Educational Metaverse Pocket Edition


Educational Metaverse Pocket Edition
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Educational Metaverse Pocket Edition


Educational Metaverse Pocket Edition
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Author : Francisco Tupy
language : en
Publisher: Arco 43
Release Date : 2023-05-08

Educational Metaverse Pocket Edition written by Francisco Tupy and has been published by Arco 43 this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-05-08 with Education categories.


We are entering into the next great world technological revolution. The metaverse is a virtual world that replicates reality, seeking to expand social connections. In the very near future, the boundaries between the physical and the virtual will slowly dissolve. In the metaverse, we will be able to go to work, attend concerts, meet friends, study and do practically everything else we currently do in the physical world. This book explores concepts, reflections, examples of use, platforms, applications, devices, new marketing techniques, pedagogical activities and many other contents related to this new virtual world, seeking to introduce education professionals to a subject that, despite still being so controversial, is extremely important for our understanding of the future.



Application Of The Metaverse In Education


Application Of The Metaverse In Education
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Author : Dejian Liu
language : en
Publisher: Springer Nature
Release Date :

Application Of The Metaverse In Education written by Dejian Liu and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




The Future Of Education How The Metaverse Is Changing The Learning


The Future Of Education How The Metaverse Is Changing The Learning
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Author : Ariesto Hadi Sutopo
language : en
Publisher: Topazart
Release Date : 2023-10-20

The Future Of Education How The Metaverse Is Changing The Learning written by Ariesto Hadi Sutopo and has been published by Topazart this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-20 with Education categories.


The book explores the impact of the metaverse on education. The metaverse is a virtual world where users can interact with each other in real time, and it has the potential to revolutionize how we learn and teach. It covers the basics of the metaverse, including its history and current state, and then delves into how it is changing education. Finally, it discusses how the metaverse can provide immersive and engaging learning experiences, personalized instruction, and access to education for anyone with an internet connection. This book guides those who wish to improve themselves in metaverse-based educational development for various fields of study. Learning at various levels, from elementary school to university, uses the metaverse concept. By mastering this material, you will gain insight into the development of metaverse-based education.



Learning And The Metaverse


Learning And The Metaverse
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Author : Donald Clark
language : en
Publisher: Kogan Page Publishers
Release Date : 2023-09-03

Learning And The Metaverse written by Donald Clark and has been published by Kogan Page Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-03 with Business & Economics categories.


What is the metaverse? Will it really happen? How will it affect learning and development (L&D)? Where do I start? Learning and the Metaverse explains where the Metaverse came from, what it is, where it is going, debunks the myths and demystifies the jargon. It shows how it can be used to improve training and learning activities. Written by a learning technology expert with more than 35 years' experience, this book explains what this shift from 2D to 3D learning involves and what it means for you as a learning professional. It analyses the evidence for effective learning in 3D and explains what works and what doesn't. There is also guidance on designing training that can be used in the Metaverse and why it's important to consider how people learn when doing this. This book includes discussion of the Metaverse and broader education as well as coverage of virtual reality (VR), augmented reality (AR), immersive technology and learning simulations. This guide contains everything learning professionals need to know about learning and the Metaverse.



Learning In Metaverses


Learning In Metaverses
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Author : Eliane Schlemmer
language : en
Publisher: Information Science Reference
Release Date : 2014

Learning In Metaverses written by Eliane Schlemmer and has been published by Information Science Reference this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Information technology categories.


Discussing a better way to understand metaverses, this book explores the possibilities of new social organization through the use of avatars in virtual worlds. The book examines platforms such as Web 3D, metaverse, MDV3D, ECODI, hybrid living and sharing spaces, gamification, alternate reality, mingled reality, and augmented reality to evaluate the possibilities for their implementation in education.



At The Edge Of The Rift


At The Edge Of The Rift
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Author : Sue Gregory
language : en
Publisher: BRILL
Release Date : 2019-01-04

At The Edge Of The Rift written by Sue Gregory and has been published by BRILL this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-04 with Social Science categories.




Synthetic Worlds


Synthetic Worlds
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Author : Andreas Hebbel-Seeger
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-08-13

Synthetic Worlds written by Andreas Hebbel-Seeger and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-13 with Business & Economics categories.


