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Ea Sports Fifa


Ea Sports Fifa
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Ea Sports Fifa


Ea Sports Fifa
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Author : Raiford Guins
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2022-07-14

Ea Sports Fifa written by Raiford Guins and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-07-14 with Social Science categories.


If there is anything close to a universal game, it is association football, also known as soccer, football, fussball, fútbol, fitba, and futebol. The game has now moved from the physical to the digital - EA's football simulation series FIFA - with profound impacts on the multibillion sports and digital game industries, their cultures and players. Throughout its development history, EA's FIFA has managed to adapt to and adopt almost all video game industry trends, becoming an assemblage of game types and technologies that is in itself a multi-faceted probe of the medium's culture, history, and technology. EA Sports FIFA: Feeling the Game is the first scholarly book to address the importance of EA's FIFA. From looking at the cultures of fandom to analyzing the technical elements of the sports simulation, and covering the complicated relations that EA's FIFA has with gender, embodiment, and masculinity, this collection provides a comprehensive understanding of a video game series that is changing the way the most popular sport in the world is experienced. In doing so, the book serves as a reference text for scholars in many disciplines, including game studies, sociology of sports, history of games, and sports research.



Ea Sports Fifa 14 Electronic Resource


Ea Sports Fifa 14 Electronic Resource
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Author :
language : en
Publisher:
Release Date : 2013

Ea Sports Fifa 14 Electronic Resource written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with categories.




Ea Sports Fifa


Ea Sports Fifa
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Author : Raiford Guins
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2022-07-14

Ea Sports Fifa written by Raiford Guins and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-07-14 with Social Science categories.


If there is anything close to a universal game, it is association football, also known as soccer, football, fussball, fútbol, fitba, and futebol. The game has now moved from the physical to the digital - EA's football simulation series FIFA - with profound impacts on the multibillion sports and digital game industries, their cultures and players. Throughout its development history, EA's FIFA has managed to adapt to and adopt almost all video game industry trends, becoming an assemblage of game types and technologies that is in itself a multi-faceted probe of the medium's culture, history, and technology. EA Sports FIFA: Feeling the Game is the first scholarly book to address the importance of EA's FIFA. From looking at the cultures of fandom to analyzing the technical elements of the sports simulation, and covering the complicated relations that EA's FIFA has with gender, embodiment, and masculinity, this collection provides a comprehensive understanding of a video game series that is changing the way the most popular sport in the world is experienced. In doing so, the book serves as a reference text for scholars in many disciplines, including game studies, sociology of sports, history of games, and sports research.



Fifa


Fifa
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Author : Mari Bolte
language : en
Publisher: Norwood House Press
Release Date : 2023-01-15

Fifa written by Mari Bolte and has been published by Norwood House Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-01-15 with Juvenile Nonfiction categories.


Learn about FIFA soccer and how to dribble, pass, and dive your way to an exciting game. Explore the history of FIFA and peer into the future of one of the world’s most popular games. FIFA will give you a behind-the-scenes look at a great game, with features that include a glossary, index, and bibliography for further reading. Young game enthusiasts get the information they want with the A Great Game! series. These fun-filled books trace the history of popular games, provide details about the creators, explore competitions, and take a look at future plans and challenges. From FIFA to Sonic the Hedgehog, readers learn about playing their favorite games, or get introduced to a new one. Basic strategy, guidelines and needed equipment are explained. Each book includes a glossary, index, and bibliography for further reading. Perfect connection to STEM.



Gamechanger


Gamechanger
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Author : Spencer FC
language : en
Publisher: Random House
Release Date : 2018-08-09

Gamechanger written by Spencer FC and has been published by Random House this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-09 with Computers categories.


How one man went from gaming and making videos at home to becoming a football club owner 'The bizarre new world of football' Guardian I lifted the trophy triumphantly over my head, just as I’d seen so many FA Cup, World Cup and Champions League winners do on TV. It was quite simply the best moment of my life. Hashtag United had won. So, how on earth did this happen? How did a kid who at one point couldn’t even get in his school team end up playing at Wembley Stadium in front of 20,000 people? How did someone who spent his life playing computer games get to play football in the same side as World Cup- and Champions League-winning players? I'm hardly sure myself. But here's my attempt to tell the story.



Applied Sport Business Analytics


Applied Sport Business Analytics
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Author : Christopher Atwater
language : en
Publisher: Human Kinetics
Release Date : 2022-02-21

Applied Sport Business Analytics written by Christopher Atwater and has been published by Human Kinetics this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-02-21 with Sports & Recreation categories.


Applied Sport Business Analytics With HKPropel Access provides a practical explanation of the use of data analytic metrics in sport, exploring selected techniques and tools as well as addressing fundamental applications of analytics within modern sports organizations. Current and aspiring sport managers will develop their understanding of how analytics can be used strategically to make data-informed decisions by selecting and translating data into evidence and meaningful metrics. The text begins with an introduction to the world of analytics, exploring the social, economic, and business foundations that form the history of data analytics. Different strategies used to make data-driven decisions are discussed to demonstrate the importance of analytics in a modern sport context. The text explains terms and methods that are typical in sport analytics, bridging the gap between sport managers and sport analysts to help them understand the perceptions and needs of one another. The text’s focus on quantitative statistical analysis—with its exploration of modeling, predictive analytics, and forecasting—helps students learn how to analyze data and make use of it. Students will then learn to turn data into visual representations such as cluster diagrams to reveal clear results. With practical exercises that utilize five included datasets and are heavily support by related video tutorials delivered through HKPropel, even those without programming experience will learn how to program and transform complex statistical data into easy-to-understand visuals. Case studies exploring real-world scenarios—including player position analysis in women's professional basketball, esport player popularity and market analysis, and prospective player evaluation for the NFL draft—examine managerial implications to help develop understanding of what questions to ask, how to interpret data, and how to use data to make informed decisions. Finally, an in-depth look at how cutting-edge analytics mechanisms were used to analyze over one million tweets associated with the NBA over an entire season will illustrate how to successfully work with large amounts of data to achieve results. Concepts throughout the book are made easy to understand through exercises, datasets, and video lectures on key topics, all accessible through HKPropel. These tools combine to provide valuable experience and practical understanding. Interview With a Professional sidebars offer additional real-world glimpses into the use of analytics by practitioners in sport business. Applied Sport Business Analytics will provide a broader and deeper knowledge of the use of sport analytics for aspiring sport managers, data analysts, and practitioners alike. It will prepare them to translate metrics in a useful way that allows them to make data-informed and data-driven decisions to achieve desired outcomes in their organization. Note: A code for accessing HKPropel is not included with this ebook but may be purchased separately.



