-28
The Routledge Companion To Mobile Media Art written by Larissa Hjorth and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07-28 with Art categories.
In this companion, a diverse, international and interdisciplinary group of contributors and editors examine the rapidly expanding, far-reaching field of mobile media as it intersects with art across a range of spaces—theoretical, practical and conceptual. As a vehicle for—and of—the everyday, mobile media is recalibrating the relationship between art and digital networked media, and reshaping how creative practices such as writing, photography, video art and filmmaking are being conceptualized and practised. In exploring these innovations, The Routledge Companion to Mobile Media Art pulls together comprehensive, culturally nuanced and interdisciplinary approaches; considerations of broader media ecologies and histories and political, social and cultural dynamics; and critical and considered perspectives on the intersections between mobile media and art. This book is the definitive publication for researchers, artists and students interested in comprehending all the various aspects of mobile media art, covering digital media and culture, internet studies, games studies, anthropology, sociology, geography, media and communication, cultural studies and design.
Integrating Technology In Problem Solving Educational Practices
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Author : Zhang, Jingru
language : en
Publisher: IGI Global
Release Date : 2024-10-31
Integrating Technology In Problem Solving Educational Practices written by Zhang, Jingru and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-10-31 with Education categories.
The influence of technology on education continues to grow, fundamentally changing how students develop problem-solving skills in the digital age. Emerging technologies provide new ways to enhance critical thinking, creativity, and real-world problem-solving abilities. By creating dynamic, interactive learning environments, educators can equip students with the tools they need to face the complexities of the modern world, making technology a vital component of effective teaching and learning strategies. Integrating Technology in Problem-Solving Educational Practices offers educators, instructional designers, researchers, and scholars the skills and resources to integrate technology into their instruction to improve problem-solving abilities. Through a blend of theoretical frameworks and real-world examples, it provides practical insights on creating engaging educational experiences that prepare students for success. It is also a valuable resource for students studying education, technology, or related fields who are interested in exploring how technology and learning intersect.
Biologically Inspired Computing For The Arts Scientific Data Through Graphics
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Author : Ursyn, Anna
language : en
Publisher: IGI Global
Release Date : 2012-04-30
Biologically Inspired Computing For The Arts Scientific Data Through Graphics written by Ursyn, Anna and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04-30 with Computers categories.
"This book comprises a collection of authors' individual approaches to the relationship between nature, science, and art created with the use of computers, discussing issues related to the use of visual language in communication about biologically-inspired scientific data, visual literacy in science, and application of practitioner's approach"--Provided by publisher.
Analyzing Art Culture And Design In The Digital Age
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Author : Mura, Gianluca
language : en
Publisher: IGI Global
Release Date : 2015-09-23
Analyzing Art Culture And Design In The Digital Age written by Mura, Gianluca and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-23 with Art categories.
Technological advancements have influenced many fields of study, and the visual arts are no exception. With the development of new creative software and computer programs, artists and designers are free to create in a digital context, equipped with precision and efficiency. Analyzing Art, Culture, and Design in the Digital Age brings together a collection of chapters on the digital tools and processes impacting the fields of art and design, as well as related cultural experiences in the digital sphere. Including the latest scholarly research on the application of technology to the study, implementation, and culture of creative practice, this publication is an essential reference source for researchers, academicians, and professionals interested in the influence of technology on art, design, and culture. This publication features timely, research-based chapters discussing the connections between art and technology including, but not limited to, virtual art and design, the metaverse, 3D creative design environments, cultural communication, and creative social processes.