Synthetic Worlds, Virtual Worlds, and Alternate Realities are all terms used to describe the phenomenon of computer-based, simulated environments in which users inhabit and interact via avatars. The best-known commercial applications are in the form of electronic gaming, and particularly in massively-multiplayer online role-playing games like World of Warcraft or Second Life. Less known, but possibly more important, is the rapid adoption of platforms in education and business, where Serious Games are being used for training purposes, and even Second Life is being used in many situations that formerly required travel. The editors of this book captures the state of research in the field intended to reflect the rapidly growing yet relatively young market in education and business. The general focus is set on the scientific community but integrates the practical applications for businesses, with papers on information systems, business models, and economics. In six parts, international authors – all experts in their field – discuss the current state-of-the-art of virtual worlds/alternate realities and how the field will develop over the next years. Chapters discuss the influences and impacts in and around virtual worlds. Part four is about education, with a focus on learning environments and experiences, pedagogical models, and the effects on the different roles in the educational sector. The book looks at business models and how companies can participate in virtual worlds while receiving a return on investment, and includes cases and scenarios of integration, from design, implementation to application.



Learning In Virtual Worlds


Learning In Virtual Worlds
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Author : Sue Gregory
language : en
Publisher: Athabasca University Press
Release Date : 2016-04-01

Learning In Virtual Worlds written by Sue Gregory and has been published by Athabasca University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-01 with Education categories.


Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating highly interactive, engaging, multimodal learning experiences. Much of the evidence gathered to support these claims has been anecdotal but the potential that these environments hold to solve traditional problems in online and technology-mediated education—primarily learner isolation and student disengagement—has resulted in considerable investments in virtual world platforms like Second Life, OpenSimulator, and Open Wonderland by both professors and institutions. To justify this ongoing and sustained investment, institutions and proponents of simulated learning environments must assemble a robust body of evidence that illustrates the most effective use of this powerful learning tool. In this authoritative collection, a team of international experts outline the emerging trends and developments in the use of 3D virtual worlds for teaching and learning. They explore aspec ts of learner interaction with virtual worlds, such as user wayfinding in Second Life, communication modes and perceived presence, and accessibility issues for elderly or disabled learners. They also examine advanced technologies that hold potential for the enhancement of learner immersion and discuss best practices in the design and implementation of virtual world-based learning interventions and tasks. By evaluating and documenting different methods, approaches, and strategies, the contributors to Learning in Virtual Worlds offer important information and insight to both scholars and practitioners in the field.



The Theory And Practice Of Online Learning


The Theory And Practice Of Online Learning
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Author : Terry Anderson
language : en
Publisher: Athabasca University Press
Release Date : 2008

The Theory And Practice Of Online Learning written by Terry Anderson and has been published by Athabasca University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.


"Neither an academic tome nor a prescriptive 'how to' guide, The Theory and Practice of Online Learning is an illuminating collection of essays by practitioners and scholars active in the complex field of distance education. Distance education has evolved significantly in its 150 years of existence. For most of this time, it was an individual pursuit defined by infrequent postal communication. But recently, three more developmental generations have emerged, supported by television and radio, teleconferencing, and computer conferencing. The early 21st century has produced a fifth generation, based on autonomous agents and intelligent, database-assisted learning, that has been referred to as Web 2.0. The second edition of "The Theory and Practice of Online Learning" features updates in each chapter, plus four new chapters on current distance education issues such as connectivism and social software innovations."--BOOK JACKET.



The Nft Handbook


The Nft Handbook
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Author : QuHarrison Terry
language : en
Publisher: John Wiley & Sons
Release Date : 2021-09-08

The Nft Handbook written by QuHarrison Terry and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-08 with Business & Economics categories.


Learn how to create and profit from NFTs The NFT Handbook is a detailed guide on how to create, sell and buy non-fungible tokens without the need for a technical background. Learn exactly what NFTs are, how they evolved, and why they have value. We’ll delve into the different types and aspects of NFTs and discuss the different NFT marketplaces and the pros and cons of each. Create Your Own NFTs: Step by step instructions on all aspects of NFT creation, including what types of content to use, where to source content, adding artistic design, writing the NFT’s description, adding optional unlockable content and setting an optional ongoing royalty. Mint Your NFTs: You’ll learn the process of how to get your NFTs on the blockchain. Sell Your NFTs: We’ll go through the whole process including creating a collection, and the different options such as setting a price or starting an auction. Buy NFTs: What you’ll need to bid on and purchase NFTs, and how to avoid getting scammed. You’ll also get a primer on blockchain, particularly the Ethereum cryptocurrency and “gas” fees. You’ll also be shown step by step how to create, secure and fund your own cryptocurrency wallet, where you’ll store your NFTs and cryptocurrency. Whether you’re experienced with the blockchain and crypto or a complete noob (beginner), The NFT Handbook will guide you in the process of creating, minting, selling and buying NFTs.