Fifa Football The Story Behind The Video Game Sensation


Fifa Football The Story Behind The Video Game Sensation
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Author : Lee Price
language : en
Publisher: Bennion Kearny Limited
Release Date : 2015-09-22

Fifa Football The Story Behind The Video Game Sensation written by Lee Price and has been published by Bennion Kearny Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-22 with Games categories.


EA's most beautiful game - the FIFA series - has proved a global success. It has sold a record-breaking number of copies, garnered numerous plaudits and awards, and established itself as the leading sports title on the market. But it almost never was. Back in 1993, when the Premier League was still in its infancy, the Champions League a new-fangled term, and Lionel Messi had just started to kick a ball, EA Sports took a punt on the FIFA license for their first 'soccer' game. But, with the World Cup rights secured by a rival ahead of USA 94, bigwigs at the Canada-based firm started to fret that FIFA International Soccer would flop, and almost pulled the plug on what would become a seminal release. Instead, the game confounded all expectations and - despite being released in December - became the best-selling game of the year. EA had unwittingly stumbled upon a diamond. In FIFA Football, author Lee Price explores the history of the series including its gameplay and unique isometric camera angle, the battle with Pro Evolution Soccer for gaming supremacy, and the hi-tech software used to put together FIFA 16 - a release which includes women's teams for the first time. It's a series which continues to innovate and exhilarate. The book includes exclusive contributions from key figures in the FIFA story as well as behind-the-scenes insights from EA's HQ in Vancouver. It also details the futuristic head-scanning process that captures the players you love, the world of FUT, YouTubers, competitive gaming, soundtracks, FIFA's spinoffs, and so much more. This is the definitive story of the FIFA video game.



Electronic Arts Makers Of Madden Nfl And The Sims


Electronic Arts Makers Of Madden Nfl And The Sims
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Author : Carla Mooney
language : en
Publisher: ABDO
Release Date : 2023-08-01

Electronic Arts Makers Of Madden Nfl And The Sims written by Carla Mooney and has been published by ABDO this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-08-01 with Juvenile Nonfiction categories.


This book introduces readers to Electronic Arts, the publisher behind hit franchises such as Madden NFL, FIFA, and The Sims. Readers will explore the company's history, its dominance of the sports video game landscape, and how the company continues to innovate today. Features include infographics, a glossary, references, websites, source notes, and an index. Aligned to Common Core Standards and correlated to state standards. Essential Library is an imprint of Abdo Publishing, a division of ABDO.



Fifa 23 Complete Guide


Fifa 23 Complete Guide
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Author : Audreanne Corwin
language : en
Publisher: Independently Published
Release Date : 2022-10-03

Fifa 23 Complete Guide written by Audreanne Corwin and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-10-03 with categories.


★★★★★!!!THE BEST GUIDE 2022!!! ★★★★★ This is the most comprehensive and only detailed guide you will find. ----------- FIFA 23 is the latest in EA Sports' long-running football franchise, developed by EA Canada. The soccer simulation depicts the 2022-2023 season across many of the world's best leagues, including the Premier League, Bundesliga, and La Liga. It also includes a number of licensed competitions, like the UEFA Champions League and UEFA Europa League, as well as the upcoming FIFA World Cup Qatar 2022 and FIFA Women's World Cup Australia/New Zealand 2023. Spanning a variety of modes, including Career, Ultimate Team, Volta Football, and Pro Clubs, in this FIFA 23 guide we're going to share our Tips and Tricks for How to Win More Matches. We'll show you how to get started in our FUT 23 walkthrough, and reveal the Best Formations and Custom Tactics for FUT. And don't worry if you're more of a single player fan, because we've got you covered with the Best Hidden Gems in Career Mode and much more. Please note there are some minor differences between the PS5 and PS4 versions of the game which may lead to some inconsistencies in our instructions. ------ ****So, what are you waiting for? Once you grab a copy of our guide, you'll be dominating the game in no time at all! Get your Pro tips now.?



Wordplay And The Discourse Of Video Games


Wordplay And The Discourse Of Video Games
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Author : Christopher A. Paul
language : en
Publisher: Routledge
Release Date : 2012-03-15

Wordplay And The Discourse Of Video Games written by Christopher A. Paul and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-15 with Games & Activities categories.


In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create meaning, lead to identification and division, persuade, and circulate ideas. Paul examines the broader social discourse about gaming, including: the way players are socialized into games; the impact of the lingering association of video games as kid's toys; the dynamics within specific games (including Grand Theft Auto and EA Sports Games); and the ways in which players participate in shaping the discourse of games, demonstrated through examples like the reward system of World of Warcraft and the development of theorycraft. Overall, this book illustrates how video games are shaped by words, design and play; all of which are negotiated, ongoing practices among the designers, players, and society that construct the discourse of video games.